horizontalFacing($this->facing); $w->bool($this->eye); } public function hasEye() : bool{ return $this->eye; } /** @return $this */ public function setEye(bool $eye) : self{ $this->eye = $eye; return $this; } public function getLightLevel() : int{ return 1; } protected function recalculateCollisionBoxes() : array{ return [AxisAlignedBB::one()->trim(Facing::UP, 3 / 16)]; } }