addChild($candidate->getName(), true); } foreach($deniedBy as $permission){ $permission->addChild($candidate->getName(), false); } PermissionManager::getInstance()->addPermission($candidate); return PermissionManager::getInstance()->getPermission($candidate->getName()); } private static function registerDeprecatedPermission(string $name) : Permission{ $permission = new Permission($name, "Deprecated, kept for backwards compatibility only"); PermissionManager::getInstance()->addPermission($permission); return $permission; } public static function registerCorePermissions() : void{ $consoleRoot = self::registerPermission(new Permission(self::ROOT_CONSOLE, "Grants all console permissions")); $operatorRoot = self::registerPermission(new Permission(self::ROOT_OPERATOR, "Grants all operator permissions"), [$consoleRoot]); $everyoneRoot = self::registerPermission(new Permission(self::ROOT_USER, "Grants all non-sensitive permissions that everyone gets by default"), [$operatorRoot]); self::registerPermission(new Permission(Names::BROADCAST_ADMIN, "Allows the user to receive administrative broadcasts"), [$operatorRoot]); self::registerPermission(new Permission(Names::BROADCAST_USER, "Allows the user to receive user broadcasts"), [$everyoneRoot]); self::registerPermission(new Permission(Names::COMMAND_BAN_IP, "Allows the user to ban IP addresses"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_BAN_LIST, "Allows the user to list banned players"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_BAN_PLAYER, "Allows the user to ban players"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_CLEAR_OTHER, "Allows the user to clear inventory of other players"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_CLEAR_SELF, "Allows the user to clear their own inventory"), [$everyoneRoot]); self::registerPermission(new Permission(Names::COMMAND_DEFAULTGAMEMODE, "Allows the user to change the default gamemode"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_DIFFICULTY, "Allows the user to change the game difficulty"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_DUMPMEMORY, "Allows the user to dump memory contents"), [$consoleRoot]); $effectRoot = self::registerDeprecatedPermission(Names::COMMAND_EFFECT); self::registerPermission(new Permission(Names::COMMAND_EFFECT_OTHER, "Allows the user to modify effects of other players"), [$operatorRoot, $effectRoot]); self::registerPermission(new Permission(Names::COMMAND_EFFECT_SELF, "Allows the user to modify their own effects"), [$operatorRoot, $effectRoot]); $enchantRoot = self::registerDeprecatedPermission(Names::COMMAND_ENCHANT); self::registerPermission(new Permission(Names::COMMAND_ENCHANT_OTHER, "Allows the user to enchant the held items of other players"), [$operatorRoot, $enchantRoot]); self::registerPermission(new Permission(Names::COMMAND_ENCHANT_SELF, "Allows the user to enchant their own held item"), [$operatorRoot, $enchantRoot]); $gameModeRoot = self::registerDeprecatedPermission(Names::COMMAND_GAMEMODE); self::registerPermission(new Permission(Names::COMMAND_GAMEMODE_OTHER, "Allows the user to change the game mode of other players"), [$operatorRoot, $gameModeRoot]); self::registerPermission(new Permission(Names::COMMAND_GAMEMODE_SELF, "Allows the user to change their own game mode"), [$operatorRoot, $gameModeRoot]); self::registerPermission(new Permission(Names::COMMAND_GC, "Allows the user to fire garbage collection tasks"), [$operatorRoot]); $giveRoot = self::registerDeprecatedPermission(Names::COMMAND_GIVE); self::registerPermission(new Permission(Names::COMMAND_GIVE_OTHER, "Allows the user to give items to other players"), [$operatorRoot, $giveRoot]); self::registerPermission(new Permission(Names::COMMAND_GIVE_SELF, "Allows the user to give items to themselves"), [$operatorRoot, $giveRoot]); self::registerPermission(new Permission(Names::COMMAND_HELP, "Allows the user to view the help menu"), [$everyoneRoot]); self::registerPermission(new Permission(Names::COMMAND_KICK, "Allows the user to kick players"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_KILL_OTHER, "Allows the user to kill other players"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_KILL_SELF, "Allows the user to commit suicide"), [$everyoneRoot]); self::registerPermission(new Permission(Names::COMMAND_LIST, "Allows the user to list all online players"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_ME, "Allows the user to perform a chat action"), [$everyoneRoot]); self::registerPermission(new Permission(Names::COMMAND_OP_GIVE, "Allows the user to give a player operator status"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_OP_TAKE, "Allows the user to take a player's operator status"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_PARTICLE, "Allows the user to create particle effects"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_PLUGINS, "Allows the user to view the list of plugins"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_SAVE_DISABLE, "Allows the user to disable automatic saving"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_SAVE_ENABLE, "Allows the user to enable automatic saving"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_SAVE_PERFORM, "Allows the user to perform a manual save"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_SAY, "Allows the user to talk as the console"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_SEED, "Allows the user to view the seed