"Quartz Block", 1 => "Chiseled Quartz Block", 2 => "Quartz Pillar", 3 => "Quartz Pillar", ); $this->name = $names[$this->meta & 0x03]; } public function getBreakTime(Item $item, Player $player){ if(($player->gamemode & 0x01) === 0x01){ return 0.20; } switch($item->isPickaxe()){ case 5: return 0.15; case 4: return 0.2; case 3: return 0.3; case 2: return 0.1; case 1: return 0.6; default: return 4; } } public function getDrops(Item $item, Player $player){ if($item->isPickaxe() >= 1){ return array( array(QUARTZ_BLOCK, $this->meta & 0x03, 1), ); }else{ return array(); } } }