Commit Graph

16293 Commits

Author SHA1 Message Date
d9b8251f7b Merge branch 'next-minor' into next-major 2023-01-16 18:31:51 +00:00
ad6a423d12 Merge branch 'stable' into next-minor 2023-01-16 18:30:13 +00:00
b03df4f1e6 Merge branch 'stable' of github.com:pmmp/PocketMine-MP into stable 2023-01-16 18:25:34 +00:00
0a2a6e2b3a 4.12.10 is next 2023-01-16 18:25:20 +00:00
0eb751c1c9 Release 4.12.9 4.12.9 2023-01-16 18:25:17 +00:00
b59b1e491e Bump phpunit/phpunit from 9.5.27 to 9.5.28 (#5514)
Bumps [phpunit/phpunit](https://github.com/sebastianbergmann/phpunit) from 9.5.27 to 9.5.28.
- [Release notes](https://github.com/sebastianbergmann/phpunit/releases)
- [Changelog](https://github.com/sebastianbergmann/phpunit/blob/9.5.28/ChangeLog-9.5.md)
- [Commits](https://github.com/sebastianbergmann/phpunit/compare/9.5.27...9.5.28)

---
updated-dependencies:
- dependency-name: phpunit/phpunit
  dependency-type: direct:development
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-01-16 18:06:42 +00:00
95e8c68fde Bump docker/build-push-action from 3.2.0 to 3.3.0 (#5513)
Bumps [docker/build-push-action](https://github.com/docker/build-push-action) from 3.2.0 to 3.3.0.
- [Release notes](https://github.com/docker/build-push-action/releases)
- [Commits](https://github.com/docker/build-push-action/compare/v3.2.0...v3.3.0)

---
updated-dependencies:
- dependency-name: docker/build-push-action
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-01-16 18:06:31 +00:00
7e16f9be8f InGamePacketHandler: handle block actions before use item transactions
the START_BREAK and transaction to break the block may arrive in the same packet, causing events to be fired in the wrong order.

fixes #5490
2023-01-16 17:50:11 +00:00
768650cee0 CS 2023-01-16 17:46:50 +00:00
c2c529e2da Include Snooze interrupts in timings results
fixes #5511

This requires any Timings instances to be updated to
pmmp/timings@5410f62436, otherwise the TPS
reported will be incorrect.
2023-01-16 17:40:39 +00:00
c55e23a2c6 Localized disconnect message for spawn selection failure 2023-01-14 20:59:27 +00:00
5c2ed210fc Merge branch 'next-minor' into next-major 2023-01-14 20:53:41 +00:00
289e86e899 Make use of World::requestSafeSpawn() 2023-01-14 17:55:00 +00:00
7d59bafd83 World: added requestSafeSpawn() (async)
this simplifies usages of safe spawns, since the caller doesn't need to know which chunks will be needed for the spawn to be selected.

We'll need this in the future, because safe spawns may also get diverted horizontally as well as vertically, which might require loading adjacent chunks as well as the chunk the position is actually in.
2023-01-14 17:42:17 +00:00
950eddf405 Fix build 2023-01-13 17:57:41 +00:00
1bbe053848 Language: fixed another couple of hardcoded translation keys 2023-01-13 17:52:20 +00:00
69967a0e55 Properly localize jukebox popups 2023-01-13 17:48:56 +00:00
0132ff47cb Merge branch 'next-minor' into next-major 2023-01-13 17:46:35 +00:00
2ed48c8469 ... 2023-01-13 17:46:16 +00:00
d786ed5ebf WorldManager: fixed debug spam 2023-01-13 17:43:02 +00:00
8909aa6a18 Merge branch 'next-minor' into next-major 2023-01-13 17:29:25 +00:00
a9f06fc5f4 Replaced hardcoded record.nowPlaying with KnownTranslationKeys 2023-01-13 17:27:57 +00:00
a14346e98c Merge branch 'next-major' of github.com:pmmp/PocketMine-MP into next-major 2023-01-13 17:20:21 +00:00
b76265cd37 PlayerChatEvent: introduce new formatting API
this API is simultaneously more powerful and cleaner than the previous system.
The previous system relied on undocumented behaviour and was limited to non-localizable strings.

