*/ private $fullList; /** * @var int[] * @phpstan-var array */ private array $defaultStateIndexes = []; /** * @var int[] * @phpstan-var array */ private array $mappedStateIndexes = []; /** * @var \SplFixedArray|int[] * @phpstan-var \SplFixedArray */ public $light; /** * @var \SplFixedArray|int[] * @phpstan-var \SplFixedArray */ public $lightFilter; /** * @var \SplFixedArray|bool[] * @phpstan-var \SplFixedArray */ public $blocksDirectSkyLight; /** * @var \SplFixedArray|float[] * @phpstan-var \SplFixedArray */ public $blastResistance; public function __construct(){ $this->fullList = new \SplFixedArray(1024 << Block::INTERNAL_METADATA_BITS); $this->light = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 0)); $this->lightFilter = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 1)); $this->blocksDirectSkyLight = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, false)); $this->blastResistance = \SplFixedArray::fromArray(array_fill(0, 1024 << Block::INTERNAL_METADATA_BITS, 0.0)); $railBreakInfo = new BlockBreakInfo(0.7); $this->registerAllMeta(new ActivatorRail(new BID(Ids::ACTIVATOR_RAIL, 0), "Activator Rail", $railBreakInfo)); $this->registerAllMeta(new Air(new BID(Ids::AIR, 0), "Air", BlockBreakInfo::indestructible(-1.0))); $this->registerAllMeta(new Anvil(new BID(Ids::ANVIL, 0), "Anvil", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0))); $this->registerAllMeta(new Bamboo(new BID(Ids::BAMBOO, 0), "Bamboo", new class(2.0 /* 1.0 in PC */, BlockToolType::AXE) extends BlockBreakInfo{ public function getBreakTime(Item $item) : float{ if($item->getBlockToolType() === BlockToolType::SWORD){ return 0.0; } return parent::getBreakTime($item); } })); $this->registerAllMeta(new BambooSapling(new BID(Ids::BAMBOO_SAPLING, 0), "Bamboo Sapling", BlockBreakInfo::instant())); $bannerBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE); $this->registerAllMeta(new FloorBanner(new BID(Ids::STANDING_BANNER, 0, ItemIds::BANNER, TileBanner::class), "Banner", $bannerBreakInfo)); $this->registerAllMeta(new WallBanner(new BID(Ids::WALL_BANNER, 0, ItemIds::BANNER, TileBanner::class), "Wall Banner", $bannerBreakInfo)); $this->registerAllMeta(new Barrel(new BID(Ids::BARREL, 0, null, TileBarrel::class), "Barrel", new BlockBreakInfo(2.5, BlockToolType::AXE))); $this->registerAllMeta(new Transparent(new BID(Ids::BARRIER, 0), "Barrier", BlockBreakInfo::indestructible())); $this->registerAllMeta(new Beacon(new BID(Ids::BEACON, 0, null, TileBeacon::class), "Beacon", new BlockBreakInfo(3.0))); $this->registerAllMeta(new Bed(new BID(Ids::BED_BLOCK, 0, ItemIds::BED, TileBed::class), "Bed Block", new BlockBreakInfo(0.2))); $this->registerAllMeta(new Bedrock(new BID(Ids::BEDROCK, 0), "Bedrock", BlockBreakInfo::indestructible())); $this->registerAllMeta(new Beetroot(new BID(Ids::BEETROOT_BLOCK, 0), "Beetroot Block", BlockBreakInfo::instant())); $this->registerAllMeta(new Bell(new BID(Ids::BELL, 0, null, TileBell::class), "Bell", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new BlueIce(new BID(Ids::BLUE_ICE, 0), "Blue Ice", new BlockBreakInfo(2.8, BlockToolType::PICKAXE))); $this->registerAllMeta(new BoneBlock(new BID(Ids::BONE_BLOCK, 0), "Bone Block", new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Bookshelf(new BID(Ids::BOOKSHELF, 0), "Bookshelf", new BlockBreakInfo(1.5, BlockToolType::AXE))); $this->registerAllMeta(new BrewingStand(new BID(Ids::BREWING_STAND_BLOCK, 0, ItemIds::BREWING_STAND, TileBrewingStand::class), "Brewing Stand", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $bricksBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $this->registerAllMeta(new Stair(new BID(Ids::BRICK_STAIRS, 0), "Brick Stairs", $bricksBreakInfo)); $this->registerAllMeta(new Opaque(new BID(Ids::BRICK_BLOCK, 0), "Bricks", $bricksBreakInfo)); $this->registerAllMeta(new BrownMushroom(new BID(Ids::BROWN_MUSHROOM, 0), "Brown Mushroom", BlockBreakInfo::instant())); $this->registerAllMeta(new Cactus(new BID(Ids::CACTUS, 0), "Cactus", new BlockBreakInfo(0.4))); $this->registerAllMeta(new Cake(new BID(Ids::CAKE_BLOCK, 0, ItemIds::CAKE), "Cake", new BlockBreakInfo(0.5))); $this->registerAllMeta(new Carrot(new BID(Ids::CARROTS, 0), "Carrot Block", BlockBreakInfo::instant())); $chestBreakInfo = new BlockBreakInfo(2.5, BlockToolType::AXE); $this->registerAllMeta(new Chest(new BID(Ids::CHEST, 0, null, TileChest::class), "Chest", $chestBreakInfo)); $this->registerAllMeta(new Clay(new BID(Ids::CLAY_BLOCK, 0), "Clay Block", new BlockBreakInfo(0.6, BlockToolType::SHOVEL))); $this->registerAllMeta(new Coal(new BID(Ids::COAL_BLOCK, 0), "Coal Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0))); $this->registerAllMeta(new CoalOre(new BID(Ids::COAL_ORE, 0), "Coal Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $cobblestoneBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $this->registerAllMeta($cobblestone = new Opaque(new BID(Ids::COBBLESTONE, 0), "Cobblestone", $cobblestoneBreakInfo)); $this->registerAllMeta(new Opaque(new BID(Ids::MOSSY_COBBLESTONE, 0), "Mossy Cobblestone", $cobblestoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::COBBLESTONE_STAIRS, 0), "Cobblestone Stairs", $cobblestoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::MOSSY_COBBLESTONE_STAIRS, 0), "Mossy Cobblestone Stairs", $cobblestoneBreakInfo)); $this->registerAllMeta(new Cobweb(new BID(Ids::COBWEB, 0), "Cobweb", new BlockBreakInfo(4.0, BlockToolType::SWORD | BlockToolType::SHEARS, 1))); $this->registerAllMeta(new CocoaBlock(new BID(Ids::COCOA, 0), "Cocoa Block", new BlockBreakInfo(0.2, BlockToolType::AXE, 0, 15.0))); $this->registerAllMeta(new CoralBlock(new BID(Ids::CORAL_BLOCK, 0), "Coral Block", new BlockBreakInfo(7.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new CraftingTable(new BID(Ids::CRAFTING_TABLE, 0), "Crafting Table", new BlockBreakInfo(2.5, BlockToolType::AXE))); $this->registerAllMeta(new DaylightSensor(new BIDFlattened(Ids::DAYLIGHT_DETECTOR, [Ids::DAYLIGHT_DETECTOR_INVERTED], 0, null, TileDaylightSensor::class), "Daylight Sensor", new BlockBreakInfo(0.2, BlockToolType::AXE))); $this->registerAllMeta(new DeadBush(new BID(Ids::DEADBUSH, 0), "Dead Bush", BlockBreakInfo::instant(BlockToolType::SHEARS, 1))); $this->registerAllMeta(new DetectorRail(new BID(Ids::DETECTOR_RAIL, 0), "Detector Rail", $railBreakInfo)); $this->registerAllMeta(new Opaque(new BID(Ids::DIAMOND_BLOCK, 0), "Diamond Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0))); $this->registerAllMeta(new DiamondOre(new BID(Ids::DIAMOND_ORE, 0), "Diamond Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel()))); $this->registerAllMeta(new Dirt(new BID(Ids::DIRT, 0), "Dirt", new BlockBreakInfo(0.5, BlockToolType::SHOVEL))); $this->registerAllMeta( new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_SUNFLOWER), "Sunflower", BlockBreakInfo::instant()), new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_LILAC), "Lilac", BlockBreakInfo::instant()), new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_ROSE_BUSH), "Rose Bush", BlockBreakInfo::instant()), new DoublePlant(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_PEONY), "Peony", BlockBreakInfo::instant()), new DoubleTallGrass(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_TALLGRASS), "Double Tallgrass", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)), new DoubleTallGrass(new BID(Ids::DOUBLE_PLANT, Meta::DOUBLE_PLANT_LARGE_FERN), "Large Fern", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)), ); $this->registerAllMeta(new DragonEgg(new BID(Ids::DRAGON_EGG, 0), "Dragon Egg", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new DriedKelp(new BID(Ids::DRIED_KELP_BLOCK, 0), "Dried Kelp Block", new BlockBreakInfo(0.5, BlockToolType::NONE, 0, 12.5))); $this->registerAllMeta(new Opaque(new BID(Ids::EMERALD_BLOCK, 0), "Emerald Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0))); $this->registerAllMeta(new EmeraldOre(new BID(Ids::EMERALD_ORE, 0), "Emerald Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel()))); $this->registerAllMeta(new EnchantingTable(new BID(Ids::ENCHANTING_TABLE, 0, null, TileEnchantingTable::class), "Enchanting Table", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 6000.0))); $this->registerAllMeta(new EndPortalFrame(new BID(Ids::END_PORTAL_FRAME, 0), "End Portal Frame", BlockBreakInfo::indestructible())); $this->registerAllMeta(new EndRod(new BID(Ids::END_ROD, 0), "End Rod", BlockBreakInfo::instant())); $this->registerAllMeta(new Opaque(new BID(Ids::END_STONE, 0), "End Stone", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 45.0))); $endBrickBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 4.0); $this->registerAllMeta(new Opaque(new BID(Ids::END_BRICKS, 0), "End Stone Bricks", $endBrickBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::END_BRICK_STAIRS, 0), "End Stone Brick Stairs", $endBrickBreakInfo)); $this->registerAllMeta(new EnderChest(new BID(Ids::ENDER_CHEST, 0, null, TileEnderChest::class), "Ender Chest", new BlockBreakInfo(22.