mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-08 19:11:47 +00:00
249 lines
10 KiB
PHP
249 lines
10 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\BlockIdentifier as BID;
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use pocketmine\block\BlockLegacyIds as Ids;
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use pocketmine\block\tile\Sign as TileSign;
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use pocketmine\block\utils\DyeColor;
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use pocketmine\block\utils\TreeType;
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use pocketmine\item\ItemIds;
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use pocketmine\utils\AssumptionFailedError;
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final class BlockLegacyIdHelper{
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public static function getWoodenFloorSignIdentifier(TreeType $treeType) : BID{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BID(Ids::SIGN_POST, 0, ItemIds::SIGN, TileSign::class);
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case TreeType::SPRUCE()->id():
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return new BID(Ids::SPRUCE_STANDING_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
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case TreeType::BIRCH()->id():
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return new BID(Ids::BIRCH_STANDING_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
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case TreeType::JUNGLE()->id():
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return new BID(Ids::JUNGLE_STANDING_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
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case TreeType::ACACIA()->id():
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return new BID(Ids::ACACIA_STANDING_SIGN,0, ItemIds::ACACIA_SIGN, TileSign::class);
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case TreeType::DARK_OAK()->id():
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return new BID(Ids::DARKOAK_STANDING_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getWoodenWallSignIdentifier(TreeType $treeType) : BID{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BID(Ids::WALL_SIGN, 0, ItemIds::SIGN, TileSign::class);
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case TreeType::SPRUCE()->id():
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return new BID(Ids::SPRUCE_WALL_SIGN, 0, ItemIds::SPRUCE_SIGN, TileSign::class);
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case TreeType::BIRCH()->id():
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return new BID(Ids::BIRCH_WALL_SIGN, 0, ItemIds::BIRCH_SIGN, TileSign::class);
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case TreeType::JUNGLE()->id():
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return new BID(Ids::JUNGLE_WALL_SIGN, 0, ItemIds::JUNGLE_SIGN, TileSign::class);
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case TreeType::ACACIA()->id():
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return new BID(Ids::ACACIA_WALL_SIGN, 0, ItemIds::ACACIA_SIGN, TileSign::class);
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case TreeType::DARK_OAK()->id():
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return new BID(Ids::DARKOAK_WALL_SIGN, 0, ItemIds::DARKOAK_SIGN, TileSign::class);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getWoodenTrapdoorIdentifier(TreeType $treeType) : BlockIdentifier{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BlockIdentifier(Ids::WOODEN_TRAPDOOR, 0);
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case TreeType::SPRUCE()->id():
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return new BlockIdentifier(Ids::SPRUCE_TRAPDOOR, 0);
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case TreeType::BIRCH()->id():
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return new BlockIdentifier(Ids::BIRCH_TRAPDOOR, 0);
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case TreeType::JUNGLE()->id():
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return new BlockIdentifier(Ids::JUNGLE_TRAPDOOR, 0);
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case TreeType::ACACIA()->id():
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return new BlockIdentifier(Ids::ACACIA_TRAPDOOR, 0);
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case TreeType::DARK_OAK()->id():
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return new BlockIdentifier(Ids::DARK_OAK_TRAPDOOR, 0);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getWoodenButtonIdentifier(TreeType $treeType) : BlockIdentifier{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BlockIdentifier(Ids::WOODEN_BUTTON, 0);
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case TreeType::SPRUCE()->id():
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return new BlockIdentifier(Ids::SPRUCE_BUTTON, 0);
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case TreeType::BIRCH()->id():
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return new BlockIdentifier(Ids::BIRCH_BUTTON, 0);
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case TreeType::JUNGLE()->id():
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return new BlockIdentifier(Ids::JUNGLE_BUTTON, 0);
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case TreeType::ACACIA()->id():
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return new BlockIdentifier(Ids::ACACIA_BUTTON, 0);
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case TreeType::DARK_OAK()->id():
