setGroundCover([ VanillaBlocks::DIRT(), VanillaBlocks::DIRT(), VanillaBlocks::DIRT(), VanillaBlocks::DIRT(), VanillaBlocks::DIRT() ]); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(5); $this->addPopulator($tallGrass); $this->setElevation(58, 62); $this->temperature = 0.5; $this->rainfall = 0.7; } public function getName() : string{ return "River"; } }