setBaseAmount(1); $this->addPopulator($trees); $tallGrass = new TallGrass(); $tallGrass->setBaseAmount(1); $this->addPopulator($tallGrass); $ores = new Ore(); $ores->setOreTypes([ new OreType(VanillaBlocks::EMERALD_ORE(), VanillaBlocks::STONE(), 11, 1, 0, 32) ]); $this->addPopulator($ores); $this->setElevation(63, 127); $this->temperature = 0.4; $this->rainfall = 0.5; } public function getName() : string{ return "Mountains"; } }