meta = $meta; } public function getHardness() : float{ return 2.5; } public function getName() : string{ return "Crafting Table"; } public function getToolType() : int{ return Tool::TYPE_AXE; } public function onActivate(Item $item, Player $player = null) : bool{ if($player instanceof Player){ $player->setCraftingGrid(new BigCraftingGrid($player)); $player->craftingType = 1; } return true; } public function getFuelTime() : int{ return 300; } }