*/ final class StringToItemParser extends StringToTParser{ use SingletonTrait; private static function make() : self{ $result = new self(); self::registerDynamicBlocks($result); self::registerBlocks($result); self::registerDynamicItems($result); self::registerItems($result); return $result; } private static function registerDynamicBlocks(self $result) : void{ foreach(DyeColor::getAll() as $color){ $register = fn(string $name, \Closure $callback) => $result->registerBlock($color->name() . "_" . $name, $callback); //wall and floor banner are the same item $register("banner", fn() => Blocks::BANNER()->setColor($color)); $register("bed", fn() => Blocks::BED()->setColor($color)); $register("candle", fn() => Blocks::DYED_CANDLE()->setColor($color)); $register("carpet", fn() => Blocks::CARPET()->setColor($color)); $register("concrete", fn() => Blocks::CONCRETE()->setColor($color)); $register("concrete_powder", fn() => Blocks::CONCRETE_POWDER()->setColor($color)); $register("glazed_terracotta", fn() => Blocks::GLAZED_TERRACOTTA()->setColor($color)); $register("stained_clay", fn() => Blocks::STAINED_CLAY()->setColor($color)); $register("stained_glass", fn() => Blocks::STAINED_GLASS()->setColor($color)); $register("stained_glass_pane", fn() => Blocks::STAINED_GLASS_PANE()->setColor($color)); $register("stained_hardened_glass", fn() => Blocks::STAINED_HARDENED_GLASS()->setColor($color)); $register("stained_hardened_glass_pane", fn() => Blocks::STAINED_HARDENED_GLASS_PANE()->setColor($color)); $register("wool", fn() => Blocks::WOOL()->setColor($color)); $register("shulker_box", fn() => Blocks::DYED_SHULKER_BOX()->setColor($color)); } foreach(CoralType::getAll() as $coralType){ $register = fn(string $name, \Closure $callback) => $result->registerBlock($coralType->name() . "_" . $name, $callback); $register("coral", fn() => Blocks::CORAL()->setCoralType($coralType)); $register("coral_block", fn() => Blocks::CORAL_BLOCK()->setCoralType($coralType)); //wall and floor coral fans are the same item $register("coral_fan", fn() => Blocks::CORAL_FAN()->setCoralType($coralType)); } for($i = Light::MIN_LIGHT_LEVEL; $i <= Light::MAX_LIGHT_LEVEL; $i++){ //helper aliases, since we don't support passing data values in /give $result->registerBlock("light_$i", fn() => Blocks::LIGHT()->setLightLevel($i)); $result->registerBlock("light_block_$i", fn() => Blocks::LIGHT()->setLightLevel($i)); } foreach(CopperOxidation::getAll() as $oxidation){ $oxPrefix = $oxidation->equals(CopperOxidation::NONE()) ? "" : $oxidation->name() . "_"; foreach(["" => false, "waxed_" => true] as $waxedPrefix => $waxed){ $register = fn(string $name, \Closure $callback) => $result->registerBlock($waxedPrefix . $oxPrefix . $name, $callback); $register("copper_block", fn() => Blocks::COPPER()->setOxidation($oxidation)->setWaxed($waxed)); $register("cut_copper_block", fn() => Blocks::CUT_COPPER()->setOxidation($oxidation)->setWaxed($waxed)); $register("cut_copper_stairs", fn() => Blocks::CUT_COPPER_STAIRS()->setOxidation($oxidation)->setWaxed($waxed)); $register("cut_copper_slab", fn() => Blocks::CUT_COPPER_SLAB()->setOxidation($oxidation)->setWaxed($waxed)); } } foreach(FroglightType::getAll() as $froglightType){ $result->registerBlock($froglightType->name() . "_froglight", fn() => Blocks::FROGLIGHT()->setFroglightType($froglightType)); } } private static function registerBlocks(self $result) : void{ $result->registerBlock("acacia_button", fn() => Blocks::ACACIA_BUTTON()); $result->registerBlock("acacia_door", fn() => Blocks::ACACIA_DOOR()); $result->registerBlock("acacia_door_block", fn() => Blocks::ACACIA_DOOR()); $result->registerBlock("acacia_fence", fn() => Blocks::ACACIA_FENCE()); $result->registerBlock("acacia_fence_gate", fn() => Blocks::ACACIA_FENCE_GATE()); $result->registerBlock("acacia_leaves", fn() => Blocks::ACACIA_LEAVES()); $result->registerBlock("acacia_log", fn() => Blocks::ACACIA_LOG()->setStripped(false)); $result->registerBlock("acacia_planks", fn() => Blocks::ACACIA_PLANKS()); $result->registerBlock("acacia_pressure_plate", fn() => Blocks::ACACIA_PRESSURE_PLATE()); $result->registerBlock("acacia_sapling", fn() => Blocks::ACACIA_SAPLING()); $result->registerBlock("acacia_sign", fn() => Blocks::ACACIA_SIGN()); $result->registerBlock("acacia_slab", fn() => Blocks::ACACIA_SLAB()); $result->registerBlock("acacia_stairs", fn() => Blocks::ACACIA_STAIRS()); $result->registerBlock("acacia_standing_sign", fn() => Blocks::ACACIA_SIGN()); $result->registerBlock("acacia_trapdoor", fn() => Blocks::ACACIA_TRAPDOOR()); $result->registerBlock("acacia_wall_sign", fn() => Blocks::ACACIA_WALL_SIGN()); $result->registerBlock("acacia_wood", fn() => Blocks::ACACIA_WOOD()->setStripped(false)); $result->registerBlock("acacia_wood_stairs", fn() => Blocks::ACACIA_STAIRS()); $result->registerBlock("acacia_wooden_stairs", fn() => Blocks::ACACIA_STAIRS()); $result->registerBlock("activator_rail", fn() => Blocks::ACTIVATOR_RAIL()); $result->registerBlock("active_redstone_lamp", fn() => Blocks::REDSTONE_LAMP()->setPowered(true)); $result->registerBlock("air", fn() => Blocks::AIR()); $result->registerBlock("all_sided_mushroom_stem", fn() => Blocks::ALL_SIDED_MUSHROOM_STEM()); $result->registerBlock("allium", fn() => Blocks::ALLIUM()); $result->registerBlock("amethyst_block", fn() => Blocks::AMETHYST()); $result->registerBlock("ancient_debris", fn() => Blocks::ANCIENT_DEBRIS()); $result->registerBlock("andesite", fn() => Blocks::ANDESITE()); $result->registerBlock("andesite_slab", fn() => Blocks::ANDESITE_SLAB()); $result->registerBlock("andesite_stairs", fn() => Blocks::ANDESITE_STAIRS()); $result->registerBlock("andesite_wall", fn() => Blocks::ANDESITE_WALL()); $result->registerBlock("anvil", fn() => Blocks::ANVIL()); $result->registerBlock("ateupd_block", fn() => Blocks::INFO_UPDATE2()); $result->registerBlock("azure_bluet", fn() => Blocks::AZURE_BLUET()); $result->registerBlock("bamboo", fn() => Blocks::BAMBOO()); $result->registerBlock("bamboo_sapling", fn() => Blocks::BAMBOO_SAPLING()); $result->registerBlock("banner", fn() => Blocks::BANNER()); $result->registerBlock("barrel", fn() => Blocks::BARREL()); $result->registerBlock("barrier", fn() => Blocks::BARRIER()); $result->registerBlock("basalt", fn() => Blocks::BASALT()); $result->registerBlock("beacon", fn() => Blocks::BEACON()); $result->registerBlock("bed", fn() => Blocks::BED()); $result->registerBlock("bed_block", fn() => Blocks::BED()); $result->registerBlock("bedrock", fn() => Blocks::BEDROCK()); $result->registerBlock("beetroot_block", fn() => Blocks::BEETROOTS()); $result->registerBlock("beetroots", fn() => Blocks::BEETROOTS()); $result->registerBlock("bell", fn() => Blocks::BELL()); $result->registerBlock("birch_button", fn() => Blocks::BIRCH_BUTTON()); $result->registerBlock("birch_door", fn() => Blocks::BIRCH_DOOR()); $result->registerBlock("birch_door_block", fn() => Blocks::BIRCH_DOOR()); $result->registerBlock("birch_fence", fn() => Blocks::BIRCH_FENCE()); $result->registerBlock("birch_fence_gate", fn() => Blocks::BIRCH_FENCE_GATE()); $result->registerBlock("birch_leaves", fn() => Blocks::BIRCH_LEAVES()); $result->registerBlock("birch_log", fn() => Blocks::BIRCH_LOG()->setStripped(false)); $result->registerBlock("birch_planks", fn() => Blocks::BIRCH_PLANKS()); $result->registerBlock("birch_pressure_plate", fn() => Blocks::BIRCH_PRESSURE_PLATE()); $result->registerBlock("birch_sapling", fn() => Blocks::BIRCH_SAPLING()); $result->registerBlock("birch_sign", fn() => Blocks::BIRCH_SIGN()); $result->registerBlock("birch_slab", fn() => Blocks::BIRCH_SLAB()); $result->registerBlock("birch_stairs", fn() => Blocks::BIRCH_STAIRS()); $result->registerBlock("birch_standing_sign", fn() => Blocks::BIRCH_SIGN()); $result->registerBlock("birch_trapdoor", fn() => Blocks::BIRCH_TRAPDOOR()); $result->registerBlock("birch_wall_sign", fn() => Blocks::BIRCH_WALL_SIGN()); $result->registerBlock("birch_wood", fn() => Blocks::BIRCH_WOOD()->setStripped(false)); $result->registerBlock("birch_wood_stairs", fn() => Blocks::BIRCH_STAIRS()); $result->registerBlock("birch_wooden_stairs", fn() => Blocks::BIRCH_STAIRS()); $result->registerBlock("blackstone", fn() => Blocks::BLACKSTONE()); $result->registerBlock("blackstone_slab", fn() => Blocks::BLACKSTONE_SLAB()); $result->registerBlock("blackstone_stairs", fn() => Blocks::BLACKSTONE_STAIRS()); $result->registerBlock("blackstone_wall", fn() => Blocks::BLACKSTONE_WALL()); $result->registerBlock("blast_furnace", fn() => Blocks::BLAST_FURNACE()); $result->registerBlock("blue_ice", fn() => Blocks::BLUE_ICE()); $result->registerBlock("blue_orchid", fn() => Blocks::BLUE_ORCHID()); $result->registerBlock("blue_torch", fn() => Blocks::BLUE_TORCH()); $result->registerBlock("bone_block", fn() => Blocks::BONE_BLOCK()); $result->registerBlock("bookshelf", fn() => Blocks::BOOKSHELF()); $result->registerBlock("brewing_stand", fn() => Blocks::BREWING_STAND()); $result->registerBlock("brewing_stand_block", fn() => Blocks::BREWING_STAND()); $result->registerBlock("brick_block", fn() => Blocks::BRICKS()); $result->registerBlock("brick_slab", fn() => Blocks::BRICK_SLAB()); $result->registerBlock("brick_stairs", fn() => Blocks::BRICK_STAIRS()); $result->registerBlock("brick_wall", fn() => Blocks::BRICK_WALL()); $result->registerBlock("bricks", fn() => Blocks::BRICKS()); $result->registerBlock("bricks_block", fn() => Blocks::BRICKS()); $result->registerBlock("brown_mushroom", fn() => Blocks::BROWN_MUSHROOM()); $result->registerBlock("brown_mushroom_block", fn() => Blocks::BROWN_MUSHROOM_BLOCK()); $result->registerBlock("burning_furnace", fn() => Blocks::FURNACE()); $result->registerBlock("bush", fn() => Blocks::DEAD_BUSH()); $result->registerBlock("cactus", fn() => Blocks::CACTUS()); $result->registerBlock("cake", fn() => Blocks::CAKE()); $result->registerBlock("cake_block", fn() => Blocks::CAKE()); $result->registerBlock("calcite", fn() => Blocks::CALCITE()); $result->registerBlock("candle", fn() => Blocks::CANDLE()); $result->registerBlock("carpet", fn() => Blocks::CARPET()); $result->registerBlock("carrot_block", fn() => Blocks::CARROTS()); $result->registerBlock("carrots", fn() => Blocks::CARROTS()); $result->registerBlock("carved_pumpkin", fn() => Blocks::CARVED_PUMPKIN()); $result->registerBlock("cauldron", fn() => Blocks::CAULDRON()); $result->registerBlock("chemical_heat", fn() => Blocks::CHEMICAL_HEAT()); $result->registerBlock("chemistry_table", fn() => Blocks::COMPOUND_CREATOR()); $result->registerBlock("chest", fn() => Blocks::CHEST()); $result->registerBlock("chipped_anvil", fn() => Blocks::ANVIL()->setDamage(1)); $result->registerBlock("chiseled_deepslate", fn() => Blocks::CHISELED_DEEPSLATE()); $result->registerBlock("chiseled_nether_bricks", fn() => Blocks::CHISELED_NETHER_BRICKS()); $result->registerBlock("chiseled_polished_blackstone", fn() => Blocks::CHISELED_POLISHED_BLACKSTONE()); $result->registerBlock("chiseled_quartz", fn() => Blocks::CHISELED_QUARTZ()); $result->registerBlock("chiseled_red_sandstone", fn() => Blocks::CHISELED_RED_SANDSTONE()); $result->registerBlock("chiseled_sandstone", fn() => Blocks::CHISELED_SANDSTONE()); $result->registerBlock("chiseled_stone_bricks", fn() => Blocks::CHISELED_STONE_BRICKS()); $result->registerBlock("chorus_flower", fn() => Blocks::CHORUS_FLOWER()); $result->registerBlock("chorus_plant", fn() => Blocks::CHORUS_PLANT()); $result->registerBlock("clay_block", fn() => Blocks::CLAY()); $result->registerBlock("coal_block", fn() => Blocks::COAL()); $result->registerBlock("coal_ore", fn() => Blocks::COAL_ORE()); $result->registerBlock("coarse_dirt", fn() => Blocks::DIRT()->setDirtType(DirtType::COARSE())); $result->registerBlock("cobble", fn() => Blocks::COBBLESTONE()); $result->registerBlock("cobble_stairs", fn() => Blocks::COBBLESTONE_STAIRS()); $result->registerBlock("cobble_wall", fn() => Blocks::COBBLESTONE_WALL()); $result->registerBlock("cobbled_deepslate", fn() => Blocks::COBBLED_DEEPSLATE()); $result->registerBlock("cobbled_deepslate_slab", fn() => Blocks::COBBLED_DEEPSLATE_SLAB()); $result->registerBlock("cobbled_deepslate_stairs", fn() => Blocks::COBBLED_DEEPSLATE_STAIRS()); $result->registerBlock("cobbled_deepslate_wall", fn() => Blocks::COBBLED_DEEPSLATE_WALL()); $result->registerBlock("cobblestone", fn() => Blocks::COBBLESTONE()); $result->registerBlock("cobblestone_slab", fn() => Blocks::COBBLESTONE_SLAB()); $result->registerBlock("cobblestone_stairs", fn() => Blocks::COBBLESTONE_STAIRS()); $result->registerBlock("cobblestone_wall", fn() => Blocks::COBBLESTONE_WALL()); $result->registerBlock("cobweb", fn() => Blocks::COBWEB()); $result->registerBlock("cocoa", fn() => Blocks::COCOA_POD()); $result->registerBlock("cocoa_block", fn() => Blocks::COCOA_POD()); $result->registerBlock("cocoa_pod", fn() => Blocks::COCOA_POD()); $result->registerBlock("cocoa_pods", fn() => Blocks::COCOA_POD()); $result->registerBlock("colored_torch_bp", fn() => Blocks::BLUE_TORCH()); $result->registerBlock("colored_torch_rg", fn() => Blocks::RED_TORCH()); $result->registerBlock("comparator", fn() => Blocks::REDSTONE_COMPARATOR()); $result->registerBlock("comparator_block", fn() => Blocks::REDSTONE_COMPARATOR()); $result->registerBlock("compound_creator", fn() => Blocks::COMPOUND_CREATOR()); $result->registerBlock("concrete", fn() => Blocks::CONCRETE()); $result->registerBlock("concrete_powder", fn() => Blocks::CONCRETE_POWDER()); $result->registerBlock("concretepowder", fn() => Blocks::CONCRETE_POWDER()); $result->registerBlock("copper_ore", fn() => Blocks::COPPER_ORE()); $result->registerBlock("coral", fn() => Blocks::CORAL()); $result->registerBlock("coral_block", fn() => Blocks::CORAL_BLOCK()); $result->registerBlock("coral_fan", fn() => Blocks