PocketMine-MP/classes/MapInterface.class.php
2012-12-07 14:46:40 +01:00

155 lines
3.6 KiB
PHP

<?php
/*
-
/ \
/ \
/ POCKET \
/ MINECRAFT PHP \
|\ @shoghicp /|
|. \ / .|
| .. \ / .. |
| .. | .. |
| .. | .. |
\ | /
\ | /
\ | /
\ | /
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
*/
class MapInterface{
protected $map, $floor, $column, $biome, $material, $biomes;
function __construct($client){
$this->client = $client;
$this->map = $this->client->mapParser;
$this->floor = method_exists($this->map, "getFloor");
$this->column = method_exists($this->map, "getColumn");
//$this->biome = method_exists($this->map, "getBiome");
//include("misc/materials.php");
//$this->material = $material;
//include("misc/biomes.php");
//$this->biomes = $biomes;
}
public function getBiome($x, $z){
$x = (int) $x;
$z = (int) $z;
if($this->biome === true){
return $this->map->getBiome($x, $z);
}else{
return 0;
}
}
/*public function getBiomeName($x, $z){
$biome = $this->getBiome($x, $z);
return isset($this->biomes[$biome]) ? $this->biomes[$biome]:"Unknown";
}*/
public function getBlockName($x, $y, $z){
$block = $this->getBlock($x, $y, $z);
return isset($this->material[$block[0]]) ? $this->material[$block[0]]:"Unknown";
}
public function getFloor($x, $z, $startY = -1){
$x = (int) $x;
$z = (int) $z;
if($this->floor === true){
$map = $this->map->getFloor($x, $z, $startY);
return $map;
}else{
$startY = ((int) $startY) > -1 ? ((int) $startY):HEIGHT_LIMIT - 1;
for($y = $startY; $y > 0; --$y){
$block = $this->getBlock($x, $y, $z);
if(!isset($this->material["nosolid"][$block[0]])){
break;
}
}
return array($y, $block[0], $block[1]);
}
}
public function changeBlock($x, $y, $z, $block, $metadata = 0){
$x = (int) $x;
$y = (int) $y;
$z = (int) $z;
return $this->map->changeBlock($x, $y, $z, $block, $metadata);
}
public function getBlock($x, $y, $z){
$x = (int) $x;
$y = (int) $y;
$z = (int) $z;
return $this->map->getBlock($x, $y, $z);
}
public function getColumn($x, $z){
$x = (int) $x;
$z = (int) $z;
if($this->column === true){
return $this->map->getColumn($x, $z);
}else{
$zone = $this->getZone($x,0,$z,$x,HEIGHT_LIMIT,$z);
$data = array();
foreach($zone as $x => $a){
foreach($a as $y => $b){
foreach($b as $z => $block){
$data[$y] = $block;
}
}
}
return $data;
}
}
public function getEllipse($x, $y, $z, $rX = 4, $rZ = 4, $rY = 4){
$x = (int) $x;
$y = (int) $y;
$z = (int) $z;
$rY = abs((int) $rX);
$rY = abs((int) $rZ);
$rY = abs((int) $rY);
return $this->getZone($x-$rX,max(0,$y-$rY),$z-$rZ,$x+$rX,$y+$rY,$z+$rZ);
}
public function getSphere($x, $y, $z, $r=4){
$x = (int) $x;
$y = (int) $y;
$z = (int) $z;
$r = abs((int) $r);
return $this->getZone($x-$r,max(0,$y-$r),$z-$r,$x+$r,$y+$r,$z+$r);
}
public function getZone($x1, $y1, $z1, $x2, $y2, $z2){
$x1 = (int) $x1;
$y1 = (int) $y1;
$z1 = (int) $z1;
$x2 = (int) $x2;
$y2 = (int) $y2;
$z2 = (int) $z2;
if($x1>$x2 or $y1>$y2 or $z1>$z2){
return array();
}
$blocks = array();
for($x=$x1;$x<=$x2;++$x){
$blocks[$x] = array();
for($z=$z1;$z<=$z2;++$z){
$blocks[$x][$z] = array();
for($y=$y1;$y<=$y2;++$y){
$blocks[$x][$z][$y] = $this->getBlock($x,$y,$z);
}
}
}
return $blocks;
}
}