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return new BlockIdentifier(Ids::DARK_OAK_BUTTON, 0);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getWoodenPressurePlateIdentifier(TreeType $treeType) : BlockIdentifier{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BlockIdentifier(Ids::WOODEN_PRESSURE_PLATE, 0);
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case TreeType::SPRUCE()->id():
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return new BlockIdentifier(Ids::SPRUCE_PRESSURE_PLATE, 0);
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case TreeType::BIRCH()->id():
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return new BlockIdentifier(Ids::BIRCH_PRESSURE_PLATE, 0);
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case TreeType::JUNGLE()->id():
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return new BlockIdentifier(Ids::JUNGLE_PRESSURE_PLATE, 0);
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case TreeType::ACACIA()->id():
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return new BlockIdentifier(Ids::ACACIA_PRESSURE_PLATE, 0);
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case TreeType::DARK_OAK()->id():
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return new BlockIdentifier(Ids::DARK_OAK_PRESSURE_PLATE, 0);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getWoodenDoorIdentifier(TreeType $treeType) : BlockIdentifier{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BID(Ids::OAK_DOOR_BLOCK, 0, ItemIds::OAK_DOOR);
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case TreeType::SPRUCE()->id():
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return new BID(Ids::SPRUCE_DOOR_BLOCK, 0, ItemIds::SPRUCE_DOOR);
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case TreeType::BIRCH()->id():
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return new BID(Ids::BIRCH_DOOR_BLOCK, 0, ItemIds::BIRCH_DOOR);
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case TreeType::JUNGLE()->id():
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return new BID(Ids::JUNGLE_DOOR_BLOCK, 0, ItemIds::JUNGLE_DOOR);
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case TreeType::ACACIA()->id():
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return new BID(Ids::ACACIA_DOOR_BLOCK, 0, ItemIds::ACACIA_DOOR);
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case TreeType::DARK_OAK()->id():
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return new BID(Ids::DARK_OAK_DOOR_BLOCK, 0, ItemIds::DARK_OAK_DOOR);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getWoodenFenceIdentifier(TreeType $treeType) : BlockIdentifier{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BlockIdentifier(Ids::OAK_FENCE_GATE, 0);
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case TreeType::SPRUCE()->id():
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return new BlockIdentifier(Ids::SPRUCE_FENCE_GATE, 0);
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case TreeType::BIRCH()->id():
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return new BlockIdentifier(Ids::BIRCH_FENCE_GATE, 0);
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case TreeType::JUNGLE()->id():
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return new BlockIdentifier(Ids::JUNGLE_FENCE_GATE, 0);
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case TreeType::ACACIA()->id():
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return new BlockIdentifier(Ids::ACACIA_FENCE_GATE, 0);
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case TreeType::DARK_OAK()->id():
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return new BlockIdentifier(Ids::DARK_OAK_FENCE_GATE, 0);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getWoodenStairsIdentifier(TreeType $treeType) : BlockIdentifier{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BlockIdentifier(Ids::OAK_STAIRS, 0);
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case TreeType::SPRUCE()->id():
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return new BlockIdentifier(Ids::SPRUCE_STAIRS, 0);
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case TreeType::BIRCH()->id():
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return new BlockIdentifier(Ids::BIRCH_STAIRS, 0);
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case TreeType::JUNGLE()->id():
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return new BlockIdentifier(Ids::JUNGLE_STAIRS, 0);
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case TreeType::ACACIA()->id():
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return new BlockIdentifier(Ids::ACACIA_STAIRS, 0);
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case TreeType::DARK_OAK()->id():
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return new BlockIdentifier(Ids::DARK_OAK_STAIRS, 0);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getStrippedLogIdentifier(TreeType $treeType) : BlockIdentifier{
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switch($treeType->id()){
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case TreeType::OAK()->id():
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return new BlockIdentifier(Ids::STRIPPED_OAK_LOG, 0);
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case TreeType::SPRUCE()->id():
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return new BlockIdentifier(Ids::STRIPPED_SPRUCE_LOG, 0);
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case TreeType::BIRCH()->id():
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return new BlockIdentifier(Ids::STRIPPED_BIRCH_LOG, 0);