of the world"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_SETWORLDSPAWN, "Allows the user to change the world spawn"), [$operatorRoot]); $spawnpointRoot = self::registerDeprecatedPermission(Names::COMMAND_SPAWNPOINT); self::registerPermission(new Permission(Names::COMMAND_SPAWNPOINT_OTHER, "Allows the user to change the respawn point of other players"), [$operatorRoot, $spawnpointRoot]); self::registerPermission(new Permission(Names::COMMAND_SPAWNPOINT_SELF, "Allows the user to change their own respawn point"), [$operatorRoot, $spawnpointRoot]); self::registerPermission(new Permission(Names::COMMAND_STATUS, "Allows the user to view the server performance"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_STOP, "Allows the user to stop the server"), [$operatorRoot]); $teleportRoot = self::registerDeprecatedPermission(Names::COMMAND_TELEPORT); self::registerPermission(new Permission(Names::COMMAND_TELEPORT_OTHER, "Allows the user to teleport other players"), [$operatorRoot, $teleportRoot]); self::registerPermission(new Permission(Names::COMMAND_TELEPORT_SELF, "Allows the user to teleport themselves"), [$operatorRoot, $teleportRoot]); self::registerPermission(new Permission(Names::COMMAND_TELL, "Allows the user to privately message another player"), [$everyoneRoot]); self::registerPermission(new Permission(Names::COMMAND_TIME_ADD, "Allows the user to fast-forward time"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_TIME_QUERY, "Allows the user query the time"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_TIME_SET, "Allows the user to change the time"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_TIME_START, "Allows the user to restart the time"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_TIME_STOP, "Allows the user to stop the time"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_TIMINGS, "Allows the user to record timings to analyse server performance"), [$operatorRoot]); $titleRoot = self::registerDeprecatedPermission(Names::COMMAND_TITLE); self::registerPermission(new Permission(Names::COMMAND_TITLE_OTHER, "Allows the user to send a title to the specified player"), [$operatorRoot, $titleRoot]); self::registerPermission(new Permission(Names::COMMAND_TITLE_SELF, "Allows the user to send a title to themselves"), [$operatorRoot, $titleRoot]); self::registerPermission(new Permission(Names::COMMAND_TRANSFERSERVER, "Allows the user to transfer self to another server"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_UNBAN_IP, "Allows the user to unban IP addresses"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_UNBAN_PLAYER, "Allows the user to unban players"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_VERSION, "Allows the user to view the version of the server"), [$everyoneRoot]); self::registerPermission(new Permission(Names::COMMAND_WHITELIST_ADD, "Allows the user to add a player to the server whitelist"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_WHITELIST_DISABLE, "Allows the user to disable the server whitelist"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_WHITELIST_ENABLE, "Allows the user to enable the server whitelist"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_WHITELIST_LIST, "Allows the user to list all players on the server whitelist"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_WHITELIST_RELOAD, "Allows the user to reload the server whitelist"), [$operatorRoot]); self::registerPermission(new Permission(Names::COMMAND_WHITELIST_REMOVE, "Allows the user to remove a player from the server whitelist"), [$operatorRoot]); self::registerPermission(new Permission(Names::GAME_CHAT, "Allows the user to chat"), [$everyoneRoot]); $survivalRoot = self::registerPermission(new Permission(Names::GROUP_GAMEMODE_SURVIVAL)); $creativeRoot = self::registerPermission(new Permission(Names::GROUP_GAMEMODE_CREATIVE)); $adventureRoot = self::registerPermission(new Permission(Names::GROUP_GAMEMODE_ADVENTURE)); self::registerPermission(new Permission(Names::GROUP_GAMEMODE_SPECTATOR)); //not currently used, but will be in the future self::registerPermission(new Permission(Names::GAME_BLOCK_BREAK, "Allows the user to break blocks"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_BLOCK_INTERACT, "Allows the user to interact with blocks"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_BLOCK_PLACE, "Allows the user to place blocks"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_ENTITY_ATTACK, "Allows the user to attack entities"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_ENTITY_INTERACT, "Allows the user to interact with entities"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_ITEM_DROP, "Allows the user to drop items"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_ITEM_PICKUP, "Allows the user to pick up items"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_ITEM_USE, "Allows the user to use items such as snowballs"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_PLAYER_ATTACK, "Allows the user to attack other players"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_PLAYER_INTERACT, "Allows the user to interact with other players"), [$survivalRoot, $creativeRoot, $adventureRoot]); self::registerPermission(new Permission(Names::GAME_ITEM_CREATE, "Allows the user to use the creative inventory"), [$creativeRoot]); self::registerPermission(new Permission(Names::GAME_FLIGHT, "Allows the user to toggle flight mode"), [$creativeRoot]); } }