mixed data * @phpstan-var \ArrayObject>|null * * Used to store objects which are only needed on one thread and should not be serialized. */ private static $threadLocalStorage = null; /** @var AsyncWorker|null $worker */ public $worker = null; /** @var \Threaded */ public $progressUpdates; /** @var scalar|null */ private $result = null; /** @var bool */ private $serialized = false; /** @var bool */ private $cancelRun = false; /** @var bool */ private $submitted = false; /** @var bool */ private $crashed = false; /** @var bool */ private $finished = false; public function run() : void{ $this->result = null; if(!$this->cancelRun){ try{ $this->onRun(); }catch(\Throwable $e){ $this->crashed = true; $this->worker->handleException($e); } } $this->finished = true; } public function isCrashed() : bool{ return $this->crashed or $this->isTerminated(); } /** * Returns whether this task has finished executing, whether successfully or not. This differs from isRunning() * because it is not true prior to task execution. */ public function isFinished() : bool{ return $this->finished or $this->isCrashed(); } /** * @return mixed */ public function getResult(){ if($this->serialized){ if(!is_string($this->result)) throw new AssumptionFailedError("Result expected to be a serialized string"); return igbinary_unserialize($this->result); } return $this->result; } public function cancelRun() : void{ $this->cancelRun = true; } public function hasCancelledRun() : bool{ return $this->cancelRun; } public function hasResult() : bool{ return $this->result !== null; } /** * @param mixed $result */ public function setResult($result) : void{ $this->result = ($this->serialized = !is_scalar($result)) ? igbinary_serialize($result) : $result; } public function setSubmitted() : void{ $this->submitted = true; } public function isSubmitted() : bool{ return $this->submitted; } /** * Actions to execute when run */ abstract public function onRun() : void; /** * Actions to execute when completed (on main thread) * Implement this if you want to handle the data in your AsyncTask after it has been processed */ public function onCompletion() : void{ } /** * Call this method from {@link AsyncTask::onRun} (AsyncTask execution thread) to schedule a call to * {@link AsyncTask::onProgressUpdate} from the main thread with the given progress parameter. * * @param mixed $progress A value that can be safely serialize()'ed. */ public function publishProgress($progress) : void{ $this->progressUpdates[] = igbinary_serialize($progress); } /** * @internal Only call from AsyncPool.php on the main thread */ public function checkProgressUpdates() : void{ while($this->progressUpdates->count() !== 0){ $progress = $this->progressUpdates->shift(); $this->onProgressUpdate(igbinary_unserialize($progress)); } } /** * Called from the main thread after {@link AsyncTask::publishProgress} is called. * All {@link AsyncTask::publishProgress} calls should result in {@link AsyncTask::onProgressUpdate} calls before * {@link AsyncTask::onCompletion} is called. * * @param mixed $progress The parameter passed to {@link AsyncTask#publishProgress}. It is serialize()'ed * and then unserialize()'ed, as if it has been cloned. */ public function onProgressUpdate($progress) : void{ } /** * Called from the main thread when the async task experiences an error during onRun(). Use this for things like * promise rejection. */ public function onError() : void{ } /** * Saves mixed data in thread-local storage. Data stored using this storage is **only accessible from the thread it * was stored on**. Data stored using this method will **not** be serialized. * This can be used to store references to variables which you need later on on the same thread, but not others. * * For example, plugin references could be stored in the constructor of the async task (which is called on the main * thread) using this, and then fetched in onCompletion() (which is also called on the main thread), without them * becoming serialized. * * Scalar types can be stored directly in class properties instead of using this storage. * * Objects stored in this storage can be retrieved using fetchLocal() on the same thread that this method was called * from. * * @param mixed $complexData the data to store */ protected function storeLocal(string $key, $complexData) : void{ if(self::$threadLocalStorage === null){ /* * It's necessary to use an object (not array) here because pthreads is stupid. Non-default array statics * will be inherited when task classes are copied to the worker thread, which would cause unwanted * inheritance of primitive thread-locals, which we really don't want for various reasons. * It won't try to inherit objects though, so this is the easiest solution. */ self::$threadLocalStorage = new \ArrayObject(); } self::$threadLocalStorage[spl_object_id($this)][$key] = $complexData; } /** * Retrieves data stored in thread-local storage. * * If you used storeLocal(), you can use this on the same thread to fetch data stored. This should be used during * onProgressUpdate() and onCompletion() to fetch thread-local data stored on the parent thread. * * @return mixed * * @throws \InvalidArgumentException if no data were stored by this AsyncTask instance. */ protected function fetchLocal(string $key){ $id = spl_object_id($this); if(self::$threadLocalStorage === null or !isset(self::$threadLocalStorage[$id][$key])){ throw new \InvalidArgumentException("No matching thread-local data found on this thread"); } return self::$threadLocalStorage[$id][$key]; } final public function __destruct(){ $this->reallyDestruct(); if(self::$threadLocalStorage !== null and isset(self::$threadLocalStorage[$h = spl_object_id($this)])){ unset(self::$threadLocalStorage[$h]); if(self::$threadLocalStorage->count() === 0){ self::$threadLocalStorage = null; } } } /** * Override this to do normal __destruct() cleanup from a child class. */ protected function reallyDestruct() : void{ } }