isRunning; } /** * @return string */ public function getPocketMineVersion() : string{ return \pocketmine\VERSION; } /** * @return string */ public function getVersion() : string{ return ProtocolInfo::MINECRAFT_VERSION; } /** * @return string */ public function getApiVersion() : string{ return \pocketmine\BASE_VERSION; } /** * @return string */ public function getFilePath() : string{ return \pocketmine\PATH; } /** * @return string */ public function getResourcePath() : string{ return \pocketmine\RESOURCE_PATH; } /** * @return string */ public function getDataPath() : string{ return $this->dataPath; } /** * @return string */ public function getPluginPath() : string{ return $this->pluginPath; } /** * @return int */ public function getMaxPlayers() : int{ return $this->maxPlayers; } /** * Returns whether the server requires that players be authenticated to Xbox Live. If true, connecting players who * are not logged into Xbox Live will be disconnected. * * @return bool */ public function getOnlineMode() : bool{ return $this->onlineMode; } /** * Alias of {@link #getOnlineMode()}. * @return bool */ public function requiresAuthentication() : bool{ return $this->getOnlineMode(); } /** * @return int */ public function getPort() : int{ return $this->getConfigInt("server-port", 19132); } /** * @return int */ public function getViewDistance() : int{ return max(2, $this->getConfigInt("view-distance", 8)); } /** * Returns a view distance up to the currently-allowed limit. * * @param int $distance * * @return int */ public function getAllowedViewDistance(int $distance) : int{ return max(2, min($distance, $this->memoryManager->getViewDistance($this->getViewDistance()))); } /** * @return string */ public function getIp() : string{ $str = $this->getConfigString("server-ip"); return $str !== "" ? $str : "0.0.0.0"; } /** * @return UUID */ public function getServerUniqueId(){ return $this->serverID; } /** * @return bool */ public function getAutoSave() : bool{ return $this->autoSave; } /** * @param bool $value */ public function setAutoSave(bool $value){ $this->autoSave = $value; foreach($this->getLevels() as $level){ $level->setAutoSave($this->autoSave); } } /** * @return string */ public function getLevelType() : string{ return $this->getConfigString("level-type", "DEFAULT"); } /** * @return bool */ public function getGenerateStructures() : bool{ return $this->getConfigBool("generate-structures", true); } /** * @return int */ public function getGamemode() : int{ return $this->getConfigInt("gamemode", 0) & 0b11; } /** * @return bool */ public function getForceGamemode() : bool{ return $this->getConfigBool("force-gamemode", false); } /** * Returns Server global difficulty. Note that this may be overridden in individual Levels. * @return int */ public function getDifficulty() : int{ return $this->getConfigInt("difficulty", 1); } /** * @return bool */ public function hasWhitelist() : bool{ return $this->getConfigBool("white-list", false); } /** * @return int */ public function getSpawnRadius() : int{ return $this->getConfigInt("spawn-protection", 16); } /** * @return bool */ public function isHardcore() : bool{ return $this->getConfigBool("hardcore", false); } /** * @return int */ public function getDefaultGamemode() : int{ return $this->getConfigInt("gamemode", 0) & 0b11; } /** * @return string */ public function getMotd() : string{ return $this->getConfigString("motd", \pocketmine\NAME . " Server"); } /** * @return \ClassLoader */ public function getLoader(){ return $this->autoloader; } /** * @return \AttachableThreadedLogger */ public function getLogger(){ return $this->logger; } /** * @return EntityMetadataStore */ public function getEntityMetadata(){ return $this->entityMetadata; } /** * @return PlayerMetadataStore */ public function getPlayerMetadata(){ return $this->playerMetadata; } /** * @return LevelMetadataStore */ public function getLevelMetadata(){ return $this->levelMetadata; } /** * @return AutoUpdater */ public function getUpdater(){ return $this->updater; } /** * @return PluginManager */ public function getPluginManager(){ return $this->pluginManager; } /** * @return CraftingManager */ public function getCraftingManager(){ return $this->craftingManager; } /** * @return ResourcePackManager */ public function getResourcePackManager() : ResourcePackManager{ return $this->resourceManager; } public function getAsyncPool() : AsyncPool{ return $this->asyncPool; } /** * @return int */ public function getTick() : int{ return $this->tickCounter; } /** * Returns the last server TPS measure * * @return float */ public function getTicksPerSecond() : float{ return round($this->currentTPS, 2); } /** * Returns the last server TPS average measure * * @return float */ public function getTicksPerSecondAverage() : float{ return round(array_sum($this->tickAverage) / count($this->tickAverage), 2); } /** * Returns the TPS usage/load in % * * @return float */ public function getTickUsage() : float{ return round($this->currentUse * 100, 2); } /** * Returns the TPS usage/load average in % * * @return float */ public function getTickUsageAverage() : float{ return round((array_sum($this->useAverage) / count($this->useAverage)) * 100, 2); } /** * @return SimpleCommandMap */ public function getCommandMap(){ return $this->commandMap; } /** * @return Player[] */ public function getLoggedInPlayers() : array{ return $this->loggedInPlayers; } /** * @return Player[] */ public function getOnlinePlayers() : array{ return $this->playerList; } public function shouldSavePlayerData() : bool{ return (bool) $this->getProperty("player.save-player-data", true); } /** * @param string $name * * @return OfflinePlayer|Player */ public function getOfflinePlayer(string $name){ $name = strtolower($name); $result = $this->getPlayerExact($name); if($result === null){ $result = new OfflinePlayer($this, $name); } return $result; } /** * Returns whether the server has stored any saved data for this player. * * @param string $name * * @return bool */ public function hasOfflinePlayerData(string $name) : bool{ return file_exists($this->getDataPath() . "players/$name.dat"); } /** * @param string $name * * @return CompoundTag */ public function getOfflinePlayerData(string $name) : CompoundTag{ $name = strtolower($name); $path = $this->getDataPath() . "players/"; if($this->shouldSavePlayerData()){ if(file_exists($path . "$name.dat")){ try{ $nbt = new BigEndianNbtSerializer(); return $nbt->readCompressed(file_get_contents($path . "$name.dat")); }catch(\Throwable $e){ //zlib decode error / corrupt data rename($path . "$name.dat", $path . "$name.dat.bak"); $this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerCorrupted", [$name])); } }else{ $this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerNotFound", [$name])); } } $spawn = $this->getDefaultLevel()->getSafeSpawn(); $currentTimeMillis = (int) (microtime(true) * 1000); $nbt = new CompoundTag("", [ new LongTag("firstPlayed", $currentTimeMillis), new