getLevel()->setBlock($this, Block::get(Item::GLOWING_REDSTONE_ORE, $this->meta), false, false, true); return Level::BLOCK_UPDATE_WEAK; } return false; } public function getDrops(Item $item){ if($item->isPickaxe() >= 2){ return [ [Item::REDSTONE_DUST, 0, mt_rand(4, 5)], ]; }else{ return []; } } }