mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-10 05:34:54 +00:00
it doesn't make sense to have to parse the string every time we want to verify permissions, nor to expect that people will somehow know to use ; to separate them without it being documented anywhere...
155 lines
4.9 KiB
PHP
155 lines
4.9 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\command\defaults;
|
|
|
|
use pocketmine\command\Command;
|
|
use pocketmine\command\CommandSender;
|
|
use pocketmine\command\utils\InvalidCommandSyntaxException;
|
|
use pocketmine\inventory\Inventory;
|
|
use pocketmine\item\Item;
|
|
use pocketmine\item\LegacyStringToItemParser;
|
|
use pocketmine\item\LegacyStringToItemParserException;
|
|
use pocketmine\item\StringToItemParser;
|
|
use pocketmine\lang\KnownTranslationFactory;
|
|
use pocketmine\permission\DefaultPermissionNames;
|
|
use pocketmine\utils\TextFormat;
|
|
use function count;
|
|
use function min;
|
|
|
|
class ClearCommand extends VanillaCommand{
|
|
|
|
public function __construct(){
|
|
parent::__construct(
|
|
"clear",
|
|
KnownTranslationFactory::pocketmine_command_clear_description(),
|
|
KnownTranslationFactory::pocketmine_command_clear_usage()
|
|
);
|
|
$this->setPermissions([DefaultPermissionNames::COMMAND_CLEAR_SELF, DefaultPermissionNames::COMMAND_CLEAR_OTHER]);
|
|
}
|
|
|
|
public function execute(CommandSender $sender, string $commandLabel, array $args){
|
|
if(count($args) > 3){
|
|
throw new InvalidCommandSyntaxException();
|
|
}
|
|
|
|
$target = $this->fetchPermittedPlayerTarget($sender, $args[0] ?? null, DefaultPermissionNames::COMMAND_CLEAR_SELF, DefaultPermissionNames::COMMAND_CLEAR_OTHER);
|
|
if($target === null){
|
|
return true;
|
|
}
|
|
|
|
$targetItem = null;
|
|
$maxCount = -1;
|
|
if(isset($args[1])){
|
|
try{
|
|
$targetItem = StringToItemParser::getInstance()->parse($args[1]) ?? LegacyStringToItemParser::getInstance()->parse($args[1]);
|
|
|
|
if(isset($args[2])){
|
|
$targetItem->setCount($maxCount = $this->getInteger($sender, $args[2], -1));
|
|
}
|
|
}catch(LegacyStringToItemParserException $e){
|
|
//vanilla checks this at argument parsing layer, can't come up with a better alternative
|
|
$sender->sendMessage(KnownTranslationFactory::commands_give_item_notFound($args[1])->prefix(TextFormat::RED));
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @var Inventory[] $inventories - This is the order that vanilla would clear items in.
|
|
*/
|
|
$inventories = [
|
|
$target->getInventory(),
|
|
$target->getCursorInventory(),
|
|
$target->getArmorInventory(),
|
|
$target->getOffHandInventory()
|
|
];
|
|
|
|
// Checking player's inventory for all the items matching the criteria
|
|
if($targetItem !== null && $maxCount === 0){
|
|
$count = $this->countItems($inventories, $targetItem);
|
|
if($count > 0){
|
|
$sender->sendMessage(KnownTranslationFactory::commands_clear_testing($target->getName(), (string) $count));
|
|
}else{
|
|
$sender->sendMessage(KnownTranslationFactory::commands_clear_failure_no_items($target->getName())->prefix(TextFormat::RED));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
$clearedCount = 0;
|
|
if($targetItem === null){
|
|
// Clear all items from the inventories
|
|
$clearedCount += $this->countItems($inventories, null);
|
|
foreach($inventories as $inventory){
|
|
$inventory->clearAll();
|
|
}
|
|
}else{
|
|
// Clear the item from target's inventory irrelevant of the count
|
|
if($maxCount === -1){
|
|
$clearedCount += $this->countItems($inventories, $targetItem);
|
|
foreach($inventories as $inventory){
|
|
$inventory->remove($targetItem);
|
|
}
|
|
}else{
|
|
// Clear the item from target's inventory up to maxCount
|
|
foreach($inventories as $inventory){
|
|
foreach($inventory->all($targetItem) as $index => $item){
|
|
// The count to reduce from the item and max count
|
|
$reductionCount = min($item->getCount(), $maxCount);
|
|
$item->pop($reductionCount);
|
|
$clearedCount += $reductionCount;
|
|
$inventory->setItem($index, $item);
|
|
|
|
$maxCount -= $reductionCount;
|
|
if($maxCount <= 0){
|
|
break 2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if($clearedCount > 0){
|
|
Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_clear_success($target->getName(), (string) $clearedCount));
|
|
}else{
|
|
$sender->sendMessage(KnownTranslationFactory::commands_clear_failure_no_items($target->getName())->prefix(TextFormat::RED));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* @param Inventory[] $inventories
|
|
*/
|
|
protected function countItems(array $inventories, ?Item $target) : int{
|
|
$count = 0;
|
|
foreach($inventories as $inventory){
|
|
$contents = $target !== null ? $inventory->all($target) : $inventory->getContents();
|
|
foreach($contents as $item){
|
|
$count += $item->getCount();
|
|
}
|
|
}
|
|
return $count;
|
|
}
|
|
}
|