Dylan K. Taylor
a3b78236eb
Server: don't catch Throwable for level ticking
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this usually causes the console to get spammed with errors. Additionally, in the case where doTick() throws any exception, it's usually because we're in a state we didn't want to be in, so we really should not carry on trying to keep ticking when something breaks here. Instead, this should generate a crashdump.
2018-09-08 14:13:28 +01:00
Dylan K. Taylor
b70905b287
Merge branch 'release/3.2' into release/3.3
2018-09-06 19:31:05 +01:00
Dylan K. Taylor
d8e27e6081
Bow: fix wrong arithmetic for Flame fire ticks, closes #2420
2018-09-06 19:30:55 +01:00
Dylan K. Taylor
7a48c0b23d
Merge branch 'release/3.2' into release/3.3
2018-09-06 19:15:41 +01:00
Dylan K. Taylor
14a2ffa51b
Merge branch 'release/3.1' into release/3.2
2018-09-06 18:43:28 +01:00
Dylan K. Taylor
c447d51e3f
Bucket: use ItemFactory instead of self-clone
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in the future Item->setDamage() will be removed.
2018-09-06 18:42:09 +01:00
Dylan K. Taylor
557fd34754
Make MainLogger independent of runtime-defined INI entries
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Previously every thread using the logger had to inherit runtime-defined INI entries in order for the timezone to be set correctly. This removes that requirement.
2018-09-04 15:57:45 +01:00
Dylan K. Taylor
32077d96b4
Merge branch 'release/3.2' into release/3.3
2018-09-04 11:56:58 +01:00
Dylan K. Taylor
9f4722f537
3.2.3 is next
2018-09-04 11:56:27 +01:00
Dylan K. Taylor
cb04f287eb
Release 3.2.2
3.2.2
2018-09-04 11:51:28 +01:00
Dylan K. Taylor
f649ef5195
Sync 3.2 and 3.1 branches
2018-09-04 11:51:05 +01:00
Dylan K. Taylor
b615cad22d
3.1.7 is next
2018-09-04 11:50:05 +01:00
Dylan K. Taylor
b93e219231
Release 3.1.6
3.1.6
2018-09-04 11:44:05 +01:00
Dylan K. Taylor
a4a9309193
Updated NBT dependency for bug fix
2018-09-04 11:43:38 +01:00
Dylan K. Taylor
e621cde8f1
Player: Tighten validity checks for addWindow() ( #2419 )
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- Don't allow the same window ID to be used when another window is already using it
- Detect window ID collisions when selecting IDs for regular containers (should never happen, but anything is possible)
2018-09-01 15:25:46 +01:00
Dylan K. Taylor
56ee957fda
3.2.2 is next
2018-08-31 19:03:58 +01:00
Dylan K. Taylor
1193efd69e
Release 3.2.1
3.2.1
2018-08-31 18:58:53 +01:00
Dylan K. Taylor
2738e38aee
Merge branch 'release/3.2' into release/3.3
2018-08-31 16:19:52 +01:00
Dylan K. Taylor
f466fd5568
Updated runtime IDs table
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apparently 1 (!) missing entry (for barrier) was causing client sided crashes unexplained. This is infuriating.
