idInfoFlattened = $idInfo; parent::__construct($idInfo, $name, $breakInfo); } public function getId() : int{ return $this->powered ? $this->idInfoFlattened->getSecondId() : parent::getId(); } public function readStateFromData(int $id, int $stateMeta) : void{ $this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03); $this->delay = BlockDataSerializer::readBoundedInt("delay", ($stateMeta >> 2) + 1, 1, 4); $this->powered = $id === $this->idInfoFlattened->getSecondId(); } public function writeStateToMeta() : int{ return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) | (($this->delay - 1) << 2); } public function getStateBitmask() : int{ return 0b1111; } public function getDelay() : int{ return $this->delay; } /** @return $this */ public function setDelay(int $delay) : self{ if($delay < 1 || $delay > 4){ throw new \InvalidArgumentException("Delay must be in range 1-4"); } $this->delay = $delay; return $this; } /** * @return AxisAlignedBB[] */ protected function recalculateCollisionBoxes() : array{ return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 8)]; } public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ if(!$blockReplace->getSide(Facing::DOWN)->isTransparent()){ if($player !== null){ $this->facing = Facing::opposite($player->getHorizontalFacing()); } return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player); } return false; } public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ if(++$this->delay > 4){ $this->delay = 1; } $this->pos->getWorld()->setBlock($this->pos, $this); return true; } public function onNearbyBlockChange() : void{ if($this->getSide(Facing::DOWN)->isTransparent()){ $this->pos->getWorld()->useBreakOn($this->pos); } } //TODO: redstone functionality }