::CORAL_FAN()); $result->registerBlock("coral_fan_dead", fn() => Blocks::CORAL_FAN()->setCoralType(CoralType::TUBE())->setDead(true)); $result->registerBlock("coral_fan_hang", fn() => Blocks::WALL_CORAL_FAN()); $result->registerBlock("coral_fan_hang2", fn() => Blocks::WALL_CORAL_FAN()->setCoralType(CoralType::BUBBLE())); $result->registerBlock("coral_fan_hang3", fn() => Blocks::WALL_CORAL_FAN()->setCoralType(CoralType::HORN())); $result->registerBlock("cornflower", fn() => Blocks::CORNFLOWER()); $result->registerBlock("cracked_deepslate_bricks", fn() => Blocks::CRACKED_DEEPSLATE_BRICKS()); $result->registerBlock("cracked_deepslate_tiles", fn() => Blocks::CRACKED_DEEPSLATE_TILES()); $result->registerBlock("cracked_nether_bricks", fn() => Blocks::CRACKED_NETHER_BRICKS()); $result->registerBlock("cracked_polished_blackstone_bricks", fn() => Blocks::CRACKED_POLISHED_BLACKSTONE_BRICKS()); $result->registerBlock("cracked_stone_bricks", fn() => Blocks::CRACKED_STONE_BRICKS()); $result->registerBlock("crafting_table", fn() => Blocks::CRAFTING_TABLE()); $result->registerBlock("creeper_head", fn() => Blocks::MOB_HEAD()->setSkullType(SkullType::CREEPER())); $result->registerBlock("crimson_button", fn() => Blocks::CRIMSON_BUTTON()); $result->registerBlock("crimson_door", fn() => Blocks::CRIMSON_DOOR()); $result->registerBlock("crimson_fence", fn() => Blocks::CRIMSON_FENCE()); $result->registerBlock("crimson_fence_gate", fn() => Blocks::CRIMSON_FENCE_GATE()); $result->registerBlock("crimson_hyphae", fn() => Blocks::CRIMSON_HYPHAE()->setStripped(false)); $result->registerBlock("crimson_planks", fn() => Blocks::CRIMSON_PLANKS()); $result->registerBlock("crimson_pressure_plate", fn() => Blocks::CRIMSON_PRESSURE_PLATE()); $result->registerBlock("crimson_sign", fn() => Blocks::CRIMSON_SIGN()); $result->registerBlock("crimson_slab", fn() => Blocks::CRIMSON_SLAB()); $result->registerBlock("crimson_stairs", fn() => Blocks::CRIMSON_STAIRS()); $result->registerBlock("crimson_stem", fn() => Blocks::CRIMSON_STEM()->setStripped(false)); $result->registerBlock("crimson_trapdoor", fn() => Blocks::CRIMSON_TRAPDOOR()); $result->registerBlock("crying_obsidian", fn() => Blocks::CRYING_OBSIDIAN()); $result->registerBlock("cut_red_sandstone", fn() => Blocks::CUT_RED_SANDSTONE()); $result->registerBlock("cut_red_sandstone_slab", fn() => Blocks::CUT_RED_SANDSTONE_SLAB()); $result->registerBlock("cut_sandstone", fn() => Blocks::CUT_SANDSTONE()); $result->registerBlock("cut_sandstone_slab", fn() => Blocks::CUT_SANDSTONE_SLAB()); $result->registerBlock("damaged_anvil", fn() => Blocks::ANVIL()->setDamage(2)); $result->registerBlock("dandelion", fn() => Blocks::DANDELION()); $result->registerBlock("dark_oak_button", fn() => Blocks::DARK_OAK_BUTTON()); $result->registerBlock("dark_oak_door", fn() => Blocks::DARK_OAK_DOOR()); $result->registerBlock("dark_oak_door_block", fn() => Blocks::DARK_OAK_DOOR()); $result->registerBlock("dark_oak_fence", fn() => Blocks::DARK_OAK_FENCE()); $result->registerBlock("dark_oak_fence_gate", fn() => Blocks::DARK_OAK_FENCE_GATE()); $result->registerBlock("dark_oak_leaves", fn() => Blocks::DARK_OAK_LEAVES()); $result->registerBlock("dark_oak_log", fn() => Blocks::DARK_OAK_LOG()->setStripped(false)); $result->registerBlock("dark_oak_planks", fn() => Blocks::DARK_OAK_PLANKS()); $result->registerBlock("dark_oak_pressure_plate", fn() => Blocks::DARK_OAK_PRESSURE_PLATE()); $result->registerBlock("dark_oak_sapling", fn() => Blocks::DARK_OAK_SAPLING()); $result->registerBlock("dark_oak_sign", fn() => Blocks::DARK_OAK_SIGN()); $result->registerBlock("dark_oak_slab", fn() => Blocks::DARK_OAK_SLAB()); $result->registerBlock("dark_oak_stairs", fn() => Blocks::DARK_OAK_STAIRS()); $result->registerBlock("dark_oak_standing_sign", fn() => Blocks::DARK_OAK_SIGN()); $result->registerBlock("dark_oak_trapdoor", fn() => Blocks::DARK_OAK_TRAPDOOR()); $result->registerBlock("dark_oak_wall_sign", fn() => Blocks::DARK_OAK_WALL_SIGN()); $result->registerBlock("dark_oak_wood", fn() => Blocks::DARK_OAK_WOOD()->setStripped(false)); $result->registerBlock("dark_oak_wood_stairs", fn() => Blocks::DARK_OAK_STAIRS()); $result->registerBlock("dark_oak_wooden_stairs", fn() => Blocks::DARK_OAK_STAIRS()); $result->registerBlock("dark_prismarine", fn() => Blocks::DARK_PRISMARINE()); $result->registerBlock("dark_prismarine_slab", fn() => Blocks::DARK_PRISMARINE_SLAB()); $result->registerBlock("dark_prismarine_stairs", fn() => Blocks::DARK_PRISMARINE_STAIRS()); $result->registerBlock("darkoak_sign", fn() => Blocks::DARK_OAK_SIGN()); $result->registerBlock("darkoak_standing_sign", fn() => Blocks::DARK_OAK_SIGN()); $result->registerBlock("darkoak_wall_sign", fn() => Blocks::DARK_OAK_WALL_SIGN()); $result->registerBlock("daylight_detector", fn() => Blocks::DAYLIGHT_SENSOR()); $result->registerBlock("daylight_detector_inverted", fn() => Blocks::DAYLIGHT_SENSOR()->setInverted(true)); $result->registerBlock("daylight_sensor", fn() => Blocks::DAYLIGHT_SENSOR()); $result->registerBlock("daylight_sensor_inverted", fn() => Blocks::DAYLIGHT_SENSOR()->setInverted(true)); $result->registerBlock("dead_bush", fn() => Blocks::DEAD_BUSH()); $result->registerBlock("deadbush", fn() => Blocks::DEAD_BUSH()); $result->registerBlock("deepslate", fn() => Blocks::DEEPSLATE()); $result->registerBlock("deepslate_bricks", fn() => Blocks::DEEPSLATE_BRICKS()); $result->registerBlock("deepslate_brick_slab", fn() => Blocks::DEEPSLATE_BRICK_SLAB()); $result->registerBlock("deepslate_brick_stairs", fn() => Blocks::DEEPSLATE_BRICK_STAIRS()); $result->registerBlock("deepslate_brick_wall", fn() => Blocks::DEEPSLATE_BRICK_WALL()); $result->registerBlock("deepslate_tiles", fn() => Blocks::DEEPSLATE_TILES()); $result->registerBlock("deepslate_tile_slab", fn() => Blocks::DEEPSLATE_TILE_SLAB()); $result->registerBlock("deepslate_tile_stairs", fn() => Blocks::DEEPSLATE_TILE_STAIRS()); $result->registerBlock("deepslate_tile_wall", fn() => Blocks::DEEPSLATE_TILE_WALL()); $result->registerBlock("deepslate_coal_ore", fn() => Blocks::DEEPSLATE_COAL_ORE()); $result->registerBlock("deepslate_copper_ore", fn() => Blocks::DEEPSLATE_COPPER_ORE()); $result->registerBlock("deepslate_diamond_ore", fn() => Blocks::DEEPSLATE_DIAMOND_ORE()); $result->registerBlock("deepslate_emerald_ore", fn() => Blocks::DEEPSLATE_EMERALD_ORE()); $result->registerBlock("deepslate_gold_ore", fn() => Blocks::DEEPSLATE_GOLD_ORE()); $result->registerBlock("deepslate_iron_ore", fn() => Blocks::DEEPSLATE_IRON_ORE()); $result->registerBlock("deepslate_lapis_lazuli_ore", fn() => Blocks::DEEPSLATE_LAPIS_LAZULI_ORE()); $result->registerBlock("deepslate_redstone_ore", fn() => Blocks::DEEPSLATE_REDSTONE_ORE()); $result->registerBlock("detector_rail", fn() => Blocks::DETECTOR_RAIL()); $result->registerBlock("diamond_block", fn() => Blocks::DIAMOND()); $result->registerBlock("diamond_ore", fn() => Blocks::DIAMOND_ORE()); $result->registerBlock("diorite", fn() => Blocks::DIORITE()); $result->registerBlock("diorite_slab", fn() => Blocks::DIORITE_SLAB()); $result->registerBlock("diorite_stairs", fn() => Blocks::DIORITE_STAIRS()); $result->registerBlock("diorite_wall", fn() => Blocks::DIORITE_WALL()); $result->registerBlock("dirt", fn() => Blocks::DIRT()->setDirtType(DirtType::NORMAL())); $result->registerBlock("dirt_with_roots", fn() => Blocks::DIRT()->setDirtType(DirtType::ROOTED())); $result->registerBlock("door_block", fn() => Blocks::OAK_DOOR()); $result->registerBlock("double_plant", fn() => Blocks::SUNFLOWER()); $result->registerBlock("double_red_sandstone_slab", fn() => Blocks::RED_SANDSTONE_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_slab", fn() => Blocks::STONE_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_slabs", fn() => Blocks::STONE_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_stone_slab", fn() => Blocks::STONE_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_stone_slab2", fn() => Blocks::RED_SANDSTONE_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_stone_slab3", fn() => Blocks::END_STONE_BRICK_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_stone_slab4", fn() => Blocks::MOSSY_STONE_BRICK_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_tallgrass", fn() => Blocks::DOUBLE_TALLGRASS()); $result->registerBlock("double_wood_slab", fn() => Blocks::OAK_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_wood_slabs", fn() => Blocks::OAK_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_wooden_slab", fn() => Blocks::OAK_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("double_wooden_slabs", fn() => Blocks::OAK_SLAB()->setSlabType(SlabType::DOUBLE())); $result->registerBlock("dragon_egg", fn() => Blocks::DRAGON_EGG()); $result->registerBlock("dragon_head", fn() => Blocks::MOB_HEAD()->setSkullType(SkullType::DRAGON())); $result->registerBlock("dried_kelp_block", fn() => Blocks::DRIED_KELP()); $result->registerBlock("dyed_shulker_box", fn() => Blocks::DYED_SHULKER_BOX()); $result->registerBlock("element_0", fn() => Blocks::ELEMENT_ZERO()); $result->registerBlock("element_1", fn() => Blocks::ELEMENT_HYDROGEN()); $result->registerBlock("element_10", fn() => Blocks::ELEMENT_NEON()); $result->registerBlock("element_100", fn() => Blocks::ELEMENT_FERMIUM()); $result->registerBlock("element_101", fn() => Blocks::ELEMENT_MENDELEVIUM()); $result->registerBlock("element_102", fn() => Blocks::ELEMENT_NOBELIUM()); $result->registerBlock("element_103", fn() => Blocks::ELEMENT_LAWRENCIUM()); $result->registerBlock("element_104", fn() => Blocks::ELEMENT_RUTHERFORDIUM()); $result->registerBlock("element_105", fn() => Blocks::ELEMENT_DUBNIUM()); $result->registerBlock("element_106", fn() => Blocks::ELEMENT_SEABORGIUM()); $result->registerBlock("element_107", fn() => Blocks::ELEMENT_BOHRIUM()); $result->registerBlock("element_108", fn() => Blocks::ELEMENT_HASSIUM()); $result->registerBlock("element_109", fn() => Blocks::ELEMENT_MEITNERIUM()); $result->registerBlock("element_11", fn() => Blocks::ELEMENT_SODIUM()); $result->registerBlock("element_110", fn() => Blocks::ELEMENT_DARMSTADTIUM()); $result->registerBlock("element_111", fn() => Blocks::ELEMENT_ROENTGENIUM()); $result->registerBlock("element_112", fn() => Blocks::ELEMENT_COPERNICIUM()); $result->registerBlock("element_113", fn() => Blocks::ELEMENT_NIHONIUM()); $result->registerBlock("element_114", fn() => Blocks::ELEMENT_FLEROVIUM()); $result->registerBlock("element_115", fn() => Blocks::ELEMENT_MOSCOVIUM()); $result->registerBlock("element_116", fn() => Blocks::ELEMENT_LIVERMORIUM()); $result->registerBlock("element_117", fn() => Blocks::ELEMENT_TENNESSINE()); $result->registerBlock("element_118", fn() => Blocks::ELEMENT_OGANESSON()); $result->registerBlock("element_12", fn() => Blocks::ELEMENT_MAGNESIUM()); $result->registerBlock("element_13", fn() => Blocks::ELEMENT_ALUMINUM()); $result->registerBlock("element_14", fn() => Blocks::ELEMENT_SILICON()); $result->registerBlock("element_15", fn() => Blocks::ELEMENT_PHOSPHORUS()); $result->registerBlock("element_16", fn() => Blocks::ELEMENT_SULFUR()); $result->registerBlock("element_17", fn() => Blocks::ELEMENT_CHLORINE()); $result->registerBlock("element_18", fn() => Blocks::ELEMENT_ARGON()); $result->registerBlock("element_19", fn() => Blocks::ELEMENT_POTASSIUM()); $result->registerBlock("element_2", fn() => Blocks::ELEMENT_HELIUM()); $result->registerBlock("element_20", fn() => Blocks::ELEMENT_CALCIUM()); $result->registerBlock("element_21", fn() => Blocks::ELEMENT_SCANDIUM()); $result->registerBlock("element_22", fn() => Blocks::ELEMENT_TITANIUM()); $result->registerBlock("element_23", fn() => Blocks::ELEMENT_VANADIUM()); $result->registerBlock("element_24", fn() => Blocks::ELEMENT_CHROMIUM()); $result->registerBlock("element_25", fn() => Blocks::ELEMENT_MANGANESE()); $result->registerBlock("element_26", fn() => Blocks::ELEMENT_IRON()); $result->registerBlock("element_27", fn() => Blocks::ELEMENT_COBALT()); $result->registerBlock("element_28", fn() => Blocks::ELEMENT_NICKEL()); $result->registerBlock("element_29", fn() => Blocks::ELEMENT_COPPER()); $result->registerBlock("element_3", fn() => Blocks::ELEMENT_LITHIUM()); $result->registerBlock("element_30", fn() => Blocks::ELEMENT_ZINC()); $result->registerBlock("element_31", fn() => Blocks::ELEMENT_GALLIUM()); $result->registerBlock("element_32", fn() => Blocks::ELEMENT_GERMANIUM()); $result->registerBlock("element_33", fn() => Blocks::ELEMENT_ARSENIC()); $result->registerBlock("element_34", fn() => Blocks::ELEMENT_SELENIUM()); $result->registerBlock("element_35", fn() => Blocks::ELEMENT_BROMINE()); $result->registerBlock("element_36", fn() => Blocks::ELEMENT_KRYPTON()); $result->registerBlock("element_37", fn() => Blocks::ELEMENT_RUBIDIUM()); $result->registerBlock("element_38", fn() => Blocks::ELEMENT_STRONTIUM()); $result->registerBlock("element_39", fn() => Blocks::ELEMENT_YTTRIUM()); $result->registerBlock("element_4", fn() => Blocks::ELEMENT_BERYLLIUM()); $result->registerBlock("element_40", fn() => Blocks::ELEMENT_ZIRCONIUM()); $result->registerBlock("element_41", fn() => Blocks::ELEMENT_NIOBIUM()); $result->registerBlock("element_42", fn() => Blocks::ELEMENT_MOLYBDENUM()); $result->registerBlock("element_43", fn() => Blocks::ELEMENT_TECHNETIUM()); $result->registerBlock("element_44", fn() => Blocks::ELEMENT_RUTHENIUM()); $result->registerBlock("element_45", fn() => Blocks::ELEMENT_RHODIUM()); $result->registerBlock("element_46", fn() => Blocks::ELEMENT_PALLADIUM()); $result->registerBlock("element_47", fn() => Blocks::ELEMENT_SILVER()); $result->registerBlock("element_48", fn() => Blocks::ELEMENT_CADMIUM()); $result->registerBlock("element_49", fn() => Blocks::ELEMENT_INDIUM()); $result->registerBlock("element_5", fn() => Blocks::ELEMENT_BORON()); $result->registerBlock("element_50", fn() => Blocks::ELEMENT_TIN()); $result->registerBlock("element_51", fn() => Blocks::ELEMENT_ANTIMONY()); $result->registerBlock("element_52", fn() => Blocks::ELEMENT_TELLURIUM()); $result->registerBlock("element_53", fn() => Blocks::ELEMENT_IODINE()); $result->registerBlock("element_54", fn() => Blocks::ELEMENT_XENON()); $result->registerBlock("element_55", fn() => Blocks::ELEMENT_CESIUM()); $result->registerBlock("element_56", fn() => Blocks::ELEMENT_BARIUM()); $result->registerBlock("element_57", fn() => Blocks::ELEMENT_LANTHANUM()); $result->registerBlock("element_58", fn() => Blocks::ELEMENT_CERIUM()); $result->registerBlock("element_59", fn() => Blocks::ELEMENT_PRASEODYMIUM()); $result->registerBlock("element_6", fn() => Blocks::ELEMENT_CARBON()); $result->registerBlock("element_60", fn() => Blocks::ELEMENT_NEODYMIUM()); $result->registerBlock("element_61", fn() => Blocks::ELEMENT_PROMETHIUM()); $result->registerBlock("element_62", fn() => Blocks::ELEMENT_SAMARIUM()); $result->registerBlock("element_63", fn() => Blocks::ELEMENT_EUROPIUM()); $result->registerBlock("element_64", fn() => Blocks::ELEMENT_GADOLINIUM()); $result->registerBlock("element_65", fn() => Blocks::ELEMENT_TERBIUM()); $result->registerBlock("element_66", fn() => Blocks::ELEMENT_DYSPROSIUM()); $result->registerBlock("element_67", fn() => Blocks::ELEMENT_HOLMIUM()); $result->registerBlock("element_68", fn() => Blocks::ELEMENT_ERBIUM()); $result->registerBlock("element_69", fn() => Blocks::ELEMENT_THULIUM()); $result->registerBlock("element_7", fn() => Blocks::ELEMENT_NITROGEN()); $result->registerBlock("element_70", fn() => Blocks::ELEMENT_YTTERBIUM()); $result->registerBlock("element_71", fn() => Blocks::ELEMENT_LUTETIUM()); $result->registerBlock("element_72", fn() => Blocks::ELEMENT_HAFNIUM()); $result->registerBlock("element_73", fn() => Blocks::ELEMENT_TANTALUM()); $result->registerBlock("element_74", fn() => Blocks::ELEMENT_TUNGSTEN()); $result->registerBlock("element_75", fn() => Blocks::ELEMENT_RHENIUM()); $result->registerBlock("element_76", fn() => Blocks::ELEMENT_OSMIUM()); $result->registerBlock("element_77", fn() => Blocks::ELEMENT_IRIDIUM()); $result->registerBlock("element_78", fn() => Blocks::ELEMENT_PLATINUM()); $result->registerBlock("element_79", fn() => Blocks::ELEMENT_GOLD()); $result->registerBlock("element_8", fn() => Blocks::ELEMENT_OXYGEN()); $result->registerBlock("element_80", fn() => Blocks::ELEMENT_MERCURY()); $result->registerBlock("element_81", fn() => Blocks::ELEMENT_THALLIUM()); $result->registerBlock("element_82", fn() => Blocks::ELEMENT_LEAD()); $result->registerBlock("element_83", fn() => Blocks::ELEMENT_BISMUTH()); $result->registerBlock("element_84", fn() => Blocks::ELEMENT_POLONIUM()); $result->registerBlock("element_85", fn() => Blocks::ELEMENT_ASTATINE()); $result->registerBlock("element_86", fn() => Blocks::ELEMENT_RADON()); $result->registerBlock("element_87", fn() => Blocks::ELEMENT_FRANCIUM()); $result->registerBlock("element_88", fn() => Blocks::ELEMENT_RADIUM()); $result->registerBlock("element_89", fn() => Blocks::ELEMENT_ACTINIUM()); $result->registerBlock("element_9", fn() => Blocks::ELEMENT_FLUORINE()); $result->registerBlock("element_90", fn() => Blocks::ELEMENT_THORIUM()); $result->registerBlock("element_91", fn() => Blocks::ELEMENT_PROTACTINIUM()); $result->registerBlock("element_92", fn() => Blocks::ELEMENT_URANIUM()); $result->registerBlock("element_93", fn() => Blocks::ELEMENT_NEPTUNIUM()); $result->registerBlock("element_94", fn() => Blocks::ELEMENT_PLUTONIUM()); $result->registerBlock("element_95", fn() => Blocks::ELEMENT_AMERICIUM()); $result->registerBlock("element_96", fn() => Blocks::ELEMENT_CURIUM()); $result->registerBlock("element_97", fn() => Blocks::ELEMENT_BERKELIUM()); $result->registerBlock("element_98", fn() => Blocks::ELEMENT_CALIFORNIUM()); $result->registerBlock("element_99", fn() => Blocks::ELEMENT_EINSTEINIUM()); $result->registerBlock("element_actinium", fn() => Blocks::ELEMENT_ACTINIUM()); $result->registerBlock("element_aluminum", fn() => Blocks::ELEMENT_ALUMINUM()); $result->registerBlock("element_americium", fn() => Blocks::ELEMENT_AMERICIUM()); $result->registerBlock("element_antimony", fn() => Blocks::ELEMENT_ANTIMONY()); $result->registerBlock("element_argon", fn() => Blocks::ELEMENT_ARGON()); $result->registerBlock("element_arsenic", fn() => Blocks::ELEMENT_ARSENIC()); $result->registerBlock("element_astatine", fn() => Blocks::ELEMENT_ASTATINE()); $result->registerBlock("element_barium", fn() => Blocks::ELEMENT_BARIUM()); $result->registerBlock("element_berkelium", fn() => Blocks::ELEMENT_BERKELIUM()); $result->registerBlock("element_beryllium", fn() => Blocks::ELEMENT_BERYLLIUM()); $result->registerBlock("element_bismuth", fn() => Blocks::ELEMENT_BISMUTH()); $result->registerBlock("element_bohrium", fn() => Blocks::ELEMENT_BOHRIUM()); $result->registerBlock("element_boron", fn() => Blocks::ELEMENT_BORON()); $result->registerBlock("element_bromine", fn() => Blocks::ELEMENT_BROMINE()); $result->registerBlock("element_cadmium", fn() => Blocks::ELEMENT_CADMIUM()); $result->registerBlock("element_calcium", fn() => Blocks::ELEMENT_CALCIUM()); $result->registerBlock("element_californium", fn() => Blocks::ELEMENT_CALIFORNIUM()); $result->registerBlock("element_carbon", fn() => Blocks::ELEMENT_CARBON()); $result->registerBlock("element_cerium", fn() => Blocks::ELEMENT_CERIUM()); $result->registerBlock("element_cesium", fn() => Blocks::ELEMENT_CESIUM()); $result->registerBlock("element_chlorine", fn() => Blocks::ELEMENT_CHLORINE()); $result->registerBlock("element_chromium", fn() => Blocks::ELEMENT_CHROMIUM()); $result->registerBlock("element_cobalt", fn() => Blocks::ELEMENT_COBALT()); $result->registerBlock("element_constructor", fn() => Blocks::ELEMENT_CONSTRUCTOR()); $result->registerBlock("element_copernicium", fn() => Blocks::ELEMENT_COPERNICIUM()); $result->registerBlock("element_copper", fn() => Blocks::ELEMENT_COPPER()); $result->registerBlock("element_curium", fn() => Blocks::ELEMENT_CURIUM()); $result->registerBlock("element_darmstadtium", fn() => Blocks::ELEMENT_DARMSTADTIUM()); $result->registerBlock("element_dubnium", fn() => Blocks::ELEMENT_DUBNIUM()); $result->registerBlock("element_dysprosium", fn() => Blocks::ELEMENT_DYSPROSIUM()); $result->registerBlock("element_einsteinium", fn() => Blocks::ELEMENT_EINSTEINIUM()); $result->registerBlock("element_erbium", fn() => Blocks::ELEMENT_ERBIUM()); $result->registerBlock("element_europium", fn() => Blocks::ELEMENT_EUROPIUM()); $result->registerBlock("element_fermium", fn() => Blocks::ELEMENT_FERMIUM()); $result->registerBlock("element_flerovium", fn() => Blocks::ELEMENT_FLEROVIUM()); $result->registerBlock("element_fluorine", fn() => Blocks::ELEMENT_FLUORINE()); $result->registerBlock("element_francium", fn() => Blocks::ELEMENT_FRANCIUM()); $result->registerBlock("element_gadolinium", fn() => Blocks::ELEMENT_GADOLINIUM()); $result->registerBlock("element_gallium", fn() => Blocks::ELEMENT_GALLIUM()); $result->registerBlock("element_germanium", fn() => Blocks::ELEMENT_GERMANIUM()); $result->registerBlock("element_gold", fn() => Blocks::ELEMENT_GOLD()); $result->registerBlock("element_hafnium", fn() => Blocks::ELEMENT_HAFNIUM()); $result->registerBlock("element_hassium", fn() => Blocks::ELEMENT_HASSIUM()); $result->registerBlock("element_helium", fn() => Blocks::ELEMENT_HELIUM()); $result->registerBlock("element_holmium", fn() => Blocks::ELEMENT_HOLMIUM()); $result->registerBlock("element_hydrogen", fn() => Blocks::ELEMENT_HYDROGEN()); $result->registerBlock("element_indium", fn() => Blocks::ELEMENT_INDIUM()); $result->registerBlock("element_iodine", fn() => Blocks::ELEMENT_IODINE()); $result->registerBlock("element_iridium", fn() => Blocks::ELEMENT_IRIDIUM()); $result->registerBlock("element_iron", fn() => Blocks::ELEMENT_IRON()); $result->registerBlock("element_krypton", fn() => Blocks::ELEMENT_KRYPTON()); $result->registerBlock("element_lanthanum", fn() => Blocks::ELEMENT_LANTHANUM()); $result->registerBlock("element_lawrencium", fn() => Blocks::ELEMENT_LAWRENCIUM()); $result->registerBlock("element_lead", fn() => Blocks::ELEMENT_LEAD()); $result->registerBlock("element_lithium", fn() => Blocks::ELEMENT_LITHIUM()); $result->registerBlock("element_livermorium", fn() => Blocks::ELEMENT_LIVERMORIUM()); $result->registerBlock("element_lutetium", fn() => Blocks::ELEMENT_LUTETIUM()); $result->registerBlock("element_magnesium", fn() => Blocks::ELEMENT_MAGNESIUM()); $result->registerBlock("element_manganese", fn() => Blocks::ELEMENT_MANGANESE()); $result->registerBlock("element_meitnerium", fn() => Blocks::ELEMENT_MEITNERIUM()); $result->registerBlock("element_mendelevium", fn() => Blocks::ELEMENT_MENDELEVIUM()); $result->registerBlock("element_mercury", fn() => Blocks::ELEMENT_MERCURY()); $result->registerBlock("element_molybdenum", fn() => Blocks::ELEMENT_MOLYBDENUM()); $result->registerBlock("element_moscovium", fn() => Blocks::ELEMENT_MOSCOVIUM()); $result->registerBlock("element_neodymium", fn() => Blocks::ELEMENT_NEODYMIUM()); $result->registerBlock("element_neon", fn() => Blocks::ELEMENT_NEON()); $result->registerBlock("element_neptunium", fn() => Blocks::ELEMENT_NEPTUNIUM()); $result->registerBlock("element_nickel", fn() => Blocks::ELEMENT_NICKEL()); $result->registerBlock("element_nihonium", fn() => Blocks::ELEMENT_NIHONIUM()); $result->registerBlock("element_niobium", fn() => Blocks::ELEMENT_NIOBIUM()); $result->registerBlock("element_nitrogen", fn() => Blocks::ELEMENT_NITROGEN()); $result->registerBlock("element_nobelium", fn() => Blocks::ELEMENT_NOBELIUM()); $result->registerBlock("element_oganesson", fn() => Blocks::ELEMENT_OGANESSON()); $result->registerBlock("element_osmium", fn() => Blocks::ELEMENT_OSMIUM()); $result->registerBlock("element_oxygen", fn() => Blocks::ELEMENT_OXYGEN()); $result->registerBlock("element_palladium", fn() => Blocks::ELEMENT_PALLADIUM()); $result->registerBlock("element_phosphorus", fn() => Blocks::ELEMENT_PHOSPHORUS()); $result->registerBlock("element_platinum", fn() => Blocks::ELEMENT_PLATINUM()); $result->registerBlock("element_plutonium", fn() => Blocks::ELEMENT_PLUTONIUM()); $result->registerBlock("element_polonium", fn() => Blocks::ELEMENT_POLONIUM()); $result->registerBlock("element_potassium", fn() => Blocks::ELEMENT_POTASSIUM()); $result->registerBlock("element_praseodymium", fn() => Blocks::ELEMENT_PRASEODYMIUM()); $result->registerBlock("element_promethium", fn() => Blocks::ELEMENT_PROMETHIUM()); $result->registerBlock("element_protactinium", fn() => Blocks::ELEMENT_PROTACTINIUM()); $result->registerBlock("element_radium", fn() => Blocks::ELEMENT_RADIUM()); $result->registerBlock("element_radon", fn() => Blocks::ELEMENT_RADON()); $result->registerBlock("element_rhenium", fn() => Blocks::ELEMENT_RHENIUM()); $result->registerBlock("element_rhodium", fn() => Blocks::ELEMENT_RHODIUM()); $result->registerBlock("element_roentgenium", fn() => Blocks::ELEMENT_ROENTGENIUM()); $result->registerBlock("element_rubidium", fn() => Blocks::ELEMENT_RUBIDIUM()); $result->registerBlock("element_ruthenium", fn() => Blocks::ELEMENT_RUTHENIUM()); $result->registerBlock("element_rutherfordium", fn() => Blocks::ELEMENT_RUTHERFORDIUM()); $result->registerBlock("element_samarium", fn() => Blocks::ELEMENT_SAMARIUM()); $result->registerBlock("element_scandium", fn() => Blocks::ELEMENT_SCANDIUM()); $result->registerBlock("element_seaborgium", fn() => Blocks::ELEMENT_SEABORGIUM()); $result->registerBlock("element_selenium", fn() => Blocks::ELEMENT_SELENIUM()); $result->registerBlock("element_silicon", fn() => Blocks::ELEMENT_SILICON()); $result->registerBlock("element_silver", fn() => Blocks::ELEMENT_SILVER()); $result->registerBlock("element_sodium", fn() => Blocks::ELEMENT_SODIUM()); $result->registerBlock("element_strontium", fn() => Blocks::ELEMENT_STRONTIUM()); $result->registerBlock("element_sulfur", fn() => Blocks::ELEMENT_SULFUR()); $result->registerBlock("element_tantalum", fn() => Blocks::ELEMENT_TANTALUM()); $result->registerBlock("element_technetium", fn() => Blocks::ELEMENT_TECHNETIUM()); $result->registerBlock("element_tellurium", fn() => Blocks::ELEMENT_TELLURIUM()); $result->registerBlock("element_tennessine", fn() => Blocks::ELEMENT_TENNESSINE()); $result->registerBlock("element_terbium", fn() => Blocks::ELEMENT_TERBIUM()); $result->registerBlock("element_thallium", fn() => Blocks::ELEMENT_THALLIUM()); $result->registerBlock("element_thorium", fn() => Blocks::ELEMENT_THORIUM()); $result->registerBlock("element_thulium", fn() => Blocks::ELEMENT_THULIUM()); $result->registerBlock("element_tin", fn() => Blocks::ELEMENT_TIN()); $result->registerBlock("element_titanium", fn() => Blocks::ELEMENT_TITANIUM()); $result->registerBlock("element_tungsten", fn() => Blocks::ELEMENT_TUNGSTEN()); $result->registerBlock("element_uranium", fn() => Blocks::ELEMENT_URANIUM()); $result->registerBlock("element_vanadium", fn() => Blocks::ELEMENT_VANADIUM()); $result->registerBlock("element_xenon", fn() => Blocks::ELEMENT_XENON()); $result->registerBlock("element_ytterbium", fn() => Blocks::ELEMENT_YTTERBIUM()); $result->registerBlock("element_yttrium", fn() => Blocks::ELEMENT_YTTRIUM()); $result->registerBlock("element_zero", fn() => Blocks::ELEMENT_ZERO()); $result->registerBlock("element_zinc", fn() => Blocks::ELEMENT_ZINC()); $result->registerBlock("element_zirconium", fn() => Blocks::ELEMENT_ZIRCONIUM()); $result->registerBlock("emerald_block", fn() => Blocks::EMERALD()); $result->registerBlock("emerald_ore", fn() => Blocks::EMERALD_ORE()); $result->registerBlock("enchant_table", fn() => Blocks::ENCHANTING