**For Minecraft: Bedrock Edition 1.19.50** ### Note about API versions Plugins which don't touch the protocol and compatible with any previous 4.x.y version will also run on these releases and do not need API bumps. Plugin developers should **only** update their required API to this version if you need the changes in this build. **WARNING: If your plugin uses the protocol, you're not shielded by API change constraints.** You should consider using the `mcpe-protocol` directive in `plugin.yml` as a constraint if you do. # 4.12.0 Released 30th November 2022. ## General - Added support for Minecraft: Bedrock Edition 1.19.50. - Removed support for older versions. # 4.12.1 Released 4th December 2022. ## Fixes - Fixed items glitching when dragging a stack of items across the crafting grid (desync issues). # 4.12.2 Released 15th December 2022. ## Fixes - Folder used for plugins (optionally specified by `--plugins`) is no longer required to be writable. - Fixed broken writable check for server data folder (`is_writable()` broken on NFS and similar filesystems). - `Filesystem::createLockFile()` exceptions now include more information about why the lock file could not be created. - Fixed client-side item predictions not being rolled back when cancelling events such as `PlayerItemUseEvent`. ## Dependencies - Updated BedrockProtocol to [17.1.0](https://github.com/pmmp/BedrockProtocol/releases/tag/17.1.0+bedrock-1.19.50). This adds some missing `LevelSoundEvent` constants and fixes the values for `ContainerUIIds`. # 4.12.3 Released 28th December 2022. ## Fixes - Fixed unauthenticated connections taking up player count slots, preventing players from joining. - Fixed a possible crash in `World->tickChunk()` when plugins unload chunks during some events. - `/gamemode` will now report a failure to change game mode if the player is already in the requested game mode. # 4.12.4 Released 3rd January 2023. ## Fixes - Added workarounds for an active exploit being used to deny service to servers.