isRunning === true; } /** * @return string */ public function getPocketMineVersion() : string{ return \pocketmine\VERSION; } /** * @return string */ public function getCodename() : string{ return \pocketmine\CODENAME; } /** * @return string */ public function getVersion() : string{ return ProtocolInfo::MINECRAFT_VERSION; } /** * @return string */ public function getApiVersion() : string{ return \pocketmine\API_VERSION; } /** * @return string */ public function getFilePath() : string{ return $this->filePath; } /** * @return string */ public function getDataPath() : string{ return $this->dataPath; } /** * @return string */ public function getPluginPath() : string{ return $this->pluginPath; } /** * @return int */ public function getMaxPlayers() : int{ return $this->maxPlayers; } /** * @return int */ public function getPort() : int{ return $this->getConfigInt("server-port", 19132); } /** * @return int */ public function getViewDistance() : int{ return max(2, $this->getConfigInt("view-distance", 8)); } /** * Returns a view distance up to the currently-allowed limit. * * @param int $distance * * @return int */ public function getAllowedViewDistance(int $distance) : int{ return max(2, min($distance, $this->memoryManager->getViewDistance($this->getViewDistance()))); } /** * @return string */ public function getIp() : string{ return $this->getConfigString("server-ip", "0.0.0.0"); } /** * @return UUID */ public function getServerUniqueId(){ return $this->serverID; } /** * @return bool */ public function getAutoSave() : bool{ return $this->autoSave; } /** * @param bool $value */ public function setAutoSave(bool $value){ $this->autoSave = $value; foreach($this->getLevels() as $level){ $level->setAutoSave($this->autoSave); } } /** * @return string */ public function getLevelType() : string{ return $this->getConfigString("level-type", "DEFAULT"); } /** * @return bool */ public function getGenerateStructures() : bool{ return $this->getConfigBoolean("generate-structures", true); } /** * @return int */ public function getGamemode() : int{ return $this->getConfigInt("gamemode", 0) & 0b11; } /** * @return bool */ public function getForceGamemode() : bool{ return $this->getConfigBoolean("force-gamemode", false); } /** * Returns the gamemode text name * * @param int $mode * * @return string */ public static function getGamemodeString(int $mode) : string{ switch((int) $mode){ case Player::SURVIVAL: return "%gameMode.survival"; case Player::CREATIVE: return "%gameMode.creative"; case Player::ADVENTURE: return "%gameMode.adventure"; case Player::SPECTATOR: return "%gameMode.spectator"; } return "UNKNOWN"; } /** * Parses a string and returns a gamemode integer, -1 if not found * * @param string $str * * @return int */ public static function getGamemodeFromString(string $str) : int{ switch(strtolower(trim($str))){ case (string) Player::SURVIVAL: case "survival": case "s": return Player::SURVIVAL; case (string) Player::CREATIVE: case "creative": case "c": return Player::CREATIVE; case (string) Player::ADVENTURE: case "adventure": case "a": return Player::ADVENTURE; case (string) Player::SPECTATOR: case "spectator": case "view": case "v": return Player::SPECTATOR; } return -1; } /** * @param string $str * * @return int */ public static function getDifficultyFromString(string $str) : int{ switch(strtolower(trim($str))){ case "0": case "peaceful": case "p": return 0; case "1": case "easy": case "e": return 1; case "2": case "normal": case "n": return 2; case "3": case "hard": case "h": return 3; } return -1; } /** * @return int */ public function getDifficulty() : int{ return $this->getConfigInt("difficulty", 1); } /** * @return bool */ public function hasWhitelist() : bool{ return $this->getConfigBoolean("white-list", false); } /** * @return int */ public function getSpawnRadius() : int{ return $this->getConfigInt("spawn-protection", 16); } /** * @return bool */ public function getAllowFlight() : bool{ return $this->getConfigBoolean("allow-flight", false); } /** * @return bool */ public function isHardcore() : bool{ return $this->getConfigBoolean("hardcore", false); } /** * @return int */ public function getDefaultGamemode() : int{ return $this->getConfigInt("gamemode", 0) & 0b11; } /** * @return string */ public function getMotd() : string{ return $this->getConfigString("motd", "Minecraft: PE Server"); } /** * @return \ClassLoader */ public function getLoader(){ return $this->autoloader; } /** * @return \AttachableThreadedLogger */ public function getLogger(){ return $this->logger; } /** * @return EntityMetadataStore */ public function getEntityMetadata(){ return $this->entityMetadata; } /** * @return PlayerMetadataStore */ public function getPlayerMetadata(){ return $this->playerMetadata; } /** * @return LevelMetadataStore */ public function getLevelMetadata(){ return $this->levelMetadata; } /** * @return AutoUpdater */ public function getUpdater(){ return $this->updater; } /** * @return PluginManager */ public function getPluginManager(){ return $this->pluginManager; } /** * @return CraftingManager */ public function getCraftingManager(){ return $this->craftingManager; } /** * @return ResourcePackManager */ public function getResourceManager() : ResourcePackManager{ return $this->resourceManager; } /** * @return ServerScheduler */ public function getScheduler(){ return $this->scheduler; } /** * @return int */ public function getTick() : int{ return $this->tickCounter; } /** * Returns the last server TPS measure * * @return float */ public function getTicksPerSecond() : float{ return round($this->currentTPS, 2); } /** * Returns the last server TPS average measure * * @return float */ public function getTicksPerSecondAverage() : float{ return round(array_sum($this->tickAverage) / count($this->tickAverage), 2); } /** * Returns the TPS usage/load in % * * @return float */ public function getTickUsage() : float{ return round($this->currentUse * 100, 2); } /** * Returns the TPS usage/load average in % * * @return float */ public function getTickUsageAverage() : float{ return round((array_sum($this->useAverage) / count($this->useAverage)) * 100, 2); } /** * @return SimpleCommandMap */ public function getCommandMap(){ return $this->commandMap; } /** * @return Player[] */ public function getOnlinePlayers() : array{ return $this->playerList; } public function addRecipe(Recipe $recipe){ $this->craftingManager->registerRecipe($recipe); } public function shouldSavePlayerData() : bool{ return (bool) $this->getProperty("player.save-player-data", true); } /** * @param string $name * * @return OfflinePlayer|Player */ public function getOfflinePlayer(string $name){ $name = strtolower($name); $result = $this->getPlayerExact($name); if($result === null){ $result = new OfflinePlayer($this, $name); } return $result; } /** * @param string $name * * @return CompoundTag */ public function getOfflinePlayerData(string $name) : CompoundTag{ $name = strtolower($name); $path = $this->getDataPath() . "players/"; if($this->shouldSavePlayerData()){ if(file_exists($path . "$name.dat")){ try{ $nbt = new NBT(NBT::BIG_ENDIAN); $nbt->readCompressed(file_get_contents($path . "$name.dat")); return $nbt->getData(); }catch(\Throwable $e){ //zlib decode error / corrupt data rename($path . "$name.dat", $path . "$name.dat.bak"); $this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerCorrupted", [$name])); } }else{ $this->logger->notice($this->getLanguage()->translateString("pocketmine.data.playerNotFound", [$name])); } } $spawn = $this->getDefaultLevel()->getSafeSpawn(); $nbt = new CompoundTag("", [ new LongTag("firstPlayed", (int) (microtime(true) * 1000)), new LongTag("lastPlayed", (int) (microtime(true) * 1000)), new ListTag("Pos", [ new DoubleTag("", $spawn->x), new DoubleTag("", $spawn->y), new DoubleTag("", $spawn->z) ]), new StringTag("Level", $this->getDefaultLevel()->getName()), //new StringTag("SpawnLevel", $this->getDefaultLevel()->getName()), //new IntTag("SpawnX", (int) $spawn->x), //new IntTag("SpawnY", (int) $spawn->y), //new IntTag("SpawnZ", (int) $spawn->z), //new ByteTag("SpawnForced", 1), //TODO new ListTag("Inventory", []), new CompoundTag("Achievements", []), new IntTag("playerGameType", $this->getGamemode()), new ListTag("Motion", [ new DoubleTag("", 0.0), new DoubleTag("", 0.0), new DoubleTag("", 0.0) ]), new ListTag("Rotation", [ new FloatTag("", 0.0), new FloatTag("", 0.0) ]), new FloatTag("FallDistance", 0.0), new ShortTag("Fire", 0), new ShortTag("Air", 300), new ByteTag("OnGround", 1), new ByteTag("Invulnerable", 0), new StringTag("NameTag", $name), ]); $nbt->Pos->setTagType(NBT::TAG_Double); $nbt->Inventory->setTagType(NBT::TAG_Compound); $nbt->Motion->setTagType(NBT::TAG_Double); $nbt->Rotation->setTagType(NBT::TAG_Float); return $nbt; } /** * @param string $name * @param CompoundTag $nbtTag * @param bool $async */ public function saveOfflinePlayerData(string $name, CompoundTag $nbtTag, bool $async = false){ $ev = new PlayerDataSaveEvent($nbtTag, $name); $ev->setCancelled(!$this->shouldSavePlayerData()); $this->pluginManager->callEvent($ev); if(!$ev->isCancelled()){ $nbt = new NBT(NBT::BIG_ENDIAN); try{ $nbt->setData($ev->getSaveData()); if($async){ $this->getScheduler()->scheduleAsyncTask(new FileWriteTask($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed())); }else{ file_put_contents($this->getDataPath() . "players/" . strtolower($name) . ".dat", $nbt->writeCompressed()); } }catch(\Throwable $e){ $this->logger->critical($this->getLanguage()->translateString("pocketmine.data.saveError", [$name, $e->getMessage()])); $this->logger->logException($e); } } } /** * @param string $name * * @return Player|null */ public function getPlayer(string $name){ $found = null; $name = strtolower($name); $delta = PHP_INT_MAX; foreach($this->getOnlinePlayers() as $player){ if(stripos($player->getName(), $name) === 0){ $curDelta = strlen($player->getName()) - strlen($name); if($curDelta < $delta){ $found = $player; $delta = $curDelta; } if($curDelta === 0){ break; } } } return $found; } /** * @param string $name * * @return Player|null */ public function getPlayerExact(string $name){ $name = strtolower($name); foreach($this->getOnlinePlayers() as $player){ if($player->getLowerCaseName() === $name){ return $player; } } return null; } /** * @param string $partialName * * @return Player[] */ public function matchPlayer(string $partialName) : array{ $partialName = strtolower($partialName); $matchedPlayers = []; foreach($this->getOnlinePlayers() as $player){ if($player->getLowerCaseName() === $partialName){ $matchedPlayers = [$player]; break; }elseif(stripos($player->getName(), $partialName) !== false){ $matchedPlayers[] = $player; } } return $matchedPlayers; } /** * @param Player $player */ public function removePlayer(Player $player){ if(isset($this->identifiers[$hash = spl_object_hash($player)])){ $identifier = $this->identifiers[$hash]; unset($this->players[$identifier]); unset($this->identifiers[$hash]); return; } foreach($this->players as $identifier => $p){ if($player === $p){ unset($this->players[$identifier]); unset($this->identifiers[spl_object_hash($player)]); break; } } } /** * @return Level[] */ public function getLevels() : array{ return $this->levels; } /** * @return Level|null */ public function getDefaultLevel(){ return $this->levelDefault; } /** * Sets the default level to a different level * This won't change the level-name property, * it only affects the server on runtime * * @param Level|null $level */ public function setDefaultLevel($level){ if($level === null or ($this->isLevelLoaded($level->getFolderName()) and $level !== $this->levelDefault)){ $this->levelDefault = $level; } } /** * @param string $name * * @return bool */ public function isLevelLoaded(string $name) : bool{ return $this->getLevelByName($name) instanceof Level; } /** * @param int $levelId * * @return Level|null */ public function getLevel(int $levelId){ if(isset($this->levels[$levelId])){ return $this->levels[$levelId]; } return null; } /** * NOTE: This matches levels based on the FOLDER name, NOT the display name. * * @param string $name * * @return Level|null */ public function getLevelByName(string $name){ foreach($this->getLevels() as $level){ if($level->getFolderName() === $name){ return $level; } } return null; } /** * @param Level $level * @param bool $forceUnload * * @return bool * * @throws \InvalidStateException */ public function unloadLevel(Level $level, bool $forceUnload = false) : bool{ if($level === $this->getDefaultLevel() and !$forceUnload){ throw new \InvalidStateException("The default level cannot be unloaded while running, please switch levels."); } if($level->unload($forceUnload) === true){ unset($this->levels[$level->getId()]); return true; } return false; } /** * Loads a level from the data directory * * @param string $name * * @return bool * * @throws LevelException */ public function loadLevel(string $name) : bool{ if(trim($name) === ""){ throw new LevelException("Invalid empty level name"); } if($this->isLevelLoaded($name)){ return true; }elseif(!