_TABLE()); $result->registerBlock("enchanting_table", fn() => Blocks::ENCHANTING_TABLE()); $result->registerBlock("enchantment_table", fn() => Blocks::ENCHANTING_TABLE()); $result->registerBlock("end_brick_stairs", fn() => Blocks::END_STONE_BRICK_STAIRS()); $result->registerBlock("end_bricks", fn() => Blocks::END_STONE_BRICKS()); $result->registerBlock("end_portal_frame", fn() => Blocks::END_PORTAL_FRAME()); $result->registerBlock("end_rod", fn() => Blocks::END_ROD()); $result->registerBlock("end_stone", fn() => Blocks::END_STONE()); $result->registerBlock("end_stone_brick_slab", fn() => Blocks::END_STONE_BRICK_SLAB()); $result->registerBlock("end_stone_brick_stairs", fn() => Blocks::END_STONE_BRICK_STAIRS()); $result->registerBlock("end_stone_brick_wall", fn() => Blocks::END_STONE_BRICK_WALL()); $result->registerBlock("end_stone_bricks", fn() => Blocks::END_STONE_BRICKS()); $result->registerBlock("ender_chest", fn() => Blocks::ENDER_CHEST()); $result->registerBlock("fake_wooden_slab", fn() => Blocks::FAKE_WOODEN_SLAB()); $result->registerBlock("farmland", fn() => Blocks::FARMLAND()); $result->registerBlock("fence", fn() => Blocks::OAK_FENCE()); $result->registerBlock("fence_gate", fn() => Blocks::OAK_FENCE_GATE()); $result->registerBlock("fence_gate_acacia", fn() => Blocks::ACACIA_FENCE_GATE()); $result->registerBlock("fence_gate_birch", fn() => Blocks::BIRCH_FENCE_GATE()); $result->registerBlock("fence_gate_dark_oak", fn() => Blocks::DARK_OAK_FENCE_GATE()); $result->registerBlock("fence_gate_jungle", fn() => Blocks::JUNGLE_FENCE_GATE()); $result->registerBlock("fence_gate_spruce", fn() => Blocks::SPRUCE_FENCE_GATE()); $result->registerBlock("fern", fn() => Blocks::FERN()); $result->registerBlock("fire", fn() => Blocks::FIRE()); $result->registerBlock("fletching_table", fn() => Blocks::FLETCHING_TABLE()); $result->registerBlock("flower_pot", fn() => Blocks::FLOWER_POT()); $result->registerBlock("flower_pot_block", fn() => Blocks::FLOWER_POT()); $result->registerBlock("flowing_lava", fn() => Blocks::LAVA()); $result->registerBlock("flowing_water", fn() => Blocks::WATER()); $result->registerBlock("frame", fn() => Blocks::ITEM_FRAME()->setGlowing(false)); $result->registerBlock("frame_block", fn() => Blocks::ITEM_FRAME()->setGlowing(false)); $result->registerBlock("frosted_ice", fn() => Blocks::FROSTED_ICE()); $result->registerBlock("furnace", fn() => Blocks::FURNACE()); $result->registerBlock("gilded_blackstone", fn() => Blocks::GILDED_BLACKSTONE()); $result->registerBlock("glass", fn() => Blocks::GLASS()); $result->registerBlock("glass_pane", fn() => Blocks::GLASS_PANE()); $result->registerBlock("glass_panel", fn() => Blocks::GLASS_PANE()); $result->registerBlock("glazed_terracotta", fn() => Blocks::GLAZED_TERRACOTTA()); $result->registerBlock("glow_frame", fn() => Blocks::ITEM_FRAME()->setGlowing(true)); $result->registerBlock("glow_item_frame", fn() => Blocks::ITEM_FRAME()->setGlowing(true)); $result->registerBlock("glowing_obsidian", fn() => Blocks::GLOWING_OBSIDIAN()); $result->registerBlock("glowing_redstone_ore", fn() => Blocks::REDSTONE_ORE()->setLit(true)); $result->registerBlock("glowingobsidian", fn() => Blocks::GLOWING_OBSIDIAN()); $result->registerBlock("glowstone", fn() => Blocks::GLOWSTONE()); $result->registerBlock("glowstone_block", fn() => Blocks::GLOWSTONE()); $result->registerBlock("gold", fn() => Blocks::GOLD()); $result->registerBlock("gold_block", fn() => Blocks::GOLD()); $result->registerBlock("gold_ore", fn() => Blocks::GOLD_ORE()); $result->registerBlock("gold_pressure_plate", fn() => Blocks::WEIGHTED_PRESSURE_PLATE_LIGHT()); $result->registerBlock("golden_rail", fn() => Blocks::POWERED_RAIL()); $result->registerBlock("granite", fn() => Blocks::GRANITE()); $result->registerBlock("granite_slab", fn() => Blocks::GRANITE_SLAB()); $result->registerBlock("granite_stairs", fn() => Blocks::GRANITE_STAIRS()); $result->registerBlock("granite_wall", fn() => Blocks::GRANITE_WALL()); $result->registerBlock("grass", fn() => Blocks::GRASS()); $result->registerBlock("grass_path", fn() => Blocks::GRASS_PATH()); $result->registerBlock("gravel", fn() => Blocks::GRAVEL()); $result->registerBlock("green_torch", fn() => Blocks::GREEN_TORCH()); $result->registerBlock("hanging_roots", fn() => Blocks::HANGING_ROOTS()); $result->registerBlock("hard_glass", fn() => Blocks::HARDENED_GLASS()); $result->registerBlock("hard_glass_pane", fn() => Blocks::HARDENED_GLASS_PANE()); $result->registerBlock("hard_stained_glass", fn() => Blocks::STAINED_HARDENED_GLASS()); $result->registerBlock("hard_stained_glass_pane", fn() => Blocks::STAINED_HARDENED_GLASS_PANE()); $result->registerBlock("hardened_clay", fn() => Blocks::HARDENED_CLAY()); $result->registerBlock("hardened_glass", fn() => Blocks::HARDENED_GLASS()); $result->registerBlock("hardened_glass_pane", fn() => Blocks::HARDENED_GLASS_PANE()); $result->registerBlock("hay_bale", fn() => Blocks::HAY_BALE()); $result->registerBlock("hay_block", fn() => Blocks::HAY_BALE()); $result->registerBlock("heavy_weighted_pressure_plate", fn() => Blocks::WEIGHTED_PRESSURE_PLATE_HEAVY()); $result->registerBlock("honeycomb_block", fn() => Blocks::HONEYCOMB()); $result->registerBlock("hopper", fn() => Blocks::HOPPER()); $result->registerBlock("hopper_block", fn() => Blocks::HOPPER()); $result->registerBlock("ice", fn() => Blocks::ICE()); $result->registerBlock("inactive_redstone_lamp", fn() => Blocks::REDSTONE_LAMP()); $result->registerBlock("infested_chiseled_stone_brick", fn() => Blocks::INFESTED_CHISELED_STONE_BRICK()); $result->registerBlock("infested_cobblestone", fn() => Blocks::INFESTED_COBBLESTONE()); $result->registerBlock("infested_cracked_stone_brick", fn() => Blocks::INFESTED_CRACKED_STONE_BRICK()); $result->registerBlock("infested_mossy_stone_brick", fn() => Blocks::INFESTED_MOSSY_STONE_BRICK()); $result->registerBlock("infested_stone", fn() => Blocks::INFESTED_STONE()); $result->registerBlock("infested_stone_brick", fn() => Blocks::INFESTED_STONE_BRICK()); $result->registerBlock("info_reserved6", fn() => Blocks::RESERVED6()); $result->registerBlock("info_update", fn() => Blocks::INFO_UPDATE()); $result->registerBlock("info_update2", fn() => Blocks::INFO_UPDATE2()); $result->registerBlock("inverted_daylight_sensor", fn() => Blocks::DAYLIGHT_SENSOR()->setInverted(true)); $result->registerBlock("invisible_bedrock", fn() => Blocks::INVISIBLE_BEDROCK()); $result->registerBlock("invisiblebedrock", fn() => Blocks::INVISIBLE_BEDROCK()); $result->registerBlock("iron", fn() => Blocks::IRON()); $result->registerBlock("iron_bar", fn() => Blocks::IRON_BARS()); $result->registerBlock("iron_bars", fn() => Blocks::IRON_BARS()); $result->registerBlock("iron_block", fn() => Blocks::IRON()); $result->registerBlock("iron_door", fn() => Blocks::IRON_DOOR()); $result->registerBlock("iron_door_block", fn() => Blocks::IRON_DOOR()); $result->registerBlock("iron_ore", fn() => Blocks::IRON_ORE()); $result->registerBlock("iron_pressure_plate", fn() => Blocks::WEIGHTED_PRESSURE_PLATE_HEAVY()); $result->registerBlock("iron_trapdoor", fn() => Blocks::IRON_TRAPDOOR()); $result->registerBlock("item_frame", fn() => Blocks::ITEM_FRAME()->setGlowing(false)); $result->registerBlock("item_frame_block", fn() => Blocks::ITEM_FRAME()->setGlowing(false)); $result->registerBlock("jack_o_lantern", fn() => Blocks::LIT_PUMPKIN()); $result->registerBlock("jukebox", fn() => Blocks::JUKEBOX()); $result->registerBlock("jungle_button", fn() => Blocks::JUNGLE_BUTTON()); $result->registerBlock("jungle_door", fn() => Blocks::JUNGLE_DOOR()); $result->registerBlock("jungle_door_block", fn() => Blocks::JUNGLE_DOOR()); $result->registerBlock("jungle_fence", fn() => Blocks::JUNGLE_FENCE()); $result->registerBlock("jungle_fence_gate", fn() => Blocks::JUNGLE_FENCE_GATE()); $result->registerBlock("jungle_leaves", fn() => Blocks::JUNGLE_LEAVES()); $result->registerBlock("jungle_log", fn() => Blocks::JUNGLE_LOG()->setStripped(false)); $result->registerBlock("jungle_planks", fn() => Blocks::JUNGLE_PLANKS()); $result->registerBlock("jungle_pressure_plate", fn() => Blocks::JUNGLE_PRESSURE_PLATE()); $result->registerBlock("jungle_sapling", fn() => Blocks::JUNGLE_SAPLING()); $result->registerBlock("jungle_sign", fn() => Blocks::JUNGLE_SIGN()); $result->registerBlock("jungle_slab", fn() => Blocks::JUNGLE_SLAB()); $result->registerBlock("jungle_stairs", fn() => Blocks::JUNGLE_STAIRS()); $result->registerBlock("jungle_standing_sign", fn() => Blocks::JUNGLE_SIGN()); $result->registerBlock("jungle_trapdoor", fn() => Blocks::JUNGLE_TRAPDOOR()); $result->registerBlock("jungle_wall_sign", fn() => Blocks::JUNGLE_WALL_SIGN()); $result->registerBlock("jungle_wood", fn() => Blocks::JUNGLE_WOOD()->setStripped(false)); $result->registerBlock("jungle_wood_stairs", fn() => Blocks::JUNGLE_STAIRS()); $result->registerBlock("jungle_wooden_stairs", fn() => Blocks::JUNGLE_STAIRS()); $result->registerBlock("lab_table", fn() => Blocks::LAB_TABLE()); $result->registerBlock("ladder", fn() => Blocks::LADDER()); $result->registerBlock("lantern", fn() => Blocks::LANTERN()); $result->registerBlock("lapis_block", fn() => Blocks::LAPIS_LAZULI()); $result->registerBlock("lapis_lazuli_block", fn() => Blocks::LAPIS_LAZULI()); $result->registerBlock("lapis_lazuli_ore", fn() => Blocks::LAPIS_LAZULI_ORE()); $result->registerBlock("lapis_ore", fn() => Blocks::LAPIS_LAZULI_ORE()); $result->registerBlock("large_fern", fn() => Blocks::LARGE_FERN()); $result->registerBlock("lava", fn() => Blocks::LAVA()); $result->registerBlock("leave", fn() => Blocks::OAK_LEAVES()); $result->registerBlock("leave2", fn() => Blocks::ACACIA_LEAVES()); $result->registerBlock("leaves", fn() => Blocks::OAK_LEAVES()); $result->registerBlock("leaves2", fn() => Blocks::ACACIA_LEAVES()); $result->registerBlock("lectern", fn() => Blocks::LECTERN()); $result->registerBlock("legacy_stonecutter", fn() => Blocks::LEGACY_STONECUTTER()); $result->registerBlock("lever", fn() => Blocks::LEVER()); $result->registerBlock("light", fn() => Blocks::LIGHT()); $result->registerBlock("light_block", fn() => Blocks::LIGHT()); $result->registerBlock("light_weighted_pressure_plate", fn() => Blocks::WEIGHTED_PRESSURE_PLATE_LIGHT()); $result->registerBlock("lightning_rod", fn() => Blocks::LIGHTNING_ROD()); $result->registerBlock("lilac", fn() => Blocks::LILAC()); $result->registerBlock("lily_of_the_valley", fn() => Blocks::LILY_OF_THE_VALLEY()); $result->registerBlock("lily_pad", fn() => Blocks::LILY_PAD()); $result->registerBlock("lit_blast_furnace", fn() => Blocks::BLAST_FURNACE()); $result->registerBlock("lit_furnace", fn() => Blocks::FURNACE()); $result->registerBlock("lit_pumpkin", fn() => Blocks::LIT_PUMPKIN()); $result->registerBlock("lit_redstone_lamp", fn() => Blocks::REDSTONE_LAMP()->setPowered(true)); $result->registerBlock("lit_redstone_ore", fn() => Blocks::REDSTONE_ORE()->setLit(true)); $result->registerBlock("lit_redstone_torch", fn() => Blocks::REDSTONE_TORCH()); $result->registerBlock("lit_smoker", fn() => Blocks::SMOKER()); $result->registerBlock("log", fn() => Blocks::OAK_LOG()->setStripped(false)); $result->registerBlock("log2", fn() => Blocks::ACACIA_LOG()->setStripped(false)); $result->registerBlock("loom", fn() => Blocks::LOOM()); $result->registerBlock("magma", fn() => Blocks::MAGMA()); $result->registerBlock("mangrove_button", fn() => Blocks::MANGROVE_BUTTON()); $result->registerBlock("mangrove_door", fn() => Blocks::MANGROVE_DOOR()); $result->registerBlock("mangrove_fence", fn() => Blocks::MANGROVE_FENCE()); $result->registerBlock("mangrove_fence_gate", fn() => Blocks::MANGROVE_FENCE_GATE()); $result->registerBlock("mangrove_log", fn() => Blocks::MANGROVE_LOG()->setStripped(false)); $result->registerBlock("mangrove_planks", fn() => Blocks::MANGROVE_PLANKS()); $result->registerBlock("mangrove_pressure_plate", fn() => Blocks::MANGROVE_PRESSURE_PLATE()); $result->registerBlock("mangrove_roots", fn() => Blocks::MANGROVE_ROOTS()); $result->registerBlock("mangrove_sign", fn() => Blocks::MANGROVE_SIGN()); $result->registerBlock("mangrove_slab", fn() => Blocks::MANGROVE_SLAB()); $result->registerBlock("mangrove_stairs", fn() => Blocks::MANGROVE_STAIRS()); $result->registerBlock("mangrove_trapdoor", fn() => Blocks::MANGROVE_TRAPDOOR()); $result->registerBlock("mangrove_wood", fn() => Blocks::MANGROVE_WOOD()->setStripped(false)); $result->registerBlock("material_reducer", fn() => Blocks::MATERIAL_REDUCER()); $result->registerBlock("melon_block", fn() => Blocks::MELON()); $result->registerBlock("melon_stem", fn() => Blocks::MELON_STEM()); $result->registerBlock("mob_head", fn() => Blocks::MOB_HEAD()); $result->registerBlock("mob_head_block", fn() => Blocks::MOB_HEAD()); $result->registerBlock("mob_spawner", fn() => Blocks::MONSTER_SPAWNER()); $result->registerBlock("monster_egg", fn() => Blocks::INFESTED_STONE()); $result->registerBlock("monster_egg_block", fn() => Blocks::INFESTED_STONE()); $result->registerBlock("monster_spawner", fn() => Blocks::MONSTER_SPAWNER()); $result->registerBlock("moss_stone", fn() => Blocks::MOSSY_COBBLESTONE()); $result->registerBlock("mossy_cobblestone", fn() => Blocks::MOSSY_COBBLESTONE()); $result->registerBlock("mossy_cobblestone_slab", fn() => Blocks::MOSSY_COBBLESTONE_SLAB()); $result->registerBlock("mossy_cobblestone_stairs", fn() => Blocks::MOSSY_COBBLESTONE_STAIRS()); $result->registerBlock("mossy_cobblestone_wall", fn() => Blocks::MOSSY_COBBLESTONE_WALL()); $result->registerBlock("mossy_stone", fn() => Blocks::MOSSY_COBBLESTONE()); $result->registerBlock("mossy_stone_brick_slab", fn() => Blocks::MOSSY_STONE_BRICK_SLAB()); $result->registerBlock("mossy_stone_brick_stairs", fn() => Blocks::MOSSY_STONE_BRICK_STAIRS()); $result->registerBlock("mossy_stone