registerPackets(); $this->server = $server; } public function addStatistics($upload, $download){ $this->upload += $upload; $this->download += $download; } public function getUpload(){ return $this->upload; } public function getDownload(){ return $this->download; } public function resetStatistics(){ $this->upload = 0; $this->download = 0; } /** * @return SourceInterface[] */ public function getInterfaces(){ return $this->interfaces; } public function processInterfaces(){ foreach($this->interfaces as $interface){ try{ $interface->process(); }catch(\Throwable $e){ $logger = $this->server->getLogger(); if(\pocketmine\DEBUG > 1){ $logger->logException($e); } $interface->emergencyShutdown(); $this->unregisterInterface($interface); $logger->critical($this->server->getLanguage()->translateString("pocketmine.server.networkError", [get_class($interface), $e->getMessage()])); } } } /** * @param SourceInterface $interface */ public function registerInterface(SourceInterface $interface){ $this->interfaces[$hash = spl_object_hash($interface)] = $interface; if($interface instanceof AdvancedSourceInterface){ $this->advancedInterfaces[$hash] = $interface; $interface->setNetwork($this); } $interface->setName($this->name); } /** * @param SourceInterface $interface */ public function unregisterInterface(SourceInterface $interface){ unset($this->interfaces[$hash = spl_object_hash($interface)], $this->advancedInterfaces[$hash]); } /** * Sets the server name shown on each interface Query * * @param string $name */ public function setName($name){ $this->name = (string) $name; foreach($this->interfaces as $interface){ $interface->setName($this->name); } } public function getName(){ return $this->name; } public function updateName(){ foreach($this->interfaces as $interface){ $interface->setName($this->name); } } /** * @param int $id 0-255 * @param DataPacket $class */ public function registerPacket($id, $class){ $this->packetPool[$id] = new $class; } public function getServer(){ return $this->server; } public function processBatch(BatchPacket $packet, Player $p){ if(strlen($packet->payload) === 0){ //prevent zlib_decode errors for incorrectly-decoded packets throw new \InvalidArgumentException("BatchPacket payload is empty or packet decode error"); } $str = zlib_decode($packet->payload, 1024 * 1024 * 64); //Max 64MB $len = strlen($str); if($len === 0){ throw new \InvalidStateException("Decoded BatchPacket payload is empty"); } $stream = new BinaryStream($str); while($stream->offset < $len){ $buf = $stream->getString(); if(($pk = $this->getPacket(ord($buf{0}))) !== null){ if(!$pk->canBeBatched()){ throw new \InvalidStateException("Received invalid " . get_class($pk) . " inside BatchPacket"); } $pk->setBuffer($buf, 1); $pk->decode(); assert($pk->feof(), "Still " . strlen(substr($pk->buffer, $pk->offset)) . " bytes unread in " . get_class($pk)); if(!$pk->handle($p)){ $logger = $this->server->getLogger(); $logger->debug("Unhandled " . get_class($pk) . " received from " . $p->getName()); } } } } /** * @param $id * * @return DataPacket */ public function getPacket($id){ /** @var DataPacket $class */ $class = $this->packetPool[$id]; if($class !