player = new Player($username); $this->version = (int) $version; $this->username = $username; $this->cnt = 1; $this->serverID = substr(Utils::generateKey(), 0, 8); $this->events = array("disabled" => array()); $this->actions = array(); $this->clients = array(); $this->protocol = (int) $protocol; $this->interface = new MinecraftInterface("255.255.255.255", $this->protocol, 19132, true, false); console("[INFO] Creating Minecraft Server"); console("[INFO] Username: ".$this->username); console("[INFO] Protocol: ".$this->protocol); $this->stop = false; } public function action($microseconds, $code){ $this->actions[] = array($microseconds / 1000000, microtime(true), $code); console("[INTERNAL] Attached to action ".$microseconds, true, true, 3); } public function start(){ declare(ticks=15); register_tick_function(array($this, "tickerFunction")); $this->action(50000, '$this->trigger("onTick", $time);'); $this->event("onReceivedPacket", "packetHandler", true); $this->process(); } public function tickerFunction(){ //actions that repeat every x time will go here $time = microtime(true); foreach($this->actions as $id => $action){ if($action[1] <= ($time - $action[0])){ $this->actions[$id][1] = $time; eval($action[2]); } } } public function clientID($ip, $port){ return md5($pi . $port, true); } public function packetHandler($packet, $event){ $data =& $packet["data"]; $CID = $this->clientID($packet["ip"], $packet["port"]); if(isset($this->clients[$CID])){ $this->clients[$CID]->handle($packet["pid"], $data); } switch($packet["pid"]){ case 0x02: $this->send(0x1c, array( $data[0], $this->serverID, MAGIC, "MCCPP;Demo;". $this->username, ), false, $packet["ip"], $packet["port"]); break; case 0x05: $version = $data[1]; $size = strlen($data[2]); if($version != 5){ $this->send(0x1a, array( 5, MAGIC, $this->serverID, ), false, $packet["ip"], $packet["port"]); }else{ $this->send(0x06, array( MAGIC, $this->serverID, 0, strlen($packet["raw"]), ), false, $packet["ip"], $packet["port"]); } break; case 0x07: $port = $data[2]; $MTU = $data[3]; $clientID = $data[4]; $this->clients[$CID] = new Session($this, $clientID, $packet["ip"], $packet["port"]); $this->clients[$CID]->handle(0x07, $data); break; } } public function send($pid, $data = array(), $raw = false, $dest = false, $port = false){ $this->trigger($pid, $data); $this->trigger("onSentPacket", $data); $this->interface->writePacket($pid, $data, $raw, $dest, $port); } public function process(){ while($this->stop === false){ $packet = $this->interface->readPacket(); if($packet !== false){ $this->trigger("onReceivedPacket", $packet); $this->trigger($packet["pid"], $packet); }else{ usleep(10000); } } } public function trigger($event, $data = ""){ console("[INTERNAL] Event ". $event, true, true, 3); if(isset($this->events[$event]) and !isset($this->events["disabled"][$event])){ foreach($this->events[$event] as $eid => $ev){ if(isset($ev[1]) and ($ev[1] === true or is_object($ev[1]))){ $this->responses[$eid] = call_user_func(array(($ev[1] === true ? $this:$ev[1]), $ev[0]), $data, $event, $this); }else{ $this->responses[$eid] = call_user_func($ev[0], $data, $event, $this); } } } } public function toggleEvent($event){ if(isset($this->events["disabled"][$event])){ unset($this->events["disabled"][$event]); console("[INTERNAL] Enabled event ".$event, true, true, 3); }else{ $this->events["disabled"][$event] = false; console("[INTERNAL] Disabled event ".$event, true, true, 3); } } public function event($event, $func, $in = false){ ++$this->cnt; if(!isset($this->events[$event])){ $this->events[$event] = array(); } $this->events[$event][$this->cnt] = array($func, $in); console("[INTERNAL] Attached to event ".$event, true, true, 3); return $this->cnt; } public function deleteEvent($event, $id = -1){ if($id === -1){ unset($this->events[$event]); }else{ unset($this->events[$event][$id]); if(isset($this->events[$event]) and count($this->events[$event]) === 0){ unset($this->events[$event]); } } } }