_brick_wall", fn() => Blocks::MOSSY_STONE_BRICK_WALL()); $result->registerBlock("mossy_stone_bricks", fn() => Blocks::MOSSY_STONE_BRICKS()); $result->registerBlock("mud", fn() => Blocks::MUD()); $result->registerBlock("mud_bricks", fn() => Blocks::MUD_BRICKS()); $result->registerBlock("mud_brick_slab", fn() => Blocks::MUD_BRICK_SLAB()); $result->registerBlock("mud_brick_stairs", fn() => Blocks::MUD_BRICK_STAIRS()); $result->registerBlock("mud_brick_wall", fn() => Blocks::MUD_BRICK_WALL()); $result->registerBlock("muddy_mangrove_roots", fn() => Blocks::MUDDY_MANGROVE_ROOTS()); $result->registerBlock("mushroom_stem", fn() => Blocks::MUSHROOM_STEM()); $result->registerBlock("mycelium", fn() => Blocks::MYCELIUM()); $result->registerBlock("nether_brick_block", fn() => Blocks::NETHER_BRICKS()); $result->registerBlock("nether_brick_fence", fn() => Blocks::NETHER_BRICK_FENCE()); $result->registerBlock("nether_brick_slab", fn() => Blocks::NETHER_BRICK_SLAB()); $result->registerBlock("nether_brick_stairs", fn() => Blocks::NETHER_BRICK_STAIRS()); $result->registerBlock("nether_brick_wall", fn() => Blocks::NETHER_BRICK_WALL()); $result->registerBlock("nether_bricks", fn() => Blocks::NETHER_BRICKS()); $result->registerBlock("nether_bricks_stairs", fn() => Blocks::NETHER_BRICK_STAIRS()); $result->registerBlock("nether_gold_ore", fn() => Blocks::NETHER_GOLD_ORE()); $result->registerBlock("nether_portal", fn() => Blocks::NETHER_PORTAL()); $result->registerBlock("nether_quartz_ore", fn() => Blocks::NETHER_QUARTZ_ORE()); $result->registerBlock("nether_reactor", fn() => Blocks::NETHER_REACTOR_CORE()); $result->registerBlock("nether_reactor_core", fn() => Blocks::NETHER_REACTOR_CORE()); $result->registerBlock("nether_wart", fn() => Blocks::NETHER_WART()); $result->registerBlock("nether_wart_block", fn() => Blocks::NETHER_WART_BLOCK()); $result->registerBlock("nether_wart_plant", fn() => Blocks::NETHER_WART()); $result->registerBlock("netherite_block", fn() => Blocks::NETHERITE()); $result->registerBlock("netherrack", fn() => Blocks::NETHERRACK()); $result->registerBlock("netherreactor", fn() => Blocks::NETHER_REACTOR_CORE()); $result->registerBlock("normal_stone_stairs", fn() => Blocks::STONE_STAIRS()); $result->registerBlock("note_block", fn() => Blocks::NOTE_BLOCK()); $result->registerBlock("noteblock", fn() => Blocks::NOTE_BLOCK()); $result->registerBlock("oak_button", fn() => Blocks::OAK_BUTTON()); $result->registerBlock("oak_door", fn() => Blocks::OAK_DOOR()); $result->registerBlock("oak_door_block", fn() => Blocks::OAK_DOOR()); $result->registerBlock("oak_fence", fn() => Blocks::OAK_FENCE()); $result->registerBlock("oak_fence_gate", fn() => Blocks::OAK_FENCE_GATE()); $result->registerBlock("oak_leaves", fn() => Blocks::OAK_LEAVES()); $result->registerBlock("oak_log", fn() => Blocks::OAK_LOG()->setStripped(false)); $result->registerBlock("oak_planks", fn() => Blocks::OAK_PLANKS()); $result->registerBlock("oak_pressure_plate", fn() => Blocks::OAK_PRESSURE_PLATE()); $result->registerBlock("oak_sapling", fn() => Blocks::OAK_SAPLING()); $result->registerBlock("oak_sign", fn() => Blocks::OAK_SIGN()); $result->registerBlock("oak_slab", fn() => Blocks::OAK_SLAB()); $result->registerBlock("oak_stairs", fn() => Blocks::OAK_STAIRS()); $result->registerBlock("oak_standing_sign", fn() => Blocks::OAK_SIGN()); $result->registerBlock("oak_trapdoor", fn() => Blocks::OAK_TRAPDOOR()); $result->registerBlock("oak_wall_sign", fn() => Blocks::OAK_WALL_SIGN()); $result->registerBlock("oak_wood", fn() => Blocks::OAK_WOOD()->setStripped(false)); $result->registerBlock("oak_wood_stairs", fn() => Blocks::OAK_STAIRS()); $result->registerBlock("oak_wooden_stairs", fn() => Blocks::OAK_STAIRS()); $result->registerBlock("obsidian", fn() => Blocks::OBSIDIAN()); $result->registerBlock("orange_tulip", fn() => Blocks::ORANGE_TULIP()); $result->registerBlock("oxeye_daisy", fn() => Blocks::OXEYE_DAISY()); $result->registerBlock("packed_ice", fn() => Blocks::PACKED_ICE()); $result->registerBlock("packed_mud", fn() => Blocks::PACKED_MUD()); $result->registerBlock("peony", fn() => Blocks::PEONY()); $result->registerBlock("pink_tulip", fn() => Blocks::PINK_TULIP()); $result->registerBlock("plank", fn() => Blocks::OAK_PLANKS()); $result->registerBlock("planks", fn() => Blocks::OAK_PLANKS()); $result->registerBlock("player_head", fn() => Blocks::MOB_HEAD()->setSkullType(SkullType::PLAYER())); $result->registerBlock("podzol", fn() => Blocks::PODZOL()); $result->registerBlock("polished_andesite", fn() => Blocks::POLISHED_ANDESITE()); $result->registerBlock("polished_andesite_slab", fn() => Blocks::POLISHED_ANDESITE_SLAB()); $result->registerBlock("polished_andesite_stairs", fn() => Blocks::POLISHED_ANDESITE_STAIRS()); $result->registerBlock("polished_basalt", fn() => Blocks::POLISHED_BASALT()); $result->registerBlock("polished_blackstone", fn() => Blocks::POLISHED_BLACKSTONE()); $result->registerBlock("polished_blackstone_brick_slab", fn() => Blocks::POLISHED_BLACKSTONE_BRICK_SLAB()); $result->registerBlock("polished_blackstone_brick_stairs", fn() => Blocks::POLISHED_BLACKSTONE_BRICK_STAIRS()); $result->registerBlock("polished_blackstone_brick_wall", fn() => Blocks::POLISHED_BLACKSTONE_BRICK_WALL()); $result->registerBlock("polished_blackstone_bricks", fn() => Blocks::POLISHED_BLACKSTONE_BRICKS()); $result->registerBlock("polished_blackstone_button", fn() => Blocks::POLISHED_BLACKSTONE_BUTTON()); $result->registerBlock("polished_blackstone_pressure_plate", fn() => Blocks::POLISHED_BLACKSTONE_PRESSURE_PLATE()); $result->registerBlock("polished_blackstone_slab", fn() => Blocks::POLISHED_BLACKSTONE_SLAB()); $result->registerBlock("polished_blackstone_stairs", fn() => Blocks::POLISHED_BLACKSTONE_STAIRS()); $result->registerBlock("polished_blackstone_wall", fn() => Blocks::POLISHED_BLACKSTONE_WALL()); $result->registerBlock("polished_deepslate", fn() => Blocks::POLISHED_DEEPSLATE()); $result->registerBlock("polished_deepslate_slab", fn() => Blocks::POLISHED_DEEPSLATE_SLAB()); $result->registerBlock("polished_deepslate_stairs", fn() => Blocks::POLISHED_DEEPSLATE_STAIRS()); $result->registerBlock("polished_deepslate_wall", fn() => Blocks::POLISHED_DEEPSLATE_WALL()); $result->registerBlock("polished_diorite", fn() => Blocks::POLISHED_DIORITE()); $result->registerBlock("polished_diorite_slab", fn() => Blocks::POLISHED_DIORITE_SLAB()); $result->registerBlock("polished_diorite_stairs", fn() => Blocks::POLISHED_DIORITE_STAIRS()); $result->registerBlock("polished_granite", fn() => Blocks::POLISHED_GRANITE()); $result->registerBlock("polished_granite_slab", fn() => Blocks::POLISHED_GRANITE_SLAB()); $result->registerBlock("polished_granite_stairs", fn() => Blocks::POLISHED_GRANITE_STAIRS()); $result->registerBlock("poppy", fn() => Blocks::POPPY()); $result->registerBlock("portal", fn() => Blocks::NETHER_PORTAL()); $result->registerBlock("portal_block", fn() => Blocks::NETHER_PORTAL()); $result->registerBlock("potato_block", fn() => Blocks::POTATOES()); $result->registerBlock("potatoes", fn() => Blocks::POTATOES()); $result->registerBlock("powered_comparator", fn() => Blocks::REDSTONE_COMPARATOR()); $result->registerBlock("powered_comparator_block", fn() => Blocks::REDSTONE_COMPARATOR()); $result->registerBlock("powered_rail", fn() => Blocks::POWERED_RAIL()); $result->registerBlock("powered_repeater", fn() => Blocks::REDSTONE_REPEATER()->setPowered(true)); $result->registerBlock("powered_repeater_block", fn() => Blocks::REDSTONE_REPEATER()->setPowered(true)); $result->registerBlock("prismarine", fn() => Blocks::PRISMARINE()); $result->registerBlock("prismarine_bricks", fn() => Blocks::PRISMARINE_BRICKS()); $result->registerBlock("prismarine_bricks_slab", fn() => Blocks::PRISMARINE_BRICKS_SLAB()); $result->registerBlock("prismarine_bricks_stairs", fn() => Blocks::PRISMARINE_BRICKS_STAIRS()); $result->registerBlock("prismarine_slab", fn() => Blocks::PRISMARINE_SLAB()); $result->registerBlock("prismarine_stairs", fn() => Blocks::PRISMARINE_STAIRS()); $result->registerBlock("prismarine_wall", fn() => Blocks::PRISMARINE_WALL()); $result->registerBlock("pumpkin", fn() => Blocks::PUMPKIN()); $result->registerBlock("pumpkin_stem", fn() => Blocks::PUMPKIN_STEM()); $result->registerBlock("purple_torch", fn() => Blocks::PURPLE_TORCH()); $result->registerBlock("purpur", fn() => Blocks::PURPUR()); $result->registerBlock("purpur_block", fn() => Blocks::PURPUR()); $result->registerBlock("purpur_pillar", fn() => Blocks::PURPUR_PILLAR()); $result->registerBlock("purpur_slab", fn() => Blocks::PURPUR_SLAB()); $result->registerBlock("purpur_stairs", fn() => Blocks::PURPUR_STAIRS()); $result->registerBlock("quartz_block", fn() => Blocks::QUARTZ()); $result->registerBlock("quartz_bricks", fn() => Blocks::QUARTZ_BRICKS()); $result->registerBlock("quartz_ore", fn() => Blocks::NETHER_QUARTZ_ORE()); $result->registerBlock("quartz_pillar", fn() => Blocks::QUARTZ_PILLAR()); $result->registerBlock("quartz_slab", fn() => Blocks::QUARTZ_SLAB()); $result->registerBlock("quartz_stairs", fn() => Blocks::QUARTZ_STAIRS()); $result->registerBlock("rail", fn() => Blocks::RAIL()); $result->registerBlock("raw_copper_block", fn() => Blocks::RAW_COPPER()); $result->registerBlock("raw_gold_block", fn() => Blocks::RAW_GOLD()); $result->registerBlock("raw_iron_block", fn() => Blocks::RAW_IRON()); $result->registerBlock("red_flower", fn() => Blocks::POPPY()); $result->registerBlock("red_mushroom", fn() => Blocks::RED_MUSHROOM()); $result->registerBlock("red_mushroom_block", fn() => Blocks::RED_MUSHROOM_BLOCK()); $result->registerBlock("red_nether_brick", fn() => Blocks::RED_NETHER_BRICKS()); $result->registerBlock("red_nether_brick_slab", fn() => Blocks::RED_NETHER_BRICK_SLAB()); $result->registerBlock("red_nether_brick_stairs", fn() => Blocks::RED_NETHER_BRICK_STAIRS()); $result->registerBlock("red_nether_brick_wall", fn() => Blocks::RED_NETHER_BRICK_WALL()); $result->registerBlock("red_nether_bricks", fn() => Blocks::RED_NETHER_BRICKS()); $result->registerBlock("red_sand", fn() => Blocks::RED_SAND()); $result->registerBlock("red_sandstone", fn() => Blocks::RED_SANDSTONE()); $result->registerBlock("red_sandstone_slab", fn() => Blocks::RED_SANDSTONE_SLAB()); $result->registerBlock("red_sandstone_stairs", fn() => Blocks::RED_SANDSTONE_STAIRS()); $result->registerBlock("red_sandstone_wall", fn() => Blocks::RED_SANDSTONE_WALL()); $result->registerBlock("red_torch", fn() => Blocks::RED_TORCH()); $result->registerBlock("red_tulip", fn() => Blocks::RED_TULIP()); $result->registerBlock("redstone_block", fn() => Blocks::REDSTONE()); $result->registerBlock("redstone_comparator", fn() => Blocks::REDSTONE_COMPARATOR()); $result->registerBlock("redstone_lamp", fn() => Blocks::REDSTONE_LAMP()); $result->registerBlock("redstone_ore", fn() => Blocks::REDSTONE_ORE()); $result->registerBlock("redstone_repeater", fn() => Blocks::REDSTONE_REPEATER()); $result->registerBlock("redstone_torch", fn() => Blocks::REDSTONE_TORCH()); $result->registerBlock("redstone_wire", fn() => Blocks::REDSTONE_WIRE()); $result->registerBlock("reeds", fn() => Blocks::SUGARCANE()); $result->registerBlock("reeds_block", fn() => Blocks::SUGARCANE()); $result->registerBlock("repeater", fn() => Blocks::REDSTONE_REPEATER()); $result->registerBlock("repeater_block", fn() => Blocks::REDSTONE_REPEATER()); $result->registerBlock("reserved6", fn() => Blocks::RESERVED6()); $result->registerBlock("rooted_dirt", fn() => Blocks::DIRT()->setDirtType(DirtType::ROOTED())); $result->registerBlock("rose", fn() => Blocks::POPPY()); $result->registerBlock("rose_bush", fn() => Blocks::ROSE_BUSH()); $result->registerBlock("sand", fn() => Blocks::SAND()); $result->registerBlock("sandstone", fn() => Blocks::SANDSTONE()); $result->registerBlock("sandstone_slab", fn() => Blocks::SANDSTONE_SLAB()); $result->registerBlock("sandstone_stairs", fn() => Blocks::SANDSTONE_STAIRS()); $result->registerBlock("sandstone_wall", fn() => Blocks::SANDSTONE_WALL()); $result->registerBlock("sapling", fn() => Blocks::OAK_SAPLING()); $result->registerBlock("sea_lantern", fn() => Blocks::SEA_LANTERN()); $result->registerBlock("sea_pickle", fn() => Blocks::SEA_PICKLE()); $result->registerBlock("sealantern", fn() => Blocks::SEA_LANTERN()); $result->registerBlock("shroomlight", fn() => Blocks::SHROOMLIGHT()); $result->registerBlock("shulker_box", fn() => Blocks::SHULKER_BOX()); $result->registerBlock("sign", fn() => Blocks::OAK_SIGN()); $result->registerBlock("sign_post", fn() => Blocks::OAK_SIGN()); $result->registerBlock("skeleton_skull", fn() => Blocks::MOB_HEAD()->setSkullType(SkullType::SKELETON())); $result->registerBlock("skull", fn() => Blocks::MOB_HEAD()->setSkullType(SkullType::SKELETON())); $result->registerBlock("skull_block", fn() => Blocks::MOB_HEAD()); $result->registerBlock("slab", fn() => Blocks::SMOOTH_STONE_SLAB()); $result->registerBlock("slabs", fn() => Blocks::SMOOTH_STONE_SLAB()); $result->registerBlock("slime", fn() => Blocks::SLIME()); $result->registerBlock("slime_block", fn() => Blocks::SLIME()); $result->registerBlock("smoker", fn() => Blocks::SMOKER()); $result->registerBlock("smooth_basalt", fn() => Blocks::SMOOTH_BASALT()); $result->registerBlock("smooth_quartz", fn() => Blocks::SMOOTH_QUARTZ()); $result->registerBlock("smooth_quartz_slab", fn() => Blocks::SMOOTH_QUARTZ_SLAB()); $result->registerBlock("smooth_quartz_stairs", fn() => Blocks::SMOOTH_QUARTZ_STAIRS()); $result->registerBlock("smooth_red_sandstone", fn() => Blocks::SMOOTH_RED_SANDSTONE()); $result->registerBlock("smooth_red_sandstone_slab", fn() => Blocks::SMOOTH_RED_SANDSTONE_SLAB()); $result->registerBlock("smooth_red_sandstone_stairs", fn() => Blocks::SMOOTH_RED_SANDSTONE_STAIRS()); $result->registerBlock("smooth_sandstone", fn() => Blocks::SMOOTH_SANDSTONE()); $result->registerBlock("smooth_sandstone_slab", fn() => Blocks::SMOOTH_SANDSTONE_SLAB()); $result->registerBlock("smooth_sandstone_stairs", fn() => Blocks::SMOOTH_SANDSTONE_STAIRS()); $result->registerBlock("smooth_stone", fn() => Blocks::SMOOTH_STONE()); $result->registerBlock("smooth_stone_slab", fn() => Blocks::SMOOTH_STONE_SLAB()); $result->registerBlock("snow", fn() => Blocks::SNOW()); $result->registerBlock("snow_block", fn() => Blocks::SNOW()); $result->registerBlock("snow_layer", fn() => Blocks::SNOW_LAYER()); $result->registerBlock("soul_lantern", fn() => Blocks::SOUL_LANTERN()); $result->registerBlock("soul_sand", fn() => Blocks::SOUL_SAND()); $result->registerBlock("soul_soil", fn() => Blocks::SOUL_SOIL()); $result->registerBlock("soul_torch", fn() => Blocks::SOUL_TORCH()); $result->registerBlock("sponge", fn() => Blocks::SPONGE()); $result->registerBlock("spore_blossom", fn() => Blocks::SPORE_BLOSSOM()); $result->registerBlock("spruce_button", fn() => Blocks::SPRUCE_BUTTON()); $result->registerBlock("spruce_door", fn() => Blocks::SPRUCE_DOOR()); $result->registerBlock("spruce_door_block", fn() => Blocks::SPRUCE_DOOR()); $result->registerBlock("spruce_fence", fn() => Blocks::SPRUCE_FENCE()); $result->registerBlock("spruce_fence_gate", fn() => Blocks::SPRUCE_FENCE_GATE()); $result->registerBlock("spruce_leaves", fn() => Blocks::SPRUCE_LEAVES()); $result->registerBlock("spruce_log", fn() => Blocks::SPRUCE_LOG()->setStripped(false)); $result->registerBlock("spruce_planks", fn() => Blocks::SPRUCE_PLANKS()); $result->registerBlock("spruce_pressure_plate", fn() => Blocks::SPRUCE_PRESSURE_PLATE()); $result->registerBlock("spruce_sapling", fn() => Blocks::SPRUCE_SAPLING()); $result->registerBlock("spruce_sign", fn() => Blocks::SPRUCE_SIGN()); $result->registerBlock("spruce_slab", fn() => Blocks::SPRUCE_SLAB()); $result->registerBlock("spruce_stairs", fn() => Blocks::SPRUCE_STAIRS()); $result->registerBlock("spruce_standing_sign", fn() => Blocks::SPRUCE_SIGN()); $result->registerBlock("spruce_trapdoor", fn() => Blocks::SPRUCE_TRAPDOOR()); $result->registerBlock("spruce_wall_sign", fn() => Blocks::SPRUCE_WALL_SIGN()); $result->registerBlock("spruce_wood", fn() => Blocks::SPRUCE_WOOD()->setStripped(false)); $result->registerBlock("spruce_wood_stairs", fn() => Blocks::SPRUCE_STAIRS()); $result->registerBlock("spruce_wooden_stairs", fn() => Blocks::SPRUCE_STAIRS()); $result->registerBlock("stained_clay", fn() => Blocks::STAINED_CLAY()); $result->registerBlock("stained_glass", fn() => Blocks::STAINED_GLASS()); $result->registerBlock("stained_glass_pane", fn() => Blocks::STAINED_GLASS_PANE()); $result->registerBlock("stained_hardened_clay", fn() => Blocks::STAINED_CLAY()); $result->registerBlock("stained_hardened_glass", fn() => Blocks::STAINED_HARDENED_GLASS()); $result->registerBlock("stained_hardened_glass_pane", fn() => Blocks::STAINED_HARDENED_GLASS_PANE()); $result->registerBlock("standing_banner", fn() => Blocks::BANNER()); $result->registerBlock("standing_sign", fn() => Blocks::OAK_SIGN()); $result->registerBlock("still_lava", fn() => Blocks::LAVA()->setStill(true)); $result->registerBlock("still_water", fn() => Blocks::WATER()->setStill(true)); $result->registerBlock("stone", fn() => Blocks::STONE()); $result->registerBlock("stone_brick", fn() => Blocks::STONE_BRICKS()); $result->registerBlock("stone_brick_slab", fn() => Blocks::STONE_BRICK_SLAB()); $result->registerBlock("stone_brick_stairs", fn() => Blocks::STONE_BRICK_STAIRS()); $result->registerBlock("stone_brick_wall", fn() => Blocks::STONE_BRICK_WALL()); $result->registerBlock("stone_bricks", fn() => Blocks::STONE_BRICKS()); $result->registerBlock("stone_button", fn() => Blocks::STONE_BUTTON()); $result->registerBlock("stone_pressure_plate", fn() => Blocks::STONE_PRESSURE_PLATE()); $result->registerBlock("stone_slab", fn() => Blocks::STONE_SLAB()); $result->registerBlock("stone_slab2", fn() => Blocks::RED_SANDSTONE_SLAB()); $result->registerBlock("stone_slab3", fn() => Blocks::END_STONE_BRICK_SLAB()); $result->registerBlock("stone_slab4", fn() => Blocks::MOSSY_STONE_BRICK_SLAB()); $result->registerBlock("stone_stairs", fn() => Blocks::STONE_STAIRS()); $result->registerBlock("stone_wall", fn() => Blocks::COBBLESTONE_WALL()); $result->registerBlock("stonebrick", fn() => Blocks::STONE_BRICKS()); $result->registerBlock("stonecutter", fn() => Blocks::STONECUTTER()); $result->registerBlock("stonecutter_block", fn() => Blocks::STONECUTTER()); $result->registerBlock("stripped_acacia_log", fn() => Blocks::ACACIA_LOG()->setStripped(true)); $result->registerBlock("stripped_acacia_wood", fn() => Blocks::ACACIA_WOOD()->setStripped(true)); $result->registerBlock("stripped_birch_log", fn() => Blocks::BIRCH_LOG()->setStripped(true)); $result->registerBlock("stripped_birch_wood", fn() => Blocks::BIRCH_WOOD()->setStripped(true)); $result->registerBlock("stripped_crimson_hyphae", fn() => Blocks::CRIMSON_HYPHAE()->setStripped(true)); $result->registerBlock("stripped_crimson_stem", fn() => Blocks::CRIMSON_STEM()->setStripped(true)); $result->registerBlock("stripped_dark_oak_log", fn() => Blocks::DARK_OAK_LOG()->setStripped(true)); $result->registerBlock("stripped_dark_oak_wood", fn() => Blocks::DARK_OAK_WOOD()->setStripped(true)); $result->registerBlock("stripped_jungle_log", fn() => Blocks::JUNGLE_LOG()->setStripped(true)); $result->registerBlock("stripped_jungle_wood", fn() => Blocks::JUNGLE_WOOD()->setStripped(true)); $result->registerBlock("stripped_mangrove_log", fn() => Blocks::MANGROVE_LOG()->setStripped(true)); $result->registerBlock("stripped_mangrove_wood", fn() => Blocks::MANGROVE_WOOD()->setStripped(true)); $result->registerBlock("stripped_oak_log", fn() => Blocks::OAK_LOG()->setStripped(true)); $result->registerBlock("stripped_oak_wood", fn() => Blocks::OAK_WOOD()->setStripped(true)); $result->registerBlock("stripped_spruce_log", fn() => Blocks::SPRUCE_LOG()->setStripped(true)); $result->registerBlock("stripped_spruce_wood", fn() => Blocks::SPRUCE_WOOD()->setStripped(true)); $result->registerBlock("stripped_warped_hyphae", fn() => Blocks::WARPED_HYPHAE()->setStripped(true)); $result->registerBlock("stripped_warped_stem", fn() => Blocks::WARPED_STEM()->setStripped(true)); $result->registerBlock("sugar_cane", fn() => Blocks::SUGARCANE()); $result->registerBlock("sugar_canes", fn() => Blocks::SUGARCANE()); $result->registerBlock("sugarcane", fn() => Blocks::SUGARCANE()); $result->registerBlock("sugarcane_block", fn() => Blocks::SUGARCANE()); $result->registerBlock("sunflower", fn() => Blocks::SUNFLOWER()); $result->registerBlock("sweet_berry_bush", fn() => Blocks::SWEET_BERRY_BUSH()); $result->registerBlock("tall_grass", fn() => Blocks::TALL_GRASS()); $result->registerBlock("tallgrass", fn() => Blocks::FERN()); $result->registerBlock("terracotta", fn() => Blocks::STAINED_CLAY()); $result->registerBlock("tinted_glass", fn() => Blocks::TINTED_GLASS()); $result->registerBlock("tnt", fn() => Blocks::TNT()); $result->registerBlock("torch", fn() => Blocks::TORCH()); $result->registerBlock("trapdoor", fn() => Blocks::OAK_TRAPDOOR()); $result->registerBlock("trapped_chest", fn() => Blocks::TRAPPED_CHEST()); $result->registerBlock("trip_wire", fn() => Blocks::TRIPWIRE()); $result->registerBlock("tripwire", fn() => Blocks::TRIPWIRE()); $result->registerBlock("tripwire_hook", fn() => Blocks::TRIPWIRE_HOOK()); $result->registerBlock("trunk", fn() => Blocks::OAK_PLANKS()); $result->registerBlock("trunk2", fn() => Blocks::ACACIA_LOG()->setStripped(false)); $result->registerBlock("tuff", fn() => Blocks::TUFF()); $result->registerBlock("underwater_torch", fn() => Blocks::UNDERWATER_TORCH()); $result->registerBlock("undyed_shulker_box", fn() => Blocks::SHULKER_BOX()); $result->registerBlock("unlit_redstone_torch", fn() => Blocks::REDSTONE_TORCH()); $result->registerBlock("unpowered_comparator", fn() => Blocks::REDSTONE_COMPARATOR()); $result->registerBlock("unpowered_comparator_block", fn() => Blocks::REDSTONE_COMPARATOR()); $result->registerBlock("unpowered_repeater", fn() => Blocks::REDSTONE_REPEATER()); $result->registerBlock("unpowered_repeater_block", fn() => Blocks::REDSTONE_REPEATER()); $result->registerBlock("update_block", fn() => Blocks::INFO_UPDATE()); $result->registerBlock("vine", fn() => Blocks::VINES()); $result->registerBlock("vines", fn() => Blocks::VINES()); $result->registerBlock("wall_banner", fn() => Blocks::WALL_BANNER()); $result->registerBlock("wall_coral_fan", fn() => Blocks::WALL_CORAL_FAN()); $result->registerBlock("wall_sign", fn() => Blocks::OAK_WALL_SIGN()); $result->registerBlock("warped_button", fn() => Blocks::WARPED_BUTTON()); $result->registerBlock("warped_door", fn() => Blocks::WARPED_DOOR()); $result->registerBlock("warped_fence", fn() => Blocks::WARPED_FENCE()); $result->registerBlock("warped_fence_gate", fn() => Blocks::WARPED_FENCE_GATE()); $result->registerBlock("warped_hyphae", fn() => Blocks::WARPED_HYPHAE()->setStripped(false)); $result->registerBlock("warped_planks", fn() => Blocks::WARPED_PLANKS()); $result->registerBlock("warped_pressure_plate", fn() => Blocks::WARPED_PRESSURE_PLATE()); $result->registerBlock("warped_sign", fn() => Blocks::WARPED_SIGN()); $result->registerBlock("warped_slab", fn() => Blocks::WARPED_SLAB()); $result->registerBlock("warped_stairs", fn() => Blocks::WARPED_STAIRS()); $result->registerBlock("warped_stem", fn() => Blocks::WARPED_STEM()->setStripped(false)); $result->registerBlock("warped_trapdoor", fn() => Blocks::WARPED_TRAPDOOR()); $result->registerBlock("warped_wart_block", fn() => Blocks::WARPED_WART_BLOCK()); $result->registerBlock("water", fn() => Blocks::WATER()); $result->registerBlock("water_lily", fn() => Blocks::LILY_PAD()); $result->registerBlock("waterlily", fn() => Blocks::LILY_PAD()); $result->registerBlock("web", fn() => Blocks::COBWEB()); $result->registerBlock("weighted_pressure_plate_heavy", fn() => Blocks::WEIGHTED_PRESSURE_PLATE_HEAVY()); $result->registerBlock("weighted_pressure_plate_light", fn() => Blocks::WEIGHTED_PRESSURE_PLATE_LIGHT()); $result->registerBlock("wheat_block", fn() => Blocks::WHEAT()); $result->registerBlock("white_tulip", fn() => Blocks::WHITE_TULIP()); $result->registerBlock("wither_rose", fn() => Blocks::WITHER_ROSE()); $result->registerBlock("wither_skeleton_skull", fn() => Blocks::MOB_HEAD()->setSkullType(SkullType::WITHER_SKELETON())); $result->registerBlock("wood", fn() => Blocks::OAK_LOG()->setStripped(false)); $result->registerBlock("wood2", fn() => Blocks::ACACIA_LOG()->setStripped(false)); $result->registerBlock("wood_door_block", fn() => Blocks::OAK_DOOR()); $result->registerBlock("wood_slab", fn() => Blocks::OAK_SLAB()); $result->registerBlock("wood_slabs", fn() => Blocks::OAK_SLAB()); $result->registerBlock("wood_stairs", fn() => Blocks::OAK_STAIRS()); $result->registerBlock("wooden_button", fn() => Blocks::OAK_BUTTON()); $result->registerBlock("wooden_door", fn() => Blocks::OAK_DOOR()); $result->registerBlock("wooden_door_block", fn() => Blocks::OAK_DOOR()); $result->registerBlock("wooden_plank", fn() => Blocks::OAK_PLANKS()); $result->registerBlock("wooden_planks", fn() => Blocks::OAK_PLANKS()); $result->registerBlock("wooden_pressure_plate", fn() => Blocks::OAK_PRESSURE_PLATE()); $result->registerBlock("wooden_slab", fn() => Blocks::OAK_SLAB()); $result->registerBlock("wooden_slabs", fn() => Blocks::OAK_SLAB()); $result->registerBlock("wooden_stairs", fn() => Blocks::OAK_STAIRS()); $result->registerBlock("wooden_trapdoor", fn() => Blocks::OAK_TRAPDOOR()); $result->registerBlock("wool", fn() => Blocks::WOOL()); $result->registerBlock("workbench", fn() => Blocks::CRAFTING_TABLE()); $result->registerBlock("yellow_flower", fn() => Blocks::DANDELION()); $result->registerBlock("zombie_head", fn() => Blocks::MOB_HEAD()->setSkullType(SkullType::ZOMBIE())); } private static function registerDynamicItems(self $result) : void{ foreach(DyeColor::getAll() as $color){ $prefix = fn(string $name) => $color->name() . "_" . $name; $result->register($prefix("dye"), fn() => Items::DYE()->setColor($color)); } foreach(SuspiciousStewType::getAll() as $suspiciousStewType){ $prefix = fn(string $name) => $suspiciousStewType->name() . "_" . $name; $result->register($prefix("suspicious_stew"), fn() => Items::SUSPICIOUS_STEW()->setType($suspiciousStewType)); } } private static function registerItems(self $result) : void{ $result->register("acacia_boat", fn() => Items::ACACIA_BOAT()); $result->register("amethyst_shard", fn() => Items::AMETHYST_SHARD()); $result->register("apple", fn() => Items::APPLE()); $result->register("apple_enchanted", fn() => Items::ENCHANTED_GOLDEN_APPLE()); $result->register("appleenchanted", fn() => Items::ENCHANTED_GOLDEN_APPLE()); $result->register("arrow", fn() => Items::ARROW()); $result->register("awkward_potion", fn() => Items::POTION()->setType(PotionType::AWKWARD())); $result->register("awkward_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::AWKWARD())); $result->register("baked_potato", fn() => Items::BAKED_POTATO()); $result->register("baked_potatoes", fn() => Items::BAKED_POTATO()); $result->register("beef", fn() => Items::RAW_BEEF()); $result->register("beetroot", fn() => Items::BEETROOT()); $result->register("beetroot_seed", fn() => Items::BEETROOT_SEEDS()); $result->register("beetroot_seeds", fn() => Items::BEETROOT_SEEDS()); $result->register("beetroot_soup", fn() => Items::BEETROOT_SOUP()); $result->register("birch_boat", fn() => Items::BIRCH_BOAT()); $result->register("blaze_powder", fn() => Items::BLAZE_POWDER()); $result->register("blaze_rod", fn() => Items::BLAZE_ROD()); $result->register("bleach", fn() => Items::BLEACH()); $result->register("boat", fn() => Items::OAK_BOAT()); $result->register("bone", fn() => Items::BONE()); $result->register("bone_meal", fn() => Items::BONE_MEAL()); $result->register("book", fn() => Items::BOOK()); $result->register("bottle_o_enchanting", fn() => Items::EXPERIENCE_BOTTLE()); $result->register("bow", fn() => Items::BOW()); $result->register("bowl", fn() => Items::BOWL()); $result->register("bread", fn() => Items::BREAD()); $result->register("brick", fn() => Items::BRICK()); $result->register("bucket", fn() => Items::BUCKET()); $result->register("carrot", fn() => Items::CARROT()); $result->register("chain_boots", fn() => Items::CHAINMAIL_BOOTS()); $result->register("chain_chestplate", fn() => Items::CHAINMAIL_CHESTPLATE()); $result->register("chain_helmet", fn() => Items::CHAINMAIL_HELMET()); $result->register("chain_leggings", fn() => Items::CHAINMAIL_LEGGINGS()); $result->register("chainmail_boots", fn() => Items::CHAINMAIL_BOOTS()); $result->register("chainmail_chestplate", fn() => Items::CHAINMAIL_CHESTPLATE()); $result->register("chainmail_helmet", fn() => Items::CHAINMAIL_HELMET()); $result->register("chainmail_leggings", fn() => Items::CHAINMAIL_LEGGINGS()); $result->register("charcoal", fn() => Items::CHARCOAL()); $result->register("chemical_aluminium_oxide", fn() => Items::CHEMICAL_ALUMINIUM_OXIDE()); $result->register("chemical_ammonia", fn() => Items::CHEMICAL_AMMONIA()); $result->register("chemical_barium_sulphate", fn() => Items::CHEMICAL_BARIUM_SULPHATE()); $result->register("chemical_benzene", fn() => Items::CHEMICAL_BENZENE()); $result->register("chemical_boron_trioxide", fn() => Items::CHEMICAL_BORON_TRIOXIDE()); $result->register("chemical_calcium_bromide", fn() => Items::CHEMICAL_CALCIUM_BROMIDE()); $result->register("chemical_calcium_chloride", fn() => Items::CHEMICAL_CALCIUM_CHLORIDE()); $result->register("chemical_cerium_chloride", fn() => Items::CHEMICAL_CERIUM_CHLORIDE()); $result->register("chemical_charcoal", fn() => Items::CHEMICAL_CHARCOAL()); $result->register("chemical_crude_oil", fn() => Items::CHEMICAL_CRUDE_OIL()); $result->register("chemical_glue", fn() => Items::CHEMICAL_GLUE()); $result->register("chemical_hydrogen_peroxide", fn() => Items::CHEMICAL_HYDROGEN_PEROXIDE()); $result->register("chemical_hypochlorite", fn() => Items::CHEMICAL_HYPOCHLORITE()); $result->register("chemical_ink", fn() => Items::CHEMICAL_INK()); $result->register("chemical_iron_sulphide", fn() => Items::CHEMICAL_IRON_SULPHIDE()); $result->register("chemical_latex", fn() => Items::CHEMICAL_LATEX()); $result->register("chemical_lithium_hydride", fn() => Items::CHEMICAL_LITHIUM_HYDRIDE()); $result->register("chemical_luminol", fn() => Items::CHEMICAL_LUMINOL()); $result->register("chemical_magnesium_nitrate", fn() => Items::CHEMICAL_MAGNESIUM_NITRATE()); $result->register("chemical_magnesium_oxide", fn() => Items::CHEMICAL_MAGNESIUM_OXIDE()); $result->register("chemical_magnesium_salts", fn() => Items::CHEMICAL_MAGNESIUM_SALTS()); $result->register("chemical_mercuric_chloride", fn() => Items::CHEMICAL_MERCURIC_CHLORIDE()); $result->register("chemical_polyethylene", fn() => Items::CHEMICAL_POLYETHYLENE()); $result->register("chemical_potassium_chloride", fn() => Items::CHEMICAL_POTASSIUM_CHLORIDE()); $result->register("chemical_potassium_iodide", fn() => Items::CHEMICAL_POTASSIUM_IODIDE()); $result->register("chemical_rubbish", fn() => Items::CHEMICAL_RUBBISH()); $result->register("chemical_salt", fn() => Items::CHEMICAL_SALT()); $result->register("chemical_soap", fn() => Items::CHEMICAL_SOAP()); $result->register("chemical_sodium_acetate", fn() => Items::CHEMICAL_SODIUM_ACETATE()); $result->register("chemical_sodium_fluoride", fn() => Items::CHEMICAL_SODIUM_FLUORIDE()); $result->register("chemical_sodium_hydride", fn() => Items::CHEMICAL_SODIUM_HYDRIDE()); $result->register("chemical_sodium_hydroxide", fn() => Items::CHEMICAL_SODIUM_HYDROXIDE()); $result->register("chemical_sodium_hypochlorite", fn() => Items::CHEMICAL_SODIUM_HYPOCHLORITE()); $result->register("chemical_sodium_oxide", fn() => Items::CHEMICAL_SODIUM_OXIDE()); $result->register("chemical_sugar", fn() => Items::CHEMICAL_SUGAR()); $result->register("chemical_sulphate", fn() => Items::CHEMICAL_SULPHATE()); $result->register("chemical_tungsten_chloride", fn() => Items::CHEMICAL_TUNGSTEN_CHLORIDE()); $result->register("chemical_water", fn() => Items::CHEMICAL_WATER()); $result->register("chicken", fn() => Items::RAW_CHICKEN()); $result->register("chorus_fruit", fn() => Items::CHORUS_FRUIT()); $result->register("chorus_fruit_popped", fn() => Items::POPPED_CHORUS_FRUIT()); $result->register("clay", fn() => Items::CLAY()); $result->register("clay_ball", fn() => Items::CLAY()); $result->register("clock", fn() => Items::CLOCK()); $result->register("clown_fish", fn() => Items::CLOWNFISH()); $result->register("clownfish", fn() => Items::CLOWNFISH()); $result->register("coal", fn() => Items::COAL()); $result->register("cocoa_beans", fn() => Items::COCOA_BEANS()); $result->register("cod", fn() => Items::RAW_FISH()); $result->register("compass", fn() => Items::COMPASS()); $result->register("compound", fn() => Items::CHEMICAL_SALT()); $result->register("cooked_beef", fn() => Items::STEAK()); $result->register("cooked_chicken", fn() => Items::COOKED_CHICKEN()); $result->register("cooked_cod", fn() => Items::COOKED_FISH()); $result->register("cooked_fish", fn() => Items::COOKED_FISH()); $result->register("cooked_mutton", fn() => Items::COOKED_MUTTON()); $result->register("cooked_porkchop", fn() => Items::COOKED_PORKCHOP()); $result->register("cooked_rabbit", fn() => Items::COOKED_RABBIT()); $result->register("cooked_salmon", fn() => Items::COOKED_SALMON()); $result->register("cookie", fn() => Items::COOKIE()); $result->register("copper_ingot", fn() => Items::COPPER_INGOT()); $result->register("dark_oak_boat", fn() => Items::DARK_OAK_BOAT()); $result->register("diamond", fn() => Items::DIAMOND()); $result->register("diamond_axe", fn() => Items::DIAMOND_AXE()); $result->register("diamond_boots", fn() => Items::DIAMOND_BOOTS()); $result->register("diamond_chestplate", fn() => Items::DIAMOND_CHESTPLATE()); $result->register("diamond_helmet", fn() => Items::DIAMOND_HELMET()); $result->register("diamond_hoe", fn() => Items::DIAMOND_HOE()); $result->register("diamond_leggings", fn() => Items::DIAMOND_LEGGINGS()); $result->register("diamond_pickaxe", fn() => Items::DIAMOND_PICKAXE()); $result->register("diamond_shovel", fn() => Items::DIAMOND_SHOVEL()); $result->register("diamond_sword", fn() => Items::DIAMOND_SWORD()); $result->register("disc_fragment_5", fn() => Items::DISC_FRAGMENT_5()); $result->register("dragon_breath", fn() => Items::DRAGON_BREATH()); $result->register("dried_kelp", fn() => Items::DRIED_KELP()); $result->register("dye", fn() => Items::INK_SAC()); $result->register("echo_shard", fn() => Items::ECHO_SHARD()); $result->register("egg", fn() => Items::EGG()); $result->register("emerald", fn() => Items::EMERALD()); $result->register("enchanted_golden_apple", fn() => Items::ENCHANTED_GOLDEN_APPLE()); $result->register("enchanting_bottle", fn() => Items::EXPERIENCE_BOTTLE()); $result->register("ender_pearl", fn() => Items::ENDER_PEARL()); $result->register("experience_bottle", fn() => Items::EXPERIENCE_BOTTLE()); $result->register("feather", fn() => Items::FEATHER()); $result->register("fermented_spider_eye", fn() => Items::FERMENTED_SPIDER_EYE()); $result->register("fire_charge", fn() => Items::FIRE_CHARGE()); $result->register("fire_resistance_potion", fn() => Items::POTION()->setType(PotionType::FIRE_RESISTANCE())); $result->register("fire_resistance_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::FIRE_RESISTANCE())); $result->register("fish", fn() => Items::RAW_FISH()); $result->register("fishing_rod", fn() => Items::FISHING_ROD()); $result->register("flint", fn() => Items::FLINT()); $result->register("flint_and_steel", fn() => Items::FLINT_AND_STEEL()); $result->register("flint_steel", fn() => Items::FLINT_AND_STEEL()); $result->register("ghast_tear", fn() => Items::GHAST_TEAR()); $result->register("glass_bottle", fn() => Items::GLASS_BOTTLE()); $result->register("glistering_melon", fn() => Items::GLISTERING_MELON()); $result->register("glow_ink_sac", fn() => Items::GLOW_INK_SAC()); $result->register("glowstone_dust", fn() => Items::GLOWSTONE_DUST()); $result->register("gold_axe", fn() => Items::GOLDEN_AXE()); $result->register("gold_boots", fn() => Items::GOLDEN_BOOTS()); $result->register("gold_chestplate", fn() => Items::GOLDEN_CHESTPLATE()); $result->register("gold_helmet", fn() => Items::GOLDEN_HELMET()); $result->register("gold_hoe", fn() => Items::GOLDEN_HOE()); $result->register("gold_ingot", fn() => Items::GOLD_INGOT()); $result->register("gold_leggings", fn() => Items::GOLDEN_LEGGINGS()); $result->register("gold_nugget", fn() => Items::GOLD_NUGGET()); $result->register("gold_pickaxe", fn() => Items::GOLDEN_PICKAXE()); $result->register("gold_shovel", fn() => Items::GOLDEN_SHOVEL()); $result->register("gold_sword", fn() => Items::GOLDEN_SWORD()); $result->register("golden_apple", fn() => Items::GOLDEN_APPLE()); $result->register("golden_axe", fn() => Items::GOLDEN_AXE()); $result->register("golden_boots", fn() => Items::GOLDEN_BOOTS()); $result->register("golden_carrot", fn() => Items::GOLDEN_CARROT()); $result->register("golden_chestplate", fn() => Items::GOLDEN_CHESTPLATE()); $result->register("golden_helmet", fn() => Items::GOLDEN_HELMET()); $result->register("golden_hoe", fn() => Items::GOLDEN_HOE()); $result->register("golden_leggings", fn() => Items::GOLDEN_LEGGINGS()); $result->register("golden_nugget", fn() => Items::GOLD_NUGGET()); $result->register("golden_pickaxe", fn() => Items::GOLDEN_PICKAXE()); $result->register("golden_shovel", fn() => Items::GOLDEN_SHOVEL()); $result->register("golden_sword", fn() => Items::GOLDEN_SWORD()); $result->register("gunpowder", fn() => Items::GUNPOWDER()); $result->register("harming_potion", fn() => Items::POTION()->setType(PotionType::HARMING())); $result->register("harming_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::HARMING())); $result->register("healing_potion", fn() => Items::POTION()->setType(PotionType::HEALING())); $result->register("healing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::HEALING())); $result->register("heart_of_the_sea", fn() => Items::HEART_OF_THE_SEA()); $result->register("honey_bottle", fn() => Items::HONEY_BOTTLE()); $result->register("honeycomb", fn() => Items::HONEYCOMB()); $result->register("ink_sac", fn() => Items::INK_SAC()); $result->register("invisibility_potion", fn() => Items::POTION()->setType(PotionType::INVISIBILITY())); $result->register("invisibility_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::INVISIBILITY())); $result->register("iron_axe", fn() => Items::IRON_AXE()); $result->register("iron_boots", fn() => Items::IRON_BOOTS()); $result->register("iron_chestplate", fn() => Items::IRON_CHESTPLATE()); $result->register("iron_helmet", fn() => Items::IRON_HELMET()); $result->register("iron_hoe", fn() => Items::IRON_HOE()); $result->register("iron_ingot", fn() => Items::IRON_INGOT()); $result->register("iron_leggings", fn() => Items::IRON_LEGGINGS()); $result->register("iron_nugget", fn() => Items::IRON_NUGGET()); $result->register("iron_pickaxe", fn() => Items::IRON_PICKAXE()); $result->register("iron_shovel", fn() => Items::IRON_SHOVEL()); $result->register("iron_sword", fn() => Items::IRON_SWORD()); $result->register("jungle_boat", fn() => Items::JUNGLE_BOAT()); $result->register("lapis_lazuli", fn() => Items::LAPIS_LAZULI()); $result->register("lava_bucket", fn() => Items::LAVA_BUCKET()); $result->register("leaping_potion", fn() => Items::POTION()->setType(PotionType::LEAPING())); $result->register("leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LEAPING())); $result->register("leather", fn() => Items::LEATHER()); $result->register("leather_boots", fn() => Items::LEATHER_BOOTS()); $result->register("leather_cap", fn() => Items::LEATHER_CAP()); $result->register("leather_chestplate", fn() => Items::LEATHER_TUNIC()); $result->register("leather_helmet", fn() => Items::LEATHER_CAP()); $result->register("leather_leggings", fn() => Items::LEATHER_PANTS()); $result->register("leather_pants", fn() => Items::LEATHER_PANTS()); $result->register("leather_tunic", fn() => Items::LEATHER_TUNIC()); $result->register("long_fire_resistance_potion", fn() => Items::POTION()->setType(PotionType::LONG_FIRE_RESISTANCE())); $result->register("long_fire_resistance_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_FIRE_RESISTANCE())); $result->register("long_invisibility_potion", fn() => Items::POTION()->setType(PotionType::LONG_INVISIBILITY())); $result->register("long_invisibility_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_INVISIBILITY())); $result->register("long_leaping_potion", fn() => Items::POTION()->setType(PotionType::LONG_LEAPING())); $result->register("long_leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_LEAPING())); $result->register("long_mundane_potion", fn() => Items::POTION()->setType(PotionType::LONG_MUNDANE())); $result->register("long_mundane_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_MUNDANE())); $result->register("long_night_vision_potion", fn() => Items::POTION()->setType(PotionType::LONG_NIGHT_VISION())); $result->register("long_night_vision_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_NIGHT_VISION())); $result->register("long_poison_potion", fn() => Items::POTION()->setType(PotionType::LONG_POISON())); $result->register("long_poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_POISON())); $result->register("long_regeneration_potion", fn() => Items