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 3000.0))); $this->registerAllMeta(new Farmland(new BID(Ids::FARMLAND, 0), "Farmland", new BlockBreakInfo(0.6, BlockToolType::SHOVEL))); $this->registerAllMeta(new Fire(new BID(Ids::FIRE, 0), "Fire Block", BlockBreakInfo::instant())); $this->registerAllMeta(new FletchingTable(new BID(Ids::FLETCHING_TABLE, 0), "Fletching Table", new BlockBreakInfo(2.5, BlockToolType::AXE, 0, 2.5))); $this->registerAllMeta(new Flower(new BID(Ids::DANDELION, 0), "Dandelion", BlockBreakInfo::instant())); $this->registerAllMeta( new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_POPPY), "Poppy", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_ALLIUM), "Allium", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_AZURE_BLUET), "Azure Bluet", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_BLUE_ORCHID), "Blue Orchid", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_CORNFLOWER), "Cornflower", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_LILY_OF_THE_VALLEY), "Lily of the Valley", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_ORANGE_TULIP), "Orange Tulip", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_OXEYE_DAISY), "Oxeye Daisy", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_PINK_TULIP), "Pink Tulip", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_RED_TULIP), "Red Tulip", BlockBreakInfo::instant()), new Flower(new BID(Ids::RED_FLOWER, Meta::FLOWER_WHITE_TULIP), "White Tulip", BlockBreakInfo::instant()), ); $this->registerAllMeta(new FlowerPot(new BID(Ids::FLOWER_POT_BLOCK, 0, ItemIds::FLOWER_POT, TileFlowerPot::class), "Flower Pot", BlockBreakInfo::instant())); $this->registerAllMeta(new FrostedIce(new BID(Ids::FROSTED_ICE, 0), "Frosted Ice", new BlockBreakInfo(2.5, BlockToolType::PICKAXE))); $this->registerAllMeta(new Furnace(new BIDFlattened(Ids::FURNACE, [Ids::LIT_FURNACE], 0, null, TileNormalFurnace::class), "Furnace", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Furnace(new BIDFlattened(Ids::BLAST_FURNACE, [Ids::LIT_BLAST_FURNACE], 0, null, TileBlastFurnace::class), "Blast Furnace", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Furnace(new BIDFlattened(Ids::SMOKER, [Ids::LIT_SMOKER], 0, null, TileSmoker::class), "Smoker", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $glassBreakInfo = new BlockBreakInfo(0.3); $this->registerAllMeta(new Glass(new BID(Ids::GLASS, 0), "Glass", $glassBreakInfo)); $this->registerAllMeta(new GlassPane(new BID(Ids::GLASS_PANE, 0), "Glass Pane", $glassBreakInfo)); $this->registerAllMeta(new GlowingObsidian(new BID(Ids::GLOWINGOBSIDIAN, 0), "Glowing Obsidian", new BlockBreakInfo(10.0, BlockToolType::PICKAXE, ToolTier::DIAMOND()->getHarvestLevel(), 50.0))); $this->registerAllMeta(new Glowstone(new BID(Ids::GLOWSTONE, 0), "Glowstone", new BlockBreakInfo(0.3, BlockToolType::PICKAXE))); $this->registerAllMeta(new Opaque(new BID(Ids::GOLD_BLOCK, 0), "Gold Block", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel(), 30.0))); $this->registerAllMeta(new Opaque(new BID(Ids::GOLD_ORE, 0), "Gold Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel()))); $grassBreakInfo = new BlockBreakInfo(0.6, BlockToolType::SHOVEL); $this->registerAllMeta(new Grass(new BID(Ids::GRASS, 0), "Grass", $grassBreakInfo)); $this->registerAllMeta(new GrassPath(new BID(Ids::GRASS_PATH, 0), "Grass Path", $grassBreakInfo)); $this->registerAllMeta(new Gravel(new BID(Ids::GRAVEL, 0), "Gravel", new BlockBreakInfo(0.6, BlockToolType::SHOVEL))); $hardenedClayBreakInfo = new BlockBreakInfo(1.25, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 21.0); $this->registerAllMeta(new HardenedClay(new BID(Ids::HARDENED_CLAY, 0), "Hardened Clay", $hardenedClayBreakInfo)); $hardenedGlassBreakInfo = new BlockBreakInfo(10.0); $this->registerAllMeta(new HardenedGlass(new BID(Ids::HARD_GLASS, 0), "Hardened Glass", $hardenedGlassBreakInfo)); $this->registerAllMeta(new HardenedGlassPane(new BID(Ids::HARD_GLASS_PANE, 0), "Hardened Glass Pane", $hardenedGlassBreakInfo)); $this->registerAllMeta(new HayBale(new BID(Ids::HAY_BALE, 0), "Hay Bale", new BlockBreakInfo(0.5))); $this->registerAllMeta(new Hopper(new BID(Ids::HOPPER_BLOCK, 0, ItemIds::HOPPER, TileHopper::class), "Hopper", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 15.0))); $this->registerAllMeta(new Ice(new BID(Ids::ICE, 0), "Ice", new BlockBreakInfo(0.5, BlockToolType::PICKAXE))); $updateBlockBreakInfo = new BlockBreakInfo(1.0); $this->registerAllMeta(new Opaque(new BID(Ids::INFO_UPDATE, 0), "update!", $updateBlockBreakInfo)); $this->registerAllMeta(new Opaque(new BID(Ids::INFO_UPDATE2, 0), "ate!upd", $updateBlockBreakInfo)); $this->registerAllMeta(new Transparent(new BID(Ids::INVISIBLEBEDROCK, 0), "Invisible Bedrock", BlockBreakInfo::indestructible())); $ironBreakInfo = new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel(), 30.0); $this->registerAllMeta(new Opaque(new BID(Ids::IRON_BLOCK, 0), "Iron Block", $ironBreakInfo)); $this->registerAllMeta(new Thin(new BID(Ids::IRON_BARS, 0), "Iron Bars", $ironBreakInfo)); $ironDoorBreakInfo = new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 25.0); $this->registerAllMeta(new Door(new BID(Ids::IRON_DOOR_BLOCK, 0, ItemIds::IRON_DOOR), "Iron Door", $ironDoorBreakInfo)); $this->registerAllMeta(new Trapdoor(new BID(Ids::IRON_TRAPDOOR, 0), "Iron Trapdoor", $ironDoorBreakInfo)); $this->registerAllMeta(new Opaque(new BID(Ids::IRON_ORE, 0), "Iron Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel()))); $this->registerAllMeta(new ItemFrame(new BID(Ids::FRAME_BLOCK, 0, ItemIds::FRAME, TileItemFrame::class), "Item Frame", new BlockBreakInfo(0.25))); $this->registerAllMeta(new Jukebox(new BID(Ids::JUKEBOX, 0, ItemIds::JUKEBOX, TileJukebox::class), "Jukebox", new BlockBreakInfo(0.8, BlockToolType::AXE))); //TODO: in PC the hardness is 2.0, not 0.8, unsure if this is a MCPE bug or not $this->registerAllMeta(new Ladder(new BID(Ids::LADDER, 0), "Ladder", new BlockBreakInfo(0.4, BlockToolType::AXE))); $this->registerAllMeta(new Lantern(new BID(Ids::LANTERN, 0), "Lantern", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Opaque(new BID(Ids::LAPIS_BLOCK, 0), "Lapis Lazuli Block", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel()))); $this->registerAllMeta(new LapisOre(new BID(Ids::LAPIS_ORE, 0), "Lapis Lazuli Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::STONE()->getHarvestLevel()))); $this->registerAllMeta(new Lava(new BIDFlattened(Ids::FLOWING_LAVA, [Ids::STILL_LAVA], 0), "Lava", BlockBreakInfo::indestructible(500.0))); $this->registerAllMeta(new Lectern(new BID(Ids::LECTERN, 0, ItemIds::LECTERN, TileLectern::class), "Lectern", new BlockBreakInfo(2.0, BlockToolType::AXE))); $this->registerAllMeta(new Lever(new BID(Ids::LEVER, 0), "Lever", new BlockBreakInfo(0.5))); $this->registerAllMeta(new Loom(new BID(Ids::LOOM, 0), "Loom", new BlockBreakInfo(2.5, BlockToolType::AXE))); $this->registerAllMeta(new Magma(new BID(Ids::MAGMA, 0), "Magma Block", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Melon(new BID(Ids::MELON_BLOCK, 0), "Melon Block", new BlockBreakInfo(1.0, BlockToolType::AXE))); $this->registerAllMeta(new MelonStem(new BID(Ids::MELON_STEM, 0, ItemIds::MELON_SEEDS), "Melon Stem", BlockBreakInfo::instant())); $this->registerAllMeta(new MonsterSpawner(new BID(Ids::MOB_SPAWNER, 0, null, TileMonsterSpawner::class), "Monster Spawner", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Mycelium(new BID(Ids::MYCELIUM, 0), "Mycelium", new BlockBreakInfo(0.6, BlockToolType::SHOVEL))); $netherBrickBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $this->registerAllMeta(new Opaque(new BID(Ids::NETHER_BRICK_BLOCK, 0), "Nether Bricks", $netherBrickBreakInfo)); $this->registerAllMeta(new Opaque(new BID(Ids::RED_NETHER_BRICK, 0), "Red Nether Bricks", $netherBrickBreakInfo)); $this->registerAllMeta(new Fence(new BID(Ids::NETHER_BRICK_FENCE, 0), "Nether Brick Fence", $netherBrickBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::NETHER_BRICK_STAIRS, 0), "Nether Brick Stairs", $netherBrickBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::RED_NETHER_BRICK_STAIRS, 0), "Red Nether Brick Stairs", $netherBrickBreakInfo)); $this->registerAllMeta(new NetherPortal(new BID(Ids::PORTAL, 0), "Nether Portal", BlockBreakInfo::indestructible(0.0))); $this->registerAllMeta(new NetherQuartzOre(new BID(Ids::NETHER_QUARTZ_ORE, 0), "Nether Quartz Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new NetherReactor(new BID(Ids::NETHERREACTOR, 0), "Nether Reactor Core", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Opaque(new BID(Ids::NETHER_WART_BLOCK, 0), "Nether Wart Block", new BlockBreakInfo(1.0, BlockToolType::HOE))); $this->registerAllMeta(new NetherWartPlant(new BID(Ids::NETHER_WART_PLANT, 0, ItemIds::NETHER_WART), "Nether Wart", BlockBreakInfo::instant())); $this->registerAllMeta(new Netherrack(new BID(Ids::NETHERRACK, 0), "Netherrack", new BlockBreakInfo(0.