id = (int) $id; $this->meta = (int) $meta; $this->count = (int) $count; $this->name = $name; if(!isset($this->block) and isset(Block::$class[$this->id])){ $this->block = BlockAPI::get($this->id, $this->meta); $this->name = $this->block->getName(); } } public function getName(){ return $this->name; } public function isPlaceable(){ return (($this->block instanceof Block) and $this->block->isPlaceable === true); } public function getBlock(){ if($this->block instanceof Block){ return $this->block; }else{ return BlockAPI::get(AIR); } } public function getID(){ return $this->id; } public function getMetadata(){ return $this->meta; } public function getMaxStackSize(){ return $this->maxStackSize; } public function isPickaxe(){ //Returns false or level of the pickaxe switch($this->id){ case IRON_PICKAXE: return 3; case 270: //Wood return 1; case 274: //Stone return 2; case 278: //Diamond return 4; case 285: //Gold return 3; default: return false; } } public function getDestroySpeed(Block $block, Player $player){ return 1; } }