meta = $meta; } public function getHardness() : float{ return 1; } public function isSolid() : bool{ return false; } public function getName() : string{ return "Sign Post"; } protected function recalculateBoundingBox(){ return null; } public function place(Item $item, Block $block, Block $target, int $face, Vector3 $facePos, Player $player = null) : bool{ if($face !== Vector3::SIDE_DOWN){ $nbt = new CompoundTag("", [ new StringTag("id", Tile::SIGN), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new StringTag("Text1", ""), new StringTag("Text2", ""), new StringTag("Text3", ""), new StringTag("Text4", "") ]); if($player !== null){ $nbt->Creator = new StringTag("Creator", $player->getRawUniqueId()); } if($item->hasCustomBlockData()){ foreach($item->getCustomBlockData() as $key => $v){ $nbt->{$key} = $v; } } if($face === Vector3::SIDE_UP){ $this->meta = floor((($player->yaw + 180) * 16 / 360) + 0.5) & 0x0f; $this->getLevel()->setBlock($block, $this, true); }else{ $this->meta = $face; $this->getLevel()->setBlock($block, new WallSign($this->meta), true); } Tile::createTile(Tile::SIGN, $this->getLevel(), $nbt); return true; } return false; } public function onUpdate(int $type){ if($type === Level::BLOCK_UPDATE_NORMAL){ if($this->getSide(Vector3::SIDE_DOWN)->getId() === self::AIR){ $this->getLevel()->useBreakOn($this); return Level::BLOCK_UPDATE_NORMAL; } } return false; } public function getToolType() : int{ return Tool::TYPE_AXE; } public function getVariantBitmask() : int{ return 0; } }