"Stone Bricks", 1 => "Mossy Stone Bricks", 2 => "Cracked Stone Bricks", 3 => "Chiseled Stone Bricks", ); $this->name = $names[$this->meta & 0x03]; $this->hardness = 30; } public function getBreakTime(Item $item, Player $player){ if(($player->gamemode & 0x01) === 0x01){ return 0.20; } switch($item->isPickaxe()){ case 5: return 0.4; case 4: return 0.5; case 3: return 0.75; case 2: return 0.25; case 1: return 1.5; default: return 7.5; } } public function getDrops(Item $item, Player $player){ if($item->isPickaxe() >= 1){ return array( array(STONE_BRICKS, $this->meta & 0x03, 1), ); } else{ return array(); } } }