color = DyeColor::WHITE(); parent::__construct($idInfo, $name, $typeInfo); } public function isSolid() : bool{ return true; } /** * @return AxisAlignedBB[] */ protected function recalculateCollisionBoxes() : array{ return [AxisAlignedBB::one()->trim(Facing::UP, 15 / 16)]; } public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ $down = $this->getSide(Facing::DOWN); if($down->getTypeId() !== BlockTypeIds::AIR){ return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player); } return false; } public function onNearbyBlockChange() : void{ if($this->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::AIR){ $this->position->getWorld()->useBreakOn($this->position); } } public function getFlameEncouragement() : int{ return 30; } public function getFlammability() : int{ return 20; } }