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This test is intended to enforce that the BlockFactory always has the same blocks in it from one commit to the next. Since there are a lot of changes going on right now around this, it's important that this is checked because bugs can go under the radar when large changes are happening. The consistency check will need to be regenerated whenever a new block is registered, new states are found or when things are removed.
155 lines
4.9 KiB
PHP
155 lines
4.9 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use PHPUnit\Framework\TestCase;
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use function file_get_contents;
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use function json_decode;
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class BlockTest extends TestCase{
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public function setUp() : void{
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BlockFactory::init();
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}
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/**
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* Test registering a block which would overwrite another block, without forcing it
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*/
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public function testAccidentalOverrideBlock() : void{
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$block = new MyCustomBlock(new BlockIdentifier(Block::COBBLESTONE), "Cobblestone");
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$this->expectException(\InvalidArgumentException::class);
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BlockFactory::register($block);
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}
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/**
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* Test registering a block deliberately overwriting another block works as expected
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*/
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public function testDeliberateOverrideBlock() : void{
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$block = new MyCustomBlock(new BlockIdentifier(Block::COBBLESTONE), "Cobblestone");
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BlockFactory::register($block, true);
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self::assertInstanceOf(MyCustomBlock::class, BlockFactory::get($block->getId()));
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}
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/**
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* Test registering a new block which does not yet exist
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*/
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public function testRegisterNewBlock() : void{
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for($i = 0; $i < 256; ++$i){
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if(!BlockFactory::isRegistered($i)){
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$b = new StrangeNewBlock(new BlockIdentifier($i), "Strange New Block");
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BlockFactory::register($b);
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self::assertInstanceOf(StrangeNewBlock::class, BlockFactory::get($b->getId()));
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return;
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}
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}
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self::assertTrue(false, "Can't test registering new blocks because no unused spaces left");
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}
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/**
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* Verifies that blocks with IDs larger than 255 can't be registered
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*/
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public function testRegisterIdTooLarge() : void{
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self::expectException(\RuntimeException::class);
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BlockFactory::register(new OutOfBoundsBlock(new BlockIdentifier(25555), "Out Of Bounds Block"));
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}
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/**
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* Verifies that blocks with IDs smaller than 0 can't be registered
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*/
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public function testRegisterIdTooSmall() : void{
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self::expectException(\RuntimeException::class);
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BlockFactory::register(new OutOfBoundsBlock(new BlockIdentifier(-1), "Out Of Bounds Block"));
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}
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/**
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* Test that the block factory doesn't return the same object twice - it has to clone it first
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* This is necessary because the block factory currently holds lots of partially-initialized copies of block
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* instances which would hold position data and other things, so it's necessary to clone them to avoid astonishing behaviour.
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*/
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public function testBlockFactoryClone() : void{
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for($i = 0; $i < 256; ++$i){
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$b1 = BlockFactory::get($i);
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$b2 = BlockFactory::get($i);
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self::assertNotSame($b1, $b2);
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}
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}
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/**
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* @return array
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*/
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public function blockGetProvider() : array{
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return [
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[Block::STONE, 5],
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[Block::STONE, 15],
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[Block::GOLD_BLOCK, 0],
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[Block::WOODEN_PLANKS, 5],
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[Block::SAND, 0],
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[Block::GOLD_BLOCK, 0]
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];
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}
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/**
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* @dataProvider blockGetProvider
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* @param int $id
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* @param int $meta
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*/
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public function testBlockGet(int $id, int $meta) : void{
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$block = BlockFactory::get($id, $meta);
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self::assertEquals($id, $block->getId());
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self::assertEquals($meta, $block->getDamage());
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}
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public function testBlockIds() : void{
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for($i = 0; $i < 256; ++$i){
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$b = BlockFactory::get($i);
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self::assertContains($i, $b->getIdInfo()->getAllBlockIds());
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}
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}
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/**
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* Test that light filters in the static arrays have valid values. Wrong values can cause lots of unpleasant bugs
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* (like freezes) when doing light population.
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*/
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public function testLightFiltersValid() : void{
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foreach(BlockFactory::$lightFilter as $id => $value){
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self::assertNotNull($value, "Light filter value missing for $id");
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self::assertLessThanOrEqual(15, $value, "Light filter value for $id is larger than the expected 15");
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self::assertGreaterThan(0, $value, "Light filter value for $id must be larger than 0");
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}
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}
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public function testConsistency() : void{
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$list = json_decode(file_get_contents(__DIR__ . '/block_factory_consistency_check.json'), true);
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$states = BlockFactory::getAllKnownStates();
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foreach($states as $k => $state){
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self::assertArrayHasKey($k, $list, "New block state $k (" . $state->getName() . ") - consistency check may need regenerating");
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}
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foreach($list as $k => $name){
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self::assertArrayHasKey($k, $states, "Missing previously-known block state $k ($name)");
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}
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}
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}
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