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Note(new BID(Ids::NOTEBLOCK, 0, null, TileNote::class), "Note Block", new BlockBreakInfo(0.8, BlockToolType::AXE))); $this->registerAllMeta(new Opaque(new BID(Ids::OBSIDIAN, 0), "Obsidian", new BlockBreakInfo(35.0 /* 50 in PC */, BlockToolType::PICKAXE, ToolTier::DIAMOND()->getHarvestLevel(), 6000.0))); $this->registerAllMeta(new PackedIce(new BID(Ids::PACKED_ICE, 0), "Packed Ice", new BlockBreakInfo(0.5, BlockToolType::PICKAXE))); $this->registerAllMeta(new Podzol(new BID(Ids::PODZOL, 0), "Podzol", new BlockBreakInfo(0.5, BlockToolType::SHOVEL))); $this->registerAllMeta(new Potato(new BID(Ids::POTATOES, 0), "Potato Block", BlockBreakInfo::instant())); $this->registerAllMeta(new PoweredRail(new BID(Ids::GOLDEN_RAIL, 0), "Powered Rail", $railBreakInfo)); $prismarineBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $this->registerAllMeta( new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_NORMAL), "Prismarine", $prismarineBreakInfo), new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_DARK), "Dark Prismarine", $prismarineBreakInfo), new Opaque(new BID(Ids::PRISMARINE, Meta::PRISMARINE_BRICKS), "Prismarine Bricks", $prismarineBreakInfo) ); $this->registerAllMeta(new Stair(new BID(Ids::PRISMARINE_BRICKS_STAIRS, 0), "Prismarine Bricks Stairs", $prismarineBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::DARK_PRISMARINE_STAIRS, 0), "Dark Prismarine Stairs", $prismarineBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::PRISMARINE_STAIRS, 0), "Prismarine Stairs", $prismarineBreakInfo)); $pumpkinBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE); $this->registerAllMeta(new Pumpkin(new BID(Ids::PUMPKIN, 0), "Pumpkin", $pumpkinBreakInfo)); $this->registerAllMeta(new CarvedPumpkin(new BID(Ids::CARVED_PUMPKIN, 0), "Carved Pumpkin", $pumpkinBreakInfo)); $this->registerAllMeta(new LitPumpkin(new BID(Ids::JACK_O_LANTERN, 0), "Jack o'Lantern", $pumpkinBreakInfo)); $this->registerAllMeta(new PumpkinStem(new BID(Ids::PUMPKIN_STEM, 0, ItemIds::PUMPKIN_SEEDS), "Pumpkin Stem", BlockBreakInfo::instant())); $purpurBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $this->registerAllMeta( new Opaque(new BID(Ids::PURPUR_BLOCK, Meta::PURPUR_NORMAL), "Purpur Block", $purpurBreakInfo), new SimplePillar(new BID(Ids::PURPUR_BLOCK, Meta::PURPUR_PILLAR), "Purpur Pillar", $purpurBreakInfo) ); $this->registerAllMeta(new Stair(new BID(Ids::PURPUR_STAIRS, 0), "Purpur Stairs", $purpurBreakInfo)); $quartzBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()); $this->registerAllMeta( new Opaque(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_NORMAL), "Quartz Block", $quartzBreakInfo), new SimplePillar(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_CHISELED), "Chiseled Quartz Block", $quartzBreakInfo), new SimplePillar(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_PILLAR), "Quartz Pillar", $quartzBreakInfo), new Opaque(new BID(Ids::QUARTZ_BLOCK, Meta::QUARTZ_SMOOTH), "Smooth Quartz Block", $quartzBreakInfo) //TODO: we may need to account for the fact this previously incorrectly had axis ); $this->registerAllMeta(new Stair(new BID(Ids::QUARTZ_STAIRS, 0), "Quartz Stairs", $quartzBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::SMOOTH_QUARTZ_STAIRS, 0), "Smooth Quartz Stairs", $quartzBreakInfo)); $this->registerAllMeta(new Rail(new BID(Ids::RAIL, 0), "Rail", $railBreakInfo)); $this->registerAllMeta(new RedMushroom(new BID(Ids::RED_MUSHROOM, 0), "Red Mushroom", BlockBreakInfo::instant())); $this->registerAllMeta(new Redstone(new BID(Ids::REDSTONE_BLOCK, 0), "Redstone Block", new BlockBreakInfo(5.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0))); $this->registerAllMeta(new RedstoneComparator(new BIDFlattened(Ids::UNPOWERED_COMPARATOR, [Ids::POWERED_COMPARATOR], 0, ItemIds::COMPARATOR, TileComparator::class), "Redstone Comparator", BlockBreakInfo::instant())); $this->registerAllMeta(new RedstoneLamp(new BIDFlattened(Ids::REDSTONE_LAMP, [Ids::LIT_REDSTONE_LAMP], 0), "Redstone Lamp", new BlockBreakInfo(0.3))); $this->registerAllMeta(new RedstoneOre(new BIDFlattened(Ids::REDSTONE_ORE, [Ids::LIT_REDSTONE_ORE], 0), "Redstone Ore", new BlockBreakInfo(3.0, BlockToolType::PICKAXE, ToolTier::IRON()->getHarvestLevel()))); $this->registerAllMeta(new RedstoneRepeater(new BIDFlattened(Ids::UNPOWERED_REPEATER, [Ids::POWERED_REPEATER], 0, ItemIds::REPEATER), "Redstone Repeater", BlockBreakInfo::instant())); $this->registerAllMeta(new RedstoneTorch(new BIDFlattened(Ids::REDSTONE_TORCH, [Ids::UNLIT_REDSTONE_TORCH], 0), "Redstone Torch", BlockBreakInfo::instant())); $this->registerAllMeta(new RedstoneWire(new BID(Ids::REDSTONE_WIRE, 0, ItemIds::REDSTONE), "Redstone", BlockBreakInfo::instant())); $this->registerAllMeta(new Reserved6(new BID(Ids::RESERVED6, 0), "reserved6", BlockBreakInfo::instant())); $sandBreakInfo = new BlockBreakInfo(0.5, BlockToolType::SHOVEL); $this->registerAllMeta( new Sand(new BID(Ids::SAND, 0), "Sand", $sandBreakInfo), new Sand(new BID(Ids::SAND, 1), "Red Sand", $sandBreakInfo) ); $this->registerAllMeta(new SeaLantern(new BID(Ids::SEALANTERN, 0), "Sea Lantern", new BlockBreakInfo(0.3))); $this->registerAllMeta(new SeaPickle(new BID(Ids::SEA_PICKLE, 0), "Sea Pickle", BlockBreakInfo::instant())); $this->registerAllMeta(new Skull(new BID(Ids::MOB_HEAD_BLOCK, 0, ItemIds::SKULL, TileSkull::class), "Mob Head", new BlockBreakInfo(1.0))); $this->registerAllMeta(new Slime(new BID(Ids::SLIME, 0), "Slime Block", BlockBreakInfo::instant())); $this->registerAllMeta(new Snow(new BID(Ids::SNOW, 0), "Snow Block", new BlockBreakInfo(0.2, BlockToolType::SHOVEL, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new SnowLayer(new BID(Ids::SNOW_LAYER, 0), "Snow Layer", new BlockBreakInfo(0.1, BlockToolType::SHOVEL, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new SoulSand(new BID(Ids::SOUL_SAND, 0), "Soul Sand", new BlockBreakInfo(0.5, BlockToolType::SHOVEL))); $this->registerAllMeta(new Sponge(new BID(Ids::SPONGE, 0), "Sponge", new BlockBreakInfo(0.6, BlockToolType::HOE))); $shulkerBoxBreakInfo = new BlockBreakInfo(2, BlockToolType::PICKAXE); $this->registerAllMeta(new ShulkerBox(new BID(Ids::UNDYED_SHULKER_BOX, 0, null, TileShulkerBox::class), "Shulker Box", $shulkerBoxBreakInfo)); $stoneBreakInfo = new BlockBreakInfo(1.