new ListTag("Pos", [ new DoubleTag("", $block->getX() + 0.5), new DoubleTag("", $block->getY()), new DoubleTag("", $block->getZ() + 0.5) ]), "Motion" => new ListTag("Motion", [ new DoubleTag("", 0), new DoubleTag("", 0), new DoubleTag("", 0) ]), "Rotation" => new ListTag("Rotation", [ new FloatTag("", lcg_value() * 360), new FloatTag("", 0) ]), ]); if($this->hasCustomName()){ $nbt->CustomName = new StringTag("CustomName", $this->getCustomName()); } $entity = Entity::createEntity($this->meta, $level, $nbt); if($entity instanceof Entity){ if($player->isSurvival()){ --$this->count; } $entity->spawnToAll(); return true; } return false; } }