applyDamage(1); $world = $this->position->getWorld(); $world->setBlock($this->position, VanillaBlocks::CARVED_PUMPKIN()->setFacing($face)); $world->dropItem($this->position->add(0.5, 0.5, 0.5), VanillaItems::PUMPKIN_SEEDS()->setCount(1)); return true; } return false; } }