setPermission(DefaultPermissionNames::COMMAND_SEED); } public function execute(CommandSender $sender, string $commandLabel, array $args){ if($sender instanceof Player){ $seed = $sender->getPosition()->getWorld()->getSeed(); }else{ $seed = $sender->getServer()->getWorldManager()->getDefaultWorld()->getSeed(); } $sender->sendMessage(KnownTranslationFactory::commands_seed_success((string) $seed)); return true; } }