$this->isLevelGenerated($name)){ $this->logger->notice($this->getLanguage()->translateString("pocketmine.level.notFound", [$name])); return false; } $path = $this->getDataPath() . "worlds/" . $name . "/"; $provider = LevelProviderManager::getProvider($path); if($provider === null){ $this->logger->error($this->getLanguage()->translateString("pocketmine.level.loadError", [$name, "Unknown provider"])); return false; } try{ $level = new Level($this, $name, $path, $provider); }catch(\Throwable $e){ $this->logger->error($this->getLanguage()->translateString("pocketmine.level.loadError", [$name, $e->getMessage()])); $this->logger->logException($e); return false; } $this->levels[$level->getId()] = $level; $level->initLevel(); $this->getPluginManager()->callEvent(new LevelLoadEvent($level)); $level->setTickRate($this->baseTickRate); return true; } /** * Generates a new level if it does not exists * * @param string $name * @param int|null $seed * @param string|null $generator Class name that extends pocketmine\level\generator\Noise * @param array $options * * @return bool */ public function generateLevel(string $name, $seed = null, $generator = null, array $options = []){ if(trim($name) === "" or $this->isLevelGenerated($name)){ return false; } $seed = $seed === null ? Binary::readInt(random_bytes(4)) : (int) $seed; if(!isset($options["preset"])){ $options["preset"] = $this->getConfigString("generator-settings", ""); } if(!($generator !== null and class_exists($generator, true) and is_subclass_of($generator, Generator::class))){ $generator = Generator::getGenerator($this->getLevelType()); } if(($provider = LevelProviderManager::getProviderByName($providerName = $this->getProperty("level-settings.default-format", "pmanvil"))) === null){ $provider = LevelProviderManager::getProviderByName($providerName = "pmanvil"); } try{ $path = $this->getDataPath() . "worlds/" . $name . "/"; /** @var \pocketmine\level\format\io\LevelProvider $provider */ $provider::generate($path, $name, $seed, $generator, $options); $level = new Level($this, $name, $path, (string) $provider); $this->levels[$level->getId()] = $level; $level->initLevel(); $level->setTickRate($this->baseTickRate); }catch(\Throwable $e){ $this->logger->error($this->getLanguage()->translateString("pocketmine.level.generateError", [$name, $e->getMessage()])); $this->logger->logException($e); return false; } $this->getPluginManager()->callEvent(new LevelInitEvent($level)); $this->getPluginManager()->callEvent(new LevelLoadEvent($level)); $this->getLogger()->notice($this->getLanguage()->translateString("pocketmine.level.backgroundGeneration", [$name])); $centerX = $level->getSpawnLocation()->getX() >> 4; $centerZ = $level->getSpawnLocation()->getZ() >> 4; $order = []; for($X = -3; $X <= 3; ++$X){ for($Z = -3; $Z <= 3; ++$Z){ $distance = $X ** 2 + $Z ** 2; $chunkX = $X + $centerX; $chunkZ = $Z + $centerZ; $index = Level::chunkHash($chunkX, $chunkZ); $order[$index] = $distance; } } asort($order); foreach($order as $index => $distance){ Level::getXZ($index, $chunkX, $chunkZ); $level->populateChunk($chunkX, $chunkZ, true); } return true; } /** * @param string $name * * @return bool */ public function isLevelGenerated(string $name) : bool{ if(trim($name) === ""){ return false; } $path = $this->getDataPath() . "worlds/" . $name . "/"; if(!($this->getLevelByName($name) instanceof Level)){ if(LevelProviderManager::getProvider($path) === null){ return false; } } return true; } /** * Searches all levels for the entity with the specified ID. * Useful for tracking entities across multiple worlds without needing strong references. * * @param int $entityId * @param Level|null $expectedLevel Level to look in first for the target * * @return Entity|null */ public function findEntity(int $entityId, Level $expectedLevel = null){ $levels = $this->levels; if($expectedLevel !== null){ array_unshift($levels, $expectedLevel); } foreach($levels as $level){ assert(!$level->isClosed()); if(($entity = $level->getEntity($entityId)) instanceof Entity){ return $entity; } } return null; } /** * @param string $variable * @param mixed $defaultValue * * @return mixed */ public function getProperty(string $variable, $defaultValue = null){ if(!array_key_exists($variable, $this->propertyCache)){ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ $this->propertyCache[$variable] = $v[$variable]; }else{ $this->propertyCache[$variable] = $this->config->getNested($variable); } } return $this->propertyCache[$variable] === null ? $defaultValue : $this->propertyCache[$variable]; } /** * @param string $variable * @param string $defaultValue * * @return string */ public function getConfigString(string $variable, string $defaultValue = "") : string{ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ return (string) $v[$variable]; } return $this->properties->exists($variable) ? (string) $this->properties->get($variable) : $defaultValue; } /** * @param string $variable * @param string $value */ public function setConfigString(string $variable, string $value){ $this->properties->set($variable, $value); } /** * @param string $variable * @param int $defaultValue * * @return int */ public function getConfigInt(string $variable, int $defaultValue = 0) : int{ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ return (int) $v[$variable]; } return $this->properties->exists($variable) ? (int) $this->properties->get($variable) : (int) $defaultValue; } /** * @param string $variable * @param int $value */ public function setConfigInt(string $variable, int $value){ $this->properties->set($variable, (int) $value); } /** * @param string $variable * @param bool $defaultValue * * @return bool */ public function getConfigBoolean(string $variable, bool $defaultValue = false) : bool{ $v = getopt("", ["$variable::"]); if(isset($v[$variable])){ $value = $v[$variable]; }else{ $value = $this->properties->exists($variable) ? $this->properties->get($variable) : $defaultValue; } if(is_bool($value)){ return $value; } switch(strtolower($value)){ case "on": case "true": case "1": case "yes": return true; } return false; } /** * @param string $variable * @param bool $value */ public function setConfigBool(string $variable, bool $value){ $this->properties->set($variable, $value == true ? "1" : "0"); } /** * @param string $name * * @return PluginIdentifiableCommand|null */ public function getPluginCommand(string $name){ if(($command = $this->commandMap->getCommand($name)) instanceof PluginIdentifiableCommand){ return $command; }else{ return null; } } /** * @return BanList */ public function getNameBans(){ return $this->banByName; } /** * @return BanList */ public function getIPBans(){ return $this->banByIP; } /** * @param string $name */ public function addOp(string $name){ $this->operators->set(strtolower($name), true); if(($player = $this->getPlayerExact($name)) !== null){ $player->recalculatePermissions(); } $this->operators->save(true); } /** * @param string $name */ public function removeOp(string $name){ $this->operators->remove(strtolower($name)); if(($player = $this->getPlayerExact($name)) !