hanging = ($stateMeta & BlockLegacyMetadata::LANTERN_FLAG_HANGING) !== 0; } protected function writeStateToMeta() : int{ return $this->hanging ? BlockLegacyMetadata::LANTERN_FLAG_HANGING : 0; } public function getStateBitmask() : int{ return 0b1; } public function isHanging() : bool{ return $this->hanging; } /** @return $this */ public function setHanging(bool $hanging) : self{ $this->hanging = $hanging; return $this; } public function getLightLevel() : int{ return 15; } /** * @return AxisAlignedBB[] */ protected function recalculateCollisionBoxes() : array{ return [ AxisAlignedBB::one() ->trim(Facing::UP, $this->hanging ? 6 / 16 : 8 / 16) ->trim(Facing::DOWN, $this->hanging ? 2 / 16 : 0) ->squash(Axis::X, 5 / 16) ->squash(Axis::Z, 5 / 16) ]; } protected function canAttachTo(Block $b) : bool{ return !$b->isTransparent(); } public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ if(!$this->canAttachTo($this->pos->getWorld()->getBlock($blockReplace->getPos()->up())) and !$this->canAttachTo($this->pos->getWorld()->getBlock($blockReplace->getPos()->down()))){ return false; } $this->hanging = ($face === Facing::DOWN or !$this->canAttachTo($this->pos->getWorld()->getBlock($blockReplace->getPos()->down()))); return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player); } public function onNearbyBlockChange() : void{ if(!$this->canAttachTo($this->pos->getWorld()->getBlock($this->hanging ? $this->pos->up() : $this->pos->down()))){ $this->pos->getWorld()->useBreakOn($this->pos); } } }