damagerEntityId = $damager->getId(); $this->knockBack = $knockBack; parent::__construct($entity, $cause, $damage, $modifiers); $this->addAttackerModifiers($damager); } protected function addAttackerModifiers(Entity $damager) : void{ if($damager instanceof Living){ //TODO: move this to entity classes if($damager->hasEffect(Effect::STRENGTH)){ $this->setModifier($this->getBaseDamage() * 0.3 * $damager->getEffect(Effect::STRENGTH)->getEffectLevel(), self::MODIFIER_STRENGTH); } if($damager->hasEffect(Effect::WEAKNESS)){ $this->setModifier(-($this->getBaseDamage() * 0.2 * $damager->getEffect(Effect::WEAKNESS)->getEffectLevel()), self::MODIFIER_WEAKNESS); } } } /** * Returns the attacking entity, or null if the attacker has been killed or closed. * * @return Entity|null */ public function getDamager() : ?Entity{ return $this->getEntity()->getLevel()->getServer()->findEntity($this->damagerEntityId); } /** * @return float */ public function getKnockBack() : float{ return $this->knockBack; } /** * @param float $knockBack */ public function setKnockBack(float $knockBack) : void{ $this->knockBack = $knockBack; } }