== null){ $player->recalculatePermissions(); } $this->operators->save(); } /** * @param string $name */ public function addWhitelist(string $name){ $this->whitelist->set(strtolower($name), true); $this->whitelist->save(true); } /** * @param string $name */ public function removeWhitelist(string $name){ $this->whitelist->remove(strtolower($name)); $this->whitelist->save(); } /** * @param string $name * * @return bool */ public function isWhitelisted(string $name){ return !$this->hasWhitelist() or $this->operators->exists($name, true) or $this->whitelist->exists($name, true); } /** * @param string $name * * @return bool */ public function isOp(string $name){ return $this->operators->exists($name, true); } /** * @return Config */ public function getWhitelisted(){ return $this->whitelist; } /** * @return Config */ public function getOps(){ return $this->operators; } public function reloadWhitelist(){ $this->whitelist->reload(); } /** * @return string[] */ public function getCommandAliases() : array{ $section = $this->getProperty("aliases"); $result = []; if(is_array($section)){ foreach($section as $key => $value){ $commands = []; if(is_array($value)){ $commands = $value; }else{ $commands[] = $value; } $result[$key] = $commands; } } return $result; } /** * @return Server */ public static function getInstance() : Server{ return self::$instance; } public static function microSleep(int $microseconds){ Server::$sleeper->synchronized(function(int $ms){ Server::$sleeper->wait($ms); }, $microseconds); } /** * @param \ClassLoader $autoloader * @param \ThreadedLogger $logger * @param string $filePath * @param string $dataPath * @param string $pluginPath */ public function __construct(\ClassLoader $autoloader, \ThreadedLogger $logger, string $filePath, string $dataPath, string $pluginPath){ self::$instance = $this; self::$sleeper = new \Threaded; $this->autoloader = $autoloader; $this->logger = $logger; try{ $this->filePath = $filePath; if(!file_exists($dataPath . "worlds/")){ mkdir($dataPath . "worlds/", 0777); } if(!file_exists($dataPath . "players/")){ mkdir($dataPath . "players/", 0777); } if(!file_exists($pluginPath)){ mkdir($pluginPath, 0777); } $this->dataPath = realpath($dataPath) . DIRECTORY_SEPARATOR; $this->pluginPath = realpath($pluginPath) . DIRECTORY_SEPARATOR; $this->console = new CommandReader(); $version = new VersionString($this->getPocketMineVersion()); $this->logger->info("Loading pocketmine.yml..."); if(!file_exists($this->dataPath . "pocketmine.yml")){ $content = file_get_contents($this->filePath . "src/pocketmine/resources/pocketmine.yml"); if($version->isDev()){ $content = str_replace("preferred-channel: stable", "preferred-channel: beta", $content); } @file_put_contents($this->dataPath . "pocketmine.yml", $content); } $this->config = new Config($this->dataPath . "pocketmine.yml", Config::YAML, []); $this->logger->info("Loading server properties..."); $this->properties = new Config($this->dataPath . "server.properties", Config::PROPERTIES, [ "motd" => "Minecraft: PE Server", "server-port" => 19132, "white-list" => false, "announce-player-achievements" => true, "spawn-protection" => 16, "max-players" => 20, "allow-flight" => false, "spawn-animals" => true, "spawn-mobs" => true, "gamemode" => 0, "force-gamemode" => false, "hardcore" => false, "pvp" => true, "difficulty" => 1, "generator-settings" => "", "level-name" => "world", "level-seed" => "", "level-type" => "DEFAULT", "enable-query" => true, "enable-rcon" => false, "rcon.password" => substr(base64_encode(random_bytes(20)), 3, 10), "auto-save" => true, "view-distance" => 8 ]); $this->forceLanguage = $this->getProperty("settings.force-language", false); $this->baseLang = new BaseLang($this->getProperty("settings.language", BaseLang::FALLBACK_LANGUAGE)); $this->logger->info($this->getLanguage()->translateString("language.selected", [$this->getLanguage()->getName(), $this->getLanguage()->getLang()])); $this->memoryManager = new MemoryManager($this); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.start", [TextFormat::AQUA . $this->getVersion() . TextFormat::RESET])); if(($poolSize = $this->getProperty("settings.async-workers", "auto")) === "auto"){ $poolSize = ServerScheduler::$WORKERS; $processors = Utils::getCoreCount() - 2; if($processors > 0){ $poolSize = max(1, $processors); } } ServerScheduler::$WORKERS = $poolSize; if($this->getProperty("network.batch-threshold", 256) >= 0){ Network::$BATCH_THRESHOLD = (int) $this->getProperty("network.batch-threshold", 256); }else{ Network::$BATCH_THRESHOLD = -1; } $this->networkCompressionLevel = $this->getProperty("network.compression-level", 7); $this->networkCompressionAsync = $this->getProperty("network.async-compression", true); $this->autoTickRate = (bool) $this->getProperty("level-settings.auto-tick-rate", true); $this->autoTickRateLimit = (int) $this->getProperty("level-settings.auto-tick-rate-limit", 20); $this->alwaysTickPlayers = (int) $this->getProperty("level-settings.always-tick-players", false); $this->baseTickRate = (int) $this->getProperty("level-settings.base-tick-rate", 1); $this->doTitleTick = (bool) $this->getProperty("console.title-tick", true); $this->scheduler = new ServerScheduler(); if($this->getConfigBoolean("enable-rcon", false) === true){ $this->rcon = new RCON($this, $this->getConfigString("rcon.password", ""), $this->getConfigInt("rcon.port", $this->getPort()), ($ip = $this->getIp()) != "" ? $ip : "0.0.0.0", $this->getConfigInt("rcon.threads", 1), $this->getConfigInt("rcon.clients-per-thread", 50)); } $this->entityMetadata = new EntityMetadataStore(); $this->playerMetadata = new PlayerMetadataStore(); $this->levelMetadata = new LevelMetadataStore(); $this->operators = new Config($this->dataPath . "ops.txt", Config::ENUM); $this->whitelist = new Config($this->dataPath . "white-list.txt", Config::ENUM); if(file_exists($this->dataPath . "banned.txt") and !file_exists($this->dataPath . "banned-players.txt")){ @rename($this->dataPath . "banned.txt", $this->dataPath . "banned-players.txt"); } @touch($this->dataPath . "banned-players.txt"); $this->banByName = new BanList($this->dataPath . "banned-players.txt"); $this->banByName->load(); @touch($this->dataPath . "banned-ips.txt"); $this->banByIP = new BanList($this->dataPath . "banned-ips.txt"); $this->banByIP->load(); $this->maxPlayers = $this->getConfigInt("max-players", 20); $this->setAutoSave($this->getConfigBoolean("auto-save", true)); if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){ $this->setConfigInt("difficulty", 3); } define('pocketmine\DEBUG', (int) $this->getProperty("debug.level", 1)); if(((int) ini_get('zend.assertions')) > 0 and ((bool) $this->getProperty("debug.assertions.warn-if-enabled", true)) !