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $this->registerAllMeta( $stone = new class(new BID(Ids::STONE, Meta::STONE_NORMAL), "Stone", $stoneBreakInfo) extends Opaque{ public function getDropsForCompatibleTool(Item $item) : array{ return [VanillaBlocks::COBBLESTONE()->asItem()]; } public function isAffectedBySilkTouch() : bool{ return true; } }, new Opaque(new BID(Ids::STONE, Meta::STONE_ANDESITE), "Andesite", $stoneBreakInfo), new Opaque(new BID(Ids::STONE, Meta::STONE_DIORITE), "Diorite", $stoneBreakInfo), new Opaque(new BID(Ids::STONE, Meta::STONE_GRANITE), "Granite", $stoneBreakInfo), new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_ANDESITE), "Polished Andesite", $stoneBreakInfo), new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_DIORITE), "Polished Diorite", $stoneBreakInfo), new Opaque(new BID(Ids::STONE, Meta::STONE_POLISHED_GRANITE), "Polished Granite", $stoneBreakInfo) ); $this->registerAllMeta( $stoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_NORMAL), "Stone Bricks", $stoneBreakInfo), $mossyStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_MOSSY), "Mossy Stone Bricks", $stoneBreakInfo), $crackedStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_CRACKED), "Cracked Stone Bricks", $stoneBreakInfo), $chiseledStoneBrick = new Opaque(new BID(Ids::STONEBRICK, Meta::STONE_BRICK_CHISELED), "Chiseled Stone Bricks", $stoneBreakInfo) ); $infestedStoneBreakInfo = new BlockBreakInfo(0.75, BlockToolType::PICKAXE); $this->registerAllMeta( new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE), "Infested Stone", $infestedStoneBreakInfo, $stone), new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK), "Infested Stone Brick", $infestedStoneBreakInfo, $stoneBrick), new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_COBBLESTONE), "Infested Cobblestone", $infestedStoneBreakInfo, $cobblestone), new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_MOSSY), "Infested Mossy Stone Brick", $infestedStoneBreakInfo, $mossyStoneBrick), new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_CRACKED), "Infested Cracked Stone Brick", $infestedStoneBreakInfo, $crackedStoneBrick), new InfestedStone(new BID(Ids::MONSTER_EGG, Meta::INFESTED_STONE_BRICK_CHISELED), "Infested Chiseled Stone Brick", $infestedStoneBreakInfo, $chiseledStoneBrick) ); $this->registerAllMeta(new Stair(new BID(Ids::NORMAL_STONE_STAIRS, 0), "Stone Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Opaque(new BID(Ids::SMOOTH_STONE, 0), "Smooth Stone", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::ANDESITE_STAIRS, 0), "Andesite Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::DIORITE_STAIRS, 0), "Diorite Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::GRANITE_STAIRS, 0), "Granite Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::POLISHED_ANDESITE_STAIRS, 0), "Polished Andesite Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::POLISHED_DIORITE_STAIRS, 0), "Polished Diorite Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::POLISHED_GRANITE_STAIRS, 0), "Polished Granite Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::STONE_BRICK_STAIRS, 0), "Stone Brick Stairs", $stoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::MOSSY_STONE_BRICK_STAIRS, 0), "Mossy Stone Brick Stairs", $stoneBreakInfo)); $this->registerAllMeta(new StoneButton(new BID(Ids::STONE_BUTTON, 0), "Stone Button", new BlockBreakInfo(0.5, BlockToolType::PICKAXE))); $this->registerAllMeta(new StonePressurePlate(new BID(Ids::STONE_PRESSURE_PLATE, 0), "Stone Pressure Plate", new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); //TODO: in the future this won't be the same for all the types $stoneSlabBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $getStoneSlabId = static fn(int $stoneSlabId, int $meta) => BlockLegacyIdHelper::getStoneSlabIdentifier($stoneSlabId, $meta); foreach([ new Slab($getStoneSlabId(1, Meta::STONE_SLAB_BRICK), "Brick", $stoneSlabBreakInfo), new Slab($getStoneSlabId(1, Meta::STONE_SLAB_COBBLESTONE), "Cobblestone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(1, Meta::STONE_SLAB_FAKE_WOODEN), "Fake Wooden", $stoneSlabBreakInfo), new Slab($getStoneSlabId(1, Meta::STONE_SLAB_NETHER_BRICK), "Nether Brick", $stoneSlabBreakInfo), new Slab($getStoneSlabId(1, Meta::STONE_SLAB_QUARTZ), "Quartz", $stoneSlabBreakInfo), new Slab($getStoneSlabId(1, Meta::STONE_SLAB_SANDSTONE), "Sandstone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(1, Meta::STONE_SLAB_SMOOTH_STONE), "Smooth Stone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(1, Meta::STONE_SLAB_STONE_BRICK), "Stone Brick", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_DARK_PRISMARINE), "Dark Prismarine", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_MOSSY_COBBLESTONE), "Mossy Cobblestone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_PRISMARINE), "Prismarine", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_PRISMARINE_BRICKS), "Prismarine Bricks", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_PURPUR), "Purpur", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_RED_NETHER_BRICK), "Red Nether Brick", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_RED_SANDSTONE), "Red Sandstone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(2, Meta::STONE_SLAB2_SMOOTH_SANDSTONE), "Smooth Sandstone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_ANDESITE), "Andesite", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_DIORITE), "Diorite", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_END_STONE_BRICK), "End Stone Brick", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_GRANITE), "Granite", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_POLISHED_ANDESITE), "Polished Andesite", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_POLISHED_DIORITE), "Polished Diorite", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_POLISHED_GRANITE), "Polished Granite", $stoneSlabBreakInfo), new Slab($getStoneSlabId(3, Meta::STONE_SLAB3_SMOOTH_RED_SANDSTONE), "Smooth Red Sandstone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(4, Meta::STONE_SLAB4_CUT_RED_SANDSTONE), "Cut Red Sandstone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(4, Meta::STONE_SLAB4_CUT_SANDSTONE), "Cut Sandstone", $stoneSlabBreakInfo), new Slab($getStoneSlabId(4, Meta::STONE_SLAB4_MOSSY_STONE_BRICK), "Mossy Stone Brick", $stoneSlabBreakInfo), new Slab($getStoneSlabId(4, Meta::STONE_SLAB4_SMOOTH_QUARTZ), "Smooth Quartz", $stoneSlabBreakInfo), new Slab($getStoneSlabId(4, Meta::STONE_SLAB4_STONE), "Stone", $stoneSlabBreakInfo), ] as $slabType){ $this->registerSlabWithDoubleHighBitsRemapping($slabType); } $this->registerAllMeta(new Opaque(new BID(Ids::STONECUTTER, 0), "Stonecutter", new BlockBreakInfo(3.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new Sugarcane(new BID(Ids::REEDS_BLOCK, 0, ItemIds::REEDS), "Sugarcane", BlockBreakInfo::instant())); $this->registerAllMeta(new SweetBerryBush(new BID(Ids::SWEET_BERRY_BUSH, 0, ItemIds::SWEET_BERRIES), "Sweet Berry Bush", BlockBreakInfo::instant())); $this->registerAllMeta(new TNT(new BID(Ids::TNT, 0), "TNT", BlockBreakInfo::instant())); $this->registerAllMeta( new TallGrass(new BID(Ids::TALLGRASS, Meta::TALLGRASS_FERN), "Fern", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)), new TallGrass(new BID(Ids::TALLGRASS, Meta::TALLGRASS_NORMAL), "Tall Grass", BlockBreakInfo::instant(BlockToolType::SHEARS, 1)) ); $this->registerAllMeta( new Torch(new BID(Ids::COLORED_TORCH_BP, 0), "Blue Torch", BlockBreakInfo::instant()), new Torch(new BID(Ids::COLORED_TORCH_BP, 8), "Purple Torch", BlockBreakInfo::instant()) ); $this->registerAllMeta( new Torch(new BID(Ids::COLORED_TORCH_RG, 0), "Red Torch", BlockBreakInfo::instant()), new Torch(new BID(Ids::COLORED_TORCH_RG, 8), "Green Torch", BlockBreakInfo::instant()) ); $this->registerAllMeta(new Torch(new BID(Ids::TORCH, 0), "Torch", BlockBreakInfo::instant())); $this->registerAllMeta(new TrappedChest(new BID(Ids::TRAPPED_CHEST, 0, null, TileChest::class), "Trapped Chest", $chestBreakInfo)); $this->registerAllMeta(new Tripwire(new BID(Ids::TRIPWIRE, 0, ItemIds::STRING), "Tripwire", BlockBreakInfo::instant())); $this->registerAllMeta(new TripwireHook(new BID(Ids::TRIPWIRE_HOOK, 0), "Tripwire Hook", BlockBreakInfo::instant())); $this->registerAllMeta(new UnderwaterTorch(new BID(Ids::UNDERWATER_TORCH, 0), "Underwater Torch", BlockBreakInfo::instant())); $this->registerAllMeta(new Vine(new BID(Ids::VINE, 0), "Vines", new BlockBreakInfo(0.2, BlockToolType::AXE))); $this->registerAllMeta(new Water(new BIDFlattened(Ids::FLOWING_WATER, [Ids::STILL_WATER], 0), "Water", BlockBreakInfo::indestructible(500.0))); $this->registerAllMeta(new WaterLily(new BID(Ids::LILY_PAD, 0), "Lily Pad", BlockBreakInfo::instant())); $weightedPressurePlateBreakInfo = new BlockBreakInfo(0.