LongTag("lastPlayed", $currentTimeMillis), new ListTag("Pos", [ new DoubleTag("", $spawn->x), new DoubleTag("", $spawn->y), new DoubleTag("", $spawn->z) ], NBT::TAG_Double), new StringTag("Level", $this->getDefaultLevel()->getFolderName()), //new StringTag("SpawnLevel", $this->getDefaultLevel()->getFolderName()), //new IntTag("SpawnX", $spawn->getFloorX()), //new IntTag("SpawnY", $spawn->getFloorY()), //new IntTag("SpawnZ", $spawn->getFloorZ()), //new ByteTag("SpawnForced", 1), //TODO new ListTag("Inventory", [], NBT::TAG_Compound), new ListTag("EnderChestInventory", [], NBT::TAG_Compound), new CompoundTag("Achievements", []), new IntTag("playerGameType", $this->getGamemode()), new ListTag("Motion", [ new DoubleTag("", 0.0), new DoubleTag("", 0.0), new DoubleTag("", 0.0) ], NBT::TAG_Double), new ListTag("Rotation", [ new FloatTag("", 0.0), new FloatTag("", 0.0) ], NBT::TAG_Float), new FloatTag("FallDistance", 0.0), new ShortTag("Fire", 0), new ShortTag("Air", 300), new ByteTag("OnGround", 1), new ByteTag("Invulnerable", 0), new StringTag("NameTag", $name) ]); return $nbt; } /** * @param string $name * @param CompoundTag $nbtTag */ public function saveOfflinePlayerData(string $name, CompoundTag $nbtTag){ $ev = new PlayerDataSaveEvent($nbtTag, $name); $ev->setCancelled(!$this->shouldSavePlayerData()); $ev->call(); if(!$ev->isCancelled()){ $nbt = new BigEndianNbtSerializer(); try{ file_put_contents($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed($ev->getSaveData())); }catch(\Throwable $e){ $this->logger->critical($this->getLanguage()->translateString("pocketmine.data.saveError", [$name, $e->getMessage()])); $this->logger->logException($e); } } } /** * @param string $name * * @return Player|null */ public function getPlayer(string $name){ $found = null; $name = strtolower($name); $delta = PHP_INT_MAX; foreach($this->getOnlinePlayers() as $player){ if(stripos($player->getName(), $name) === 0){ $curDelta = strlen($player->getName()) - strlen($name); if($curDelta < $delta){ $found = $player; $delta = $curDelta; } if($curDelta === 0){ break; } } } return $found; } /** * @param string $name * * @return Player|null */ public function getPlayerExact(string $name){ $name = strtolower($name); foreach($this->getOnlinePlayers() as $player){ if($player->getLowerCaseName() === $name){ return $player; } } return null; } /** * @param string $partialName * * @return Player[] */ public function matchPlayer(string $partialName) : array{ $partialName = strtolower($partialName); $matchedPlayers = []; foreach($this->getOnlinePlayers() as $player){ if($player->getLowerCaseName() === $partialName){ $matchedPlayers = [$player]; break; }elseif(stripos($player->getName(), $partialName) !== false){ $matchedPlayers[] = $player; } } return $matchedPlayers; } /** * Returns the player online with the specified raw UUID, or null if not found * * @param string $rawUUID * * @return null|Player */ public function getPlayerByRawUUID(string $rawUUID) : ?Player{ return $this->playerList[$rawUUID] ?? null; } /** * Returns the player online with a UUID equivalent to the specified UUID object, or null if not found * * @param UUID $uuid * * @return null|Player */ public function getPlayerByUUID(UUID $uuid) : ?Player{ return $this->getPlayerByRawUUID($uuid->toBinary()); } /** * @return Level[] */ public function getLevels() : array{ return $this->levels; } /** * @return Level|null */ public function getDefaultLevel() : ?Level{ return $this->levelDefault; } /** * Sets the default level to a different level * This won't change the level-name property, * it only affects the server on runtime * * @param Level|null $level */ public function setDefaultLevel(?Level $level) : void{ if($level === null or ($this->isLevelLoaded($level->getFolderName()) and $level !== $this->levelDefault)){ $this->levelDefault = $level; } } /** * @param string $name * * @return bool */ public function isLevelLoaded(string $name) : bool{ return $this->getLevelByName($name) instanceof Level; } /** * @param int $levelId * * @return Level|null */ public function getLevel(int $levelId) : ?Level{ return $this->levels[$levelId] ?? null; } /** * NOTE: This matches levels based on the FOLDER name, NOT the display name. * * @param string $name * * @return Level|null */ public function getLevelByName(string $name) : ?Level{ foreach($this->getLevels() as $level){ if($level->getFolderName() === $name){ return $level; } } return null; } /** * @param Level $level * @param bool $forceUnload * * @return bool * * @throws \InvalidStateException */ public function unloadLevel(Level $level, bool $forceUnload = false) : bool{ if($level === $this->getDefaultLevel() and !$forceUnload){ throw new \InvalidStateException("The default level cannot be unloaded while running, please switch levels."); } return $level->onUnload($forceUnload); } /** * @internal * * @param Level $level */ public function removeLevel(Level $level) : void{ unset($this->levels[$level->getId()]); } /** * Loads a level from the data directory * * @param string $name * * @return bool * * @throws LevelException */ public function loadLevel(string $name) : bool{ if(trim($name) === ""){ throw new LevelException("Invalid empty level name"); } if($this->isLevelLoaded($name)){ return true; }elseif(!$this->isLevelGenerated($name)){ $this->logger->notice($this->getLanguage()->translateString("pocketmine.level.notFound", [$name])); return false; } $path = $this->getDataPath() . "worlds/" . $name . "/"; $providers = LevelProviderManager::getMatchingProviders($path); if(count($providers) !== 1){ $this->logger->error($this->language->translateString("pocketmine.level.loadError", [ $name, empty($providers) ? $this->language->translateString("pocketmine.level.unknownFormat") : $this->language->translateString("pocketmine.level.ambiguousFormat", [implode(", ", array_keys($providers))]) ])); return false; } $providerClass = array_shift($providers); try{ /** @see LevelProvider::__construct() */ $level = new Level($this, $name, new $providerClass($path)); }catch(UnsupportedLevelFormatException $e){ $this->logger->error($this->language->translateString("pocketmine.level.loadError", [$name, $e->getMessage()])); return false; } $this->levels[$level->getId()] = $level; (new LevelLoadEvent($level))->call(); $level->setTickRate($this->baseTickRate); return true; } /** * Generates a new level if it does not exist * * @param string $name * @param int|null $seed * @param string|null $generator Class name that extends pocketmine\level\generator\Generator * @param array $options * @param bool $backgroundGeneration * * @return bool */ public function generateLevel(string $name, int $seed = null, $generator = null, array $options = [], bool $backgroundGeneration = true) : bool{ if(trim($name) === "" or $this->isLevelGenerated($name)){ return false; } $seed = $seed ?? random_int(INT32_MIN, INT32_MAX); if(!isset($options["preset"])){ $options["preset"] = $this->getConfigString("generator-settings", ""); } if(!