alex2534alex
e790573f2e
Fix NBT "getArray()" ( #163 )
2016-12-12 16:03:05 +00:00
Dylan K. Taylor
6ea45c5c4a
Formatting and doc comments, overall useless commit
2016-12-12 14:25:42 +00:00
Dylan K. Taylor
544d99f161
Added ability to force literal gamemode checks for Player->isSurvival(), Player->isCreative() and Player->isAdventure() ( #155 )
2016-12-12 10:07:34 +00:00
Dylan K. Taylor
42b78cfba2
Some new particle IDs
2016-12-10 15:25:12 +00:00
Dylan K. Taylor
99e8bcf26b
Auto-generated sound constants from 1.0.0.2
2016-12-10 15:10:14 +00:00
Dylan K. Taylor
6224f0cdf6
Protocol bump for 1.0.0.2
2016-12-10 12:22:28 +00:00
Dylan K. Taylor
5e6d452678
Fix TNT flashing, add explosion particles and add DATA_FUSE_LENGTH entity data constant
2016-12-09 17:20:07 +00:00
Dylan K. Taylor
ae6e0773ef
Do not perform scheduled updates on still lava/water ( #134 )
2016-12-09 16:13:39 +00:00
Dylan K. Taylor
cc9736314e
Protocol update for 1.0.0.1
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Added PlayerFallPacket
2016-12-08 12:34:31 +00:00
Dylan K. Taylor
adabd7ef65
Merge branch 'master' into mcpe-1.0
2016-12-06 12:04:42 +00:00
JackNoordhuis
5d16ecc003
Entity Effect Events ( #141 )
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Add EntityEffectEvent class that the EntityEffectAddEvent and
EntityEffectRemoveEvent classes extend. Add event calls to Effect class.
2016-12-06 11:59:49 +00:00
Dylan K. Taylor
288bf0fe6c
Use folder name for saves instead of display name ( #150 )
2016-12-06 11:58:25 +00:00
Dylan K. Taylor
e92052c2ab
Fix blockhash fail (this would have returned excessive Y coordinates including the bits for X!)
2016-12-05 16:31:47 +00:00
Dylan K. Taylor
25560a52b0
Remove unused Level field
2016-12-05 16:26:45 +00:00
Dylan K. Taylor
d625a20934
Remove mess
2016-12-05 10:22:57 +00:00
Dylan K. Taylor
a0cda3b45a
Fixed extra data encoding
2016-12-04 17:46:56 +00:00
Dylan K. Taylor
d74486a64a
Fixed tile spawns
2016-12-04 15:12:45 +00:00
Dylan K. Taylor
aafe0c4f69
Remove biome colours and fix biome id arrays
2016-12-04 15:12:23 +00:00
Dylan K. Taylor
4674d34469
Update start.cmd
2016-12-04 14:16:15 +00:00
SOFe
43b3b41039
Clean up unused files
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Clean up unused files
2016-12-04 21:29:33 +08:00
Dylan K. Taylor
d37afde0dc
Disable Travis emails
2016-12-04 10:49:00 +00:00
Dylan K. Taylor
fecbdc5ff2
Clean up unused files
2016-12-04 10:42:30 +00:00
Dylan K. Taylor
4d121f7d84
Fix some entity metadata
2016-12-03 22:12:52 +00:00
Dylan K. Taylor
6a8976c534
New PlayerActionPacket constants
2016-12-03 22:12:52 +00:00
Dylan K. Taylor
74e31fe712
Fix ./command detection by old plugins ( #138 )
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* Fix ./command detection by old plugins
* plugins might change it 🤦
2016-12-03 20:05:00 +00:00
Dylan K. Taylor
28c3a882f8
Add new field to UseItemPacket
2016-12-02 18:43:35 +00:00
Dylan K. Taylor
ebd2830770
Remove nonexistent NBT tags and fix movement issues in PC worlds
2016-12-02 18:06:36 +00:00
Magicode
2e540300d8
Remove Twitter Link ( #136 )
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Do you guys still have access to the Twitter account? I just noticed that it never got updated. If you still want to use it though, by all means keep this link in here :)
2016-12-02 13:26:32 +00:00
Dylan K. Taylor
fb74d93e00
Protocol changes for 1.0.0.0
2016-12-02 13:20:52 +00:00
Dylan K. Taylor
6696b7ed52
Clean up .travis.yml
2016-12-02 12:21:06 +00:00
Dylan K. Taylor
35b3259053
Fix explosions over 128 do not damage blocks
2016-12-02 00:01:38 +00:00
Dylan K. Taylor
577dbbce1f
Support 256-block build height and fixed world saving
2016-12-01 23:45:12 +00:00
Dylan K. Taylor
ce289cbe25
Merge branch 'master' into 0.17-chunks
2016-12-01 17:50:12 +00:00
Dylan K. Taylor
756760a2f0
Fixed clicking on fire to extinguish it ( #132 )
2016-11-30 15:27:14 +00:00
Dylan K. Taylor
d6629d6843
More ?? ( #131 )
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* More ??
* fix undefined variable
2016-11-30 10:07:37 +00:00
Dylan K. Taylor
43a36dba40
Fix op players automatically switching to creative/survival when set to spectator/adventure
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Disable GUI gamemode switching, treat it as a cheat.
2016-11-30 09:22:45 +00:00
Dylan K. Taylor
5025b4aba1
More nibble array re-ordering optimisation
2016-11-29 14:46:49 +00:00
Dylan K. Taylor
dd01407dd4
Optimized byte re-ordering
2016-11-29 14:46:49 +00:00
Dylan K. Taylor
d70be232d8
More tweaks
2016-11-29 14:46:48 +00:00
Dylan K. Taylor
ecabe945e6
Changes for more performance, fixed some crashes and hacked out dodgy light population
2016-11-29 14:46:48 +00:00
Dylan K. Taylor
2b46794ca2
Optimised nibble array re-ordering (halved loop count)
2016-11-29 14:46:08 +00:00
Dylan K. Taylor
0be8fa4157
Optimized byte and nibble array re-ordering
2016-11-29 14:44:46 +00:00
Dylan K. Taylor
b1ce19856f
Fix adventure settings not updated for GUI gamemode changes
2016-11-28 11:25:29 +00:00
Dylan K. Taylor
252afde06f
Bump version numbers
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Getting as bad as Mojang :O
2016-11-27 21:58:00 +00:00
Dylan K. Taylor
039d6a488a
Fix lighting *facepalm*
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http://rmsnews.com/wp-content/uploads/2015/06/clavier-avec-uniquement-ctrl-c-et-ctrl-v.jpg
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
15f7cfb4f7
Add missing return value, fix blocks vanishing when placed
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
4c49db6036
New generic in-memory chunk format, fixed 0.17.0.1 chunk loading
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Terrible performance, needs profiling. TODO: fix this.
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
60260a294b
Remove chunk order fields
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
18c0567944
Autogenerated data for 0.17.0.1 (not functional yet)
2016-11-27 21:57:59 +00:00
Dylan K. Taylor
367fa41161
Remove GUI remnants from start.cmd
2016-11-27 19:29:47 +00:00