d5f81fe261
3.26.1 is next
2021-11-30 18:53:36 +00:00
0aeac3af7d
Release 3.26.0
2021-11-30 18:53:36 +00:00
9931c1d50a
Protocol changes for 1.18.0
2021-11-30 18:46:29 +00:00
c19174a174
3.25.7 is next
2021-11-26 23:37:47 +00:00
f95142f6b6
Release 3.25.6
2021-11-26 23:37:46 +00:00
32f619ac49
3.25.6 is next
2021-11-26 23:20:48 +00:00
1bb6ac4fb6
Release 3.25.5
2021-11-26 23:20:40 +00:00
71b813d4f9
Define pocketmine\BUILD_NUMBER from phar metadata
...
this way we don't have to patch the code (no idea why we were doing that anyway).
2021-11-26 22:27:58 +00:00
f2540a72ad
Backport improved make-release.php from PM4
2021-11-26 22:10:46 +00:00
c023c02b6c
MemoryManager: Removed obsolete workaround for $GLOBALS not being defined on threads
...
this was long since fixed, and everyone has since been forced to upgrade to pthreads 4.0.0, which definitely has the fix.
2021-11-24 23:57:55 +00:00
472ffb28ff
ScriptPluginLoader: use parseDocComment() instead of reinventing the wheel
2021-11-24 17:22:49 +00:00
726c5652f7
ScriptPluginLoader: fixed reading @tags from non-docblock lines preceding the first docblock
2021-11-24 17:07:34 +00:00
fc7d297f60
Added missing fields of StructureSettings
2021-11-21 20:51:35 +00:00
7b4ef293bd
NetworkBinaryStream: fixed incorrect field types for StructureSettings
2021-11-21 20:49:00 +00:00
1beec348f9
3.25.5 is next
2021-11-08 22:33:09 +00:00
7306a2d939
Release 3.25.4
2021-11-08 22:33:08 +00:00
4bf338f783
Player: fixed removeWindow() causing all other inventories to be unopenable
2021-11-08 22:29:14 +00:00
255ff63fda
3.25.4 is next
2021-11-08 20:35:15 +00:00
d72f6a3ac6
Release 3.25.3
2021-11-08 20:35:14 +00:00
3b34268ed6
Human: try to trap this stupid float cast bug in the wild
2021-11-08 19:48:39 +00:00
b392651354
pocketmine.yml: always refer to worlds as worlds in config comments, not levels
2021-11-06 02:22:14 +00:00
e0b07ff308
Human: do not add more XP if totalXp limit was already reached
...
this matches the vanilla behaviour. For some reason it doesn't consider levels (so you can have a level higher or lower than this without actually having that amount of XP), but this matches Java behaviour as of 1.10.
fixes #4543
2021-11-03 20:45:55 +00:00
f75a05d7fa
3.25.3 is next
2021-11-02 17:21:49 +00:00
3dae873731
Release 3.25.2
2021-11-02 17:21:44 +00:00
3214da8642
pthreads 4.0.0
2021-11-01 21:01:59 +00:00
4d4362801f
AvailableCommandsPacket: remove dead code
2021-11-01 17:01:26 +00:00
0babe0a1ab
LevelDB: remove unused private method
2021-11-01 16:55:05 +00:00
d696ebcda3
Level: do not use static:: to access levelIdCounter
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the field is private.
2021-11-01 16:52:27 +00:00
9f5c16bc46
Projectile: use closure instead of do/while for reading id/data of block
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not ideal, but whatever I guess... this at least provides scope isolation
2021-11-01 15:56:28 +00:00
8865bb73ba
BanEntry: remove useless do/while
2021-11-01 15:52:55 +00:00
2dee1dbc28
Remove ridiculous code in ResourcePackManager
2021-11-01 15:41:21 +00:00
0f0b6f0efa
Utils: eliminate usages of backtick operator
2021-11-01 15:25:56 +00:00
d5f13d8be2
Timezone: make PHPStan 1.0 happy
2021-11-01 15:24:16 +00:00
27ae959e89
Terminal: backport shell_exec() code from PM4 to make PHPStan 1.0 happy
2021-11-01 15:23:36 +00:00
f8f39687e2
Achievement: declare proper type for $list static property
2021-11-01 15:22:33 +00:00
94737934de
PlayerDeathEvent: fixed LSP violation reported by PHPStan 1.0
2021-11-01 14:17:54 +00:00
73dc0598e4
CrashDump: remove derp space
2021-10-30 23:22:37 +01:00
141fbde660
Player: fixed getting re-banned on rejoin after unban from hardcore death
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closes #2175
2021-10-30 16:58:03 +01:00
69952ae2af
Human: limit lifetime total XP range to INT32_MAX
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closes #4484
2021-10-30 16:05:10 +01:00
71f2a34616
Entity: spawnTo() must silently swallow errors
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Player->showPlayer() assumes that spawnTo() will take care of all the checks necessary to ensure we don't actually spawn a player to someone it shouldn't be able to see. In PM3, there's nothing we can do about that.
This could be a problem if anything decides to override spawnTo() to do additional stuff and assumes that the function will always succeed; however, there's not much reason to do that (plugins sending packets should override sendSpawnPacket() instead).
2021-10-30 15:38:27 +01:00
d17cd65803
3.25.2 is next
2021-10-29 22:23:28 +01:00
a8d5e8c5f6
Release 3.25.1
2021-10-29 22:23:22 +01:00
089e62b44e
Entity::spawnTo(): verify that the target player belongs to the same world as the entity
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this should never be hit in the PM case, but it's an InvalidArgument rather than AssumptionFailedError because plugins can and do call this with bad things.
2021-10-29 18:54:00 +01:00
f6e53f826b
Fixed Anvil/McRegion chunks getting autosaved on first time, even when unchanged
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setGenerated/setPopulated and friends set hasChanged = true, which causes the world to autosave them the first time around, even though they weren't modified.
2021-10-25 19:52:44 +01:00
dc07ac33d3
protocol: fixed missing field of CraftRecipeAuto
2021-10-20 19:47:32 +01:00
9c5cec77b1
3.25.1 is next
2021-10-19 18:27:30 +01:00
f48b703533
Release 3.25.0
2021-10-19 18:27:26 +01:00
70636f6eb4
Protocol changes for 1.17.40
2021-10-19 18:00:34 +01:00
13068ba3a7
3.24.1 is next
2021-10-09 20:20:41 +01:00
b54854529f
Release 3.24.0
2021-10-09 20:20:37 +01:00