($generator !== null and class_exists($generator, true) and is_subclass_of($generator, Generator::class))){ $generator = GeneratorManager::getGenerator($this->getLevelType()); } $providerClass = LevelProviderManager::getDefault(); $path = $this->getDataPath() . "worlds/" . $name . "/"; /** @var LevelProvider $providerClass */ $providerClass::generate($path, $name, $seed, $generator, $options); /** @see LevelProvider::__construct() */ $level = new Level($this, $name, new $providerClass($path)); $this->levels[$level->getId()] = $level; $level->setTickRate($this->baseTickRate); (new LevelInitEvent($level))->call(); (new LevelLoadEvent($level))->call(); if(!$backgroundGeneration){ return true; } $this->getLogger()->notice($this->getLanguage()->translateString("pocketmine.level.backgroundGeneration", [$name])); $spawnLocation = $level->getSpawnLocation(); $centerX = $spawnLocation->getFloorX() >> 4; $centerZ = $spawnLocation->getFloorZ() >> 4; $order = []; for($X = -3; $X <= 3; ++$X){ for($Z = -3; $Z <= 3; ++$Z){ $distance = $X ** 2 + $Z ** 2; $chunkX = $X + $centerX; $chunkZ = $Z + $centerZ; $index = Level::chunkHash($chunkX, $chunkZ); $order[$index] = $distance; } } asort($order); foreach($order as $index => $distance){ Level::getXZ($index, $chunkX, $chunkZ); $level->populateChunk($chunkX, $chunkZ, true); } return true; } /** * @param string $name * * @return bool */ public function isLevelGenerated(string $name) : bool{ if(trim($name) === ""){ return false; } $path = $this->getDataPath() . "worlds/" . $name . "/"; if(!($this->getLevelByName($name) instanceof Level)){ return !empty(LevelProviderManager::getMatchingProviders($path)); } return true; } /** * Searches all levels for the entity with the specified ID. * Useful for tracking entities across multiple worlds without needing strong references. * * @param int $entityId * * @return Entity|null */ public function findEntity(int $entityId){ foreach($this->levels as $level){ assert(!$level->isClosed()); if(($entity = $level->getEntity($entityId)) instanceof Entity){ return $entity; } } return null; } /** * @param string $variable * @param mixed $defaultValue * * @return mixed */ public function getProperty(string $variable, $defaultValue = null){ if(!array_key_exists($variable, $this->propertyCache)){ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ $this->propertyCache[$variable] = $v[$variable]; }else{ $this->propertyCache[$variable] = $this->config->getNested($variable); } } return $this->propertyCache[$variable] ?? $defaultValue; } /** * @param string $variable * @param string $defaultValue * * @return string */ public function getConfigString(string $variable, string $defaultValue = "") : string{ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ return (string) $v[$variable]; } return $this->properties->exists($variable) ? (string) $this->properties->get($variable) : $defaultValue; } /** * @param string $variable * @param string $value */ public function setConfigString(string $variable, string $value){ $this->properties->set($variable, $value); } /** * @param string $variable * @param int $defaultValue * * @return int */ public function getConfigInt(string $variable, int $defaultValue = 0) : int{ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ return (int) $v[$variable]; } return $this->properties->exists($variable) ? (int) $this->properties->get($variable) : $defaultValue; } /** * @param string $variable * @param int $value */ public function setConfigInt(string $variable, int $value){ $this->properties->set($variable, $value); } /** * @param string $variable * @param bool $defaultValue * * @return bool */ public function getConfigBool(string $variable, bool $defaultValue = false) : bool{ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ $value = $v[$variable]; }else{ $value = $this->properties->exists($variable) ? $this->properties->get($variable) : $defaultValue; } if(is_bool($value)){ return $value; } switch(strtolower($value)){ case "on": case "true": case "1": case "yes": return true; } return false; } /** * @param string $variable * @param bool $value */ public function setConfigBool(string $variable, bool $value){ $this->properties->set($variable, $value ? "1" : "0"); } /** * @param string $name * * @return PluginIdentifiableCommand|null */ public function getPluginCommand(string $name){ if(($command = $this->commandMap->getCommand($name)) instanceof PluginIdentifiableCommand){ return $command; }else{ return null; } } /** * @return BanList */ public function getNameBans(){ return $this->banByName; } /** * @return BanList */ public function getIPBans(){ return $this->banByIP; } /** * @param string $name */ public function addOp(string $name){ $this->operators->set(strtolower($name), true); if(($player = $this->getPlayerExact($name)) !== null){ $player->recalculatePermissions(); } $this->operators->save(); } /** * @param string $name */ public function removeOp(string $name){ $this->operators->remove(strtolower($name)); if(($player = $this->getPlayerExact($name)) !== null){ $player->recalculatePermissions(); } $this->operators->save(); } /** * @param string $name */ public function addWhitelist(string $name){ $this->whitelist->set(strtolower($name), true); $this->whitelist->save(); } /** * @param string $name */ public function removeWhitelist(string $name){ $this->whitelist->remove(strtolower($name)); $this->whitelist->save(); } /** * @param string $name * * @return bool */ public function isWhitelisted(string $name) : bool{ return !$this->hasWhitelist() or $this->operators->exists($name, true) or $this->whitelist->exists($name, true); } /** * @param string $name * * @return bool */ public function isOp(string $name) : bool{ return $this->operators->exists($name, true); } /** * @return Config */ public function getWhitelisted(){ return $this->whitelist; } /** * @return Config */ public function getOps(){ return $this->operators; } public function reloadWhitelist(){ $this->whitelist->reload(); } /** * @return string[] */ public function getCommandAliases() : array{ $section = $this->getProperty("aliases"); $result = []; if(is_array($section)){ foreach($section as $key => $value){ $commands = []; if(is_array($value)){ $commands = $value; }else{ $commands[] = (string) $value; } $result[$key] = $commands; } } return $result; } /** * @return Server */ public static function getInstance() : Server{ if(self::$instance === null){ throw new \RuntimeException("Attempt to retrieve Server instance outside server thread"); } return self::$instance; } /** * @param \ClassLoader $autoloader * @param \AttachableThreadedLogger $logger * @param string $dataPath * @param string $pluginPath */ public function __construct(\ClassLoader $autoloader, \AttachableThreadedLogger $logger, string $dataPath, string $pluginPath){ if(self::$instance !