setPermission(DefaultPermissionNames::COMMAND_SPAWNPOINT); } public function execute(CommandSender $sender, string $commandLabel, array $args){ if(!$this->testPermission($sender)){ return true; } $target = null; if(count($args) === 0){ if($sender instanceof Player){ $target = $sender; }else{ $sender->sendMessage(TextFormat::RED . "Please provide a player!"); return true; } }else{ $target = $sender->getServer()->getPlayerByPrefix($args[0]); if($target === null){ $sender->sendMessage(KnownTranslationFactory::commands_generic_player_notFound()->prefix(TextFormat::RED)); return true; } } if(count($args) === 4){ $world = $target->getWorld(); $pos = $sender instanceof Player ? $sender->getPosition() : $world->getSpawnLocation(); $x = $this->getRelativeDouble($pos->x, $sender, $args[1]); $y = $this->getRelativeDouble($pos->y, $sender, $args[2], World::Y_MIN, World::Y_MAX); $z = $this->getRelativeDouble($pos->z, $sender, $args[3]); $target->setSpawn(new Position($x, $y, $z, $world)); Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_spawnpoint_success($target->getName(), (string) round($x, 2), (string) round($y, 2), (string) round($z, 2))); return true; }elseif(count($args) <= 1){ if($sender instanceof Player){ $cpos = $sender->getPosition(); $pos = Position::fromObject($cpos->floor(), $cpos->getWorld()); $target->setSpawn($pos); Command::broadcastCommandMessage($sender, KnownTranslationFactory::commands_spawnpoint_success($target->getName(), (string) round($pos->x, 2), (string) round($pos->y, 2), (string) round($pos->z, 2))); return true; }else{ $sender->sendMessage(TextFormat::RED . "Please provide a player!"); return true; } } throw new InvalidCommandSyntaxException(); } }