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https://github.com/pmmp/PocketMine-MP.git
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103 lines
3.0 KiB
PHP
103 lines
3.0 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\tile\Barrel as TileBarrel;
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use pocketmine\block\utils\AnyFacingTrait;
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use pocketmine\block\utils\BlockDataSerializer;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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use function abs;
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class Barrel extends Opaque{
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use AnyFacingTrait;
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protected bool $open = false;
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protected function writeStateToMeta() : int{
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return BlockDataSerializer::writeFacing($this->facing) | ($this->open ? BlockLegacyMetadata::BARREL_FLAG_OPEN : 0);
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}
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public function readStateFromData(int $id, int $stateMeta) : void{
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$this->facing = BlockDataSerializer::readFacing($stateMeta & 0x07);
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$this->open = ($stateMeta & BlockLegacyMetadata::BARREL_FLAG_OPEN) === BlockLegacyMetadata::BARREL_FLAG_OPEN;
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}
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public function getStateBitmask() : int{
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return 0b1111;
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}
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public function isOpen() : bool{
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return $this->open;
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}
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/** @return $this */
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public function setOpen(bool $open) : Barrel{
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$this->open = $open;
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return $this;
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player !== null){
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if(abs($player->getPosition()->getX() - $this->position->getX()) < 2 && abs($player->getPosition()->getZ() - $this->position->getZ()) < 2){
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$y = $player->getEyePos()->getY();
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if($y - $this->position->getY() > 2){
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$this->facing = Facing::UP;
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}elseif($this->position->getY() - $y > 0){
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$this->facing = Facing::DOWN;
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}else{
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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}else{
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$this->facing = Facing::opposite($player->getHorizontalFacing());
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}
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}
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($player instanceof Player){
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$barrel = $this->position->getWorld()->getTile($this->position);
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if($barrel instanceof TileBarrel){
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if(!$barrel->canOpenWith($item->getCustomName())){
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return true;
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}
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$player->setCurrentWindow($barrel->getInventory());
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}
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}
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return true;
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}
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public function getFuelTime() : int{
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return 300;
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}
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}
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