meta = $meta; } public function getName(){ return "Flower Pot Block"; } public function canBeActivated(): bool{ return true; } protected function recalculateBoundingBox(){ return new AxisAlignedBB( $this->x + 0.3125, $this->y, $this->z + 0.3125, $this->x + 0.6875, $this->y + 0.375, $this->z + 0.6875 ); } public function place(Item $item, Block $block, Block $target, $face, $fx, $fy, $fz, Player $player = null){ if($this->getSide(Vector3::SIDE_DOWN)->isTransparent()){ return false; } $this->getLevel()->setBlock($block, $this, true, true); $nbt = new CompoundTag("", [ new StringTag("id", Tile::FLOWER_POT), new IntTag("x", $block->x), new IntTag("y", $block->y), new IntTag("z", $block->z), new ShortTag("item", 0), new IntTag("mData", 0), ]); if($item->hasCustomBlockData()){ foreach($item->getCustomBlockData() as $key => $v){ $nbt->{$key} = $v; } } Tile::createTile(Tile::FLOWER_POT, $this->getLevel(), $nbt); return true; } public function onUpdate($type){ if($type === Level::BLOCK_UPDATE_NORMAL){ if($this->getSide(0)->isTransparent() === true){ $this->getLevel()->useBreakOn($this); return Level::BLOCK_UPDATE_NORMAL; } } return false; } public function onActivate(Item $item, Player $player = null){ $pot = $this->getLevel()->getTile($this); if(!($pot instanceof TileFlowerPot)){ return false; } if(!$pot->canAddItem($item)){ return true; } $this->setDamage(self::STATE_FULL); //specific damage value is unnecessary, it just needs to be non-zero to show an item. $this->getLevel()->setBlock($this, $this, true, false); $pot->setItem($item); if($player instanceof Player){ if($player->isSurvival()){ $item->setCount($item->getCount() - 1); $player->getInventory()->setItemInHand($item->getCount() > 0 ? $item : Item::get(Item::AIR)); } } return true; } public function getDrops(Item $item){ $items = [[Item::FLOWER_POT, 0, 1]]; $tile = $this->getLevel()->getTile($this); if($tile instanceof TileFlowerPot){ if(($item = $tile->getItem())->getId() !== Item::AIR){ $items[] = [$item->getId(), $item->getDamage(), 1]; } } return $items; } }