use pocketmine\math\Vector3; use pocketmine\network\mcpe\NetworkSession; class LevelSoundEventPacket extends DataPacket{ const NETWORK_ID = ProtocolInfo::LEVEL_SOUND_EVENT_PACKET; const SOUND_ITEM_USE_ON = 0; const SOUND_HIT = 1; const SOUND_STEP = 2; const SOUND_FLY = 3; const SOUND_JUMP = 4; const SOUND_BREAK = 5; const SOUND_PLACE = 6; const SOUND_HEAVY_STEP = 7; const SOUND_GALLOP = 8; const SOUND_FALL = 9; const SOUND_AMBIENT = 10; const SOUND_AMBIENT_BABY = 11; const SOUND_AMBIENT_IN_WATER = 12; const SOUND_BREATHE = 13; const SOUND_DEATH = 14; const SOUND_DEATH_IN_WATER = 15; const SOUND_DEATH_TO_ZOMBIE = 16; const SOUND_HURT = 17; const SOUND_HURT_IN_WATER = 18; const SOUND_MAD = 19; const SOUND_BOOST = 20; const SOUND_BOW = 21; const SOUND_SQUISH_BIG = 22; const SOUND_SQUISH_SMALL = 23; const SOUND_FALL_BIG = 24; const SOUND_FALL_SMALL = 25; const SOUND_SPLASH = 26; const SOUND_FIZZ = 27; const SOUND_FLAP = 28; const SOUND_SWIM = 29; const SOUND_DRINK = 30; const SOUND_EAT = 31; const SOUND_TAKEOFF = 32; const SOUND_SHAKE = 33; const SOUND_PLOP = 34; const SOUND_LAND = 35; const SOUND_SADDLE = 36; const SOUND_ARMOR = 37; const SOUND_ADD_CHEST = 38; const SOUND_THROW = 39; const SOUND_ATTACK = 40; const SOUND_ATTACK_NODAMAGE = 41; const SOUND_WARN = 42; const SOUND_SHEAR = 43; const SOUND_MILK = 44; const SOUND_THUNDER = 45; const SOUND_EXPLODE = 46; const SOUND_FIRE = 47; const SOUND_IGNITE = 48; const SOUND_FUSE = 49; const SOUND_STARE = 50; const SOUND_SPAWN = 51; const SOUND_SHOOT = 52; const SOUND_BREAK_BLOCK = 53; const SOUND_LAUNCH = 54; const SOUND_BLAST = 55; const SOUND_LARGE_BLAST = 56; const SOUND_TWINKLE = 57; const SOUND_REMEDY = 58; const SOUND_UNFECT = 59; const SOUND_LEVELUP = 60; const SOUND_BOW_HIT = 61; const SOUND_BULLET_HIT = 62; const SOUND_EXTINGUISH_FIRE = 63; const SOUND_ITEM_FIZZ = 64; const SOUND_CHEST_OPEN = 65; const SOUND_CHEST_CLOSED = 66; const SOUND_SHULKERBOX_OPEN = 67; const SOUND_SHULKERBOX_CLOSED = 68; const SOUND_POWER_ON = 69; const SOUND_POWER_OFF = 70; const SOUND_ATTACH = 71; const SOUND_DETACH = 72; const SOUND_DENY = 73; const SOUND_TRIPOD = 74; const SOUND_POP = 75; const SOUND_DROP_SLOT = 76; const SOUND_NOTE = 77; const SOUND_THORNS = 78; const SOUND_PISTON_IN = 79; const SOUND_PISTON_OUT = 80; const SOUND_PORTAL = 81; const SOUND_WATER = 82; const SOUND_LAVA_POP = 83; const SOUND_LAVA = 84; const SOUND_BURP = 85; const SOUND_BUCKET_FILL_WATER = 86; const SOUND_BUCKET_FILL_LAVA = 87; const SOUND_BUCKET_EMPTY_WATER = 88; const SOUND_BUCKET_EMPTY_LAVA = 89; const SOUND_RECORD_13 = 90; const SOUND_RECORD_CAT = 91; const SOUND_RECORD_BLOCKS = 92; const SOUND_RECORD_CHIRP = 93; const SOUND_RECORD_FAR = 94; const SOUND_RECORD_MALL = 95; const SOUND_RECORD_MELLOHI = 96; const SOUND_RECORD_STAL = 97; const SOUND_RECORD_STRAD = 98; const SOUND_RECORD_WARD = 99; const SOUND_RECORD_11 = 100; const SOUND_RECORD_WAIT = 101; const SOUND_GUARDIAN_FLOP = 103; const SOUND_ELDERGUARDIAN_CURSE = 104; const SOUND_MOB_WARNING = 105; const SOUND_MOB_WARNING_BABY = 106; const SOUND_TELEPORT = 107; const SOUND_SHULKER_OPEN = 108; const SOUND_SHULKER_CLOSE = 109; const SOUND_HAGGLE = 110; const SOUND_HAGGLE_YES = 111; const SOUND_HAGGLE_NO = 112; const SOUND_HAGGLE_IDLE = 113; const SOUND_CHORUSGROW = 114; const SOUND_CHORUSDEATH = 115; const SOUND_GLASS = 116; const SOUND_CAST_SPELL = 117; const SOUND_PREPARE_ATTACK = 118; const SOUND_PREPARE_SUMMON = 119; const SOUND_PREPARE_WOLOLO = 120; const SOUND_FANG = 121; const SOUND_CHARGE = 122; const SOUND_CAMERA_TAKE_PICTURE = 123; const SOUND_LEASHKNOT_PLACE = 124; const SOUND_LEASHKNOT_BREAK = 125; const SOUND_GROWL = 126; const SOUND_WHINE = 127; const SOUND_PANT = 128; const SOUND_PURR = 129; const SOUND_PURREOW = 130; const SOUND_DEATH_MIN_VOLUME = 131; const SOUND_DEATH_MID_VOLUME = 132; const SOUND_IMITATE_BLAZE = 133; const SOUND_IMITATE_CAVE_SPIDER = 134; const SOUND_IMITATE_CREEPER = 135; const SOUND_IMITATE_ELDER_GUARDIAN = 136; const SOUND_IMITATE_ENDER_DRAGON = 137; const SOUND_IMITATE_ENDERMAN = 138; const SOUND_IMITATE_EVOCATION_ILLAGER = 140; const SOUND_IMITATE_GHAST = 141; const SOUND_IMITATE_HUSK = 142; const SOUND_IMITATE_ILLUSION_ILLAGER = 143; const SOUND_IMITATE_MAGMA_CUBE = 144; const SOUND_IMITATE_POLAR_BEAR = 145; const SOUND_IMITATE_SHULKER = 146; const SOUND_IMITATE_SILVERFISH = 147; const SOUND_IMITATE_SKELETON = 148; const SOUND_IMITATE_SLIME = 149; const SOUND_IMITATE_SPIDER = 150; const SOUND_IMITATE_STRAY = 151; const SOUND_IMITATE_VEX = 152; const SOUND_IMITATE_VINDICATION_ILLAGER = 153; const SOUND_IMITATE_WITCH = 154; const SOUND_IMITATE_WITHER = 155; const SOUND_IMITATE_WITHER_SKELETON = 156; const SOUND_IMITATE_WOLF = 157; const SOUND_IMITATE_ZOMBIE = 158; const SOUND_IMITATE_ZOMBIE_PIGMAN = 159; const SOUND_IMITATE_ZOMBIE_VILLAGER = 160; const SOUND_DEFAULT = 161; const SOUND_UNDEFINED = 162; /** @var int */ public $sound; /** @var Vector3 */ public $position; /** @var int */ public $extraData = -1; /** @var int */ public $pitch = 1; /** @var bool */ public $unknownBool = false; /** @var bool */ public $disableRelativeVolume = false; protected function decodePayload(){ $this->sound = $this->getByte(); $this->position = $this->getVector3Obj(); $this->extraData = $this->getVarInt(); $this->pitch = $this->getVarInt(); $this->unknownBool = $this->getBool(); $this->disableRelativeVolume = $this->getBool(); } protected function encodePayload(){ $this->putByte($this->sound); $this->putVector3Obj($this->position); $this->putVarInt($this->extraData); $this->putVarInt($this->pitch); $this->putBool($this->unknownBool); $this->putBool($this->disableRelativeVolume); } public function handle(NetworkSession $session) : bool{ return $session->handleLevelSoundEvent($this); } }