This enables custom servers to implement their own chat formats (e.g. containing localizable tags) which will be displayed in each player's own language (once per-player language has been properly implemented, anyway).
2023-01-13 17:20:08 +00:00
dff3f45d22 Constify more tick-related things 2023-01-13 16:29:09 +00:00
1e17d86421 Constify server TPS and server tick time
this makes it significantly easier to perform experiments involving the server TPS.
2023-01-13 16:03:15 +00:00
ba18a81e88 NetworkSession: fixed rate limit getting exhausted after 2.5 seconds during PvP 2023-01-13 15:28:03 +00:00
6dd006e730 Update BlockTypeIds.php 2023-01-13 01:31:24 +00:00
b57fcb52d4 Merge branch 'next-minor' into next-major 2023-01-12 22:17:52 +00:00
2c20b20ad2 Merge branch 'stable' into next-major 2023-01-12 22:17:35 +00:00
329c2a6c0f Merge branch 'stable' into next-minor 2023-01-12 22:17:00 +00:00
39218017ca Fixed walls and thin blocks not connecting to each other
closes #5498
2023-01-12 22:16:41 +00:00
a4494a2133 Merge branch 'next-minor' into next-major 2023-01-12 22:11:14 +00:00
fc487b17be DumpMemoryCommand: use localized description 2023-01-12 22:10:13 +00:00
ecd8f151f1 Merge branch 'next-minor' into next-major 2023-01-12 22:08:25 +00:00
c671d8a80b ItemFrame: fixed support conditions 2023-01-12 21:57:35 +00:00
ca1f1bf09f Fixed glowing item frames
due to technical limitations, this requires separating them back into two different block types. However, this isn't too egregious since it's just one flag, and actually simplifies some code.

closes #5478
2023-01-12 21:52:52 +00:00
91ac47ecba Merge branch 'stable' into next-minor 2023-01-12 21:47:37 +00:00
f4a1d69075 Bell: fixed support requirements
this somehow got overlooked in the support types refactor.
2023-01-12 21:45:25 +00:00
cbeae906e1 Torch: remove unused variable 2023-01-12 21:34:44 +00:00
b25e8e26f0 BaseBanner: fixed incorrect support requirements 2023-01-12 21:31:50 +00:00
a79be994de World: fixed block placement when clicking on replaceable blocks
in vanilla, it appears to behave as if the player always clicked on the up face if a block was replaced.

In PM, we were still using the original face, which caused bugs when, for example, placing a button next to a wall by clicking on the side of tallgrass. The button would replace the tallgrass, but stick to the wall, instead of placing itself on the ground like vanilla expects.

This may appear unusual to anyone who also happens to implement canBePlacedAt(), since the facing behaviour will be different. However, this behaviour appears to match vanilla, and even slabs (which I feared might break because of this change) work perfectly.

In the future, it may be desirable to pass some other value here, such as null, to indicate that the clicked block is being replaced. However, that's a BC break and therefore outside of the scope of a stable bug fix.
2023-01-12 21:11:48 +00:00
e26c8b9e9f block: eliminate suspicious usages of $blockClicked in place() 2023-01-12 20:35:26 +00:00
4e9c3e101d Bell: fixed blocks not being able to be placed when not ringing the bell 2023-01-12 19:42:33 +00:00
d295e1be54 PressurePlate: destroy self when no support is present 2023-01-12 19:36:47 +00:00
2f3fcef97c Fixed blocks incorrectly using blockClicked for support checks
this caused some interesting bugs, such as being able to place floating pressure plates by clicking on the side of a solid block halfway up a wall.
2023-01-12 19:36:23 +00:00
4df1f7f502 Updated composer dependencies (next-minor) 2023-01-12 19:03:55 +00:00
d74719704e Merge branch 'stable' into next-minor 2023-01-12 19:02:07 +00:00
c5056e0a43 phpstan 1.9.11 2023-01-12 19:01:57 +00:00
a47aa50477 Update composer dependencies 2023-01-12 18:59:18 +00:00