server = $server; $this->map = $this->server->map; $this->heightMap = array_fill(0, 256, array()); } public function init(){ $this->server->event("player.block.break", array($this, "handle")); $this->server->event("player.block.place", array($this, "handle")); $this->server->event("player.block.update", array($this, "handle")); } public function handle($data, $event){ switch($event){ case "player.block.place": case "player.block.update": console("[DEBUG] EID ".$data["eid"]." placed ".$data["block"].":".$data["meta"]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2); $this->setBlock($data["x"], $data["y"], $data["z"], $data["block"], $data["meta"]); break; case "player.block.break": $block = $this->getBlock($data["x"], $data["y"], $data["z"]); console("[DEBUG] EID ".$data["eid"]." broke block ".$block[0].":".$block[1]." at X ".$data["x"]." Y ".$data["y"]." Z ".$data["z"], true, true, 2); if($block[0] === 0){ break; } $this->setBlock($data["x"], $data["y"], $data["z"], 0, 0); break; } } public function getSpawn(){ return $this->server->spawn; } public function getChunk($X, $Z){ return $this->map->map[$X][$Z]; } public function getBlockFace($block, $face){ $data = array("x" => $block[2][0], "y" => $block[2][1], "z" => $block[2][2]); BlockFace::setPosition($data, $face); return $this->getBlock($data["x"], $data["y"], $data["z"]); } public function getBlock($x, $y, $z){ $b = $this->map->getBlock($x, $y, $z); $b[2] = array($x, $y, $z); return $b; } public function getFloor($x, $z){ if(!isset($this->heightMap[$z][$x])){ $this->heightMap[$z][$x] = $this->map->getFloor($x, $z); } return $this->heightMap[$z][$x]; } public function setBlock($x, $y, $z, $block, $meta = 0){ $this->map->setBlock($x, $y, $z, $block, $meta); $this->heightMap[$z][$x] = $this->map->getFloor($x, $z); $this->server->trigger("world.block.change", array( "x" => $x, "y" => $y, "z" => $z, "block" => $block, "meta" => $meta, )); } public function getOrderedChunk($X, $Z, $columnsPerPacket = 2){ $columnsPerPacket = max(1, (int) $columnsPerPacket); $c = $this->getChunk($X, $Z); $ordered = array(); $i = 0; $cnt = 0; $ordered[$i] = ""; for($z = 0; $z < 16; ++$z){ for($x = 0; $x < 16; ++$x){ if($cnt >= $columnsPerPacket){ ++$i; $ordered[$i] = str_repeat("\x00", $i * $columnsPerPacket); $cnt = 0; } $ordered[$i] .= "\xff"; $block = $this->map->getChunkColumn($X, $Z, $x, $z, 0); $meta = $this->map->getChunkColumn($X, $Z, $x, $z, 1); for($k = 0; $k < 8; ++$k){ $ordered[$i] .= substr($block, $k << 4, 16); $ordered[$i] .= substr($meta, $k << 3, 8); } ++$cnt; } } return $ordered; } }