meta = $meta; } public function hasEntityCollision() : bool{ return true; } public function getName() : string{ return "Cobweb"; } public function getHardness() : float{ return 4; } public function getToolType() : int{ return Tool::TYPE_SWORD; } public function onEntityCollide(Entity $entity) : void{ $entity->resetFallDistance(); } public function getDrops(Item $item) : array{ //TODO: correct drops return []; } public function diffusesSkyLight() : bool{ return true; } }