== null){ throw new \InvalidStateException("Only one server instance can exist at once"); } self::$instance = $this; $this->tickSleeper = new SleeperHandler(); $this->autoloader = $autoloader; $this->logger = $logger; try{ if(!file_exists($dataPath . "worlds/")){ mkdir($dataPath . "worlds/", 0777); } if(!file_exists($dataPath . "players/")){ mkdir($dataPath . "players/", 0777); } if(!file_exists($pluginPath)){ mkdir($pluginPath, 0777); } $this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR; $this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR; $this->logger->info("Loading pocketmine.yml..."); if(!file_exists($this->dataPath . "pocketmine.yml")){ $content = file_get_contents(\pocketmine\RESOURCE_PATH . "pocketmine.yml"); if(\pocketmine\IS_DEVELOPMENT_BUILD){ $content = str_replace("preferred-channel: stable", "preferred-channel: beta", $content); } @file_put_contents($this->dataPath . "pocketmine.yml", $content); } $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []); $this->logger->info("Loading server properties..."); $this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, [ "motd" => \pocketmine\NAME . " Server", "server-port" => 19132, "white-list" => false, "announce-player-achievements" => true, "spawn-protection" => 16, "max-players" => 20, "gamemode" => 0, "force-gamemode" => false, "hardcore" => false, "pvp" => true, "difficulty" => 1, "generator-settings" => "", "level-name" => "world", "level-seed" => "", "level-type" => "DEFAULT", "enable-query" => true, "enable-rcon" => false, "rcon.password" => substr(base64_encode(random_bytes(20)), 3, 10), "auto-save" => true, "view-distance" => 8, "xbox-auth" => true, "language" => "eng" ]); define('pocketmine\DEBUG', (int) $this->getProperty("debug.level", 1)); $this->forceLanguage = (bool) $this->getProperty("settings.force-language", false); $selectedLang = $this->getConfigString("language", $this->getProperty("settings.language", Language::FALLBACK_LANGUAGE)); try{ $this->language = new Language($selectedLang); }catch(LanguageNotFoundException $e){ $this->logger->error($e->getMessage()); try{ $this->language = new Language(Language::FALLBACK_LANGUAGE); }catch(LanguageNotFoundException $e){ $this->logger->emergency("Fallback language \"" . Language::FALLBACK_LANGUAGE . "\" not found"); return; } } $this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()])); if(\pocketmine\IS_DEVELOPMENT_BUILD){ if(!((bool) $this->getProperty("settings.enable-dev-builds", false))){ $this->logger->emergency($this->language->translateString("pocketmine.server.devBuild.error1", [\pocketmine\NAME])); $this->logger->emergency($this->language->translateString("pocketmine.server.devBuild.error2")); $this->logger->emergency($this->language->translateString("pocketmine.server.devBuild.error3")); $this->logger->emergency($this->language->translateString("pocketmine.server.devBuild.error4", ["settings.enable-dev-builds"])); $this->logger->emergency($this->language->translateString("pocketmine.server.devBuild.error5", ["https://github.com/pmmp/PocketMine-MP/releases"])); $this->forceShutdown(); return; } $this->logger->warning(str_repeat("-", 40)); $this->logger->warning($this->language->translateString("pocketmine.server.devBuild.warning1", [\pocketmine\NAME])); $this->logger->warning($this->language->translateString("pocketmine.server.devBuild.warning2")); $this->logger->warning($this->language->translateString("pocketmine.server.devBuild.warning3")); $this->logger->warning(str_repeat("-", 40)); } if(((int) ini_get('zend.assertions')) !== -1){ $this->logger->warning("Debugging assertions are enabled, this may impact on performance. To disable them, set `zend.assertions = -1` in php.ini."); } ini_set('assert.exception', '1'); if($this->logger instanceof MainLogger){ $this->logger->setLogDebug(\pocketmine\DEBUG > 1); } $this->memoryManager = new MemoryManager($this); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion() . TextFormat::RESET])); if(($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto"){ $poolSize = 2; $processors = Utils::getCoreCount() - 2; if($processors > 0){ $poolSize = max(1, $processors); } }else{ $poolSize = max(1, (int) $poolSize); } $this->asyncPool = new AsyncPool($poolSize, (int) max(-1, (int) $this->getProperty("memory.async-worker-hard-limit", 256)), $this->autoloader, $this->logger); if($this->getProperty("network.batch-threshold", 256) >= 0){ NetworkCompression::$THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256); }else{ NetworkCompression::$THRESHOLD = -1; } NetworkCompression::$LEVEL = $this->getProperty("network.compression-level", 7); if(NetworkCompression::$LEVEL < 1 or NetworkCompression::$LEVEL > 9){ $this->logger->warning("Invalid network compression level " . NetworkCompression::$LEVEL . " set, setting to default 7"); NetworkCompression::$LEVEL = 7; } $this->networkCompressionAsync = (bool) $this->getProperty("network.async-compression", true); NetworkCipher::$ENABLED = (bool) $this->getProperty("network.enable-encryption", true); $this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true); $this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20); $this->alwaysTickPlayers = (bool) $this->getProperty("level-settings.always-tick-players", false); $this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1); $this->doTitleTick = ((bool) $this->getProperty("console.title-tick", true)) && Terminal::hasFormattingCodes(); $consoleSender = new ConsoleCommandSender(); PermissionManager::getInstance()->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $consoleSender); $consoleNotifier = new SleeperNotifier(); $this->console = new CommandReader($consoleNotifier); $this->tickSleeper->addNotifier($consoleNotifier, function() use ($consoleSender) : void{ Timings::$serverCommandTimer->startTiming(); while(($line = $this->console->getLine()) !== null){ $this->dispatchCommand($consoleSender, $line); } Timings::$serverCommandTimer->stopTiming(); }); $this->console->start(PTHREADS_INHERIT_NONE); if($this->getConfigBool("enable-rcon", false)){ try{ $this->rcon = new RCON( $this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), $this->getIp(), $this->getConfigInt("rcon.max-clients", 50) ); }catch(\Exception $e){ $this->getLogger()->critical("RCON can't be started: " . $e->getMessage()); } } $this->entityMetadata = new EntityMetadataStore(); $this->playerMetadata = new PlayerMetadataStore(); $this->levelMetadata = new LevelMetadataStore(); $this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM); $this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM); if(file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")){ @rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt"); } @touch($this->dataPath . "banned-players.txt"); $this->banByName = new BanList($this->dataPath . "banned-players.txt"); $this->banByName->load(); @touch($this->dataPath . "banned-ips.txt"); $this->banByIP = new BanList($this->dataPath . "banned-ips.txt"); $this->banByIP->load(); $this->maxPlayers = $this->getConfigInt("max-players", 20); $this->setAutoSave($this->getConfigBool("auto-save", true)); $this->onlineMode = $this->getConfigBool("xbox-auth", true); if($this->onlineMode){ $this->logger->notice($this->getLanguage()->translateString("pocketmine.server.auth.enabled")); $this->logger->notice($this->getLanguage()->translateString("pocketmine.server.authProperty.enabled")); }else{ $this->logger->warning($this->getLanguage()->translateString("pocketmine.server.auth.disabled")); $this->logger->warning($this->getLanguage()->translateString("pocketmine.server.authWarning")); $this->logger->warning($this->getLanguage()->translateString("pocketmine.server.authProperty.disabled")); } if($this->getConfigBool("hardcore", false) and $this->getDifficulty() < Level::DIFFICULTY_HARD){ $this->setConfigInt("difficulty", Level::DIFFICULTY_HARD); } if(\pocketmine\DEBUG >= 0){ @cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion()); } $this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp(), $this->getPort()])); define("BOOTUP_RANDOM", random_bytes(16)); $this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort()); $this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId()); $this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId()); $this->network = new Network($this); $this->network->setName($this->getMotd()); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [ $this->getName(), (\pocketmine\IS_DEVELOPMENT_BUILD ? TextFormat::YELLOW : "") . $this->getPocketMineVersion() . TextFormat::RESET ])); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()])); Timings::init(); TimingsHandler::setEnabled((bool) $this->getProperty("settings.enable-profiling", false)); $this->commandMap = new SimpleCommandMap($this); EntityFactory::init(); TileFactory::init(); BlockFactory::init(); BlockFactory::registerStaticRuntimeIdMappings(); Enchantment::init(); ItemFactory::init(); Item::initCreativeItems(); Biome::init(); $this->craftingManager = new CraftingManager(); $this->resourceManager = new ResourcePackManager($this->getDataPath() . "resource_packs" . DIRECTORY_SEPARATOR, $this->logger); $this->pluginManager = new PluginManager($this, ((bool) $this->getProperty("plugins.legacy-data-dir", true)) ? null : $this->getDataPath() . "plugin_data" . DIRECTORY_SEPARATOR); $this->profilingTickRate = (float) $this->getProperty("settings.profile-report-trigger", 20); $this->pluginManager->registerInterface(new PharPluginLoader($this->autoloader)); $this->pluginManager->registerInterface(new ScriptPluginLoader()); register_shutdown_function([$this, "crashDump"]); $this->queryRegenerateTask = new QueryRegenerateEvent($this, 5); $this->pluginManager->loadPlugins($this->pluginPath); $this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "update.pmmp.io")); $this->enablePlugins(PluginLoadOrder::STARTUP); $this->network->registerInterface(new RakLibInterface($this)); LevelProviderManager::init(); if(($format = LevelProviderManager::getProviderByName($formatName = (string) $this->getProperty("level-settings.default-format"))) !== null){ LevelProviderManager::setDefault($format); }elseif($formatName !== ""){ $this->logger->warning($this->language->translateString("pocketmine.level.badDefaultFormat", [$formatName])); } if(extension_loaded("leveldb")){ $this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable")); } GeneratorManager::registerDefaultGenerators(); foreach((array) $this->getProperty("worlds", []) as $name => $options){ if($options === null){ $options = []; }elseif(!is_array($options)){ continue; } if(!$this->loadLevel($name)){ if(isset($options["generator"])){ $generatorOptions = explode(":", $options["generator"]); $generator = GeneratorManager::getGenerator(array_shift($generatorOptions)); if(count($options) > 0){ $options["preset"] = implode(":", $generatorOptions); } }else{ $generator = GeneratorManager::getGenerator("default"); } $this->generateLevel($name, Generator::convertSeed((string) ($options["seed"] ?? "")), $generator, $options); } } if($this->getDefaultLevel() === null){ $default = $this->getConfigString("level-name", "world"); if(trim($default) == ""){ $this->getLogger()->warning("level-name cannot be null, using default"); $default = "world"; $this->setConfigString("level-name", "world"); } if(!$this->loadLevel($default)){ $this->generateLevel($default, Generator::convertSeed($this->getConfigString("level-seed"))); } $this->setDefaultLevel($this->getLevelByName($default)); } if($this->properties->hasChanged()){ $this->properties->save(); } if(!($this->getDefaultLevel() instanceof Level)){ $this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError")); $this->forceShutdown(); return; } if($this->getProperty("ticks-per.autosave", 6000) > 0){ $this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000); } $this->enablePlugins(PluginLoadOrder::POSTWORLD); $this->start(); }catch(\Throwable $e){ $this->exceptionHandler($e); } } /** * @param TextContainer|string $message * @param Player[] $recipients * * @return int */ public function broadcastMessage($message, array $recipients = null) : int{ if(!is_array($recipients)){ return $this->broadcast($message, self::BROADCAST_CHANNEL_USERS); } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->sendMessage($message); } return count($recipients); } /** * @param string $tip * @param Player[] $recipients * * @return int */ public function broadcastTip(string $tip, array $recipients = null) : int{ if(!is_array($recipients)){ /** @var Player[] $recipients */ $recipients = []; foreach(PermissionManager::getInstance()->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){ if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->sendTip($tip); } return count($recipients); } /** * @param string $popup * @param Player[] $recipients * * @return int */ public function broadcastPopup(string $popup, array $recipients = null) : int{ if(!is_array($recipients)){ /** @var Player[] $recipients */ $recipients = []; foreach(PermissionManager::getInstance()->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){ if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->sendPopup($popup); } return count($recipients); } /** * @param string $title * @param string $subtitle * @param int $fadeIn Duration in ticks for fade-in. If -1 is given, client-sided defaults will be used. * @param int $stay Duration in ticks to stay on screen for * @param int $fadeOut Duration in ticks for fade-out. * @param Player[]|null $recipients * * @return int */ public function broadcastTitle(string $title, string $subtitle = "", int $fadeIn = -1, int $stay = -1, int $fadeOut = -1, array $recipients = null) : int{ if(!is_array($recipients)){ /** @var Player[] $recipients */ $recipients = []; foreach(PermissionManager::getInstance()->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){ if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->addTitle($title, $subtitle, $fadeIn, $stay, $fadeOut); } return count($recipients); } /** * @param TextContainer|string $message * @param string $permissions * * @return int */ public function broadcast($message, string $permissions) : int{ /** @var CommandSender[] $recipients */ $recipients = []; foreach(explode(";", $permissions) as $permission){ foreach(PermissionManager::getInstance()->getPermissionSubscriptions($permission) as $permissible){ if($permissible instanceof CommandSender and $permissible->hasPermission($permission)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } foreach($recipients as $recipient){ $recipient->sendMessage($message); } return count($recipients); } /** * Broadcasts a Minecraft packet to a list of players * * @param Player[] $players * @param DataPacket $packet * * @return bool */ public function broadcastPacket(array $players, DataPacket $packet) : bool{ return $this->broadcastPackets($players, [$packet]); } /** * @param Player[] $players * @param DataPacket[] $packets * * @return bool */ public function broadcastPackets(array $players, array $packets) : bool{ if(empty($packets)){ throw new \InvalidArgumentException("Cannot broadcast empty list of packets"); } $ev = new DataPacketBroadcastEvent($players, $packets); $ev->call(); if($ev->isCancelled()){ return false; } /** @var NetworkSession[] $targets */ $targets = []; foreach($ev->getPlayers() as $player){ if($player->isConnected()){ $targets[] = $player->getNetworkSession(); } } if(empty($targets)){ return false; } $stream = new PacketStream(); foreach($ev->getPackets() as $packet){ $stream->putPacket($packet); } if(NetworkCompression::$THRESHOLD < 0 or strlen($stream->getBuffer()) < NetworkCompression::$THRESHOLD){ foreach($targets as $target){ foreach($ev->getPackets() as $pk){ $target->addToSendBuffer($pk); } } }else{ $promise = $this->prepareBatch($stream); foreach($targets as $target){ $target->queueCompressed($promise); } } return true; } /** * Broadcasts a list of packets in a batch to a list of players * * @param PacketStream $stream * @param bool $forceSync * * @return CompressBatchPromise */ public function prepareBatch(PacketStream $stream, bool $forceSync = false) : CompressBatchPromise{ try{ Timings::$playerNetworkSendCompressTimer->startTiming(); $compressionLevel = NetworkCompression::$LEVEL; $buffer = $stream->getBuffer(); if(NetworkCompression::$THRESHOLD < 0 or strlen($buffer) < NetworkCompression::$THRESHOLD){ $compressionLevel = 0; //Do not compress packets under the threshold $forceSync = true; } $promise = new CompressBatchPromise(); if(!$forceSync and $this->networkCompressionAsync){ $task = new CompressBatchTask($buffer, $compressionLevel, $promise); $this->asyncPool->submitTask($task); }else{ $promise->resolve(NetworkCompression::compress($buffer, $compressionLevel)); } return $promise; }finally{ Timings::$playerNetworkSendCompressTimer->stopTiming(); } } /** * @param int $type */ public function enablePlugins(int $type){ foreach($this->pluginManager->getPlugins() as $plugin){ if(!$plugin->isEnabled() and $plugin->getDescription()->getOrder() === $type){ $this->enablePlugin($plugin); } } if($type === PluginLoadOrder::POSTWORLD){ $this->commandMap->registerServerAliases(); DefaultPermissions::registerCorePermissions(); } } /** * @param Plugin $plugin */ public function enablePlugin(Plugin $plugin){ $this->pluginManager->enablePlugin($plugin); } public function disablePlugins(){ $this->pluginManager->disablePlugins(); } /** * Executes a command from a CommandSender * * @param CommandSender $sender * @param string $commandLine * @param bool $internal * * @return bool */ public function dispatchCommand(CommandSender $sender, string $commandLine, bool $internal = false) : bool{ if(!$internal){ $ev = new CommandEvent($sender, $commandLine); $ev->call(); if($ev->isCancelled()){ return false; } $commandLine = $ev->getCommand(); } if($this->commandMap->dispatch($sender, $commandLine)){ return true; } $sender->sendMessage($this->getLanguage()->translateString(TextFormat::RED . "%commands.generic.notFound")); return false; } public function reload(){ $this->logger->info("Saving levels..."); foreach($this->levels as $level){ $level->save(); } $this->pluginManager->disablePlugins(); $this->pluginManager->clearPlugins(); PermissionManager::getInstance()->clearPermissions(); $this->commandMap->clearCommands(); $this->logger->info("Reloading properties..."); $this->properties->reload(); $this->maxPlayers = $this->getConfigInt("max-players", 20); if($this->getConfigBool("hardcore", false) and $this->getDifficulty() < Level::DIFFICULTY_HARD){ $this->setConfigInt("difficulty", Level::DIFFICULTY_HARD); } $this->banByIP->load(); $this->banByName->load(); $this->reloadWhitelist(); $this->operators->reload(); foreach($this->getIPBans()->getEntries() as $entry){ $this->getNetwork()->blockAddress($entry->getName(), -1); } $this->pluginManager->registerInterface(new PharPluginLoader($this->autoloader)); $this->pluginManager->registerInterface(new ScriptPluginLoader()); $this->pluginManager->loadPlugins($this->pluginPath); $this->enablePlugins(PluginLoadOrder::STARTUP); $this->enablePlugins(PluginLoadOrder::POSTWORLD); TimingsHandler::reload(); } /** * Shuts the server down correctly */ public function shutdown(){ $this->isRunning = false; } public function forceShutdown(){ if($this->hasStopped){ return; } if($this->doTitleTick){ echo "\x1b]0;\x07"; } try{ if(!$this->isRunning()){ $this->sendUsage(SendUsageTask::TYPE_CLOSE); } $this->hasStopped = true; $this->shutdown(); if($this->rcon instanceof RCON){ $this->rcon->stop(); } if($this->getProperty("network.upnp-forwarding", false)){ $this->logger->info("[UPnP] Removing port forward..."); UPnP::RemovePortForward($this->getPort()); } if($this->pluginManager instanceof PluginManager){ $this->getLogger()->debug("Disabling all plugins"); $this->pluginManager->disablePlugins(); } foreach($this->players as $player){ $player->close($player->getLeaveMessage(), $this->getProperty("settings.shutdown-message", "Server closed")); } $this->getLogger()->debug("Unloading all levels"); foreach($this->getLevels() as $level){ $this->unloadLevel($level, true); } $this->getLogger()->debug("Removing event handlers"); HandlerList::unregisterAll(); if($this->asyncPool instanceof AsyncPool){ $this->getLogger()->debug("Shutting down async task worker pool"); $this->asyncPool->shutdown(); } if($this->properties !