idInfoFlattened = $idInfo; parent::__construct($idInfo, $name . " Slab", $breakInfo); $this->slabType = SlabType::BOTTOM(); } public function getId() : int{ return $this->slabType->equals(SlabType::DOUBLE()) ? $this->idInfoFlattened->getSecondId() : parent::getId(); } protected function writeStateToMeta() : int{ if(!$this->slabType->equals(SlabType::DOUBLE())){ return ($this->slabType->equals(SlabType::TOP()) ? BlockLegacyMetadata::SLAB_FLAG_UPPER : 0); } return 0; } public function readStateFromData(int $id, int $stateMeta) : void{ if($id === $this->idInfoFlattened->getSecondId()){ $this->slabType = SlabType::DOUBLE(); }else{ $this->slabType = ($stateMeta & BlockLegacyMetadata::SLAB_FLAG_UPPER) !== 0 ? SlabType::TOP() : SlabType::BOTTOM(); } } public function getStateBitmask() : int{ return 0b1000; } public function isTransparent() : bool{ return !$this->slabType->equals(SlabType::DOUBLE()); } /** * Returns the type of slab block. */ public function getSlabType() : SlabType{ return $this->slabType; } /** * @return $this */ public function setSlabType(SlabType $slabType) : self{ $this->slabType = $slabType; return $this; } public function canBePlacedAt(Block $blockReplace, Vector3 $clickVector, int $face, bool $isClickedBlock) : bool{ if(parent::canBePlacedAt($blockReplace, $clickVector, $face, $isClickedBlock)){ return true; } if($blockReplace instanceof Slab && !$blockReplace->slabType->equals(SlabType::DOUBLE()) && $blockReplace->isSameType($this)){ if($blockReplace->slabType->equals(SlabType::TOP())){ //Trying to combine with top slab return $clickVector->y <= 0.5 || (!$isClickedBlock && $face === Facing::UP); }else{ return $clickVector->y >= 0.5 || (!$isClickedBlock && $face === Facing::DOWN); } } return false; } public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ if($blockReplace instanceof Slab && !$blockReplace->slabType->equals(SlabType::DOUBLE()) && $blockReplace->isSameType($this) && ( ($blockReplace->slabType->equals(SlabType::TOP()) && ($clickVector->y <= 0.5 || $face === Facing::UP)) || ($blockReplace->slabType->equals(SlabType::BOTTOM()) && ($clickVector->y >= 0.5 || $face === Facing::DOWN)) )){ //Clicked in empty half of existing slab $this->slabType = SlabType::DOUBLE(); }else{ $this->slabType = (($face !== Facing::UP && $clickVector->y > 0.5) || $face === Facing::DOWN) ? SlabType::TOP() : SlabType::BOTTOM(); } return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player); } /** * @return AxisAlignedBB[] */ protected function recalculateCollisionBoxes() : array{ if($this->slabType->equals(SlabType::DOUBLE())){ return [AxisAlignedBB::one()]; } return [AxisAlignedBB::one()->trim($this->slabType->equals(SlabType::TOP()) ? Facing::DOWN : Facing::UP, 0.5)]; } public function getSupportType(int $facing) : SupportType{ if($this->slabType->equals(SlabType::DOUBLE())){ return SupportType::FULL(); }elseif(($facing === Facing::UP && $this->slabType->equals(SlabType::TOP())) || ($facing === Facing::DOWN && $this->slabType->equals(SlabType::BOTTOM()))){ return SupportType::FULL(); } return SupportType::NONE(); } public function getDropsForCompatibleTool(Item $item) : array{ return [$this->asItem()->setCount($this->slabType->equals(SlabType::DOUBLE()) ? 2 : 1)]; } }