2018-08-31 16:19:42 +01:00
Dylan K. Taylor
72d447276b
Merge branch 'release/3.2' into release/3.3
2018-08-30 15:46:54 +01:00
Dylan K. Taylor
d5a5209334
Merge branch 'release/3.1' into release/3.2
2018-08-30 15:46:46 +01:00
Dylan K. Taylor
3a85e6cab9
Backport ce5829430563bab5d5808f8b1bb10a12c860bd17 for 3.x line
2018-08-30 15:46:26 +01:00
Dylan K. Taylor
d0aff2ecbd
Bump version for 3.3 dev branch
2018-08-30 11:05:58 +01:00
Dylan K. Taylor
bca493a682
3.2.1 is next
2018-08-30 11:04:47 +01:00
Dylan K. Taylor
ba12dfafd6
Release 3.2.0
3.2.0
2018-08-29 16:28:35 +01:00
Dylan K. Taylor
e09087de26
Fix version numbers
2018-08-29 16:27:01 +01:00
Dylan K. Taylor
888dba704b
Merge branch 'mcpe-1.6' into release/3.2
2018-08-29 16:23:53 +01:00
Dylan K. Taylor
511249c562
Sync 3.2 and 3.1 branches
2018-08-29 16:23:28 +01:00
Dylan K. Taylor
17f1bf5512
3.1.6 is next
2018-08-29 16:08:45 +01:00
Dylan K. Taylor
5179bb1d30
Release 3.1.5
3.1.5
2018-08-29 15:57:58 +01:00
Dylan K. Taylor
6bff840293
Sync 3.1 and 3.0 branches
2018-08-29 15:55:14 +01:00
Dylan K. Taylor
08897c6941
Release 3.0.12
3.0.12
2018-08-29 15:47:28 +01:00
Dylan K. Taylor
05d9bb45d0
Merge branch 'release/3.1' into release/3.2
2018-08-26 19:15:16 +01:00
Dylan K. Taylor
dfe2aa9c67
Merge branch 'release/3.0' into release/3.1
2018-08-26 19:15:08 +01:00
Dylan K. Taylor
4006be35d9
Update BinaryUtils dependency
2018-08-26 19:15:01 +01:00
Dylan K. Taylor
e5cda34548
Merge branch 'release/3.1' into mcpe-1.6
2018-08-26 18:05:14 +01:00
Dylan K. Taylor
032b20f659
Server: remove premature optimization of findEntity()
2018-08-25 18:37:18 +01:00
Dylan K. Taylor
fe6d546190
Merge branch 'release/3.1' into release/3.2
2018-08-25 17:49:21 +01:00
Dylan K. Taylor
c7af1cf785
Merge branch 'release/3.0' into release/3.1
2018-08-25 17:49:14 +01:00
Dylan K. Taylor
22fcfffa53
PluginsCommand: remove useless private function
2018-08-25 16:09:51 +01:00
Dylan K. Taylor
7dd53f2397
Replace unnecessary strlen > 0 calls with !== "" checks
2018-08-25 16:07:49 +01:00
Dylan K. Taylor
298259b473
PluginsCommand: clean up garbage code
2018-08-25 16:05:25 +01:00
Dylan K. Taylor
c123f2d10b
SimpleCommandMap: clean up error reporting in registerServerAliases()
2018-08-25 15:43:23 +01:00
Dylan K. Taylor
3e6f70ddf6
Merge branch 'release/3.1' into mcpe-1.6
2018-08-23 18:00:06 +01:00
Dylan K. Taylor
bea634a9b7
Change air tank regeneration to match UA ( #2396 )
2018-08-22 19:10:53 +01:00
Dylan K. Taylor
8daf3dc8b4
Merge branch 'release/3.1' into release/3.2
2018-08-22 15:41:52 +01:00
Dylan K. Taylor
4cc7573a64
Merge branch 'release/3.0' into release/3.1
2018-08-22 15:40:43 +01:00
Dylan K. Taylor
9d80802e53
Living: fixed some update conditions not being set
2018-08-22 15:40:32 +01:00
Dylan K. Taylor
ec1e257e21
Entity: Fixed fire damage not taking effect in the void
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this is an absurd bug that nobody would ever otherwise notice, but the problem is that the doOnFireTick() call isn't evaluated if hasUpdate is already true.
2018-08-22 15:36:31 +01:00
Dylan K. Taylor
d419d4308f
Add a couple of item constants, register Scute item
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leaving out turtle helmet for now because of complications relating to the effect application - I REALLY don't want to tick armour if I can avoid it, due to the performance concerns.
2018-08-21 19:54:24 +01:00