applyDamage(1); $this->position->getWorld()->setBlock($this->position, VanillaBlocks::CARVED_PUMPKIN()->setFacing($face)); $this->position->getWorld()->dropItem($this->position->add(0.5, 0.5, 0.5), VanillaItems::PUMPKIN_SEEDS()->setCount(1)); return true; } return false; } }