server = $server; } public function init(){ $this->server->api->console->register("list", "Shows connected player list", array($this, "commandHandler")); $this->server->api->console->register("kill", "Kills a player", array($this, "commandHandler")); $this->server->api->console->register("tppos", "Teleports a player to a position", array($this, "commandHandler")); $this->server->api->console->register("tp", "Teleports a player to another player", array($this, "commandHandler")); } public function commandHandler($cmd, $params){ switch($cmd){ case "tp": $name = array_shift($params); $target = array_shift($params); if($name == null or $target == null){ console("[INFO] Usage: /tp "); break; } $this->teleport($name, $target); console("[INFO] \"$name\" teleported to \"$target\""); break; case "tppos": $z = array_pop($params); $y = array_pop($params); $x = array_pop($params); $name = implode(" ", $params); if($name == null or $x === null or $y === null or $z === null){ console("[INFO] Usage: /tp "); break; } $this->tppos($name, $x, $y, $z); console("[INFO] \"$name\" teleported to ($x, $y, $z)"); break; case "kill": $player = $this->get(implode(" ", $params)); if($player !== false){ $this->server->trigger("onHealthChange", array("eid" => $player->eid, "health" => -1, "cause" => "console")); }else{ console("[INFO] Usage: /kill "); } break; case "list": console("[INFO] Player list:"); foreach($this->server->clients as $c){ console("[INFO] ".$c->username." (".$c->ip.":".$c->port."), ClientID ".$c->clientID.", (".round($c->username->entity->position["x"], 2).", ".round($c->username->entity->position["y"], 2).", ".round($c->username->entity->position["z"], 2).")"); } break; } } public function teleport($name, $target){ $target = $this->get($target); if($target !== false){ $this->tppos($name, $target->entity->position["x"], $target->entity->position["y"], $target->entity->position["z"]); } } public function tppos($name, $x, $y, $z){ $player = $this->get($name); if($player !== false){ $this->server->trigger("onTeleport", array("eid" => $player->eid, "x" => $x, "y" => $y, "z" => $z)); } } public function get($name){ $CID = $this->server->query("SELECT ip,port FROM players WHERE name = '".str_replace("'", "", $name)."';", true); $CID = $this->server->clientID($CID["ip"], $CID["port"]); if(isset($this->server->clients[$CID])){ return $this->server->clients[$CID]; } return false; } public function getByEID($eid){ $eid = (int) $eid; $CID = $this->server->query("SELECT ip,port FROM players WHERE EID = '".$eid."';", true); $CID = $this->server->clientID($CID["ip"], $CID["port"]); if(isset($this->server->clients[$CID])){ return $this->server->clients[$CID]; } return false; } public function online(){ $o = array(); foreach($this->server->clients as $p){ if($p->auth === true){ $o[] = $p->username; } } return $o; } public function add($CID){ if(isset($this->server->clients[$CID])){ $player = $this->server->clients[$CID]; console("[INFO] Player \"".$player->username."\" connected from ".$player->ip.":".$player->port); $player->data = $this->getOffline($player->username); $this->server->query("INSERT OR REPLACE INTO players (clientID, EID, ip, port, name) VALUES (".$player->clientID.", ".$player->eid.", '".$player->ip."', ".$player->port.", '".$player->username."');"); } } public function remove($CID){ if(isset($this->server->clients[$CID])){ $player = $this->server->clients[$CID]; if(is_object($player->entity)){ $player->entity->close(); } $this->saveOffline($player->username, $player->data); $this->server->query("DELETE FROM players WHERE name = '".$player->username."';"); unset($this->server->entities[$player->eid]); unset($this->server->clients[$player->CID]); } } public function getOffline($name){ if(!file_exists(FILE_PATH."data/players/".$name.".dat")){ console("[NOTICE] Player data not found for \"".$name."\", creating new"); $data = array( "spawn" => array( "x" => $this->server->spawn["x"], "y" => $this->server->spawn["y"], "z" => $this->server->spawn["z"], ), "health" => 20, "lastIP" => "", "lastID" => "", ); $this->saveOffline($name, $data); }else{ $data = unserialize(file_get_contents(FILE_PATH."data/players/".$name.".dat")); } return $data; } public function saveOffline($name, $data){ file_put_contents(FILE_PATH."data/players/".str_replace("/", "", $name).".dat", serialize($data)); } }