== null and $this->properties->hasChanged()){ $this->getLogger()->debug("Saving properties"); $this->properties->save(); } if($this->console instanceof CommandReader){ $this->getLogger()->debug("Closing console"); $this->console->shutdown(); $this->console->notify(); } if($this->network instanceof Network){ $this->getLogger()->debug("Stopping network interfaces"); foreach($this->network->getInterfaces() as $interface){ $this->getLogger()->debug("Stopping network interface " . get_class($interface)); $interface->shutdown(); $this->network->unregisterInterface($interface); } } $this->getLogger()->debug("Collecting cycles"); gc_collect_cycles(); }catch(\Throwable $e){ $this->logger->logException($e); $this->logger->emergency("Crashed while crashing, killing process"); @Utils::kill(getmypid()); } } /** * @return QueryRegenerateEvent */ public function getQueryInformation(){ return $this->queryRegenerateTask; } /** * Starts the PocketMine-MP server and starts processing ticks and packets */ private function start(){ if($this->getConfigBool("enable-query", true)){ $this->queryHandler = new QueryHandler(); } foreach($this->getIPBans()->getEntries() as $entry){ $this->network->blockAddress($entry->getName(), -1); } if($this->getProperty("settings.send-usage", true)){ $this->sendUsageTicker = 6000; $this->sendUsage(SendUsageTask::TYPE_OPEN); } if($this->getProperty("network.upnp-forwarding", false)){ $this->logger->info("[UPnP] Trying to port forward..."); try{ UPnP::PortForward($this->getPort()); }catch(\Exception $e){ $this->logger->alert("UPnP portforward failed: " . $e->getMessage()); } } $this->tickCounter = 0; if(function_exists("pcntl_signal")){ pcntl_signal(SIGTERM, [$this, "handleSignal"]); pcntl_signal(SIGINT, [$this, "handleSignal"]); pcntl_signal(SIGHUP, [$this, "handleSignal"]); $this->dispatchSignals = true; } $this->logger->info($this->getLanguage()->translateString("pocketmine.server.defaultGameMode", [Gamemode::toTranslation($this->getGamemode())])); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.startFinished", [round(microtime(true) - \pocketmine\START_TIME, 3)])); $this->tickProcessor(); $this->forceShutdown(); } public function handleSignal($signo){ if($signo === SIGTERM or $signo === SIGINT or $signo === SIGHUP){ $this->shutdown(); } } /** * @param \Throwable $e * @param array|null $trace */ public function exceptionHandler(\Throwable $e, $trace = null){ global $lastError; if($trace === null){ $trace = $e->getTrace(); } $errstr = $e->getMessage(); $errfile = $e->getFile(); $errline = $e->getLine(); $errstr = preg_replace('/\s+/', ' ', trim($errstr)); $errfile = Utils::cleanPath($errfile); $this->logger->logException($e, $trace); $lastError = [ "type" => get_class($e), "message" => $errstr, "fullFile" => $e->getFile(), "file" => $errfile, "line" => $errline, "trace" => $trace ]; global $lastExceptionError, $lastError; $lastExceptionError = $lastError; $this->crashDump(); } public function crashDump(){ if(!$this->isRunning){ return; } if($this->sendUsageTicker > 0){ $this->sendUsage(SendUsageTask::TYPE_CLOSE); } $this->hasStopped = false; ini_set("error_reporting", '0'); ini_set("memory_limit", '-1'); //Fix error dump not dumped on memory problems try{ $this->logger->emergency($this->getLanguage()->translateString("pocketmine.crash.create")); $dump = new CrashDump($this); $this->logger->emergency($this->getLanguage()->translateString("pocketmine.crash.submit", [$dump->getPath()])); if($this->getProperty("auto-report.enabled", true) !== false){ $report = true; $stamp = $this->getDataPath() . "crashdumps/.last_crash"; $crashInterval = 120; //2 minutes if(file_exists($stamp) and !($report = (filemtime($stamp) + $crashInterval < time()))){ $this->logger->debug("Not sending crashdump due to last crash less than $crashInterval seconds ago"); } @touch($stamp); //update file timestamp $plugin = $dump->getData()["plugin"]; if(is_string($plugin)){ $p = $this->pluginManager->getPlugin($plugin); if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){ $this->logger->debug("Not sending crashdump due to caused by non-phar plugin"); } } if($dump->getData()["error"]["type"] === \ParseError::class){ $report = false; } if(strrpos(\pocketmine\GIT_COMMIT, "-dirty") !== false or \pocketmine\GIT_COMMIT === str_repeat("00", 20)){ $this->logger->debug("Not sending crashdump due to locally modified"); $report = false; //Don't send crashdumps for locally modified builds } if($report){ $url = ($this->getProperty("auto-report.use-https", true) ? "https" : "http") . "://" . $this->getProperty("auto-report.host", "crash.pmmp.io") . "/submit/api"; $reply = Internet::postURL($url, [ "report" => "yes", "name" => $this->getName() . " " . $this->getPocketMineVersion(), "email" => "crash@pocketmine.net", "reportPaste" => base64_encode($dump->getEncodedData()) ]); if($reply !== false and ($data = json_decode($reply)) !== null and isset($data->crashId) and isset($data->crashUrl)){ $reportId = $data->crashId; $reportUrl = $data->crashUrl; $this->logger->emergency($this->getLanguage()->translateString("pocketmine.crash.archive", [$reportUrl, $reportId])); } } } }catch(\Throwable $e){ $this->logger->logException($e); try{ $this->logger->critical($this->getLanguage()->translateString("pocketmine.crash.error", [$e->getMessage()])); }catch(\Throwable $e){} } $this->forceShutdown(); $this->isRunning = false; //Force minimum uptime to be >= 120 seconds, to reduce the impact of spammy crash loops $spacing = ((int) \pocketmine\START_TIME) - time() + 120; if($spacing > 0){ echo "--- Waiting $spacing seconds to throttle automatic restart (you can kill the process safely now) ---" . PHP_EOL; sleep($spacing); } @Utils::kill(getmypid()); exit(1); } public function __debugInfo(){ return []; } public function getTickSleeper() : SleeperHandler{ return $this->tickSleeper; } private function tickProcessor(){ $this->nextTick = microtime(true); while($this->isRunning){ $this->tick(); //sleeps are self-correcting - if we undersleep 1ms on this tick, we'll sleep an extra ms on the next tick $this->tickSleeper->sleepUntil($this->nextTick); } } public function onPlayerLogin(Player $player){ if($this->sendUsageTicker > 0){ $this->uniquePlayers[$player->getRawUniqueId()] = $player->getRawUniqueId(); } $this->loggedInPlayers[$player->getRawUniqueId()] = $player; } public function onPlayerLogout(Player $player){ unset($this->loggedInPlayers[$player->getRawUniqueId()]); } public function addPlayer(Player $player){ $this->players[spl_object_hash($player)] = $player; } /** * @param Player $player */ public function removePlayer(Player $player){ unset($this->players[spl_object_hash($player)]); } public function addOnlinePlayer(Player $player){ $this->updatePlayerListData($player->getUniqueId(), $player->getId(), $player->getDisplayName(), $player->getSkin(), $player->getXuid()); $this->playerList[$player->getRawUniqueId()] = $player; } public function removeOnlinePlayer(Player $player){ if(isset($this->playerList[$player->getRawUniqueId()])){ unset($this->playerList[$player->getRawUniqueId()]); $this->removePlayerListData($player->getUniqueId()); } } /** * @param UUID $uuid * @param int $entityId * @param string $name * @param Skin $skin * @param string $xboxUserId * @param Player[]|null $players */ public function updatePlayerListData(UUID $uuid, int $entityId, string $name, Skin $skin, string $xboxUserId = "", array $players = null){ $pk = new PlayerListPacket(); $pk->type = PlayerListPacket::TYPE_ADD; $pk->entries[] = PlayerListEntry::createAdditionEntry($uuid, $entityId, $name, $skin, $xboxUserId); $this->broadcastPacket($players ?? $this->playerList, $pk); } /** * @param