*/ protected $listeners; public function __construct(){ $this->listeners = new ObjectSet(); } public function getMaxStackSize() : int{ return $this->maxStackSize; } public function setMaxStackSize(int $size) : void{ $this->maxStackSize = $size; } abstract protected function internalSetItem(int $index, Item $item) : void; public function setItem(int $index, Item $item) : void{ if($item->isNull()){ $item = VanillaItems::AIR(); }else{ $item = clone $item; } $oldItem = $this->getItem($index); $this->internalSetItem($index, $item); $this->onSlotChange($index, $oldItem); } /** * @param Item[] $items */ abstract protected function internalSetContents(array $items) : void; /** * @param Item[] $items */ public function setContents(array $items) : void{ if(count($items) > $this->getSize()){ $items = array_slice($items, 0, $this->getSize(), true); } $oldContents = $this->getContents(true); $listeners = $this->listeners->toArray(); $this->listeners->clear(); $viewers = $this->viewers; $this->viewers = []; $this->internalSetContents($items); $this->listeners->add(...$listeners); //don't directly write, in case listeners were added while operation was in progress foreach($viewers as $id => $viewer){ $this->viewers[$id] = $viewer; } $this->onContentChange($oldContents); } public function contains(Item $item) : bool{ $count = max(1, $item->getCount()); $checkDamage = !$item->hasAnyDamageValue(); $checkTags = $item->hasNamedTag(); foreach($this->getContents() as $i){ if($item->equals($i, $checkDamage, $checkTags)){ $count -= $i->getCount(); if($count <= 0){ return true; } } } return false; } public function all(Item $item) : array{ $slots = []; $checkDamage = !$item->hasAnyDamageValue(); $checkTags = $item->hasNamedTag(); foreach($this->getContents() as $index => $i){ if($item->equals($i, $checkDamage, $checkTags)){ $slots[$index] = $i; } } return $slots; } public function first(Item $item, bool $exact = false) : int{ $count = $exact ? $item->getCount() : max(1, $item->getCount()); $checkDamage = $exact || !$item->hasAnyDamageValue(); $checkTags = $exact || $item->hasNamedTag(); foreach($this->getContents() as $index => $i){ if($item->equals($i, $checkDamage, $checkTags) && ($i->getCount() === $count || (!$exact && $i->getCount() > $count))){ return $index; } } return -1; } public function firstEmpty() : int{ foreach($this->getContents(true) as $i => $slot){ if($slot->isNull()){ return $i; } } return -1; } public function isSlotEmpty(int $index) : bool{ return $this->getItem($index)->isNull(); } public function canAddItem(Item $item) : bool{ return $this->getAddableItemQuantity($item) === $item->getCount(); } public function getAddableItemQuantity(Item $item) : int{ $count = $item->getCount(); for($i = 0, $size = $this->getSize(); $i < $size; ++$i){ $slot = $this->getItem($i); if($item->canStackWith($slot)){ if(($diff = min($slot->getMaxStackSize(), $item->getMaxStackSize()) - $slot->getCount()) > 0){ $count -= $diff; } }elseif($slot->isNull()){ $count -= min($this->getMaxStackSize(), $item->getMaxStackSize()); } if($count <= 0){ return $item->getCount(); } } return $item->getCount() - $count; } public function addItem(Item ...$slots) : array{ /** @var Item[] $itemSlots */ /** @var Item[] $slots */ $itemSlots = []; foreach($slots as $slot){ if(!$slot->isNull()){ $itemSlots[] = clone $slot; } } /** @var Item[] $returnSlots */ $returnSlots = []; foreach($itemSlots as $item){ $leftover = $this->internalAddItem($item); if(!