== false){ $this->logger->warning("Debugging assertions are enabled, this may impact on performance. To disable them, set `zend.assertions = -1` in php.ini."); } ini_set('assert.exception', '1'); if($this->logger instanceof MainLogger){ $this->logger->setLogDebug(\pocketmine\DEBUG > 1); } if(\pocketmine\DEBUG >= 0){ @cli_set_process_title($this->getName() . " " . $this->getPocketMineVersion()); } $this->logger->info($this->getLanguage()->translateString("pocketmine.server.networkStart", [$this->getIp() === "" ? "*" : $this->getIp(), $this->getPort()])); define("BOOTUP_RANDOM", random_bytes(16)); $this->serverID = Utils::getMachineUniqueId($this->getIp() . $this->getPort()); $this->getLogger()->debug("Server unique id: " . $this->getServerUniqueId()); $this->getLogger()->debug("Machine unique id: " . Utils::getMachineUniqueId()); $this->network = new Network($this); $this->network->setName($this->getMotd()); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.info", [ $this->getName(), ($version->isDev() ? TextFormat::YELLOW : "") . $version->get(true) . TextFormat::WHITE, $this->getCodename(), $this->getApiVersion() ])); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.license", [$this->getName()])); Timings::init(); $this->consoleSender = new ConsoleCommandSender(); $this->commandMap = new SimpleCommandMap($this); Entity::init(); Tile::init(); InventoryType::init(); Block::init(); Enchantment::init(); Item::init(); Biome::init(); Effect::init(); Attribute::init(); $this->craftingManager = new CraftingManager(); $this->resourceManager = new ResourcePackManager($this, $this->getDataPath() . "resource_packs" . DIRECTORY_SEPARATOR); $this->pluginManager = new PluginManager($this, $this->commandMap); $this->pluginManager->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this->consoleSender); $this->pluginManager->setUseTimings($this->getProperty("settings.enable-profiling", false)); $this->profilingTickRate = (float) $this->getProperty("settings.profile-report-trigger", 20); $this->pluginManager->registerInterface(PharPluginLoader::class); $this->pluginManager->registerInterface(ScriptPluginLoader::class); register_shutdown_function([$this, "crashDump"]); $this->queryRegenerateTask = new QueryRegenerateEvent($this, 5); $this->network->registerInterface(new RakLibInterface($this)); $this->pluginManager->loadPlugins($this->pluginPath); $this->updater = new AutoUpdater($this, $this->getProperty("auto-updater.host", "www.pocketmine.net")); $this->enablePlugins(PluginLoadOrder::STARTUP); LevelProviderManager::addProvider(Anvil::class); LevelProviderManager::addProvider(McRegion::class); LevelProviderManager::addProvider(PMAnvil::class); if(extension_loaded("leveldb")){ $this->logger->debug($this->getLanguage()->translateString("pocketmine.debug.enable")); LevelProviderManager::addProvider(LevelDB::class); } Generator::addGenerator(Flat::class, "flat"); Generator::addGenerator(Normal::class, "normal"); Generator::addGenerator(Normal::class, "default"); Generator::addGenerator(Nether::class, "hell"); Generator::addGenerator(Nether::class, "nether"); foreach((array) $this->getProperty("worlds", []) as $name => $worldSetting){ if($this->loadLevel($name) === false){ $seed = $this->getProperty("worlds.$name.seed", time()); $options = explode(":", $this->getProperty("worlds.$name.generator", Generator::getGenerator("default"))); $generator = Generator::getGenerator(array_shift($options)); if(count($options) > 0){ $options = [ "preset" => implode(":", $options), ]; }else{ $options = []; } $this->generateLevel($name, $seed, $generator, $options); } } if($this->getDefaultLevel() === null){ $default = $this->getConfigString("level-name", "world"); if(trim($default) == ""){ $this->getLogger()->warning("level-name cannot be null, using default"); $default = "world"; $this->setConfigString("level-name", "world"); } if($this->loadLevel($default) === false){ $seed = getopt("", ["level-seed::"])["level-seed"] ?? $this->properties->get("level-seed", time()); if(!is_numeric($seed) or bccomp($seed, "9223372036854775807") > 0){ $seed = Utils::javaStringHash($seed); }elseif(PHP_INT_SIZE === 8){ $seed = (int) $seed; } $this->generateLevel($default, $seed === 0 ? time() : $seed); } $this->setDefaultLevel($this->getLevelByName($default)); } $this->properties->save(true); if(!($this->getDefaultLevel() instanceof Level)){ $this->getLogger()->emergency($this->getLanguage()->translateString("pocketmine.level.defaultError")); $this->forceShutdown(); return; } if($this->getProperty("ticks-per.autosave", 6000) > 0){ $this->autoSaveTicks = (int) $this->getProperty("ticks-per.autosave", 6000); } $this->enablePlugins(PluginLoadOrder::POSTWORLD); $this->start(); }catch(\Throwable $e){ $this->exceptionHandler($e); } } /** * @param TextContainer|string $message * @param Player[] $recipients * * @return int */ public function broadcastMessage($message, array $recipients = null) : int{ if(!is_array($recipients)){ return $this->broadcast($message, self::BROADCAST_CHANNEL_USERS); } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->sendMessage($message); } return count($recipients); } /** * @param string $tip * @param Player[] $recipients * * @return int */ public function broadcastTip(string $tip, array $recipients = null) : int{ if(!is_array($recipients)){ /** @var Player[] $recipients */ $recipients = []; foreach($this->pluginManager->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){ if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->sendTip($tip); } return count($recipients); } /** * @param string $popup * @param Player[] $recipients * * @return int */ public function broadcastPopup(string $popup, array $recipients = null) : int{ if(!is_array($recipients)){ /** @var Player[] $recipients */ $recipients = []; foreach($this->pluginManager->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){ if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->sendPopup($popup); } return count($recipients); } /** * @param string $title * @param string $subtitle * @param int $fadeIn Duration in ticks for fade-in. If -1 is given, client-sided defaults will be used. * @param int $stay Duration in ticks to stay on screen for * @param int $fadeOut Duration in ticks for fade-out. * @param Player[]|null $recipients * * @return int */ public function broadcastTitle(string $title, string $subtitle = "", int $fadeIn = -1, int $stay = -1, int $fadeOut = -1, $recipients = null){ if(!is_array($recipients)){ /** @var Player[] $recipients */ $recipients = []; foreach($this->pluginManager->getPermissionSubscriptions(self::BROADCAST_CHANNEL_USERS) as $permissible){ if($permissible instanceof Player and $permissible->hasPermission(self::BROADCAST_CHANNEL_USERS)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } /** @var Player[] $recipients */ foreach($recipients as $recipient){ $recipient->addTitle($title, $subtitle, $fadeIn, $stay, $fadeOut); } return count($recipients); } /** * @param TextContainer|string $message * @param string $permissions * * @return int */ public function broadcast($message, string $permissions) : int{ /** @var CommandSender[] $recipients */ $recipients = []; foreach(explode(";", $permissions) as $permission){ foreach($this->pluginManager->getPermissionSubscriptions($permission) as $permissible){ if($permissible instanceof CommandSender and $permissible->hasPermission($permission)){ $recipients[spl_object_hash($permissible)] = $permissible; // do not send messages directly, or some might be repeated } } } foreach($recipients as $recipient){ $recipient->sendMessage($message); } return count($recipients); } /** * Broadcasts a Minecraft packet to a list of players * * @param Player[] $players * @param DataPacket $packet */ public function broadcastPacket(array $players, DataPacket $packet){ $packet->encode(); $packet->isEncoded = true; $this->batchPackets($players, [$packet], false); } /** * Broadcasts a list of packets in a batch to a list of players * * @param Player[] $players * @param DataPacket[] $packets * @param bool $forceSync * @param bool $immediate */ public function batchPackets(array $players, array $packets, bool $forceSync = false, bool $immediate = false){ Timings::$playerNetworkTimer->startTiming(); $targets = []; foreach($players as $p){ if($p->isConnected()){ $targets[] = $this->identifiers[spl_object_hash($p)]; } } if(count($targets) > 0){ $pk = new BatchPacket(); foreach($packets as $p){ $pk->addPacket($p); } if(Network::$BATCH_THRESHOLD >= 0 and strlen($pk->payload) >= Network::$BATCH_THRESHOLD){ $compressionLevel = $this->networkCompressionLevel; }else{ $compressionLevel = 0; //Do not compress packets under the threshold $forceSync = true; } if(!$forceSync and !$immediate and $this->networkCompressionAsync){ $task = new CompressBatchedTask($pk, $targets, $compressionLevel); $this->getScheduler()->scheduleAsyncTask($task); }else{ $pk->compress($compressionLevel); $this->broadcastPacketsCallback($pk, $targets, $immediate); } } Timings::$playerNetworkTimer->stopTiming(); } public function broadcastPacketsCallback(BatchPacket $pk, array $identifiers, bool $immediate = false){ if(!$pk->isEncoded){ $pk->encode(); $pk->isEncoded = true; } if($immediate){ foreach($identifiers as $i){ if(isset($this->players[$i])){ $this->players[$i]->directDataPacket($pk); } } }else{ foreach($identifiers as $i){ if(isset($this->players[$i])){ $this->players[$i]->dataPacket($pk); } } } } /** * @param int $type */ public function enablePlugins(int $type){ foreach($this->pluginManager->getPlugins() as $plugin){ if(!$plugin->isEnabled() and $plugin->getDescription()->getOrder() === $type){ $this->enablePlugin($plugin); } } if($type === PluginLoadOrder::POSTWORLD){ $this->commandMap->registerServerAliases(); DefaultPermissions::registerCorePermissions(); } } /** * @param Plugin $plugin */ public function enablePlugin(Plugin $plugin){ $this->pluginManager->enablePlugin($plugin); } public function disablePlugins(){ $this->pluginManager->disablePlugins(); } public function checkConsole(){ Timings::$serverCommandTimer->startTiming(); if(($line = $this->console->getLine()) !== null){ $this->pluginManager->callEvent($ev = new ServerCommandEvent($this->consoleSender, $line)); if(!$ev->isCancelled()){ $this->dispatchCommand($ev->getSender(), $ev->getCommand()); } } Timings::$serverCommandTimer->stopTiming(); } /** * Executes a command from a CommandSender * * @param CommandSender $sender * @param string $commandLine * * @return bool */ public function dispatchCommand(CommandSender $sender, string $commandLine){ if($this->commandMap->dispatch($sender, $commandLine)){ return true; } $sender->sendMessage(new TranslationContainer(TextFormat::GOLD . "%commands.generic.notFound")); return false; } public function reload(){ $this->logger->info("Saving levels..."); foreach($this->levels as $level){ $level->save(); } $this->pluginManager->disablePlugins(); $this->pluginManager->clearPlugins(); $this->commandMap->clearCommands(); $this->logger->info("Reloading properties..."); $this->properties->reload(); $this->maxPlayers = $this->getConfigInt("max-players", 20); if($this->getConfigBoolean("hardcore", false) === true and $this->getDifficulty() < 3){ $this->setConfigInt("difficulty", 3); } $this->banByIP->load(); $this->banByName->load(); $this->reloadWhitelist(); $this->operators->reload(); foreach($this->getIPBans()->getEntries() as $entry){ $this->getNetwork()->blockAddress($entry->getName(), -1); } $this->pluginManager->registerInterface(PharPluginLoader::class); $this->pluginManager->registerInterface(ScriptPluginLoader::class); $this->pluginManager->loadPlugins($this->pluginPath); $this->enablePlugins(PluginLoadOrder::STARTUP); $this->enablePlugins(PluginLoadOrder::POSTWORLD); TimingsHandler::reload(); } /** * Shutdowns the server correctly */ public function shutdown(){ $this->isRunning = false; } public function forceShutdown(){ if($this->hasStopped){ return; } try{ if(!$this->isRunning()){ $this->sendUsage(SendUsageTask::TYPE_CLOSE); } $this->hasStopped = true; $this->shutdown(); if($this->rcon instanceof RCON){ $this->rcon->stop(); } if($this->getProperty("network.upnp-forwarding", false) === true){ $this->logger->info("[UPnP] Removing port forward..."); UPnP::RemovePortForward($this->getPort()); } if($this->pluginManager instanceof PluginManager){ $this->getLogger()->debug("Disabling all plugins"); $this->pluginManager->disablePlugins(); } foreach($this->players as $player){ $player->close($player->getLeaveMessage(), $this->getProperty("settings.shutdown-message", "Server closed")); } $this->getLogger()->debug("Unloading all levels"); foreach($this->getLevels() as $level){ $this->unloadLevel($level, true); } $this->getLogger()->debug("Removing event handlers"); HandlerList::unregisterAll(); if($this->scheduler instanceof ServerScheduler){ $this->getLogger()->debug("Stopping all tasks"); $this->scheduler->cancelAllTasks(); $this->scheduler->mainThreadHeartbeat(PHP_INT_MAX); } $this->getLogger()->debug("Saving properties"); $this->properties->save(); $this->getLogger()->debug("Closing console"); $this->console->shutdown(); $this->console->notify(); if($this->network instanceof Network){ $this->getLogger()->debug("Stopping network interfaces"); foreach($this->network->getInterfaces() as $interface){ $interface->shutdown(); $this->network->unregisterInterface($interface); } } gc_collect_cycles(); }catch(\Throwable $e){ $this->logger->logException($e); $this->logger->emergency("Crashed while crashing, killing process"); @kill(getmypid()); } } public function getQueryInformation(){ return $this->queryRegenerateTask; } /** * Starts the PocketMine-MP server and starts processing ticks and packets */ public function start(){ if($this->getConfigBoolean("enable-query", true) === true){ $this->queryHandler = new QueryHandler(); } foreach($this->getIPBans()->getEntries() as $entry){ $this->network->blockAddress($entry->getName(), -1); } if($this->getProperty("settings.send-usage", true)){ $this->sendUsageTicker = 6000; $this->sendUsage(SendUsageTask::TYPE_OPEN); } if($this->getProperty("network.upnp-forwarding", false)){ $this->logger->info("[UPnP] Trying to port forward..."); UPnP::PortForward($this->getPort()); } $this->tickCounter = 0; if(function_exists("pcntl_signal")){ pcntl_signal(SIGTERM, [$this, "handleSignal"]); pcntl_signal(SIGINT, [$this, "handleSignal"]); pcntl_signal(SIGHUP, [$this, "handleSignal"]); $this->dispatchSignals = true; } $this->logger->info($this->getLanguage()->translateString("pocketmine.server.defaultGameMode", [self::getGamemodeString($this->getGamemode())])); $this->logger->info($this->getLanguage()->translateString("pocketmine.server.startFinished", [round(microtime(true) - \pocketmine\START_TIME, 3)])); $this->tickProcessor(); $this->forceShutdown(); } public function handleSignal($signo){ if($signo === SIGTERM or $signo === SIGINT or $signo === SIGHUP){ $this->shutdown(); } } public function exceptionHandler(\Throwable $e, $trace = null){ if($e === null){ return; } global $lastError; if($trace === null){ $trace = $e->getTrace(); } $errstr = $e->getMessage(); $errfile = $e->getFile(); $errno = $e->getCode(); $errline = $e->getLine(); $type = ($errno === E_ERROR or $errno === E_USER_ERROR) ? \LogLevel::ERROR : (($errno === E_USER_WARNING or $errno === E_WARNING) ? \LogLevel::WARNING : \LogLevel::NOTICE); $errstr = preg_replace('/\s+/', ' ', trim($errstr)); $errfile = cleanPath($errfile); $this->logger->logException($e, $trace); $lastError = [ "type" => $type, "message" => $errstr, "fullFile" => $e->getFile(), "file" => $errfile, "line" => $errline, "trace" => getTrace(0, $trace) ]; global $lastExceptionError, $lastError; $lastExceptionError = $lastError; $this->crashDump(); } public function crashDump(){ if($this->isRunning === false){ return; } if($this->sendUsageTicker > 0){ $this->sendUsage(SendUsageTask::TYPE_CLOSE); } $this->hasStopped = false; ini_set("error_reporting", '0'); ini_set("memory_limit", '-1'); //Fix error dump not dumped on memory problems $this->logger->emergency($this->getLanguage()->translateString("pocketmine.crash.create")); try{ $dump = new CrashDump($this); $this->logger->emergency($this->getLanguage()->translateString("pocketmine.crash.submit", [$dump->getPath()])); if($this->getProperty("auto-report.enabled", true) !== false){ $report = true; $plugin = $dump->getData()["plugin"]; if(is_string($plugin)){ $p = $this->pluginManager->getPlugin($plugin); if($p instanceof Plugin and !($p->getPluginLoader() instanceof PharPluginLoader)){ $report = false; } }elseif(\Phar::running(true) === ""){ $report = false; } if($dump->getData()["error"]["type"] === "E_PARSE" or $dump->getData()["error"]["type"] === "E_COMPILE_ERROR"){ $report = false; } if($report){ $reply = Utils::postURL("http://" . $this->getProperty("auto-report.host", "crash.pocketmine.net") . "/submit/api", [ "report" => "yes", "name" => $this->getName() . " " . $this->getPocketMineVersion(), "email" => "crash@pocketmine.net", "reportPaste" => base64_encode($dump->getEncodedData()) ]); if($reply !== false and ($data = json_decode($reply)) !== null and isset($data->crashId) and isset($data->crashUrl)){ $reportId = $data->crashId; $reportUrl = $data->crashUrl; $this->logger->emergency($this->getLanguage()->translateString("pocketmine.crash.archive", [$reportUrl, $reportId])); } } } }catch(\Throwable $e){ $this->logger->logException($e); $this->logger->critical($this->getLanguage()->translateString("pocketmine.crash.error", [$e->getMessage()])); return; } //$this->checkMemory(); //$dump .= "Memory Usage Tracking: \r\n" . chunk_split(base64_encode(gzdeflate(implode(";", $this->memoryStats), 9))) . "\r\n"; $this->forceShutdown(); $this->isRunning = false; @kill(getmypid()); exit(1); } public function __debugInfo(){ return []; } private function tickProcessor(){ $this->nextTick = microtime(true); while($this->isRunning){ $this->tick(); $next = $this->nextTick - 0.0001; if($next > microtime(true)){ try{ @time_sleep_until($next); }catch(\Throwable $e){ //Sometimes $next is less than the current time. High load? } } } } public function onPlayerLogin(Player $player){ if($this->sendUsageTicker > 0){ $this->uniquePlayers[$player->getRawUniqueId()] = $player->getRawUniqueId(); } $this->sendFullPlayerListData($player); $player->dataPacket($this->craftingManager->getCraftingDataPacket()); } public function addPlayer($identifier, Player $player){ $this->players[$identifier] = $player; $this->identifiers[spl_object_hash($player)] = $identifier; } public function addOnlinePlayer(Player $player){ $this->updatePlayerListData($player->getUniqueId(), $player->getId(), $player->getDisplayName(), $player->getSkinId(), $player->getSkinData()); $this->playerList[$player->getRawUniqueId()] = $player; } public function removeOnlinePlayer(Player $player){ if(isset($this->playerList[$player->getRawUniqueId()])){ unset($this->playerList[$player->getRawUniqueId()]); $pk = new PlayerListPacket(); $pk->type = PlayerListPacket::TYPE_REMOVE; $pk->entries[] = [$player->getUniqueId()]; $this->broadcastPacket($this->playerList, $pk); } } public function updatePlayerListData(UUID $uuid, $entityId, $name, $skinId, $skinData, array $players = null){ $pk = new PlayerListPacket(); $pk->type = PlayerListPacket::TYPE_ADD; $pk->entries[] = [$uuid, $entityId, $name, $skinId, $skinData]; $this->broadcastPacket($players === null ? $this->playerList : $players, $pk); } public function removePlayerListData(UUID $uuid, array $players = null){ $pk = new PlayerListPacket(); $pk->type = PlayerListPacket::TYPE_REMOVE; $pk->entries[] = [$uuid]; $this->broadcastPacket($players === null ? $this->playerList : $players, $pk); } public function sendFullPlayerListData(Player $p){ $pk = new PlayerListPacket(); $pk->type = PlayerListPacket::TYPE_ADD; foreach($this->playerList as $player){ $pk->entries[] = [$player->getUniqueId(), $player->getId(), $player->getDisplayName(), $player->getSkinId(), $player->getSkinData()]; } $p->dataPacket($pk); } private function checkTickUpdates($currentTick, $tickTime){ foreach($this->players as $p){ if(!