Commit Graph

14788 Commits

Author SHA1 Message Date
18ca3a37d9 CrashDump: fixed crashdump generation failure on fatal error
closes #6007
2023-08-21 14:51:54 +01:00
b2414b4c29 EnchantTransaction: cleanup XP cost checking logic 2023-08-18 12:33:07 +01:00
b3c740081e Merge branch 'stable' into minor-next 2023-08-18 12:28:45 +01:00
4b41fca991 Merge branch 'legacy/pm4' into stable 2023-08-18 12:28:29 +01:00
9f09acc079 Workaround for slot IDs not changing client side when old item == new item
this is a really dumb bug and seems similar to the armor bug I fixed a while ago.

fixes #5987

it's unlikely that #5727 will be solved by this, but one can hope...
2023-08-18 12:27:27 +01:00
beaca8bb6d EnchantTransaction: fixed XP level costs when minimum level is less than the XP cost
this can happen and happens in vanilla too. In these cases, as much of the XP cost as possible is deducted.
2023-08-16 14:51:47 +01:00
e323c5dd76 Implement pressure plate activation logic and events (#5991)
closes #5936

This implements all of the basic activation logic for pressure plates.
It also introduces a PressurePlateUpdateEvent, which is called in pulses when entities are standing on top of the plate and when it deactivates. Deactivation can be detected by checking if the list of activating entities is empty.

---------

Co-authored-by: Javier León <58715544+JavierLeon9966@users.noreply.github.com>
2023-08-16 13:00:23 +01:00
f516c3c502 EnchantCommand: ensure that books are turned into enchanted book items 2023-08-15 19:10:48 +01:00
5afbb9d807 Allow enchanted books to be enchanted
if an enchanted book is obtained via /give without enchantments, it should be able to receive enchantments in an enchanting table, exactly the same as regular books.
2023-08-15 19:10:03 +01:00
b330cbe8e2 Merge remote-tracking branch 'origin/stable' into minor-next 2023-08-15 17:41:41 +01:00
39867b97c5 Implement enchanting using enchanting tables (#5953)
Co-authored-by: Dylan K. Taylor <dktapps@pmmp.io>
2023-08-15 17:28:26 +01:00
af9ae445fc Fix cake drops (#5985)
closes #5984
2023-08-10 17:42:32 +01:00
91d5a3ddfe PotionCauldron: fixed setPotionItem() not validating the given item
we should probably remove this API and have enums for potion container and type tbh... this API was a mistake
2023-08-10 16:06:41 +01:00
e48b5b2ec0 GeneratorManager: allow aliasing existing generators 2023-08-10 13:07:03 +01:00
f03e708f64 Fix chorus not working if the destination would be below y=0 (#5979) 2023-08-10 09:42:58 +01:00
37f2dafae1 PluginBase: make saveResource() use copy() instead of overengineered streams garbage 2023-08-09 16:16:11 +01:00
7826e0a11e Merge branch 'stable' into minor-next 2023-08-09 16:14:05 +01:00
97700636c6 PluginBase: added getResourceFolder() and getResourcePath(), deprecate getResource() (#5961)
This is a step towards #5958.

While it's not actually necessary to add these functions (since people could just use getFile() . "/resources/whatever.yml" instead), this helps preserve the convention of using the `resources` folder, which might be helpful for external tools.

As an example:
stream_get_contents($this->getResource("lang/eng.ini"));
(which is actually incorrect, since it leaks a resource)
can now be replaced by
file_get_contents($this->getResourcePath("lang/eng.ini"));
quite trivially.

getResourceFolder() can be used with scandir() to enumerate resources instead of using getResources(), although getResources() still provides utility in the relativized resource paths.
2023-08-09 16:09:16 +01:00
447f061566 Use Event::hasHandlers() for a few more hot events 2023-08-09 15:46:20 +01:00
e27121a437 5.4.3 is next 2023-08-09 14:04:57 +01:00
2d5c9e64ce Release 5.4.2 2023-08-09 14:04:57 +01:00
78f5fbddf3 Merge branch 'legacy/pm4' into stable 2023-08-09 13:58:14 +01:00
aa3f4f2545 4.23.6 is next 2023-08-09 13:56:19 +01:00
f7279b6672 Release 4.23.5 2023-08-09 13:56:19 +01:00
b4c5f5d58d PluginBase: fixed resource leak
all this time we've been harping at plugin devs to fix their own leaks, and here's one right under our noses that no one spotted for 10 years ...

this leak is rather common, since it will occur whenever a plugin attempts to save a resource which already exists in the data folder.

