facing); } public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ if(Facing::axis($face) === Axis::Y){ return false; } $this->facing = $face; return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player); } }