facing) | ($this->open ? 0x04 : 0); } public function readStateFromMeta(int $meta) : void{ $this->facing = Bearing::toFacing($meta & 0x03); $this->open = ($meta & 0x04) !== 0; } public function getStateBitmask() : int{ return 0b111; } public function getHardness() : float{ return 2; } public function getToolType() : int{ return BlockToolType::TYPE_AXE; } protected function recalculateBoundingBox() : ?AxisAlignedBB{ if($this->open){ return null; } return AxisAlignedBB::one()->extend(Facing::UP, 0.5)->squash(Facing::axis($this->facing), 6 / 16); } public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{ if($player !== null){ $this->facing = $player->getHorizontalFacing(); } return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player); } public function onActivate(Item $item, Player $player = null) : bool{ $this->open = !$this->open; if($this->open and $player !== null){ $playerFacing = $player->getHorizontalFacing(); if($playerFacing === Facing::opposite($this->facing)){ $this->facing = $playerFacing; } } $this->getLevel()->setBlock($this, $this); $this->level->addSound(new DoorSound($this)); return true; } public function getFuelTime() : int{ return 300; } public function getFlameEncouragement() : int{ return 5; } public function getFlammability() : int{ return 20; } }