getSide(Facing::DOWN)->isTransparent()){ $this->position->getWorld()->useBreakOn($this->position); } } public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ $down = $this->getSide(Facing::DOWN); if(!$down->isTransparent()){ return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player); } return false; } }