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c07b0ff35b
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Fixed tile entities not being placed in the correct array
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2014-11-15 11:49:09 +01:00 |
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1a5544f68c
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Fixed Chunk tile indexes
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2014-11-08 15:00:18 +01:00 |
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f1519e6d13
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Improved Level->getTile() to a direct lookup instead of linear search
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2014-11-06 12:34:33 +01:00 |
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79bc1d6c85
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Fixed server not stopping after a special crash
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2014-11-04 17:15:20 +01:00 |
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d57e37896d
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Improved Region / RakLib
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2014-10-29 17:43:21 +01:00 |
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78f8d0280d
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Removed unused imports
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2014-10-29 01:14:09 +01:00 |
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8c4faa8622
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Added extra Exceptions
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2014-10-28 21:07:12 +01:00 |
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34ae760def
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New way to spawn entities/tiles using a global register table, allow overriding default entity/tile classes via classes
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2014-10-28 13:09:27 +01:00 |
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f6aac8728b
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Mark chunk to be saved when removing invalid entities/tiles
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2014-10-27 18:43:58 +01:00 |
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ecbbcc2e8e
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Drop invalid entities / tile entities on chunk loading
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2014-10-27 15:44:36 +01:00 |
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516bb37a50
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Removed some direct type checks on Entity/Tile->closed
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2014-10-21 19:28:29 +02:00 |
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2f8267aa1e
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Improved Level object deallocation
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2014-10-19 20:45:03 +02:00 |
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f2b573c32f
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Fixed Level->getMetadata() and similar, removed extra references
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2014-10-19 19:51:36 +02:00 |
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8abe95309c
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Fixed RegionLoader not creating default index on first load
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2014-10-15 16:59:31 +02:00 |
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69d132401e
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Fixes entities not being saved and tile entities having an incorrect field, closes #1661
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2014-10-15 12:15:17 +02:00 |
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e3a9db5d8f
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Implemented saving modified chunks
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2014-10-15 11:42:58 +02:00 |
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9b85abd75e
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Micro-optimizations
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2014-10-15 10:44:01 +02:00 |
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ebb844fa52
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Removed unused code, fixed undefined variables
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2014-10-11 22:22:51 +02:00 |
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7f85e37540
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Worked on scheduler
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2014-10-11 16:36:38 +02:00 |
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62af784d37
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Removed unused imports
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2014-10-08 17:00:23 +02:00 |
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376e359577
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Moved connected flag up in the Player disconnect process
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2014-10-05 22:51:20 +02:00 |
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6b65b68ebc
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Possible fix for #1661
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2014-10-05 16:32:15 +02:00 |
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602bdf27a5
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Compatibility with pthreads > 2.0.8
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2014-10-02 16:58:37 +02:00 |
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85ff696ae5
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Improved Chunk entity loading
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2014-09-29 13:14:14 +02:00 |
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25f8e8318b
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Fixed Anvil levels duplicating saved entities
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2014-09-29 13:09:13 +02:00 |
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05a81bebf4
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Fixed server crash when Tile Entities / Entities were loaded and requested the same chunk
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2014-09-28 00:39:49 +02:00 |
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1dfb17b932
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Fixed #2126 Items drop twice from tile entities
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2014-09-27 14:31:41 +02:00 |
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48041b2f19
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Basic entity motion on water
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2014-09-27 00:09:38 +02:00 |
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ef3674a296
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Possible fix for #1661
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2014-09-24 16:47:53 +02:00 |
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d312d2a143
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Possible fix for #2046, removed embedded class names
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2014-09-19 09:44:58 +02:00 |
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8c627bd0af
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Remove level locks, possible fix for #2046
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2014-09-18 11:44:16 +02:00 |
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eab86f5f90
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Replaced array() with []
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2014-08-28 17:04:22 +02:00 |
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812ae09a06
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Merge branch 'php-5.6'
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2014-08-27 21:24:52 +02:00 |
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9e5e4fb362
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Fixed possible Level::getBlock() crash
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2014-08-27 18:11:23 +02:00 |
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90fa40de34
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Added entity id names
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2014-08-27 17:42:38 +02:00 |
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759d7e2545
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Initial PHP 5.6 features support
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2014-08-27 12:21:01 +02:00 |
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d169734781
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Improved chunk sending
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2014-08-26 11:50:51 +02:00 |
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d6a0e284e3
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Workaround BaseChunk::setBlock() recursion issues
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2014-08-25 17:08:02 +02:00 |
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01ebe74974
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Performance improvements in blocks and Entities
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2014-08-24 14:08:17 +02:00 |
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db7222976e
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Code cleanup
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2014-08-21 17:26:41 +02:00 |
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b66f49dc5e
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Fixed infinite recursion when setting a block on an EmptyChunkSection
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2014-08-19 11:37:02 +02:00 |
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52d28795fa
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Added Villager spawn egg
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2014-08-16 14:25:58 +02:00 |
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a610a86579
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Fixed #1901, EmptyChunkSection gets replaced by invalid Section
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2014-08-16 11:54:08 +02:00 |
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9e74169d74
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Better Anvil chunk loading
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2014-08-15 17:04:16 +02:00 |
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0c5f920dfd
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Level formats can send chunks without creating an AsyncTask, API 1.2.1 (small fix, no changes)
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2014-08-12 17:39:39 +02:00 |
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4d7c953572
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Possible fix for 'Invalid Chunk given' crash
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2014-08-10 13:09:41 +02:00 |
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c43431c921
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Fixed #1826 Block damage values were swapped in McRegion
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2014-08-10 12:27:49 +02:00 |
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232bf5ebe4
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Modified Chunk provider saving
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2014-08-06 16:22:49 +02:00 |
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c1846e3bcf
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Improved chunk serialization
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2014-08-01 13:22:48 +02:00 |
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d10274ca7c
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Improved memory usage when chunks are saved/generated
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2014-08-01 11:53:24 +02:00 |
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