$p->loggedIn and ($tickTime - $p->creationTime) >= 10){ $p->close("", "Login timeout"); }elseif($this->alwaysTickPlayers and $p->joined){ $p->onUpdate($currentTick); } } //Do level ticks foreach($this->getLevels() as $level){ if($level->getTickRate() > $this->baseTickRate and --$level->tickRateCounter > 0){ continue; } try{ $levelTime = microtime(true); $level->doTick($currentTick); $tickMs = (microtime(true) - $levelTime) * 1000; $level->tickRateTime = $tickMs; if($this->autoTickRate){ if($tickMs < 50 and $level->getTickRate() > $this->baseTickRate){ $level->setTickRate($r = $level->getTickRate() - 1); if($r > $this->baseTickRate){ $level->tickRateCounter = $level->getTickRate(); } $this->getLogger()->debug("Raising level \"{$level->getName()}\" tick rate to {$level->getTickRate()} ticks"); }elseif($tickMs >= 50){ if($level->getTickRate() === $this->baseTickRate){ $level->setTickRate(max($this->baseTickRate + 1, min($this->autoTickRateLimit, (int) floor($tickMs / 50)))); $this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate())); }elseif(($tickMs / $level->getTickRate()) >= 50 and $level->getTickRate() < $this->autoTickRateLimit){ $level->setTickRate($level->getTickRate() + 1); $this->getLogger()->debug(sprintf("Level \"%s\" took %gms, setting tick rate to %d ticks", $level->getName(), (int) round($tickMs, 2), $level->getTickRate())); } $level->tickRateCounter = $level->getTickRate(); } } }catch(\Throwable $e){ $this->logger->critical($this->getLanguage()->translateString("pocketmine.level.tickError", [$level->getName(), $e->getMessage()])); $this->logger->logException($e); } } } public function doAutoSave(){ if($this->getAutoSave()){ Timings::$worldSaveTimer->startTiming(); foreach($this->players as $index => $player){ if($player->joined){ $player->save(true); }elseif(!$player->isConnected()){ $this->removePlayer($player); } } foreach($this->getLevels() as $level){ $level->save(false); } Timings::$worldSaveTimer->stopTiming(); } } public function sendUsage($type = SendUsageTask::TYPE_STATUS){ if($this->getProperty("anonymous-statistics.enabled", true)){ $this->scheduler->scheduleAsyncTask(new SendUsageTask($this, $type, $this->uniquePlayers)); } $this->uniquePlayers = []; } /** * @return BaseLang */ public function getLanguage(){ return $this->baseLang; } /** * @return bool */ public function isLanguageForced() : bool{ return $this->forceLanguage; } /** * @return Network */ public function getNetwork(){ return $this->network; } /** * @return MemoryManager */ public function getMemoryManager(){ return $this->memoryManager; } private function titleTick(){ $d = Utils::getRealMemoryUsage(); $u = Utils::getMemoryUsage(true); $usage = sprintf("%g/%g/%g/%g MB @ %d threads", round(($u[0] / 1024) / 1024, 2), round(($d[0] / 1024) / 1024, 2), round(($u[1] / 1024) / 1024, 2), round(($u[2] / 1024) / 1024, 2), Utils::getThreadCount()); echo "\x1b]0;" . $this->getName() . " " . $this->getPocketMineVersion() . " | Online " . count($this->players) . "/" . $this->getMaxPlayers() . " | Memory " . $usage . " | U " . round($this->network->getUpload() / 1024, 2) . " D " . round($this->network->getDownload() / 1024, 2) . " kB/s | TPS " . $this->getTicksPerSecondAverage() . " | Load " . $this->getTickUsageAverage() . "%\x07"; $this->network->resetStatistics(); } /** * @param string $address * @param int $port * @param string $payload * * TODO: move this to Network */ public function handlePacket(string $address, int $port, string $payload){ try{ if(strlen($payload) > 2 and substr($payload, 0, 2) === "\xfe\xfd" and $this->queryHandler instanceof QueryHandler){ $this->queryHandler->handle($address, $port, $payload); } }catch(\Throwable $e){ if(\pocketmine\DEBUG > 1){ $this->logger->logException($e); } $this->getNetwork()->blockAddress($address, 600); } //TODO: add raw packet events } /** * Tries to execute a server tick */ private function tick(){ $tickTime = microtime(true); if(($tickTime - $this->nextTick) < -0.025){ //Allow half a tick of diff return false; } Timings::$serverTickTimer->startTiming(); ++$this->tickCounter; $this->checkConsole(); Timings::$connectionTimer->startTiming(); $this->network->processInterfaces(); if($this->rcon !== null){ $this->rcon->check(); } Timings::$connectionTimer->stopTiming(); Timings::$schedulerTimer->startTiming(); $this->scheduler->mainThreadHeartbeat($this->tickCounter); Timings::$schedulerTimer->stopTiming(); $this->checkTickUpdates($this->tickCounter, $tickTime); foreach($this->players as $player){ $player->checkNetwork(); } if(($this->tickCounter & 0b1111) === 0){ if($this->doTitleTick and Terminal::hasFormattingCodes()){ $this->titleTick(); } $this->currentTPS = 20; $this->currentUse = 0; if(($this->tickCounter & 0b111111111) === 0){ try{ $this->getPluginManager()->callEvent($this->queryRegenerateTask = new QueryRegenerateEvent($this, 5)); if($this->queryHandler !== null){ $this->queryHandler->regenerateInfo(); } }catch(\Throwable $e){ $this->logger->logException($e); } } $this->getNetwork()->updateName(); } if($this->autoSave and ++$this->autoSaveTicker >= $this->autoSaveTicks){ $this->autoSaveTicker = 0; $this->doAutoSave(); } if($this->sendUsageTicker > 0 and --$this->sendUsageTicker === 0){ $this->sendUsageTicker = 6000; $this->sendUsage(SendUsageTask::TYPE_STATUS); } if(($this->tickCounter % 100) === 0){ foreach($this->levels as $level){ $level->clearCache(); } if($this->getTicksPerSecondAverage() < 12){ $this->logger->warning($this->getLanguage()->translateString("pocketmine.server.tickOverload")); } } if($this->dispatchSignals and $this->tickCounter % 5 === 0){ pcntl_signal_dispatch(); } $this->getMemoryManager()->check(); Timings::$serverTickTimer->stopTiming(); $now = microtime(true); $this->currentTPS = min(20, 1 / max(0.001, $now - $tickTime)); $this->currentUse = min(1, ($now - $tickTime) / 0.05); TimingsHandler::tick($this->currentTPS <= $this->profilingTickRate); array_shift($this->tickAverage); $this->tickAverage[] = $this->currentTPS; array_shift($this->useAverage); $this->useAverage[] = $this->currentUse; if(($this->nextTick - $tickTime) < -1){ $this->nextTick = $tickTime; }else{ $this->nextTick += 0.05; } return true; } /** * Called when something attempts to serialize the server instance. * * @throws \BadMethodCallException because Server instances cannot be serialized */ public function __sleep(){ throw new \BadMethodCallException("Cannot serialize Server instance"); } }