== null){ return clone $class; } return new UnknownPacket(); } /** * @param string $address * @param int $port * @param string $payload */ public function sendPacket($address, $port, $payload){ foreach($this->advancedInterfaces as $interface){ $interface->sendRawPacket($address, $port, $payload); } } /** * Blocks an IP address from the main interface. Setting timeout to -1 will block it forever * * @param string $address * @param int $timeout */ public function blockAddress($address, $timeout = 300){ foreach($this->advancedInterfaces as $interface){ $interface->blockAddress($address, $timeout); } } private function registerPackets(){ $this->packetPool = new \SplFixedArray(256); $this->registerPacket(ProtocolInfo::ADD_ENTITY_PACKET, AddEntityPacket::class); $this->registerPacket(ProtocolInfo::ADD_HANGING_ENTITY_PACKET, AddHangingEntityPacket::class); $this->registerPacket(ProtocolInfo::ADD_ITEM_ENTITY_PACKET, AddItemEntityPacket::class); $this->registerPacket(ProtocolInfo::ADD_ITEM_PACKET, AddItemPacket::class); $this->registerPacket(ProtocolInfo::ADD_PAINTING_PACKET, AddPaintingPacket::class); $this->registerPacket(ProtocolInfo::ADD_PLAYER_PACKET, AddPlayerPacket::class); $this->registerPacket(ProtocolInfo::ADVENTURE_SETTINGS_PACKET, AdventureSettingsPacket::class); $this->registerPacket(ProtocolInfo::ANIMATE_PACKET, AnimatePacket::class); $this->registerPacket(ProtocolInfo::AVAILABLE_COMMANDS_PACKET, AvailableCommandsPacket::class); $this->registerPacket(ProtocolInfo::BATCH_PACKET, BatchPacket::class); $this->registerPacket(ProtocolInfo::BLOCK_ENTITY_DATA_PACKET, BlockEntityDataPacket::class); $this->registerPacket(ProtocolInfo::BLOCK_EVENT_PACKET, BlockEventPacket::class); $this->registerPacket(ProtocolInfo::BLOCK_PICK_REQUEST_PACKET, BlockPickRequestPacket::class); $this->registerPacket(ProtocolInfo::CHANGE_DIMENSION_PACKET, ChangeDimensionPacket::class); $this->registerPacket(ProtocolInfo::CHUNK_RADIUS_UPDATED_PACKET, ChunkRadiusUpdatedPacket::class); $this->registerPacket(ProtocolInfo::CLIENTBOUND_MAP_ITEM_DATA_PACKET, ClientboundMapItemDataPacket::class); $this->registerPacket(ProtocolInfo::CLIENT_TO_SERVER_HANDSHAKE_PACKET, ClientToServerHandshakePacket::class); $this->registerPacket(ProtocolInfo::COMMAND_BLOCK_UPDATE_PACKET, CommandBlockUpdatePacket::class); $this->registerPacket(ProtocolInfo::COMMAND_STEP_PACKET, CommandStepPacket::class); $this->registerPacket(ProtocolInfo::CONTAINER_CLOSE_PACKET, ContainerClosePacket::class); $this->registerPacket(ProtocolInfo::CONTAINER_OPEN_PACKET, ContainerOpenPacket::class); $this->registerPacket(ProtocolInfo::CONTAINER_SET_CONTENT_PACKET, ContainerSetContentPacket::class); $this->registerPacket(ProtocolInfo::CONTAINER_SET_DATA_PACKET, ContainerSetDataPacket::class); $this->registerPacket(ProtocolInfo::CONTAINER_SET_SLOT_PACKET, ContainerSetSlotPacket::class); $this->registerPacket(ProtocolInfo::CRAFTING_DATA_PACKET, CraftingDataPacket::class); $this->registerPacket(ProtocolInfo::CRAFTING_EVENT_PACKET, CraftingEventPacket::class); $this->registerPacket(ProtocolInfo::DISCONNECT_PACKET, DisconnectPacket::class); $this->registerPacket(ProtocolInfo::DROP_ITEM_PACKET, DropItemPacket::class); $this->registerPacket(ProtocolInfo::ENTITY_EVENT_PACKET, EntityEventPacket::class); $this->registerPacket(ProtocolInfo::EXPLODE_PACKET, ExplodePacket::class); $this->registerPacket(ProtocolInfo::FULL_CHUNK_DATA_PACKET, FullChunkDataPacket::class); $this->registerPacket(ProtocolInfo::HURT_ARMOR_PACKET, HurtArmorPacket::class); $this->registerPacket(ProtocolInfo::INTERACT_PACKET, InteractPacket::class); $this->registerPacket(ProtocolInfo::INVENTORY_ACTION_PACKET, InventoryActionPacket::class); $this->registerPacket(ProtocolInfo::ITEM_FRAME_DROP_ITEM_PACKET, ItemFrameDropItemPacket::class); $this->registerPacket(ProtocolInfo::LEVEL_EVENT_PACKET, LevelEventPacket::class); $this->registerPacket(ProtocolInfo::LEVEL_SOUND_EVENT_PACKET, LevelSoundEventPacket::class); $this->registerPacket(ProtocolInfo::LOGIN_PACKET, LoginPacket::class); $this->registerPacket(ProtocolInfo::MAP_INFO_REQUEST_PACKET, MapInfoRequestPacket::class); $this->registerPacket(ProtocolInfo::MOB_ARMOR_EQUIPMENT_PACKET, MobArmorEquipmentPacket::class); $this->registerPacket(ProtocolInfo::MOB_EQUIPMENT_PACKET, MobEquipmentPacket::class); $this->registerPacket(ProtocolInfo::MOVE_ENTITY_PACKET, MoveEntityPacket::class); $this->registerPacket(ProtocolInfo::MOVE_PLAYER_PACKET, MovePlayerPacket::class); $this->registerPacket(ProtocolInfo::PLAYER_ACTION_PACKET, PlayerActionPacket::class); $this->registerPacket(ProtocolInfo::PLAYER_FALL_PACKET, PlayerFallPacket::class); $this->registerPacket(ProtocolInfo::PLAYER_INPUT_PACKET, PlayerInputPacket::class); $this->registerPacket(ProtocolInfo::PLAYER_LIST_PACKET, PlayerListPacket::class); $this->registerPacket(ProtocolInfo::PLAY_SOUND_PACKET, PlaySoundPacket::class); $this->registerPacket(ProtocolInfo::PLAY_STATUS_PACKET, PlayStatusPacket::class); $this->registerPacket(ProtocolInfo::REMOVE_BLOCK_PACKET, RemoveBlockPacket::class); $this->registerPacket(ProtocolInfo::REMOVE_ENTITY_PACKET, RemoveEntityPacket::class); $this->registerPacket(ProtocolInfo::REPLACE_ITEM_IN_SLOT_PACKET, ReplaceItemInSlotPacket::class); $this->registerPacket(ProtocolInfo::REQUEST_CHUNK_RADIUS_PACKET, RequestChunkRadiusPacket::class); $this->registerPacket(ProtocolInfo::RESOURCE_PACK_CHUNK_DATA_PACKET, ResourcePackChunkDataPacket::class); $this->registerPacket(ProtocolInfo::RESOURCE_PACK_CHUNK_REQUEST_PACKET, ResourcePackChunkRequestPacket::class); $this->registerPacket(ProtocolInfo::RESOURCE_PACK_CLIENT_RESPONSE_PACKET, ResourcePackClientResponsePacket::class); $this->registerPacket(ProtocolInfo::RESOURCE_PACK_DATA_INFO_PACKET, ResourcePackDataInfoPacket::class); $this->registerPacket(ProtocolInfo::RESOURCE_PACKS_INFO_PACKET, ResourcePacksInfoPacket::class); $this->registerPacket(ProtocolInfo::RESPAWN_PACKET, RespawnPacket::class); $this->registerPacket(ProtocolInfo::RIDER_JUMP_PACKET, RiderJumpPacket::class); $this->registerPacket(ProtocolInfo::SERVER_TO_CLIENT_HANDSHAKE_PACKET, ServerToClientHandshakePacket::class); $this->registerPacket(ProtocolInfo::SET_COMMANDS_ENABLED_PACKET, SetCommandsEnabledPacket::class); $this->registerPacket(ProtocolInfo::SET_DIFFICULTY_PACKET, SetDifficultyPacket::class); $this->registerPacket(ProtocolInfo::SET_ENTITY_DATA_PACKET, SetEntityDataPacket::class); $this->registerPacket(ProtocolInfo::SET_ENTITY_LINK_PACKET, SetEntityLinkPacket::class); $this->registerPacket(ProtocolInfo::SET_ENTITY_MOTION_PACKET, SetEntityMotionPacket::class); $this->registerPacket(ProtocolInfo::SET_HEALTH_PACKET, SetHealthPacket::class); $this->registerPacket(ProtocolInfo::SET_PLAYER_GAME_TYPE_PACKET, SetPlayerGameTypePacket::class); $this->registerPacket(ProtocolInfo::SET_SPAWN_POSITION_PACKET, SetSpawnPositionPacket::class); $this->registerPacket(ProtocolInfo::SET_TIME_PACKET, SetTimePacket::class); $this->registerPacket(ProtocolInfo::SET_TITLE_PACKET, SetTitlePacket::class); $this->registerPacket(ProtocolInfo::SHOW_CREDITS_PACKET, ShowCreditsPacket::class); $this->registerPacket(ProtocolInfo::SPAWN_EXPERIENCE_ORB_PACKET, SpawnExperienceOrbPacket::class); $this->registerPacket(ProtocolInfo::START_GAME_PACKET, StartGamePacket::class); $this->registerPacket(ProtocolInfo::STOP_SOUND_PACKET, StopSoundPacket::class); $this->registerPacket(ProtocolInfo::TAKE_ITEM_ENTITY_PACKET, TakeItemEntityPacket::class); $this->registerPacket(ProtocolInfo::TEXT_PACKET, TextPacket::class); $this->registerPacket(ProtocolInfo::TRANSFER_PACKET, TransferPacket::class); $this->registerPacket(ProtocolInfo::UPDATE_BLOCK_PACKET, UpdateBlockPacket::class); $this->registerPacket(ProtocolInfo::UPDATE_TRADE_PACKET, UpdateTradePacket::class); $this->registerPacket(ProtocolInfo::USE_ITEM_PACKET, UseItemPacket::class); } }