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()); $this->registerAllMeta(new WeightedPressurePlateHeavy(new BID(Ids::HEAVY_WEIGHTED_PRESSURE_PLATE, 0), "Weighted Pressure Plate Heavy", $weightedPressurePlateBreakInfo)); $this->registerAllMeta(new WeightedPressurePlateLight(new BID(Ids::LIGHT_WEIGHTED_PRESSURE_PLATE, 0), "Weighted Pressure Plate Light", $weightedPressurePlateBreakInfo)); $this->registerAllMeta(new Wheat(new BID(Ids::WHEAT_BLOCK, 0), "Wheat Block", BlockBreakInfo::instant())); $planksBreakInfo = new BlockBreakInfo(2.0, BlockToolType::AXE, 0, 15.0); $leavesBreakInfo = new class(0.2, BlockToolType::HOE) extends BlockBreakInfo{ public function getBreakTime(Item $item) : float{ if($item->getBlockToolType() === BlockToolType::SHEARS){ return 0.0; } return parent::getBreakTime($item); } }; $signBreakInfo = new BlockBreakInfo(1.0, BlockToolType::AXE); $logBreakInfo = new BlockBreakInfo(2.0, BlockToolType::AXE); $woodenDoorBreakInfo = new BlockBreakInfo(3.0, BlockToolType::AXE, 0, 15.0); $woodenButtonBreakInfo = new BlockBreakInfo(0.5, BlockToolType::AXE); $woodenPressurePlateBreakInfo = new BlockBreakInfo(0.5, BlockToolType::AXE); $planks = []; $saplings = []; $fences = []; $leaves = []; $allSidedLogs = []; foreach(TreeType::getAll() as $treeType){ $magicNumber = $treeType->getMagicNumber(); $name = $treeType->getDisplayName(); $planks[] = new Planks(new BID(Ids::PLANKS, $magicNumber), $name . " Planks", $planksBreakInfo); $saplings[] = new Sapling(new BID(Ids::SAPLING, $magicNumber), $name . " Sapling", BlockBreakInfo::instant(), $treeType); $fences[] = new WoodenFence(new BID(Ids::FENCE, $magicNumber), $name . " Fence", $planksBreakInfo); $this->registerSlabWithDoubleHighBitsRemapping(new WoodenSlab(new BIDFlattened(Ids::WOODEN_SLAB, [Ids::DOUBLE_WOODEN_SLAB], $magicNumber), $name, $planksBreakInfo)); //TODO: find a better way to deal with this split $leaves[] = new Leaves(new BID($magicNumber >= 4 ? Ids::LEAVES2 : Ids::LEAVES, $magicNumber & 0x03), $name . " Leaves", $leavesBreakInfo, $treeType); $this->register(new Log(new BID($magicNumber >= 4 ? Ids::LOG2 : Ids::LOG, $magicNumber & 0x03), $name . " Log", $logBreakInfo, $treeType, false)); $wood = new Wood(new BID(Ids::WOOD, $magicNumber), $name . " Wood", $logBreakInfo, $treeType, false); $this->remap($magicNumber >= 4 ? Ids::LOG2 : Ids::LOG, ($magicNumber & 0x03) | 0b1100, $wood); $allSidedLogs[] = $wood; $allSidedLogs[] = new Wood(new BID(Ids::WOOD, $magicNumber | BlockLegacyMetadata::WOOD_FLAG_STRIPPED), "Stripped $name Wood", $logBreakInfo, $treeType, true); $this->registerAllMeta(new Log(BlockLegacyIdHelper::getStrippedLogIdentifier($treeType), "Stripped " . $name . " Log", $logBreakInfo, $treeType, true)); $this->registerAllMeta(new FenceGate(BlockLegacyIdHelper::getWoodenFenceIdentifier($treeType), $name . " Fence Gate", $planksBreakInfo)); $this->registerAllMeta(new WoodenStairs(BlockLegacyIdHelper::getWoodenStairsIdentifier($treeType), $name . " Stairs", $planksBreakInfo)); $this->registerAllMeta(new WoodenDoor(BlockLegacyIdHelper::getWoodenDoorIdentifier($treeType), $name . " Door", $woodenDoorBreakInfo)); $this->registerAllMeta(new WoodenButton(BlockLegacyIdHelper::getWoodenButtonIdentifier($treeType), $name . " Button", $woodenButtonBreakInfo)); $this->registerAllMeta(new WoodenPressurePlate(BlockLegacyIdHelper::getWoodenPressurePlateIdentifier($treeType), $name . " Pressure Plate", $woodenPressurePlateBreakInfo)); $this->registerAllMeta(new WoodenTrapdoor(BlockLegacyIdHelper::getWoodenTrapdoorIdentifier($treeType), $name . " Trapdoor", $woodenDoorBreakInfo)); $this->registerAllMeta(new FloorSign(BlockLegacyIdHelper::getWoodenFloorSignIdentifier($treeType), $name . " Sign", $signBreakInfo)); $this->registerAllMeta(new WallSign(BlockLegacyIdHelper::getWoodenWallSignIdentifier($treeType), $name . " Wall Sign", $signBreakInfo)); } $this->registerAllMeta(...$planks); $this->registerAllMeta(...$saplings); $this->registerAllMeta(...$fences); $this->registerAllMeta(...$leaves); $this->registerAllMeta(...$allSidedLogs); static $sandstoneTypes = [ Meta::SANDSTONE_NORMAL => "", Meta::SANDSTONE_CHISELED => "Chiseled ", Meta::SANDSTONE_CUT => "Cut ", Meta::SANDSTONE_SMOOTH => "Smooth " ]; $sandstoneBreakInfo = new BlockBreakInfo(0.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()); $this->registerAllMeta(new Stair(new BID(Ids::RED_SANDSTONE_STAIRS, 0), "Red Sandstone Stairs", $sandstoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::SMOOTH_RED_SANDSTONE_STAIRS, 0), "Smooth Red Sandstone Stairs", $sandstoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::SANDSTONE_STAIRS, 0), "Sandstone Stairs", $sandstoneBreakInfo)); $this->registerAllMeta(new Stair(new BID(Ids::SMOOTH_SANDSTONE_STAIRS, 0), "Smooth Sandstone Stairs", $sandstoneBreakInfo)); $sandstones = []; $redSandstones = []; foreach($sandstoneTypes as $variant => $prefix){ $sandstones[] = new Opaque(new BID(Ids::SANDSTONE, $variant), $prefix . "Sandstone", $sandstoneBreakInfo); $redSandstones[] = new Opaque(new BID(Ids::RED_SANDSTONE, $variant), $prefix . "Red Sandstone", $sandstoneBreakInfo); } $this->registerAllMeta(...$sandstones); $this->registerAllMeta(...$redSandstones); $glazedTerracottaBreakInfo = new BlockBreakInfo(1.4, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()); foreach(DyeColor::getAll() as $color){ $coloredName = function(string $name) use($color) : string{ return $color->getDisplayName() . " " . $name; }; $this->registerAllMeta(new GlazedTerracotta(BlockLegacyIdHelper::getGlazedTerracottaIdentifier($color), $coloredName("Glazed Terracotta"), $glazedTerracottaBreakInfo)); } $this->registerAllMeta(new DyedShulkerBox(new BID(Ids::SHULKER_BOX, 0, null, TileShulkerBox::class), "Dyed Shulker Box", $shulkerBoxBreakInfo)); $this->registerAllMeta(new StainedGlass(new BID(Ids::STAINED_GLASS, 0), "Stained Glass", $glassBreakInfo)); $this->registerAllMeta(new StainedGlassPane(new BID(Ids::STAINED_GLASS_PANE, 0), "Stained Glass Pane", $glassBreakInfo)); $this->registerAllMeta(new StainedHardenedClay(new BID(Ids::STAINED_CLAY, 0), "Stained Clay", $hardenedClayBreakInfo)); $this->registerAllMeta(new StainedHardenedGlass(new BID(Ids::HARD_STAINED_GLASS, 0), "Stained Hardened Glass", $hardenedGlassBreakInfo)); $this->registerAllMeta(new StainedHardenedGlassPane(new BID(Ids::HARD_STAINED_GLASS_PANE, 0), "Stained Hardened Glass Pane", $hardenedGlassBreakInfo)); $this->registerAllMeta(new Carpet(new BID(Ids::CARPET, 0), "Carpet", new BlockBreakInfo(0.1))); $this->registerAllMeta(new Concrete(new BID(Ids::CONCRETE, 0), "Concrete", new BlockBreakInfo(1.8, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()))); $this->registerAllMeta(new ConcretePowder(new BID(Ids::CONCRETE_POWDER, 0), "Concrete Powder", new BlockBreakInfo(0.5, BlockToolType::SHOVEL))); $this->registerAllMeta(new Wool(new BID(Ids::WOOL, 0), "Wool", new class(0.8, BlockToolType::SHEARS) extends BlockBreakInfo{ public function getBreakTime(Item $item) : float{ $time = parent::getBreakTime($item); if($item->getBlockToolType() === BlockToolType::SHEARS){ $time *= 3; //shears break compatible blocks 15x faster, but wool 5x } return $time; } })); //TODO: in the future these won't all have the same hardness; they only do now because of the old metadata crap $wallBreakInfo = new BlockBreakInfo(2.0, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel(), 30.0); $this->registerAllMeta( new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_COBBLESTONE), "Cobblestone Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_ANDESITE), "Andesite Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_BRICK), "Brick Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_DIORITE), "Diorite Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_END_STONE_BRICK), "End Stone Brick Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_GRANITE), "Granite Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_MOSSY_STONE_BRICK), "Mossy Stone Brick Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_MOSSY_COBBLESTONE), "Mossy Cobblestone Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_NETHER_BRICK), "Nether Brick Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_PRISMARINE), "Prismarine Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_RED_NETHER_BRICK), "Red Nether Brick Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_RED_SANDSTONE), "Red Sandstone Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_SANDSTONE), "Sandstone Wall", $wallBreakInfo), new Wall(new BID(Ids::COBBLESTONE_WALL, Meta::WALL_STONE_BRICK), "Stone Brick Wall", $wallBreakInfo), ); $this->registerElements(); $chemistryTableBreakInfo = new BlockBreakInfo(2.5, BlockToolType::PICKAXE, ToolTier::WOOD()->getHarvestLevel()); $this->registerAllMeta( new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_COMPOUND_CREATOR), "Compound