Dylan K. Taylor
dd615c775d
Added various blocks made from mangrove, crimson and warped wood
2022-07-03 19:01:34 +01:00
Dylan K. Taylor
e302e5a85f
Implemented chiseled deepslate, chiseled nether brick and cracked nether brick
2022-07-03 03:04:06 +01:00
Dylan K. Taylor
4acf7aadbd
Added quartz bricks
2022-07-03 02:11:50 +01:00
Dylan K. Taylor
a3016abf53
Added polished deepslate block/slab/stair/wall
2022-07-03 02:00:43 +01:00
Dylan K. Taylor
89632f3514
Added deepslate, cobbled/tiles/bricks walls/slabs/stairs/cubes
2022-07-03 01:43:27 +01:00
Dylan K. Taylor
db9c7de35c
Remove obsolete shim items for Bed and Skull
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now that the colour and skull type are included in the block type data, it's no longer necessary to maintain shim items to retain this information in the item data.
2022-07-03 00:47:42 +01:00
Dylan K. Taylor
3f937605ac
Added calcite
2022-07-02 23:54:51 +01:00
Dylan K. Taylor
0e0b858b69
Added raw copper, gold and iron blocks
2022-07-02 23:17:10 +01:00
Dylan K. Taylor
2a0fade893
Implemented Light blocks
2022-07-02 22:39:11 +01:00
Dylan K. Taylor
172214386a
Added a batch of simple blocks from 1.16 and 1.17
2022-07-02 21:53:59 +01:00
Dylan K. Taylor
b661c94915
StringToItemParser: added glazed_terracotta alias
2022-07-02 21:34:20 +01:00
Dylan K. Taylor
ff90c83d66
Implemented log stripping via axe right-click
2022-07-02 19:16:15 +01:00
Dylan K. Taylor
248eacd042
GlazedTerracotta: make colour dynamic, like all other coloured blocks
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made possible by stripping out legacy mess
2022-07-02 18:30:23 +01:00
Dylan K. Taylor
56428e8a4e
Make more item stuff dynamic
2022-06-29 00:26:16 +01:00
Dylan K. Taylor
6058032807
Make potion types dynamic
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It became obvious this was needed when I wanted to make new IDs for existing items - there's no way I'm unrolling those registrations...
2022-06-28 23:33:25 +01:00
Dylan K. Taylor
38d6284671
Use PHP-CS-Fixer to enforce file header presence
2022-06-04 17:34:49 +01:00
Dylan K. Taylor
b36c6ea13b
StringToItemParser: Use import aliases to reduce code width
2022-05-26 15:40:18 +01:00
ipad54
1e59679ec2
Implemented Stonecutter ( #4732 )
2022-05-17 16:01:03 +01:00
Dylan K. Taylor
03fa5387ac
StringToItemParser: recognize cod, raw_cod and cooked_cod
2022-03-01 21:49:36 +00:00
Dylan K. Taylor
7ddd547190
Merge remote-tracking branch 'origin/stable' into staging/4.1
2022-02-06 23:55:52 +00:00
Dylan K. Taylor
859f062267
StringToItemParser: fixed *_concrete_powder giving concrete instead of concrete powder
2022-02-01 23:29:47 +00:00
ipad54
1366c49f1f
Implemented Lectern ( #4708 )
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Co-authored-by: Covered123 <58715544+JavierLeon9966@users.noreply.github.com>
Co-authored-by: Dylan K. Taylor <dktapps@pmmp.io>
2022-01-15 21:21:29 +00:00
Dylan K. Taylor
5a351d3b17
StringToItemParser: fixed not recognizing slime or slime_block
2021-12-06 23:51:30 +00:00
Dylan K. Taylor
0530cb72df
StringToItemParser: fixed some bogus aliases inherited from Item::fromString()
2021-12-06 23:44:41 +00:00
Dylan K. Taylor
3dd03075cb
StringToItemParser: added some quality-of-life aliases
2021-11-14 15:52:50 +00:00
Dylan K. Taylor
639867a640
Added missing aliases for wooden items
2021-11-14 15:51:41 +00:00
Dylan K. Taylor
1fb60b5b3a
CS fix again
2021-11-08 18:45:05 +00:00
Dylan K. Taylor
18f5fb66bb
Abstract the base functionality of StringToItemParser
2021-11-08 18:37:05 +00:00
IceCruelStuff
49c1e4c06e
Implement fletching table ( #4501 )
2021-10-12 21:21:05 +01:00
Dylan K. Taylor
2d025bf02f
Populate StringToItemParser with some names from VanillaBlocks
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this makes just about everything easily accessible via commands.
There are some stuff that shouldn't be here due to not being actual items (e.g. door blocks, bed blocks, wall coral fans) but since there were legacy aliases for all those things already, I figured what the heck - it's more effort to exclude them, so whatever.
2021-08-23 14:49:30 +01:00
Dylan K. Taylor
78b0275a6c
StringToItemParser: added a bunch of nice new aliases
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this should especially make potions less cancerous to /give.
2021-08-23 14:25:00 +01:00
Dylan K. Taylor
22316976fa
Introduce next-generation StringToItemParser
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this isn't specced up with some of the finer features of LegacyStringToItemParser such as metadata parsing, but those are still a work in progress (and probably limited to specific items like durable stuff).
The goal is to unbind these aliases from legacy internal IDs, while also providing a nice flexible way for plugins to add their own items and aliases to the existing system.
This system allows mapping a string to any item at all, irrespective of state, internal IDs, or any of that nonsense. This means it's finally possible to have stuff like lapis_lazuli and bone_meal aliases in commands.
2021-08-23 00:39:20 +01:00