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case TreeType::JUNGLE()->id():
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return new BlockIdentifier(Ids::STRIPPED_JUNGLE_LOG, 0);
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case TreeType::ACACIA()->id():
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return new BlockIdentifier(Ids::STRIPPED_ACACIA_LOG, 0);
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case TreeType::DARK_OAK()->id():
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return new BlockIdentifier(Ids::STRIPPED_DARK_OAK_LOG, 0);
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}
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throw new AssumptionFailedError("Switch should cover all wood types");
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}
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public static function getGlazedTerracottaIdentifier(DyeColor $color) : BlockIdentifier{
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switch($color->id()){
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case DyeColor::WHITE()->id():
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return new BlockIdentifier(Ids::WHITE_GLAZED_TERRACOTTA, 0);
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case DyeColor::ORANGE()->id():
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return new BlockIdentifier(Ids::ORANGE_GLAZED_TERRACOTTA, 0);
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case DyeColor::MAGENTA()->id():
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return new BlockIdentifier(Ids::MAGENTA_GLAZED_TERRACOTTA, 0);
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case DyeColor::LIGHT_BLUE()->id():
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return new BlockIdentifier(Ids::LIGHT_BLUE_GLAZED_TERRACOTTA, 0);
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case DyeColor::YELLOW()->id():
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return new BlockIdentifier(Ids::YELLOW_GLAZED_TERRACOTTA, 0);
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case DyeColor::LIME()->id():
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return new BlockIdentifier(Ids::LIME_GLAZED_TERRACOTTA, 0);
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case DyeColor::PINK()->id():
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return new BlockIdentifier(Ids::PINK_GLAZED_TERRACOTTA, 0);
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case DyeColor::GRAY()->id():
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return new BlockIdentifier(Ids::GRAY_GLAZED_TERRACOTTA, 0);
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case DyeColor::LIGHT_GRAY()->id():
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return new BlockIdentifier(Ids::SILVER_GLAZED_TERRACOTTA, 0);
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case DyeColor::CYAN()->id():
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return new BlockIdentifier(Ids::CYAN_GLAZED_TERRACOTTA, 0);
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case DyeColor::PURPLE()->id():
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return new BlockIdentifier(Ids::PURPLE_GLAZED_TERRACOTTA, 0);
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case DyeColor::BLUE()->id():
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return new BlockIdentifier(Ids::BLUE_GLAZED_TERRACOTTA, 0);
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case DyeColor::BROWN()->id():
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return new BlockIdentifier(Ids::BROWN_GLAZED_TERRACOTTA, 0);
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case DyeColor::GREEN()->id():
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return new BlockIdentifier(Ids::GREEN_GLAZED_TERRACOTTA, 0);
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case DyeColor::RED()->id():
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return new BlockIdentifier(Ids::RED_GLAZED_TERRACOTTA, 0);
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case DyeColor::BLACK()->id():
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return new BlockIdentifier(Ids::BLACK_GLAZED_TERRACOTTA, 0);
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}
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throw new AssumptionFailedError("Switch should cover all colours");
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}
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public static function getStoneSlabIdentifier(int $stoneSlabId, int $meta) : BlockIdentifierFlattened{
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$id = [
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1 => [Ids::STONE_SLAB, Ids::DOUBLE_STONE_SLAB],
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2 => [Ids::STONE_SLAB2, Ids::DOUBLE_STONE_SLAB2],
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3 => [Ids::STONE_SLAB3, Ids::DOUBLE_STONE_SLAB3],
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4 => [Ids::STONE_SLAB4, Ids::DOUBLE_STONE_SLAB4]
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][$stoneSlabId] ?? null;
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if($id === null){
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throw new \InvalidArgumentException("Stone slab type should be 1, 2, 3 or 4");
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}
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return new BlockIdentifierFlattened($id[0], [$id[1]], $meta);
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}
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}
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