Creator", $chemistryTableBreakInfo), new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_ELEMENT_CONSTRUCTOR), "Element Constructor", $chemistryTableBreakInfo), new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_LAB_TABLE), "Lab Table", $chemistryTableBreakInfo), new ChemistryTable(new BID(Ids::CHEMISTRY_TABLE, Meta::CHEMISTRY_MATERIAL_REDUCER), "Material Reducer", $chemistryTableBreakInfo) ); $this->registerAllMeta(new ChemicalHeat(new BID(Ids::CHEMICAL_HEAT, 0), "Heat Block", $chemistryTableBreakInfo)); $this->registerMushroomBlocks(); $this->registerAllMeta(new Coral( new BID(Ids::CORAL, 0), "Coral", BlockBreakInfo::instant(), )); $this->registerAllMeta(new FloorCoralFan( new BlockIdentifierFlattened(Ids::CORAL_FAN, [Ids::CORAL_FAN_DEAD], 0, ItemIds::CORAL_FAN), "Coral Fan", BlockBreakInfo::instant(), )); $this->registerAllMeta(new WallCoralFan( new BlockIdentifierFlattened(Ids::CORAL_FAN_HANG, [Ids::CORAL_FAN_HANG2, Ids::CORAL_FAN_HANG3], 0, ItemIds::CORAL_FAN), "Wall Coral Fan", BlockBreakInfo::instant(), )); //region --- auto-generated TODOs for bedrock-1.11.0 --- //TODO: minecraft:bubble_column //TODO: minecraft:campfire //TODO: minecraft:cartography_table //TODO: minecraft:cauldron //TODO: minecraft:chain_command_block //TODO: minecraft:chorus_flower //TODO: minecraft:chorus_plant //TODO: minecraft:command_block //TODO: minecraft:composter //TODO: minecraft:conduit //TODO: minecraft:dispenser //TODO: minecraft:dropper //TODO: minecraft:end_gateway //TODO: minecraft:end_portal //TODO: minecraft:grindstone //TODO: minecraft:jigsaw //TODO: minecraft:kelp //TODO: minecraft:lava_cauldron //TODO: minecraft:movingBlock //TODO: minecraft:observer //TODO: minecraft:piston //TODO: minecraft:pistonArmCollision //TODO: minecraft:repeating_command_block //TODO: minecraft:scaffolding //TODO: minecraft:seagrass //TODO: minecraft:smithing_table //TODO: minecraft:sticky_piston //TODO: minecraft:stonecutter_block //TODO: minecraft:structure_block //TODO: minecraft:turtle_egg //endregion //region --- auto-generated TODOs for bedrock-1.13.0 --- //TODO: minecraft:camera //TODO: minecraft:light_block //TODO: minecraft:stickyPistonArmCollision //TODO: minecraft:structure_void //TODO: minecraft:wither_rose //endregion //region --- auto-generated TODOs for bedrock-1.14.0 --- //TODO: minecraft:bee_nest //TODO: minecraft:beehive //TODO: minecraft:honey_block //TODO: minecraft:honeycomb_block //endregion //region --- auto-generated TODOs for bedrock-1.16.0 --- //TODO: minecraft:allow //TODO: minecraft:ancient_debris //TODO: minecraft:basalt //TODO: minecraft:blackstone //TODO: minecraft:blackstone_double_slab //TODO: minecraft:blackstone_slab //TODO: minecraft:blackstone_stairs //TODO: minecraft:blackstone_wall //TODO: minecraft:border_block //TODO: minecraft:chain //TODO: minecraft:chiseled_nether_bricks //TODO: minecraft:chiseled_polished_blackstone //TODO: minecraft:cracked_nether_bricks //TODO: minecraft:cracked_polished_blackstone_bricks //TODO: minecraft:crimson_button //TODO: minecraft:crimson_door //TODO: minecraft:crimson_double_slab //TODO: minecraft:crimson_fence //TODO: minecraft:crimson_fence_gate //TODO: minecraft:crimson_fungus //TODO: minecraft:crimson_hyphae //TODO: minecraft:crimson_nylium //TODO: minecraft:crimson_planks //TODO: minecraft:crimson_pressure_plate //TODO: minecraft:crimson_roots //TODO: minecraft:crimson_slab //TODO: minecraft:crimson_stairs //TODO: minecraft:crimson_standing_sign //TODO: minecraft:crimson_stem //TODO: minecraft:crimson_trapdoor //TODO: minecraft:crimson_wall_sign //TODO: minecraft:crying_obsidian //TODO: minecraft:deny //TODO: minecraft:gilded_blackstone //TODO: minecraft:lodestone //TODO: minecraft:nether_gold_ore //TODO: minecraft:nether_sprouts //TODO: minecraft:netherite_block //TODO: minecraft:polished_basalt //TODO: minecraft:polished_blackstone //TODO: minecraft:polished_blackstone_brick_double_slab //TODO: minecraft:polished_blackstone_brick_slab //TODO: minecraft:polished_blackstone_brick_stairs //TODO: minecraft:polished_blackstone_brick_wall //TODO: minecraft:polished_blackstone_bricks //TODO: minecraft:polished_blackstone_button //TODO: minecraft:polished_blackstone_double_slab //TODO: minecraft:polished_blackstone_pressure_plate //TODO: minecraft:polished_blackstone_slab //TODO: minecraft:polished_blackstone_stairs //TODO: minecraft:polished_blackstone_wall //TODO: minecraft:quartz_bricks //TODO: minecraft:respawn_anchor //TODO: minecraft:shroomlight //TODO: minecraft:soul_campfire //TODO: minecraft:soul_fire //TODO: minecraft:soul_lantern //TODO: minecraft:soul_soil //TODO: minecraft:soul_torch //TODO: minecraft:stripped_crimson_hyphae //TODO: minecraft:stripped_crimson_stem //TODO: minecraft:stripped_warped_hyphae //TODO: minecraft:stripped_warped_stem //TODO: minecraft:target //TODO: minecraft:twisting_vines //TODO: minecraft:warped_button //TODO: minecraft:warped_door //TODO: minecraft:warped_double_slab //TODO: minecraft:warped_fence //TODO: minecraft:warped_fence_gate //TODO: minecraft:warped_fungus //TODO: minecraft:warped_hyphae //TODO: minecraft:warped_nylium //TODO: minecraft:warped_planks //TODO: minecraft:warped_pressure_plate //TODO: minecraft:warped_roots //TODO: minecraft:warped_slab //TODO: minecraft:warped_stairs //TODO: minecraft:warped_standing_sign //TODO: minecraft:warped_stem //TODO: minecraft:warped_trapdoor //TODO: minecraft:warped_wall_sign //TODO: minecraft:warped_wart_block //TODO: minecraft:weeping_vines //endregion } private function registerMushroomBlocks() : void{ //shrooms have to be handled one by one because some metas are variants and others aren't, and they can't be //separated by a bitmask $mushroomBlockBreakInfo = new BlockBreakInfo(0.2, BlockToolType::AXE); $mushroomBlocks = [ new BrownMushroomBlock(new BID(Ids::BROWN_MUSHROOM_BLOCK, 0), "Brown Mushroom Block", $mushroomBlockBreakInfo), new RedMushroomBlock(new BID(Ids::RED_MUSHROOM_BLOCK, 0), "Red Mushroom Block", $mushroomBlockBreakInfo) ]; //caps foreach([ Meta::MUSHROOM_BLOCK_ALL_PORES, Meta::MUSHROOM_BLOCK_CAP_NORTHWEST_CORNER, Meta::MUSHROOM_BLOCK_CAP_NORTH_SIDE, Meta::MUSHROOM_BLOCK_CAP_NORTHEAST_CORNER, Meta::MUSHROOM_BLOCK_CAP_WEST_SIDE, Meta::MUSHROOM_BLOCK_CAP_TOP_ONLY, Meta::MUSHROOM_BLOCK_CAP_EAST_SIDE, Meta::MUSHROOM_BLOCK_CAP_SOUTHWEST_CORNER, Meta::MUSHROOM_BLOCK_CAP_SOUTH_SIDE, Meta::MUSHROOM_BLOCK_CAP_SOUTHEAST_CORNER, Meta::MUSHROOM_BLOCK_ALL_CAP, ] as $meta){ foreach($mushroomBlocks as $block){ $block->readStateFromData($block->getId(), $meta); $this->remap($block->getId(), $meta, clone $block); } } //and the invalid states for($meta = 11; $meta <= 13; ++$meta){ foreach($mushroomBlocks as $block){ $this->remap($block->getId(), $meta, clone $block); } } //finally, the stems $mushroomStem = new MushroomStem(new BID(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM), "Mushroom Stem", $mushroomBlockBreakInfo); $this->remap(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM, $mushroomStem); $this->remap(Ids::RED_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_STEM, $mushroomStem); $allSidedMushroomStem = new MushroomStem(new BID(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM), "All Sided Mushroom Stem", $mushroomBlockBreakInfo); $this->remap(Ids::BROWN_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM, $allSidedMushroomStem); $this->remap(Ids::RED_MUSHROOM_BLOCK, Meta::MUSHROOM_BLOCK_ALL_STEM, $allSidedMushroomStem); } private function registerElements() : void{ $instaBreak = BlockBreakInfo::instant(); $this->registerAllMeta(new Opaque(new BID(Ids::ELEMENT_0, 0), "???", $instaBreak)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_1, 0), "Hydrogen", $instaBreak, "h", 1, 5)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_2, 0), "Helium", $instaBreak, "he", 2, 7)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_3, 0), "Lithium", $instaBreak, "li", 3, 0)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_4, 0), "Beryllium", $instaBreak, "be", 4, 1)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_5, 0), "Boron", $instaBreak, "b", 5, 4)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_6, 0), "Carbon", $instaBreak, "c", 6, 5)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_7, 0), "Nitrogen", $instaBreak, "n", 7, 5)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_8, 0), "Oxygen", $instaBreak, "o", 8, 