UUID $uuid * @param Player[]|null $players */ public function removePlayerListData(UUID $uuid, array $players = null){ $pk = new PlayerListPacket(); $pk->type = PlayerListPacket::TYPE_REMOVE; $pk->entries[] = PlayerListEntry::createRemovalEntry($uuid); $this->broadcastPacket($players ?? $this->playerList, $pk); } /** * @param Player $p */ public function sendFullPlayerListData(Player $p){ $pk = new PlayerListPacket(); $pk->type = PlayerListPacket::TYPE_ADD; foreach($this->playerList as $player){ $pk->entries[] = PlayerListEntry::createAdditionEntry($player->getUniqueId(), $player->getId(), $player->getDisplayName(), $player->getSkin(), $player->getXuid()); } $p->sendDataPacket($pk); } private function checkTickUpdates(int $currentTick) : void{ if($this->alwaysTickPlayers){ foreach($this->players as $p){ if($p->spawned){ $p->onUpdate($currentTick); } } } //Do level ticks foreach($this->levels as $k => $level){ if(!isset($this->levels[$k])){ // Level unloaded during the tick of a level earlier in this loop, perhaps by plugin continue; } if($level->getTickRate() > $this->baseTickRate and --$level->tickRateCounter > 0){ continue; } $levelTime = microtime(true); $level->doTick($currentTick); $tickMs = (microtime(true) - $levelTime) * 1000; $level->tickRateTime = $tickMs; if($this->autoTickRate){ if($tickMs < 50 and $level->getTickRate() > $this->baseTickRate){ $level->setTickRate($r = $level->getTickRate() - 1); if($r > $this->baseTickRate){ $level->tickRateCounter = $level->getTickRate(); } $this->getLogger()->debug("Raising level \"{$level->getName()}\" tick rate to {$level->getTickRate()} ticks"); }elseif($tickMs >= 50){ if($level->getTickRate() === $this->baseTickRate){ $level->setTickRate(max($this->baseTickRate + 1, min($this->autoTickRateLimit, (int) floor($tickMs / 50)))); $this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate())); }elseif(($tickMs / $level->getTickRate()) >= 50 and $level->getTickRate() < $this->autoTickRateLimit){ $level->setTickRate($level->getTickRate() + 1); $this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate())); } $level->tickRateCounter = $level->getTickRate(); } } } } public function doAutoSave(){ if($this->getAutoSave()){ Timings::$worldSaveTimer->startTiming(); foreach($this->players as $index => $player){ if($player->spawned){ $player->save(); }elseif(!$player->isConnected()){ $this->removePlayer($player); } } foreach($this->getLevels() as $level){ $level->save(false); } Timings::$worldSaveTimer->stopTiming(); } } public function sendUsage($type = SendUsageTask::TYPE_STATUS){ if((bool) $this->getProperty("anonymous-statistics.enabled", true)){ $this->asyncPool->submitTask(new SendUsageTask($this, $type, $this->uniquePlayers)); } $this->uniquePlayers = []; } /** * @return Language */ public function getLanguage(){ return $this->language; } /** * @return bool */ public function isLanguageForced() : bool{ return $this->forceLanguage; } /** * @return Network */ public function getNetwork(){ return $this->network; } /** * @return MemoryManager */ public function getMemoryManager(){ return $this->memoryManager; } private function titleTick(){ Timings::$titleTickTimer->startTiming(); $d = Utils::getRealMemoryUsage(); $u = Utils::getMemoryUsage(true); $usage = sprintf("%g/%g/%g/%g MB @ %d threads", round(($u[0] / 1024) / 1024, 2), round(($d[0] / 1024) / 1024, 2), round(($u[1] / 1024) / 1024, 2), round(($u[2] / 1024) / 1024, 2), Utils::getThreadCount()); echo "\x1b]0;" . $this->getName() . " " . $this->getPocketMineVersion() . " | Online " . count($this->players) . "/" . $this->getMaxPlayers() . " | Memory " . $usage . " | U " . round($this->network->getUpload() / 1024, 2) . " D " . round($this->network->getDownload() / 1024, 2) . " kB/s | TPS " . $this->getTicksPerSecondAverage() . " | Load " . $this->getTickUsageAverage() . "%\x07"; Timings::$titleTickTimer->stopTiming(); } /** * @param AdvancedNetworkInterface $interface * @param string $address * @param int $port * @param string $payload * * TODO: move this to Network */ public function handlePacket(AdvancedNetworkInterface $interface, string $address, int $port, string $payload){ try{ if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){ $this->queryHandler->handle($interface, $address, $port, $payload); }else{ $this->logger->debug("Unhandled raw packet from $address $port: " . bin2hex($payload)); } }catch(\Throwable $e){ $this->logger->logException($e); $this->getNetwork()->blockAddress($address, 600); } //TODO: add raw packet events } /** * Tries to execute a server tick */ private function tick() : void{ $tickTime = microtime(true); if(($tickTime - $this->nextTick) < -0.025){ //Allow half a tick of diff return; } Timings::$serverTickTimer->startTiming(); ++$this->tickCounter; Timings::$schedulerTimer->startTiming(); $this->pluginManager->tickSchedulers($this->tickCounter); Timings::$schedulerTimer->stopTiming(); Timings::$schedulerAsyncTimer->startTiming(); $this->asyncPool->collectTasks(); Timings::$schedulerAsyncTimer->stopTiming(); $this->checkTickUpdates($this->tickCounter); Timings::$connectionTimer->startTiming(); $this->network->tick(); Timings::$connectionTimer->stopTiming(); if(($this->tickCounter % 20) === 0){ if($this->doTitleTick){ $this->titleTick(); } $this->currentTPS = 20; $this->currentUse = 0; $this->network->updateName(); $this->network->resetStatistics(); } if(($this->tickCounter & 0b111111111) === 0){ ($this->queryRegenerateTask = new QueryRegenerateEvent($this, 5))->call(); if($this->queryHandler !== null){ $this->queryHandler->regenerateInfo(); } } if($this->autoSave and ++$this->autoSaveTicker >= $this->autoSaveTicks){ $this->autoSaveTicker = 0; $this->doAutoSave(); } if($this->sendUsageTicker > 0 and --$this->sendUsageTicker === 0){ $this->sendUsageTicker = 6000; $this->sendUsage(SendUsageTask::TYPE_STATUS); } if(($this->tickCounter % 100) === 0){ foreach($this->levels as $level){ $level->clearCache(); } if($this->getTicksPerSecondAverage() < 12){ $this->logger->warning($this->getLanguage()->translateString("pocketmine.server.tickOverload")); } } if($this->dispatchSignals and $this->tickCounter % 5 === 0){ pcntl_signal_dispatch(); } $this->getMemoryManager()->check(); Timings::$serverTickTimer->stopTiming(); $now = microtime(true); $this->currentTPS = min(20, 1 / max(0.001, $now - $tickTime)); $this->currentUse = min(1, ($now - $tickTime) / 0.05); TimingsHandler::tick($this->currentTPS <= $this->profilingTickRate); $idx = $this->tickCounter % 20; $this->tickAverage[$idx] = $this->currentTPS; $this->useAverage[$idx] = $this->currentUse; if(($this->nextTick - $tickTime) < -1){ $this->nextTick = $tickTime; }else{ $this->nextTick += 0.05; } } /** * Called when something attempts to serialize the server instance. * * @throws \BadMethodCallException because Server instances cannot be serialized */ public function __sleep(){ throw new \BadMethodCallException("Cannot serialize Server instance"); } }