This bug was introduced in 2014 by commit 6328834681.
2023-08-09 13:28:05 +01:00
a5d8ef7a6c Add FarmlandHydrationChangeEvent (#5916) 2023-08-09 12:33:25 +01:00
59c88fe7f7 Added WorldDifficultyChangeEvent 2023-08-09 12:22:03 +01:00
735d9a5bf4 CandleTrait: allow candle to be lit by fire charges 2023-08-09 12:04:02 +01:00
f4a06605b1 Cake: only accept candle when no slices have been taken
otherwise, cake slices can be regenerated using candle
2023-08-09 11:42:08 +01:00
77dfbc4e23 Implemented pink petals (#5940) 2023-08-09 11:33:33 +01:00
662f2495e9 5.4.2 is next 2023-08-08 18:41:09 +01:00
b8a4ca45e4 Release 5.4.1 2023-08-08 18:41:06 +01:00
ebcd6a0bb2 CraftItemEvent: fixed inputs and outputs not being cloned 2023-08-08 18:29:49 +01:00
9f14901820 Merge branch 'stable' into minor-next 2023-08-08 17:48:12 +01:00
9c1ab943bc Bump ext-pmmpthread min version to 6.0.7 2023-08-08 17:43:31 +01:00
c1638ffaab Ban foreach by-reference at the PHPStan level 2023-08-08 17:08:13 +01:00
710177ceb5 CS
this mistake actually hasn't happened for a while
2023-08-08 15:10:31 +01:00
2559d1719f All pocketmine\thread\Thread now log uncaught exceptions and fatal errors by default 2023-08-08 14:56:54 +01:00
2e58387a43 Fixed thread error capture fail in shutdown function
the shutdown handler currently isn't called until join(), which sets isKilled to true and stops the error information from being recorded.
2023-08-08 14:55:53 +01:00
515f8eae4c ÂResourcePackManager: allow setting force_resources from a plugin 2023-08-07 17:05:45 +01:00
35a28300f6 Podzol should be affected by silk touch (#5969) 2023-08-07 11:47:29 +01:00
1cf508abdb World: use Facing::OFFSET in getHighestAdjacentLight() 2023-08-03 16:51:09 +01:00
6ac45526f9 Use new features in pocketmine/math 1.0.0 2023-08-03 16:46:16 +01:00
c91c8c2f9e Improving performance of small moving entities (e.g. dropped items) (#5954)
* World: cache block AABBs directly in the world
this removes some indirection when fetching the AABBs, and also allows the AABB cache to live longer than the block cache.

In local testing this showed a 10-20% performance improvement, but it was difficult to properly measure.

* World: eliminate padding block checks in getCollisionBoxes()
this substantially improves the function's performance for small entities.

The padding of 1 block in each direction was previously necessary to account for blocks like fences, which might have an AABB larger than the cell containing them. However, by tracking this information in the collisionBoxCache directly, we can avoid the need to check this at the expense of slightly more complex code. This reduces the number of blocks checked for a moving item entity from 27-64 all the way down to 1-8, which is a major improvement.

Locally, this change allowed me to simulate 2100 item entities without lag, compared with 1500 on the previous commit.
2023-08-03 14:51:51 +01:00
1a2c10e844 World: Fixed getSafeSpawn() not accepting seed positions below y=1 (#5955)
this should have been changed during the introduction of y=-64 minimum world height, but it got missed.
2023-08-02 18:05:16 +01:00
d88c3d8ced Fixed coral block killing itself when calling getDropsForCompatibleTool()
this might be called by plugins without actually breaking the block, in which case the block will glitch.
2023-08-02 13:43:36 +01:00
82f87cc2da Reduce repeated block-change-event related code
the new helper code reveals even more repetition, but this is at least consistent now.
2023-08-02 13:40:12 +01:00
bb0e648276 Fixed BlockDeathEvent usages showing an oldState which is already dead 2023-08-02 13:36:54 +01:00
0b86fafafb Hot path optimisation for DataPacketSendEvent 2023-08-01 17:41:53 +01:00
2608637210 HandlerListManager: track RegisteredListenerCache directly
This change improves the performance of calling an event with 0 handlers by about 10% with no other changes.

Since we have to access the list eventually anyway, we can cut out some unnecessary work by returning the handlers from the cache directly, instead of fetching the HandlerList for no reason.

This also improves the performance of Event::hasHandlers() by about 40%, which is pretty significant (120 ns -> 80 ns).
2023-08-01 17:37:49 +01:00