$leftover->isNull()){ $returnSlots[] = $leftover; } } return $returnSlots; } private function internalAddItem(Item $slot) : Item{ $emptySlots = []; for($i = 0, $size = $this->getSize(); $i < $size; ++$i){ $item = $this->getItem($i); if($item->isNull()){ $emptySlots[] = $i; } if($slot->canStackWith($item) && $item->getCount() < $item->getMaxStackSize()){ $amount = min($item->getMaxStackSize() - $item->getCount(), $slot->getCount(), $this->getMaxStackSize()); if($amount > 0){ $slot->setCount($slot->getCount() - $amount); $item->setCount($item->getCount() + $amount); $this->setItem($i, $item); if($slot->getCount() <= 0){ break; } } } } if(count($emptySlots) > 0){ foreach($emptySlots as $slotIndex){ $amount = min($slot->getMaxStackSize(), $slot->getCount(), $this->getMaxStackSize()); $slot->setCount($slot->getCount() - $amount); $item = clone $slot; $item->setCount($amount); $this->setItem($slotIndex, $item); if($slot->getCount() <= 0){ break; } } } return $slot; } public function remove(Item $item) : void{ $checkDamage = !$item->hasAnyDamageValue(); $checkTags = $item->hasNamedTag(); foreach($this->getContents() as $index => $i){ if($item->equals($i, $checkDamage, $checkTags)){ $this->clear($index); } } } public function removeItem(Item ...$slots) : array{ /** @var Item[] $itemSlots */ /** @var Item[] $slots */ $itemSlots = []; foreach($slots as $slot){ if(!$slot->isNull()){ $itemSlots[] = clone $slot; } } for($i = 0, $size = $this->getSize(); $i < $size; ++$i){ $item = $this->getItem($i); if($item->isNull()){ continue; } foreach($itemSlots as $index => $slot){ if($slot->equals($item, !$slot->hasAnyDamageValue(), $slot->hasNamedTag())){ $amount = min($item->getCount(), $slot->getCount()); $slot->setCount($slot->getCount() - $amount); $item->setCount($item->getCount() - $amount); $this->setItem($i, $item); if($slot->getCount() <= 0){ unset($itemSlots[$index]); } } } if(count($itemSlots) === 0){ break; } } return $itemSlots; } public function clear(int $index) : void{ $this->setItem($index, VanillaItems::AIR()); } public function clearAll() : void{ $this->setContents([]); } public function swap(int $slot1, int $slot2) : void{ $i1 = $this->getItem($slot1); $i2 = $this->getItem($slot2); $this->setItem($slot1, $i2); $this->setItem($slot2, $i1); } /** * @return Player[] */ public function getViewers() : array{ return $this->viewers; } /** * Removes the inventory window from all players currently viewing it. */ public function removeAllViewers() : void{ foreach($this->viewers as $hash => $viewer){ if($viewer->getCurrentWindow() === $this){ //this might not be the case for the player's own inventory $viewer->removeCurrentWindow(); } unset($this->viewers[$hash]); } } public function onOpen(Player $who) : void{ $this->viewers[spl_object_id($who)] = $who; } public function onClose(Player $who) : void{ unset($this->viewers[spl_object_id($who)]); } protected function onSlotChange(int $index, Item $before) : void{ foreach($this->listeners as $listener){ $listener->onSlotChange($this, $index, $before); } foreach($this->viewers as $viewer){ $invManager = $viewer->getNetworkSession()->getInvManager(); if($invManager === null){ continue; } $invManager->syncSlot($this, $index); } } /** * @param Item[] $itemsBefore * @phpstan-param array $itemsBefore */ protected function onContentChange(array $itemsBefore) : void{ foreach($this->listeners as $listener){ $listener->onContentChange($this, $itemsBefore); } foreach($this->getViewers() as $viewer){ $invManager = $viewer->getNetworkSession()->getInvManager(); if($invManager === null){ continue; } $invManager->syncContents($this); } } public function slotExists(int $slot) : bool{ return $slot >= 0 && $slot < $this->getSize(); } public function getListeners() : ObjectSet{ return $this->listeners; } }