::POTION()->setType(PotionType::LONG_REGENERATION())); $result->register("long_regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_REGENERATION())); $result->register("long_slow_falling_potion", fn() => Items::POTION()->setType(PotionType::LONG_SLOW_FALLING())); $result->register("long_slow_falling_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SLOW_FALLING())); $result->register("long_slowness_potion", fn() => Items::POTION()->setType(PotionType::LONG_SLOWNESS())); $result->register("long_slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SLOWNESS())); $result->register("long_strength_potion", fn() => Items::POTION()->setType(PotionType::LONG_STRENGTH())); $result->register("long_strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_STRENGTH())); $result->register("long_swiftness_potion", fn() => Items::POTION()->setType(PotionType::LONG_SWIFTNESS())); $result->register("long_swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_SWIFTNESS())); $result->register("long_turtle_master_potion", fn() => Items::POTION()->setType(PotionType::LONG_TURTLE_MASTER())); $result->register("long_turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_TURTLE_MASTER())); $result->register("long_water_breathing_potion", fn() => Items::POTION()->setType(PotionType::LONG_WATER_BREATHING())); $result->register("long_water_breathing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_WATER_BREATHING())); $result->register("long_weakness_potion", fn() => Items::POTION()->setType(PotionType::LONG_WEAKNESS())); $result->register("long_weakness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::LONG_WEAKNESS())); $result->register("magma_cream", fn() => Items::MAGMA_CREAM()); $result->register("melon", fn() => Items::MELON()); $result->register("melon_seeds", fn() => Items::MELON_SEEDS()); $result->register("melon_slice", fn() => Items::MELON()); $result->register("milk_bucket", fn() => Items::MILK_BUCKET()); $result->register("minecart", fn() => Items::MINECART()); $result->register("mundane_potion", fn() => Items::POTION()->setType(PotionType::MUNDANE())); $result->register("mundane_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::MUNDANE())); $result->register("mushroom_stew", fn() => Items::MUSHROOM_STEW()); $result->register("mutton", fn() => Items::RAW_MUTTON()); $result->register("mutton_cooked", fn() => Items::COOKED_MUTTON()); $result->register("mutton_raw", fn() => Items::RAW_MUTTON()); $result->register("muttoncooked", fn() => Items::COOKED_MUTTON()); $result->register("muttonraw", fn() => Items::RAW_MUTTON()); $result->register("nautilus_shell", fn() => Items::NAUTILUS_SHELL()); $result->register("nether_brick", fn() => Items::NETHER_BRICK()); $result->register("nether_quartz", fn() => Items::NETHER_QUARTZ()); $result->register("nether_star", fn() => Items::NETHER_STAR()); $result->register("netherbrick", fn() => Items::NETHER_BRICK()); $result->register("netherite_axe", fn() => Items::NETHERITE_AXE()); $result->register("netherite_boots", fn() => Items::NETHERITE_BOOTS()); $result->register("netherite_chestplate", fn() => Items::NETHERITE_CHESTPLATE()); $result->register("netherite_helmet", fn() => Items::NETHERITE_HELMET()); $result->register("netherite_hoe", fn() => Items::NETHERITE_HOE()); $result->register("netherite_ingot", fn() => Items::NETHERITE_INGOT()); $result->register("netherite_leggings", fn() => Items::NETHERITE_LEGGINGS()); $result->register("netherite_pickaxe", fn() => Items::NETHERITE_PICKAXE()); $result->register("netherite_scrap", fn() => Items::NETHERITE_SCRAP()); $result->register("netherite_shovel", fn() => Items::NETHERITE_SHOVEL()); $result->register("netherite_sword", fn() => Items::NETHERITE_SWORD()); $result->register("netherstar", fn() => Items::NETHER_STAR()); $result->register("night_vision_potion", fn() => Items::POTION()->setType(PotionType::NIGHT_VISION())); $result->register("night_vision_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::NIGHT_VISION())); $result->register("oak_boat", fn() => Items::OAK_BOAT()); $result->register("painting", fn() => Items::PAINTING()); $result->register("paper", fn() => Items::PAPER()); $result->register("phantom_membrane", fn() => Items::PHANTOM_MEMBRANE()); $result->register("poison_potion", fn() => Items::POTION()->setType(PotionType::POISON())); $result->register("poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::POISON())); $result->register("poisonous_potato", fn() => Items::POISONOUS_POTATO()); $result->register("popped_chorus_fruit", fn() => Items::POPPED_CHORUS_FRUIT()); $result->register("porkchop", fn() => Items::RAW_PORKCHOP()); $result->register("potato", fn() => Items::POTATO()); $result->register("potion", fn() => Items::POTION()); $result->register("prismarine_crystals", fn() => Items::PRISMARINE_CRYSTALS()); $result->register("prismarine_shard", fn() => Items::PRISMARINE_SHARD()); $result->register("puffer_fish", fn() => Items::PUFFERFISH()); $result->register("pufferfish", fn() => Items::PUFFERFISH()); $result->register("pumpkin_pie", fn() => Items::PUMPKIN_PIE()); $result->register("pumpkin_seeds", fn() => Items::PUMPKIN_SEEDS()); $result->register("quartz", fn() => Items::NETHER_QUARTZ()); $result->register("rabbit", fn() => Items::RAW_RABBIT()); $result->register("rabbit_foot", fn() => Items::RABBIT_FOOT()); $result->register("rabbit_hide", fn() => Items::RABBIT_HIDE()); $result->register("rabbit_stew", fn() => Items::RABBIT_STEW()); $result->register("raw_beef", fn() => Items::RAW_BEEF()); $result->register("raw_cod", fn() => Items::RAW_FISH()); $result->register("raw_copper", fn() => Items::RAW_COPPER()); $result->register("raw_chicken", fn() => Items::RAW_CHICKEN()); $result->register("raw_fish", fn() => Items::RAW_FISH()); $result->register("raw_gold", fn() => Items::RAW_GOLD()); $result->register("raw_iron", fn() => Items::RAW_IRON()); $result->register("raw_mutton", fn() => Items::RAW_MUTTON()); $result->register("raw_porkchop", fn() => Items::RAW_PORKCHOP()); $result->register("raw_rabbit", fn() => Items::RAW_RABBIT()); $result->register("raw_salmon", fn() => Items::RAW_SALMON()); $result->register("record_11", fn() => Items::RECORD_11()); $result->register("record_13", fn() => Items::RECORD_13()); $result->register("record_blocks", fn() => Items::RECORD_BLOCKS()); $result->register("record_cat", fn() => Items::RECORD_CAT()); $result->register("record_chirp", fn() => Items::RECORD_CHIRP()); $result->register("record_far", fn() => Items::RECORD_FAR()); $result->register("record_mall", fn() => Items::RECORD_MALL()); $result->register("record_mellohi", fn() => Items::RECORD_MELLOHI()); $result->register("record_stal", fn() => Items::RECORD_STAL()); $result->register("record_strad", fn() => Items::RECORD_STRAD()); $result->register("record_wait", fn() => Items::RECORD_WAIT()); $result->register("record_ward", fn() => Items::RECORD_WARD()); $result->register("redstone", fn() => Items::REDSTONE_DUST()); $result->register("redstone_dust", fn() => Items::REDSTONE_DUST()); $result->register("regeneration_potion", fn() => Items::POTION()->setType(PotionType::REGENERATION())); $result->register("regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::REGENERATION())); $result->register("rotten_flesh", fn() => Items::ROTTEN_FLESH()); $result->register("salmon", fn() => Items::RAW_SALMON()); $result->register("scute", fn() => Items::SCUTE()); $result->register("seeds", fn() => Items::WHEAT_SEEDS()); $result->register("shears", fn() => Items::SHEARS()); $result->register("shulker_shell", fn() => Items::SHULKER_SHELL()); $result->register("slime_ball", fn() => Items::SLIMEBALL()); $result->register("slimeball", fn() => Items::SLIMEBALL()); $result->register("slow_falling_potion", fn() => Items::POTION()->setType(PotionType::SLOW_FALLING())); $result->register("slow_falling_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SLOW_FALLING())); $result->register("slowness_potion", fn() => Items::POTION()->setType(PotionType::SLOWNESS())); $result->register("slowness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SLOWNESS())); $result->register("snowball", fn() => Items::SNOWBALL()); $result->register("speckled_melon", fn() => Items::GLISTERING_MELON()); $result->register("spider_eye", fn() => Items::SPIDER_EYE()); $result->register("splash_potion", fn() => Items::SPLASH_POTION()); $result->register("spruce_boat", fn() => Items::SPRUCE_BOAT()); $result->register("spyglass", fn() => Items::SPYGLASS()); $result->register("squid_spawn_egg", fn() => Items::SQUID_SPAWN_EGG()); $result->register("steak", fn() => Items::STEAK()); $result->register("stick", fn() => Items::STICK()); $result->register("sticks", fn() => Items::STICK()); $result->register("stone_axe", fn() => Items::STONE_AXE()); $result->register("stone_hoe", fn() => Items::STONE_HOE()); $result->register("stone_pickaxe", fn() => Items::STONE_PICKAXE()); $result->register("stone_shovel", fn() => Items::STONE_SHOVEL()); $result->register("stone_sword", fn() => Items::STONE_SWORD()); $result->register("strength_potion", fn() => Items::POTION()->setType(PotionType::STRENGTH())); $result->register("strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRENGTH())); $result->register("string", fn() => Items::STRING()); $result->register("strong_harming_potion", fn() => Items::POTION()->setType(PotionType::STRONG_HARMING())); $result->register("strong_harming_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_HARMING())); $result->register("strong_healing_potion", fn() => Items::POTION()->setType(PotionType::STRONG_HEALING())); $result->register("strong_healing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_HEALING())); $result->register("strong_leaping_potion", fn() => Items::POTION()->setType(PotionType::STRONG_LEAPING())); $result->register("strong_leaping_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_LEAPING())); $result->register("strong_poison_potion", fn() => Items::POTION()->setType(PotionType::STRONG_POISON())); $result->register("strong_poison_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_POISON())); $result->register("strong_regeneration_potion", fn() => Items::POTION()->setType(PotionType::STRONG_REGENERATION())); $result->register("strong_regeneration_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_REGENERATION())); $result->register("strong_strength_potion", fn() => Items::POTION()->setType(PotionType::STRONG_STRENGTH())); $result->register("strong_strength_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_STRENGTH())); $result->register("strong_swiftness_potion", fn() => Items::POTION()->setType(PotionType::STRONG_SWIFTNESS())); $result->register("strong_swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_SWIFTNESS())); $result->register("strong_turtle_master_potion", fn() => Items::POTION()->setType(PotionType::STRONG_TURTLE_MASTER())); $result->register("strong_turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::STRONG_TURTLE_MASTER())); $result->register("sugar", fn() => Items::SUGAR()); $result->register("suspicious_stew", fn() => Items::SUSPICIOUS_STEW()); $result->register("sweet_berries", fn() => Items::SWEET_BERRIES()); $result->register("swiftness_potion", fn() => Items::POTION()->setType(PotionType::SWIFTNESS())); $result->register("swiftness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::SWIFTNESS())); $result->register("thick_potion", fn() => Items::POTION()->setType(PotionType::THICK())); $result->register("thick_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::THICK())); $result->register("totem", fn() => Items::TOTEM()); $result->register("turtle_master_potion", fn() => Items::POTION()->setType(PotionType::TURTLE_MASTER())); $result->register("turtle_master_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::TURTLE_MASTER())); $result->register("turtle_shell_piece", fn() => Items::SCUTE()); $result->register("villager_spawn_egg", fn() => Items::VILLAGER_SPAWN_EGG()); $result->register("water_breathing_potion", fn() => Items::POTION()->setType(PotionType::WATER_BREATHING())); $result->register("water_breathing_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WATER_BREATHING())); $result->register("water_bucket", fn() => Items::WATER_BUCKET()); $result->register("water_potion", fn() => Items::POTION()->setType(PotionType::WATER())); $result->register("water_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WATER())); $result->register("weakness_potion", fn() => Items::POTION()->setType(PotionType::WEAKNESS())); $result->register("weakness_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WEAKNESS())); $result->register("wheat", fn() => Items::WHEAT()); $result->register("wheat_seeds", fn() => Items::WHEAT_SEEDS()); $result->register("wither_potion", fn() => Items::POTION()->setType(PotionType::WITHER())); $result->register("wither_splash_potion", fn() => Items::SPLASH_POTION()->setType(PotionType::WITHER())); $result->register("wooden_axe", fn() => Items::WOODEN_AXE()); $result->register("wooden_hoe", fn() => Items::WOODEN_HOE()); $result->register("wooden_pickaxe", fn() => Items::WOODEN_PICKAXE()); $result->register("wooden_shovel", fn() => Items::WOODEN_SHOVEL()); $result->register("wooden_sword", fn() => Items::WOODEN_SWORD()); $result->register("writable_book", fn() => Items::WRITABLE_BOOK()); $result->register("written_book", fn() => Items::WRITTEN_BOOK()); $result->register("zombie_spawn_egg", fn() => Items::ZOMBIE_SPAWN_EGG()); } /** @phpstan-param \Closure(string $input) : Block $callback */ public function registerBlock(string $alias, \Closure $callback) : void{ $this->register($alias, fn(string $input) => $callback($input)->asItem()); } public function parse(string $input) : ?Item{ return parent::parse($input); } }