5)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_9, 0), "Fluorine", $instaBreak, "f", 9, 6)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_10, 0), "Neon", $instaBreak, "ne", 10, 7)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_11, 0), "Sodium", $instaBreak, "na", 11, 0)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_12, 0), "Magnesium", $instaBreak, "mg", 12, 1)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_13, 0), "Aluminum", $instaBreak, "al", 13, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_14, 0), "Silicon", $instaBreak, "si", 14, 4)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_15, 0), "Phosphorus", $instaBreak, "p", 15, 5)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_16, 0), "Sulfur", $instaBreak, "s", 16, 5)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_17, 0), "Chlorine", $instaBreak, "cl", 17, 6)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_18, 0), "Argon", $instaBreak, "ar", 18, 7)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_19, 0), "Potassium", $instaBreak, "k", 19, 0)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_20, 0), "Calcium", $instaBreak, "ca", 20, 1)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_21, 0), "Scandium", $instaBreak, "sc", 21, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_22, 0), "Titanium", $instaBreak, "ti", 22, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_23, 0), "Vanadium", $instaBreak, "v", 23, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_24, 0), "Chromium", $instaBreak, "cr", 24, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_25, 0), "Manganese", $instaBreak, "mn", 25, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_26, 0), "Iron", $instaBreak, "fe", 26, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_27, 0), "Cobalt", $instaBreak, "co", 27, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_28, 0), "Nickel", $instaBreak, "ni", 28, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_29, 0), "Copper", $instaBreak, "cu", 29, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_30, 0), "Zinc", $instaBreak, "zn", 30, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_31, 0), "Gallium", $instaBreak, "ga", 31, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_32, 0), "Germanium", $instaBreak, "ge", 32, 4)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_33, 0), "Arsenic", $instaBreak, "as", 33, 4)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_34, 0), "Selenium", $instaBreak, "se", 34, 5)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_35, 0), "Bromine", $instaBreak, "br", 35, 6)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_36, 0), "Krypton", $instaBreak, "kr", 36, 7)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_37, 0), "Rubidium", $instaBreak, "rb", 37, 0)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_38, 0), "Strontium", $instaBreak, "sr", 38, 1)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_39, 0), "Yttrium", $instaBreak, "y", 39, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_40, 0), "Zirconium", $instaBreak, "zr", 40, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_41, 0), "Niobium", $instaBreak, "nb", 41, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_42, 0), "Molybdenum", $instaBreak, "mo", 42, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_43, 0), "Technetium", $instaBreak, "tc", 43, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_44, 0), "Ruthenium", $instaBreak, "ru", 44, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_45, 0), "Rhodium", $instaBreak, "rh", 45, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_46, 0), "Palladium", $instaBreak, "pd", 46, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_47, 0), "Silver", $instaBreak, "ag", 47, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_48, 0), "Cadmium", $instaBreak, "cd", 48, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_49, 0), "Indium", $instaBreak, "in", 49, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_50, 0), "Tin", $instaBreak, "sn", 50, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_51, 0), "Antimony", $instaBreak, "sb", 51, 4)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_52, 0), "Tellurium", $instaBreak, "te", 52, 4)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_53, 0), "Iodine", $instaBreak, "i", 53, 6)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_54, 0), "Xenon", $instaBreak, "xe", 54, 7)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_55, 0), "Cesium", $instaBreak, "cs", 55, 0)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_56, 0), "Barium", $instaBreak, "ba", 56, 1)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_57, 0), "Lanthanum", $instaBreak, "la", 57, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_58, 0), "Cerium", $instaBreak, "ce", 58, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_59, 0), "Praseodymium", $instaBreak, "pr", 59, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_60, 0), "Neodymium", $instaBreak, "nd", 60, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_61, 0), "Promethium", $instaBreak, "pm", 61, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_62, 0), "Samarium", $instaBreak, "sm", 62, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_63, 0), "Europium", $instaBreak, "eu", 63, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_64, 0), "Gadolinium", $instaBreak, "gd", 64, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_65, 0), "Terbium", $instaBreak, "tb", 65, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_66, 0), "Dysprosium", $instaBreak, "dy", 66, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_67, 0), "Holmium", $instaBreak, "ho", 67, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_68, 0), "Erbium", $instaBreak, "er", 68, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_69, 0), "Thulium", $instaBreak, "tm", 69, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_70, 0), "Ytterbium", $instaBreak, "yb", 70, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_71, 0), "Lutetium", $instaBreak, "lu", 71, 8)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_72, 0), "Hafnium", $instaBreak, "hf", 72, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_73, 0), "Tantalum", $instaBreak, "ta", 73, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_74, 0), "Tungsten", $instaBreak, "w", 74, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_75, 0), "Rhenium", $instaBreak, "re", 75, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_76, 0), "Osmium", $instaBreak, "os", 76, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_77, 0), "Iridium", $instaBreak, "ir", 77, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_78, 0), "Platinum", $instaBreak, "pt", 78, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_79, 0), "Gold", $instaBreak, "au", 79, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_80, 0), "Mercury", $instaBreak, "hg", 80, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_81, 0), "Thallium", $instaBreak, "tl", 81, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_82, 0), "Lead", $instaBreak, "pb", 82, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_83, 0), "Bismuth", $instaBreak, "bi", 83, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_84, 0), "Polonium", $instaBreak, "po", 84, 4)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_85, 0), "Astatine", $instaBreak, "at", 85, 6)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_86, 0), "Radon", $instaBreak, "rn", 86, 7)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_87, 0), "Francium", $instaBreak, "fr", 87, 0)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_88, 0), "Radium", $instaBreak, "ra", 88, 1)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_89, 0), "Actinium", $instaBreak, "ac", 89, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_90, 0), "Thorium", $instaBreak, "th", 90, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_91, 0), "Protactinium", $instaBreak, "pa", 91, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_92, 0), "Uranium", $instaBreak, "u", 92, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_93, 0), "Neptunium", $instaBreak, "np", 93, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_94, 0), "Plutonium", $instaBreak, "pu", 94, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_95, 0), "Americium", $instaBreak, "am", 95, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_96, 0), "Curium", $instaBreak, "cm", 96, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_97, 0), "Berkelium", $instaBreak, "bk", 97, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_98, 0), "Californium", $instaBreak, "cf", 98, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_99, 0), "Einsteinium", $instaBreak, "es", 99, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_100, 0), "Fermium", $instaBreak, "fm", 100, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_101, 0), "Mendelevium", $instaBreak, "md", 101, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_102, 0), "Nobelium", $instaBreak, "no", 102, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_103, 0), "Lawrencium", $instaBreak, "lr", 103, 9)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_104, 0), "Rutherfordium", $instaBreak, "rf", 104, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_105, 0), "Dubnium", $instaBreak, "db", 105, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_106, 0), "Seaborgium", $instaBreak, "sg", 106, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_107, 0), "Bohrium", $instaBreak, "bh", 107, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_108, 0), "Hassium", $instaBreak, "hs", 108, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_109, 0), "Meitnerium", $instaBreak, "mt", 109, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_110, 0), "Darmstadtium", $instaBreak, "ds", 110, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_111, 0), "Roentgenium", $instaBreak, "rg", 111, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_112, 0), "Copernicium", $instaBreak, "cn", 112, 2)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_113, 0), "Nihonium", $instaBreak, "nh", 113, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_114, 0), "Flerovium", $instaBreak, "fl", 114, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_115, 0), "Moscovium", $instaBreak, "mc", 115, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_116, 0), "Livermorium", $instaBreak, "lv", 116, 3)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_117, 0), "Tennessine", $instaBreak, "ts", 117, 6)); $this->registerAllMeta(new Element(new BID(Ids::ELEMENT_118, 0), "Oganesson", $instaBreak, "og", 118, 7)); } /** * Claims the whole metadata range (0-15) for all IDs associated with this block. Any unregistered states will be * mapped to the default (provided) state. * * This should only be used when this block type has sole ownership of an ID. For IDs which contain multiple block * types (variants), the regular register() method should be used instead. */ private function registerAllMeta(Block $default, Block ...$additional) : void{ $ids = []; $this->register($default); foreach($default->getIdInfo()->getAllBlockIds() as $id){ $ids[$id] = $id; } foreach($additional as $block){ $this->register($block); foreach($block->getIdInfo()->getAllBlockIds() as $id){ $ids[$id] = $id; } } foreach($ids as $id){ $this->defaultStateIndexes[$id] = $default->getFullId(); } } private function registerSlabWithDoubleHighBitsRemapping(Slab $block) : void{ $this->register($block); $identifierFlattened = $block->getIdInfo(); if($identifierFlattened instanceof BlockIdentifierFlattened){ $this->remap($identifierFlattened->getSecondId(), $identifierFlattened->getVariant() | 0x8, $block->setSlabType(SlabType::DOUBLE())); } } /** * Maps a block type to its corresponding ID. This is necessary to ensure that the block is correctly loaded when * reading from disk storage. * * NOTE: If you are registering a new block type, you will need to add it to the creative inventory yourself - it * will not automatically appear there. * * @param bool $override Whether to override existing registrations * * @throws \RuntimeException if something attempted to override an already-registered block without specifying the * $override parameter. */ public function register(Block $block, bool $override = false) : void{ $variant = $block->getIdInfo()->getVariant(); $stateMask = $block->getStateBitmask(); if(($variant & $stateMask) !== 0){ throw new \InvalidArgumentException("Block variant collides with state bitmask"); } foreach($block->getIdInfo()->getAllBlockIds() as $id){ if(!$override && $this->isRegistered($id, $variant)){ throw new \InvalidArgumentException("Block registration $id:$variant conflicts with an existing block"); } for($m = $variant; $m <= ($variant | $stateMask); ++$m){ if(($m & ~$stateMask) !== $variant){ continue; } if(!$override && $this->isRegistered($id, $m)){ throw new \InvalidArgumentException("Block registration " . get_class($block) . " has states which conflict with other blocks"); } $index = ($id << Block::INTERNAL_METADATA_BITS) | $m; $v = clone $block; try{ $v->readStateFromData($id, $m); if($v->getFullId() !== $index){ //if the fullID comes back different, this is a broken state that we can't rely on; map it to default throw new InvalidBlockStateException("Corrupted state"); } }catch(InvalidBlockStateException $e){ //invalid property combination, fill the default state $this->fillStaticArrays($index, $block); continue; } $this->fillStaticArrays($index, $v); } } } public function remap(int $id, int $meta, Block $block) : void{ $index = ($id << Block::INTERNAL_METADATA_BITS) | $meta; if($this->isRegistered($id, $meta)){ $existing = $this->fullList[$index]; if($existing !== null && $existing->getFullId() === $index){ throw new \InvalidArgumentException("$id:$meta is already mapped"); }else{ //if it's not a match, this was already remapped for some reason; remapping overwrites are OK } } $this->fillStaticArrays(($id << Block::INTERNAL_METADATA_BITS) | $meta, $block); } private function fillStaticArrays(int $index, Block $block) : void{ $fullId = $block->getFullId(); if($index !== $fullId){ $this->mappedStateIndexes[$index] = $fullId; }else{ $this->fullList[$index] = $block; } $this->light[$index] = $block->getLightLevel(); $this->lightFilter[$index] = min(15, $block->getLightFilter() + 1); //opacity plus 1 standard light filter $this->blocksDirectSkyLight[$index] = $block->blocksDirectSkyLight(); $this->blastResistance[$index] = $block->getBreakInfo()->getBlastResistance(); } /** * @deprecated This method should ONLY be used for deserializing data, e.g. from a config or database. For all other * purposes, use VanillaBlocks. * @see VanillaBlocks * * Deserializes a block from the provided legacy ID and legacy meta. */ public function get(int $id, int $meta) : Block{ if($meta < 0 || $meta >= (1 << Block::INTERNAL_METADATA_BITS)){ throw new \InvalidArgumentException("Block meta value $meta is out of bounds"); } $index = ($id << Block::INTERNAL_METADATA_BITS) | $meta; if($index < 0 || $index >= $this->fullList->getSize()){ throw new \InvalidArgumentException("Block ID $id is out of bounds"); } if($this->fullList[$index] !== null){ //hot $block = clone $this->fullList[$index]; }elseif(($mappedIndex = $this->getMappedStateId($index)) !== $index && $this->fullList[$mappedIndex] !== null){ //cold $block = clone $this->fullList[$mappedIndex]; }else{ $block = new UnknownBlock(new BID($id, $meta), BlockBreakInfo::instant()); } return $block; } public function fromFullBlock(int $fullState) : Block{ return $this->get($fullState >> Block::INTERNAL_METADATA_BITS, $fullState & Block::INTERNAL_METADATA_MASK); } /** * Returns whether a specified block state is already registered in the block factory. */ public function isRegistered(int $id, int $meta = 0) : bool{ $index = ($id << Block::INTERNAL_METADATA_BITS) | $meta; $b = $this->fullList[$index]; if($b === null){ $mappedIndex = $this->mappedStateIndexes[$index] ?? $this->defaultStateIndexes[$id] ?? null; if($mappedIndex === null){ return false; } $b = $this->fullList[$mappedIndex]; } return $b !== null && !($b instanceof UnknownBlock); } /** * @return Block[] */ public function getAllKnownStates() : array{ return array_filter($this->fullList->toArray(), function(?Block $v) : bool{ return $v !== null; }); } /** * Returns the ID of the state mapped to the given state ID. * Used to correct invalid blockstates found in loaded chunks. */ public function getMappedStateId(int $fullState) : int{ if($this->fullList[$fullState] !== null){ return $fullState; } return $this->mappedStateIndexes[$fullState] ?? $this->defaultStateIndexes[$fullState >> Block::INTERNAL_METADATA_BITS] ?? $fullState; } }