facing) | ($this->eye ? BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE : 0); } public function readStateFromData(int $id, int $stateMeta) : void{ $this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03); $this->eye = ($stateMeta & BlockLegacyMetadata::END_PORTAL_FRAME_FLAG_EYE) !== 0; } public function getStateBitmask() : int{ return 0b111; } public function hasEye() : bool{ return $this->eye; } /** @return $this */ public function setEye(bool $eye) : self{ $this->eye = $eye; return $this; } public function getLightLevel() : int{ return 1; } /** * @return AxisAlignedBB[] */ protected function recalculateCollisionBoxes() : array{ return [AxisAlignedBB::one()->trim(Facing::UP, 3 / 16)]; } public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{ if($player !== null){ $this->facing = Facing::opposite($player->getHorizontalFacing()); } return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player); } }